I think they went for a more subtle approach in this ad than I thought they where going to go with. No pop up scare tactics and sets up the mood for the game rather well. It is also nice to see that SEGA is going to actually advertise this game (not that they didn’t with the last Alien game).
So what do you guys think of the advert?
SEGA has published their extended trailer for Yakuza Zero (or Yakuza 0), the extended look was featured on their Nico Nico broadcast and is now up on Youtube for all of us to enjoy.
No western release date for Yakuza Zero has been announced, but the game is heading to Japan this upcoming Spring 2015 on both Playstation 3 and Playstation 4.
What better way to close up Shenmue Week than having a Round Table about what we want in Shenmue HD. We have touched on what we wanted before on The Weekly Five, but I think its time for all of us to write about what we want in a Shenmue HD remaster, if there ever was one.
Like always, if you guys want to tell us what you would want, you can via the comments.
As the Dreamcast entered its second (and final) year on the US market, SEGA moved away from their awesome “inside the Dreamcast” ads and went back to a style somewhat more conventional. These later Dreamcast ads are reminiscent of some of the better Genesis era stuff, albeit they are typically cleverer and better written.
Here, we’ve got a man who’s clearly been playing too much Shenmue. I’ll admit this is a funny ad that conveys the immersion factor of the game pretty effectively, but at the same time I can’t help but think that this would have been a game better advertised as a dramatic, epic masterpiece than as a game you’ll be thinking about in bed.
There was an ad made in this vein…though I’m unsure if it ever aired on television. It’s a direct translation of the Japanese ad and a pretty epic piece of advertisement. It features a great vocal track called “Song of the Bay”, which was only ever featured on the Shenmue orchestral soundtrack. Check out this ad below the fold!
Dengeki Online sat down with French-Bread battle planner Kamone and game director Takaharu Terada from Sega showcasing Akira Yuki (Virtua Fighter) and Selvaria Bles (Valkyria Chronicles) movesets for the upcoming console version of Dengeki Bunko Fighting Climax at Tokyo Game Show 2014.
As you can see from the video, you can see how the two characters moves transition from their own respective franchise including a few interesting combos. Not only normals and specials, they’ve also demonstrated the support character system for each character. Dengeki Bunko Fighting Climax is schedule for release on November 13, 2014 for PlayStation 3 and PS Vita.
It seems that Hardlight Studios has another hit on their hands with Crazy Taxi: City Rush, as it topped the most downloaded game lists on iOS for August. Even though most fans where disappointed that it wasn’t a full fledged arcade experience, SEGA and Hardlight did have the designer of the franchise (Kenji Kanno) was brought in to help in development. The new mobile take on the franchise seems to be a hit, we even gave it a good review.
Crazy Taxi franchise is 15 years old, so its nice to know that a new generation of gamers will know what Crazy Taxi is and hopefully the brand doing well on mobile will open doors for a brand new home console release. We can dream, can’t we?
SEGA and Creative Assembly have launched ‘Total War Week‘ on Steam, through September 25-29th. This means 75% discount on all Total War back catalog, including titles like Viking: Battle for Asgard and Total War: Shogun 2.
Not only that, but if you click here you’ll be able to download the full Total War Rome II and be able to play it for free all weekend. That totally beats a demo, right?
The retail release of the SEGA 3D Classics Line we reported on the other day has now been officially announced by Famitsu!
The details are the same as the rumour from beforehand; the collection contains 3D Space Harrier, 3D Fantasy Zone, 3D Outrun, 3D Streets of Rage, 3D Shinobi 2,and 3D Ecco the Dolphin. Also included are two bonus titles, Space Harrier 3D and Outrun 3D, two Master System games that originally made use of the SEGA Master System’s 3D Glasses peripheral.
As if that wasn’t cool enough, the boxart has been released – and it features artwork by legendary Pokemon artist Ken Sugimori! This is a surprise on one hand, but on the other hand Ken is quite a bit of SEGA fan, what with having an amazing Dreamcast case for his 3DS, and his Twitter handle being @Super_32X, the Japanese name of the SEGA 32X, amongst other things. Anywho; Space Harrier’s never looked quite so good!
Overall, this looks to be an excellent package, and one that, unlikely as it is, I’m personally hoping makes it to the West.
The archives page on the official SEGA Japan site can be found here.
The HD remake of Pier Solar and the Great Architects, the 2010 SEGA Genesis/Mega Drive RPG, is finally set to release on September 30th on the PS4, PS3, Ouya and PC via Steam.
Sounds awesome but what about us that pre-ordered the Xbox One, Wii U and even the physical Dreamcast version? Publisher Watermelon Games said they will be announcing release dates on those platforms later this month.
Who will be picking up the game on these platforms?
The new series from Red Bull Music Academy, Diggin’ in the Carts, that we previously reported on, has uploaded it’s fourth episode, in which we get brand new interviews with SEGA music legends Hiroshi Kawaguchi and Yuzo Koshiro.
For those unaware, Kawaguchi was behind the soundtracks to several of SEGA’s finest soundtrack work, such as OutRun, Space Harrier, After Burner, Power Drift… we could go on. To this day, he still works at SEGA, and still his output never falters. Suffice to say, he’s probably one of the most talented video game composers of all time, and his list of works is nothing to scoff at.
The same can be said for Yuzo Koshiro, whose works include the soundtracks to the Streets of Rage games, as well as The Revenge of Shinobi. In addition, he’s even worked on the new Super Smash Brothers for Wii U/3DS, and if that wasn’t enough, he too has generally kept a consistent quality throughout all of his work.
He also worked on Shenmue, which is of course no small feat, with the game boasting a breathtaking score.
The episode also mentions Masato Nakamura’s work on Sonic the Hedgehog; somewhat unsurprisingly, he was unavailable for comment. It is quite entertaining to see Flying Lotus and Thundercat’s rendition of Green Hill Zone. There’s also a bit of pretty rare SEGA merch in there, as the vinyl record “SEGA Music” with various arcade SEGA tunes turns up in the possession of J. Rocc!
Overall, it’s a fantastic episode, and one I personally recommend SEGA fans check out. And if that’s not enough, an upcoming episode also features Takenobu Mitsuyoshi, so stay tuned!
You can catch the episode by clicking here!