The Creative Assembly developing new major console game

The team behind famed Total War series, The Creative Assembly, have announced that SEGA have green lighted a new major title that will be SEGA’s largest current budget title in internal development outside of Japan. Outside of the announcement, very little is known of the title but one could take this as one of the major titles Hayes spoke of. Speaking of the announcement, the Creative Assembly’s website read;

SEGA greenlight major console investment

SEGA have okayed The Creative Assembly to develop a major new console title. Currently in prototyping stage the title and genre are secret but will constitute SEGA’s largest current budget in internal development outside of Japan. Using technology and tools developed over the last two years the team will now grow substantially. Studio Director Tim Heaton said ‘The Creative Assembly are known for Total War and we are privileged to have a skilled large team working to deliver Shogun 2: Total War. However we have moved forward with our console team and spent a lot of time developing an infrastructure that works for them and during that process developed an incredibly strong demo. It is great that we are getting the perfect backing from SEGA – we have the time and the resources to deliver an awesome game’.

Recent major console titles from The Creative Assembly include both Viking: The Battle for Asgard and the critically panned Stormrise. One can only hope that, now suited with a large scale budget, the team can push on further onto consoles and produced a critically acclaimed title for SEGA.

[Source: The Creative Assembly]

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7 responses to “The Creative Assembly developing new major console game

  1. Viking was pretty fun.

  2. Ali says:

    Viking is one of the best games this gen in my opinion, so I hope they will make something action-like and not some sort of RTS for console (I still can't understand why they made Stormrise..)

  3. Pao says:

    Viking was great, but Spartan Total Warrior was even better.

    That game was a true hidden gem.

    I trust CA to whatever they are making, and I hope it turns out to be like Spartan in playstyle.

  4. Centrale says:

    "Using technology and tools developed over the last two years"… maybe a reference to using Kinect? I could see it working well for RTS. Or they may just be referring to tools that Creative Assembly have developed internally.

  5. Sharky says:

    I disagree with PAO… I felt Viking was what Spartan wanted to be but didnt have the hardware to make it.

    I loved a lot about Viking… I enjoyed the free roaming across the world and taking on which quest you wanted at any time. I loved the big battles and I enjoyed the idea I could sneek into the enemy base.

    But I really felt EVERYTHING that made Viking good could be wildly expanded. Landscapes, battles, travel, sneeking, enemy types, weapons, amount of moves… large scale battles… everything could have been a lot better.

    I hope they revisit the idea of Viking but really expand on it.

  6. Suzuki Yu says:

    ^^

    yes , Viking was much much better …

    in my opinion it's the best DW clone game ever created .

  7. Sega Uranus says:

    I do not think Viking is like Dynasty Warriors at all (if that is what you even meant)…

    I really, really loved Viking and thought it was such a refreshing game. Everything was simple and to the point – But all unique and deep enough to hold its own and be incredibly satisfying, anyone could figure out how to play the whole game within playing it for five minutes. Remember when all games were like that?

    Looking forward to whatever this is, but would really love a new adventure game!

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