Obsidian CEO says Aliens RPG felt finished


We know that Aliens RPG has been in development for awhile, then SEGA had to go in and pull the plug.

At a press event last week, Joystiq asked Obsidian CEO Feargus Urquhart some questions about Aliens RPG. So what did he have to say about the unreleased game?

“Oh, if you had come in and played any of the last builds we were working on, you would have said it was a finished game, that’s how close we were. It looked and felt like it was ready to ship.”

Other info he gave out was that you only played as the Colonial Marines in the game, that missions would involve tasks like protecting sentry guns  that were featured in a deleted scene in Aliens the movie.

What was the biggest challenge?

“How do you make a 15-foot long Alien turn around at the end of a hallway?”

Let me guess, you cancel the game? Did I get that right?

[Source: Joystiq]

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One response to “Obsidian CEO says Aliens RPG felt finished

  1. Centrale says:

    I don't know, I just can't imagine how Aliens would have worked as an RPG. The films are pure action and suspense.

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