5 Things Shenmue III Should Have

If there is one thing Shenmue fans can’t get enough of, it’s ‘Shenmue III’ speculation. Fans have put everything from obscure items found in the Hazuki basement to AM2 concept art under a microscope in hopes of finding clues towards what we could expect from a ‘Shenmue III’. Unfortunately, that speculation went from fun in 2002 to nearly hopeless in 2005 to hopeless in 2009. Despite a sequel being nowhere in sight, the past year has provided a few glimmers of hope:

In October 2009 Ryo was announced to be in ‘Sonic & Sega All-Stars Racing’ and in January 2010, Sega actually acknowledged that Shenmue exists and that fans want it. Couple that with Sega’s continued support of the Yakuza series (they got a “3”! And a “4” to boot!) and the return of a 2D Sonic on home consoles after 16 years and one could argue that Shenmue fans could move from hopeless back to nearly hopeless.

With all that in mind, let’s fuel that hope and take a look at 5 things ‘Shenmue III’ should have!

1. A Disc Release

While I understand why ‘Sonic 4’ is download only, ‘Shenmue III’ is just too big a game (both digitally and figuratively) to be stuck on XBLA or PSN. While it could make financial sense for Sega to release the game episodically in three to four chapters, the last thing we want is to get ‘Shenmue III: Episode 1’ only to get screwed out of the rest of the game.

2. Shenmue I & II Re-released As Lead-in Titles

Imagine if Sega announced at E3 that the first ‘Shenmue’ would release in November 2010 on XBLA and PSN, just in time for the game’s tenth anniversary. Then imagine that in the same presentation they reveal that ‘Shenmue II’ would be available on Xbox Live’s Games on Demand section in summer, 2010. Then imagine if they flashed ‘Shenmue III’ on the big screen with the date winter 2011. Forget any other E3 presentation that came before, this one would take the cake plus the whole f***ing bakery.

3. Camping and Wilderness Exploring

Before you start with the “wtf, Barry?!”, hear me out. The game world of the first ‘Shenmue’ was, in essence, a hometown sim. You had your house, you ran about the neighborhood, you got a job at the local harbor and everybody knew you for better or worse. ‘Shenmue II’ was a tourist sim. You had your backpack, bought maps, relied on strangers for advice, lived in motels and earned money to further your journey. At the end of II, the cities were gone and Ryo found himself surrounded by the beautiful Guilin. Why not play up on that in ‘III’ by allowing Ryo and Shenhua to make a base camp where ever the player desires and allow Ryo to journey through the wilderness before reaching Bailu village (the known destination Ryo was headed to in ‘Shenmue II’). I’m not saying all of ‘Shenmue III’ should be a camping sim, but it would make for a fun intro while Shenhua reveals the mysteries of Shenmue.

This is a photo of a real place, wouldn’t you like to explore it?

4. The Return of An Old Friend (Or Enemy)

While it seems to be customary for each Shenmue game to have an entirely new supporting cast, it would be nice to see ‘III’ break that rule and give us somebody other than Lan Di and Shenhua. While some fans would love to see Ren return, I would love to see the return of Chai. What a great surprise boss he would make! Imagine if in the first few hours of the game, Chai makes a surprise attack on Ryo and Shenhua in the forest. Not only would it be f-ing scary, but it would hint that Lan Di seems to know of Ryo’s whereabouts. Which brings us to the fifth thing ‘Shenmue III’ should have:

5. AN ENDING

While Suzuki stated in a TechTV interview that the series would have three installments, Shin Ishikawa of Am2 said in a later interview that Shenmue would continue past ‘III’ to a fourth or even fifth game. This interview was, however, done in 2003 and as time passed I believe Shenmue has left the realm of continuing franchise and now simply needs a proper conclusion. If Yu himself stated that ‘III’ could end the series, I will go with his word. Ishikawa could have very well been thinking from a marketing standpoint, hoping to stretch the story out for the sake of more games and more profit. I don’t blame him, as I’d love to see five or six Shenmue games. But more so I’d like to see Ryo complete his quest.

No thanks.

The Shenmue Dojo has an excellent page that details what one could find in ‘III’, including images of the four leaders of the Chiyoumen. My general idea of how the series could conclude goes like this: Ryo and Shenhua travel to Bailu village as Ryo learns of the giant mirrors and that glowing sword. Once they reach the village, Ryo speaks with the locals and unravels the mystery of what his father was doing in the village and why he was killed. A bit of travel and plot occurs including whatever characters were hinted at being in ‘III’. Ryo then departs to find the Chiyoumen and Lan Di.

In classic kung fu movie style, Ryo battles through the four leaders of the Chiyoumen, ultimatly confronting Lan Di and the head leader of the Chiyoumen. Secrets are revealed, mirror magic occurs (or not), Lan Di is killed and Ryo travels home. In the epilogue, the player guides Ryo from the Yokosuka harbor to the Suzuki home, encountering characters from the first ‘Shenmue’ and allowing Ryo to catch up with them. Ryo returns to his house, is greeted by Ine-san and Fuku-san and in a surprise twist, Nozomi knocks at the door. Credits roll, tears are shed and the series is finally given the ending it deserved.

So what things do you think ‘Shenmue III’ should have? Note: “a release date” is a given, so think of something besides that.

[thanks to the ShenmueDojo for all their great info and images]

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14 responses to “5 Things Shenmue III Should Have

  1. crackdude says:

    "With all that in mind, let’s fuel that hope and take a look at [b]10 things[/b] ‘Shenmue III’ should have!"

    Am I missing half article here? ;P

    just pointing out the typo. will comment on the article in a jiffy.

  2. crackdude says:

    Great article. Even though I think that points 1, 2 and 5 are obvious to include, and 4 is more of a personal hope. I'm only saying that cause Yu has the story finished, so he already knows what is going to happen. I don't know if I'm explaining myself right lol

    Even so, everything was explained on how it should be like this. A great read.

    Point 3 sounds lots of fun. A great idea indeed.

    I love your articles Barry! Keep 'em coming 😉

  3. George says:

    I don't know why all Shenmue fans have to point out that Yakuza series has had 3 or more entries to the franchise. Yakuza franchise did not cost over 90 million dollars. Different game, different situation.

    I agree with all of this, especially returning characters. I need my dose of Goro and Fuku-san.

  4. Emmett The Crab says:

    Nice article!

    I like to think that by the end Lan Di will be a little more sympathetic, and Ryo will have learned some about vengeance. Maybe he won't kill Lan Di.

  5. Thanks for the fix George!

    Crackdude, you've found me out! I intended to write ten, but got to five and realized the post was long enough. Also, I only had seven in mind and would have to stretch to reach ten.

    Here are the other two:

    6 – Online item trading: Trade capsule toys with friends over Live or PSN

    7 – More Classic AM2 Games: Virtua Fighter and Dynamite Dux?

    Thanks for the comments! Imagine returning home to find that Goro and Mai are expecting a child: Goro Junior. Dun-dun-dunnnnn!

  6. Sharky says:

    How about,

    'Special capsule toys that give you slight stat boosts like a Sonic one makes you run slightly faster, Akira makes your throws stronger, Temjin teaches you a new move, Miyu gives you a slight health boost in battle.

    Changing clothes/equipting items like bracelets and charms. buying new clothes in shops and being able to change your uniform, as all of the cutscenes in the game are using the ingame engine it shouldn't be a problem at all.

    Also bring back 'looking after a pet' like the cat in Shenmue, expand on the idea a bit… make it act differently depending on how you treat it.

  7. crackdude says:

    "Changing clothes/equipting items like bracelets and charms. buying new clothes in shops and being able to change your uniform"

    One has to wonder why you'd like Ryo to not use his awesome jacket at ALL TIMES.

  8. Sega Uranus says:

    @Crackdude Sharky is a crossdresser, so that is what he is thinking about.

  9. Sega Stylista says:

    Borrow from Yakuza and allow some drinking and dining.

  10. <blockquote cite="comment-786">

    “Changing clothes/equipting items like bracelets and charms. buying new clothes in shops and being able to change your uniform”

    That reminds me of VF5's clothing options. I wouldn't mind seeing that in III, but even if it were an option I just couldn't change Ryo out of the jacket. It's like Indiana Jones and his hat, the accessory makes the man.

  11. Supa says:

    I disagree with the customization. This isn't FInal Fantasy, I don't want my game ruined with capsule toys/clothes changing Ryo's 'stats'.

  12. MadeManG74 says:

    <blockquote cite="comment-793">

    I disagree with the customization. This isn’t FInal Fantasy, I don’t want my game ruined with capsule toys/clothes changing Ryo’s ’stats’.  

    I agree

  13. I'd prefer a beefed up move scrolls system to stat increasing. Also, the ability to practice with a computer controlled character would be great. One problem I had with the training practice mode in Shenmue was that you could not try out throwing moves when training, as Ryo was always alone.

  14. MadeManG74 says:

    <blockquote cite="comment-796">

    I’d prefer a beefed up move scrolls system to stat increasing. Also, the ability to practice with a computer controlled character would be great. One problem I had with the training practice mode in Shenmue was that you could not try out throwing moves when training, as Ryo was always alone.  

    The only way to practice throws was against Fuku in pt 1 and I think you could against the old guy in the park in pt 2.

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