2-Man Scramble put the dynamic duo to the test in Batman Forever: The Arcade Game for the SEGA Saturn

After having suffered through the 16-bit catastrophe that was Batman Forever on SEGA Genesis, A.J. and Mickey must tackle the 32-bit arcade translation, Batman Forever: The Arcade Game for SEGA Saturn. No riddles, no more platform hopping; just plain ass-beating!

Want a more in-depth review of this surprisingly enjoyable brawler? Check out My Life with SEGA: Batman Forever: The Arcade Game!

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Alien: Isolation pre-release footage released, features unused third person view

Games change during development, even change after media journalists have gotten a good look at the game. Creative Assembly’s Alien: Isolation is no different. The footage above shows what could have been Alien: Isolation before they changed it to first person prospective.

Personally think they did the right move making it first person due to the nature of using melee combat and I hate using melee combat in 3rd person shooters (see: Gears of War, Binary Domain and Uncharted series).

So what do you think?

Official Nintendo listing reveals 3D OutRun release date

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Nintendo 3DS owners looking to add to their SEGA 3D Classics library needn’t wait long, as Nintendo’s official site lists 3D OutRun for a March 12th release! Priced at $5.99, the game includes all of the original’s content, two new songs and 60 fps gameplay. Check out the full description below:

3D Out Run™ is the critically acclaimed 1986 driving game designed by Yu Suzuki, re-mastered and enhanced for the Nintendo 3DS™ hand-held system. 3D Out Run includes all of Out Run’s original content, alongside two new songs and runs at 60 frames per second, which is twice the speed of the original version. The game features a built in Stage Select option that allows players to save and resume progress mid-game, has adjustable difficulty settings, and includes unlockable car customization options. Additionally, players are able to choose from a number of real-life arcade cabinets wherein everything from the appearance to the environmental sounds of the specific cabinet are recreated, providing a true and authentic arcade experience.

A look at Yakuza Zero’s 80’s hits! Collection

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The 80’s where a great time for Japan and it just happens that Yakuza Zero will celebrate this time in history and that means it has to have all the popular tunes released during that time period. It has to be, as they say, authentic. After the jump we have the cover for the Yakuza Zero album called ‘Yakuza Zero: 80’s Hits! Collection‘, which has twelve tracks various 80’s artist (two in-house exclusive tracks).

Now you are sitting there and wondering what popular music in Japan sounded like in the 80’s, well don’t worry we got you covered! Hit the jump and each track has a link to their respective music video. Turn up the volume and enjoy.

Game Freak and SEGA tease something for March 11th

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The Twitter account of RPG Site tweeted that they had received a postcard from SEGA and Game Freak teasing that they’ll seemingly reveal a new game on March 11th. Nothing is known about it aside from its cartoony look.

Game Freak is most well known for being the studio behind the Pokémon games, but you may also know them for making Pulseman for the Mega Drive. This is the first time SEGA has collaborated with the developer since the release of that game.

SEGA is not leaving the console market

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I just want to take this time to tell you guys the truth, not the half truths and not some clickbait articles that mainstream media have been passing around. I usually ignore this talk of ‘SEGA is dead’ or ‘SEGA is going out of business’ because this has been talked about in the mainstream media since the late-90’s and I just assumed  we were over these types of things. We are on the internet, I assumed someone would have pointed out fabrications if there where any and it seems not many have.

So is SEGA going to stop supporting consoles with games? The answer is: No. Here is what the statement from SEGA-Sammy said:

Local organizations managing packaged game software in Western markets will be streamlined. In the U.S. Sega of America Inc. based in San Francisco will be relocated to Southern California by this summer and its existing office in San Francisco will be closed, thereafter, which results in reducing fixed expenses, mainly in corporate functions. 

SEGA has stated that they want to focus more on digital games and PC due to the area having a bigger profit margin and considering there are over a 125 million active users on Steam and a billion plus market on phones, do you really blame them? Focusing on digital titles doesn’t mean that they aren’t making console ‘packaged software’. Nowhere in their press release did it say they were going to stop making console titles. If anything, they literally announced that they were bringing Dengeki Bunko: Fighting Climax to the West two days prior to this restructure announcement and a bit before that they announced Hatsune Miku: Project Mirai DX for 3DS.

SEGA Tunes: Panzer Dragoon’s OST is a beautiful masterpiece

Panzer Dragoon is an artistic and beautiful game, sure it might be ‘ugly’ now since games can do better graphically. But there is just something about the art assets used that really strike me as beautiful. Like most SEGA games, the soundtrack matched the presented game and no other game delivered as well as Panzer Dragoon series. This week we will be looking through the first game’s soundtrack.

The above song attached is the main theme that really sets the game’s epic scoop. Its a beautiful piece that for some reason reminds me of the 1989 animated film ‘Little Nemo: Adventures in Slumberland‘. Fun fact: French artist Jean “Moebius” Giraud was actually involved in both Panzer Dragoon (mostly influence and did the Japanese cover) and the Little Nemo movie.

Rodea The Sky Solider gets 16-minute gameplay video

Recently some Japanese game programming decided to take a look at Rodea Sky Solider, since I don’t really understand Japanese and I assume you don’t either, I skipped the video above to the gameplay (and if I did it wrong it starts at the 8 minute mark). A few thing that I noticed was the long loading at the start and the low resolution textures (mostly because the game started as a Wii game).

It was recently announced that NIS America would bring the game to America and Europe this fall; so you’ll be able to play it in English soon enough. The game will be coming to Wii U and 3DS, the video mostly shows off the Wii U version but at the end they show off very little of the 3DS version too (off screen gameplay).

So who is picking up this title?

Year of the Developers: We take flight with SEGA’s Team Andromeda

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The SEGA Saturn’s surprise early launch in America is considered one of the most disastrous mistakes in the history of the video game industry. It angered SEGA’s third party publishers and retail partners, it allowed Sony to get the drop on the Saturn with a lower price point and it ultimately destroyed SEGA’s dominance in the American market, financially crippling SEGA permanently. The launch did have a bright spot though: it introduced the games of SEGA’s Team Andromeda to the West.

This month is devoted to the games of Team Andromeda, and to kick things off we have a developer and Panzer Dragoon franchise retrospective. Ready to take flight?

Swingin’ Report Show #76: Interview with Stealth, co-developer of Sonic the Hedgehog 1&2 Remastered

On this week’s SEGAbits Swingin’ Report Show podcast, we’re joined by Stealth, who worked on the official recent remasterings of Sonic The Hedgehog CD, Sonic The Hedgehog, and Sonic The Hedgehog 2 alongside fellow developer The Taxman.

Stealth talks to us about how the remasters began development, the process of remaking classic Sonic titles, the much talked about the remastered Sonic The Hedgehog 3 proof of concept, and what fans can do to try and make Sonic 3 remastered a reality. Also featured is discussion of Sonic The Hedgehog 4 and the recent decisions SEGA has made with the franchise. If you love classic Sonic games and behind-the-scenes stories of game development, this is the show for you!

Also, Barry and George discuss the recently revealed ToeJam & Earl: Back in the Groove Kickstarter by Greg Johnson (who will be joining us next week) and Sonic Team’s mobile release Sonic Runners, which soft launched yesterday.

Support the Sonic 3 Remastered campaign: http://sonic3remastered.com/


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