Shin Megami Tensei X Fire Emblem trailer shows that the game does indeed still exist

Back in January 2013, Nintendo announced that they were working together with Atlus to make a Shin Megami Tensei and Fire Emblem cross-over game for Wii U. Since then they hadn’t shown anything of this project, but today Nintendo finally shared the first trailer featuring a first look at the game’s cutscenes and gameplay on Nintendo Direct.

The game, which is now titled Geiei Bungoku #FE in Japan, will be released this winter. It’ll be released in the US and Europe as well, though they didn’t say what the game’s English title will be nor when we can expect the game to launch in those territories. It was also confirmed that the game is being developed by Atlus. And while the game will feature various Fire Emblem characters, it seems like the characters on the Shin Megami Tensei side will be original.

Introducing… This is Playstation, a show all about the best 32-Bit system!

Hey dudes! Are you ready for the most radical gaming show this side of 1996? It’s THIS IS PLAYSTATION!

Yes, an all-new show dedicated to the sleekest, most powerful 32-Bit system on the planet; the Sony Playstation! To give this thing quite the test drive, we’re booting up some “RIIIIIIDGE, RACEEEEEEER”! It’s gonna be a gnarly time, with plenty of driving, drifting, and 90’s techno jams! So gear up dudes and dudettes!

This is Playstation is a video series created by AWESOME teenager Liam ‘Radicool’ Ashcroft, aiming to “swood” look at Sony Playstation gaming, all whilst doing some TIGHT skateboard tricks offscreen!

…Now, bow to your new Sony Overlords. This is a hostile takeover. 

My Most Memorable Panzer Dragoon Moments

 

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Image credits: Will of the Ancients

As one of my favorite video game franchises, Panzer Dragoon contains many memorable experiences for me. From my first time flying through the sunken ruins in the original to my final battle in Saga, this series will always hold a unique place in my collection of gaming experiences.

With Team Andromeda Month winding down, I wanted to share some of these experiences. In the interest of keeping things interesting, since most Panzer games tend to end on a high note, I won’t be talking much about final stages or boss battles. I will also be spreading them across all of the games in the franchise in order to avoid favoring any one game too much over the others, as they are all worth talking about. Keep in mind this is a personal list, so feel free to chime in with your own top five moments in the comments!

Atlus bringing Stella Glow to North America

Stella Glow, an upcoming JRPG by Imageepoch that’ll be published by SEGA in Japan, is getting an English version thanks to Atlus. Right now there aren’t any details about the North American release, aside from that it’ll be released later this year. This’ll be the first time Atlus has handled the western release of a SEGA game since they were bought by the company.

SEGA had announced that they’ll be publishing the game in Japan earlier this month, where it’ll be coming to stores on June 4th. If the game will be coming to European stores as well hasn’t been announced yet.

Hortensia Saga – New Trailer

After the roaring success of SEGA’s free to play mobile RPG Chain Chronicles the company seems to be investing big in mobile RPGs. Next in line is Hortensia Saga, like Chain Chronicles before it, Hortensia Saga uses the 3×3 grid for tactical-RPG gameplay. The trailer shows off some gameplay, characters as well as some pretty well animated anime cut-scenes.

No word yet on a Western release but if Chain Chronicles is anything to go by we can expect a Western release by Gumi.

Upcoming Game Symphony Japan Concert Exclusively Featuring SEGA Music

Game Symphony Japan X SegaThe Game Symphony Japan concert series has announced plans for a special type of performance, exclusively featuring SEGA music. This Crunchyroll article mentions that previous Game Symphony Japan performances have featured music from Sakura Wars and Phantasy Star Online. The Game Symphony Japan web page for this concert attaches an interesting subtitle for this event: “Sega Special Vol. 1.” Perhaps we may see another one in the future?

This 14th iteration of the Game Symphony Japan series will take place on October 10th at 4:30, Japan Standard Time. What musical pieces or franchises would you love to see represented? Orchestral renditions of Jet Set Radio music?

Credit for the featured image goes to above-linked Crunchyroll article.

Typing of The Dead: Overkill update adds Custom Dictionaries with Steamworks support

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Everyone knows that typing funny words is part of what makes SEGA’s Typing of the Dead video games so much fun, especially since SEGA embraced the wackiness early on with the first entries to the series. For Typing of the Dead: Overkill, SEGA dipped their fingers in adding DLC for new word content and now it seems they are going to drop all that to allow users to make their own ‘Custom Dictionaries’ of words.

Not only that, SEGA is adding Steamworks support, meaning that you will be able to share your custom dictionaries with all of Steam. Want to make a themed dictionary based on delicate words, words that describe your mom or quotes from ‘Back to the Future’? Well, you are in luck, now you can.

Since SEGA is having their Steam sale, you will be able to pick up Typing of the Dead: Overkill for 75%.

SEGA Saturday Morning Ads: Panzer Dragoon Zwei’s US Commercial

 

You want to know how good Panzer Dragoon Zwei is? It’s apparently caused a nuclear holocaust. Think about that.

From what I’ve seen of them, SEGA Saturn commercials are…weird. Worse yet, they often aren’t really all that appealing. This one in many ways is kind of perfect example of that. Here they have this weird, quirky Japanese rail shooter where you destroy hoards of enemies atop a laser-shooting dragon, and what do they do? Compare dicks with the Playstation.

Of course, bit-measuring and graphics chest thumping was all the rage back in ‘90s video game advertising, but the sad thing about its use here is that it does nothing to make me want the game or the system. The commercial really is just kind of…lazy. It definitely has nothing on Japan’s iconic Segato Sanshiro campaign, or the Xbox’s Panzer Dragoon Orta commercial, which we’ll be getting to next month.

I’ll admit, Zwei is probably a hard game to fit into SEGA of America’s typical commercial formula. It has no attitude to it, and it’s very Japanese. That said, I doubt commercials like this did the Saturn many favors.

To wash the taste of this one out of your mouth, I’ve gone ahead and included the Segato Sanshiro commercial for Panzer Dragoon Saga below. It’s pretty much an abridged version of the Zwei ad, but its still got that awesome theme song!

The Future of Panzer Dragoon

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It’s hard to believe Panzer Dragoon Orta is more than 12 years old. Looking back, Orta has aged incredibly well. Its visuals are still gorgeous and its gameplay still feels just as smooth and polished as it did in 2003. In an age where all sorts of obscure games are seeing digital re-releases and all sorts of franchises and genres are finding new life in the realm of digital, I think it’s a missed opportunity that Panzer Dragoon hasn’t received any sort of new release while digital gaming has been booming.

So today I thought I’d write up an article exploring the many ways Panzer Dragoon could (and should) fit into SEGA’s renewed focus on digital and mobile gaming.

Toejam and Earl: Back in the Groove Kickstarter fully funded and some funky stretch goals met

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Moments ago, the Toejam and Earl: Back in the Groove Kickstarter ended and much to the delight of fans the campaign was a success and then some. With 8,873 backers pledging $508,637, $108,637 more than the $400,000 goal, fans can expect the full game as well as some stretch goal bonuses! Additional features include old school skins for Toejam and Earl, featuring their original designs seen on the SEGA Genesis/Mega Drive games. Also returning from the 90s is the Hyperfunk Zone as seen in ToeJam & Earl in Panic on Funkotron. Minutes before the campaign ended, a third stretch goal was met, adding the female lead from the third game, Latisha, as well as Toejam’s cousin and Earl’s mom.

While the base game sounded great, these bonuses only sweeten the upcoming release by bringing in characters and concepts from the first three games for a true love letter to fans of the series. Congrats to Greg Johnson and his team, and good luck on the development of the game.

In case you missed it, we interviewed Greg earlier this month on our Swingin’ Report Show podcast – give it a listen if you haven’t already!