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	<title>Comments on: Toshihiro Nagoshi Talks Binary Domain</title>
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	<link>http://segabits.com/blog/2011/04/27/toshihiro-nagoshi-talks-binary-domain/</link>
	<description>SEGA news, reviews and interviews all in one place.</description>
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		<title>By: George</title>
		<link>http://segabits.com/blog/2011/04/27/toshihiro-nagoshi-talks-binary-domain/#comment-5830</link>
		<dc:creator>George</dc:creator>
		<pubDate>Thu, 28 Apr 2011 15:54:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.segabits.com/?p=11586#comment-5830</guid>
		<description><![CDATA[My great grandma died a few years ago, she was about 98 or something. Closing up that 100 year old age. ]]></description>
		<content:encoded><![CDATA[<p>My great grandma died a few years ago, she was about 98 or something. Closing up that 100 year old age. </p>
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		<title>By: Sharky</title>
		<link>http://segabits.com/blog/2011/04/27/toshihiro-nagoshi-talks-binary-domain/#comment-5808</link>
		<dc:creator>Sharky</dc:creator>
		<pubDate>Thu, 28 Apr 2011 06:30:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.segabits.com/?p=11586#comment-5808</guid>
		<description><![CDATA[mine all died in their 80&#039;s and 90&#039;s life expectancy where I live is one of the highest in the world. 
 
/gloat! ]]></description>
		<content:encoded><![CDATA[<p>mine all died in their 80&#039;s and 90&#039;s life expectancy where I live is one of the highest in the world.</p>
<p>/gloat! </p>
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	<item>
		<title>By: TaroYamada</title>
		<link>http://segabits.com/blog/2011/04/27/toshihiro-nagoshi-talks-binary-domain/#comment-5805</link>
		<dc:creator>TaroYamada</dc:creator>
		<pubDate>Thu, 28 Apr 2011 04:41:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.segabits.com/?p=11586#comment-5805</guid>
		<description><![CDATA[Speak for yourself Cube, my great grandfather lived til he was 101, was still driving, he pulled out of his driveway and got t-boned by a drunk driver. My Aunts lived until 99 and 98 respectively.  
 
Also quit deprezzing meh with yore deth tawk. D : ]]></description>
		<content:encoded><![CDATA[<p>Speak for yourself Cube, my great grandfather lived til he was 101, was still driving, he pulled out of his driveway and got t-boned by a drunk driver. My Aunts lived until 99 and 98 respectively. </p>
<p>Also quit deprezzing meh with yore deth tawk. D : </p>
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		<title>By: cube_b3</title>
		<link>http://segabits.com/blog/2011/04/27/toshihiro-nagoshi-talks-binary-domain/#comment-5803</link>
		<dc:creator>cube_b3</dc:creator>
		<pubDate>Thu, 28 Apr 2011 03:40:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.segabits.com/?p=11586#comment-5803</guid>
		<description><![CDATA[Either me or Nagoshi, one of us is really bad at Math. 
 
70 years isn&#039;t the near future. it is significantly a century. 
 
HeadHunter taking place in 2012 (released 2002) was the not so distant future. Binary Domain is in the really distant future. Given that Human Life Expectancy is 75 years and most of us our in our 20s the probablity of us being around 70 years from now is very slim, if not absent altogether. ]]></description>
		<content:encoded><![CDATA[<p>Either me or Nagoshi, one of us is really bad at Math.</p>
<p>70 years isn&#039;t the near future. it is significantly a century.</p>
<p>HeadHunter taking place in 2012 (released 2002) was the not so distant future. Binary Domain is in the really distant future. Given that Human Life Expectancy is 75 years and most of us our in our 20s the probablity of us being around 70 years from now is very slim, if not absent altogether. </p>
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	<item>
		<title>By: TaroYamada</title>
		<link>http://segabits.com/blog/2011/04/27/toshihiro-nagoshi-talks-binary-domain/#comment-5801</link>
		<dc:creator>TaroYamada</dc:creator>
		<pubDate>Wed, 27 Apr 2011 20:33:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.segabits.com/?p=11586#comment-5801</guid>
		<description><![CDATA[Hirokazu Yasuhara is a f&#039;ing badass. HIGH FIVE! ]]></description>
		<content:encoded><![CDATA[<p>Hirokazu Yasuhara is a f&#039;ing badass. HIGH FIVE! </p>
]]></content:encoded>
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	<item>
		<title>By: George</title>
		<link>http://segabits.com/blog/2011/04/27/toshihiro-nagoshi-talks-binary-domain/#comment-5800</link>
		<dc:creator>George</dc:creator>
		<pubDate>Wed, 27 Apr 2011 20:04:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.segabits.com/?p=11586#comment-5800</guid>
		<description><![CDATA[Yo, I agree with Uncharted and Vanquish being the best third person shooters this gen. ]]></description>
		<content:encoded><![CDATA[<p>Yo, I agree with Uncharted and Vanquish being the best third person shooters this gen. </p>
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	<item>
		<title>By: TaroYamada</title>
		<link>http://segabits.com/blog/2011/04/27/toshihiro-nagoshi-talks-binary-domain/#comment-5799</link>
		<dc:creator>TaroYamada</dc:creator>
		<pubDate>Wed, 27 Apr 2011 19:29:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.segabits.com/?p=11586#comment-5799</guid>
		<description><![CDATA[My favorite third person shooters have all been designed by Japanese, Uncharted, Vanquish, so hoping for a similar flavor here. ]]></description>
		<content:encoded><![CDATA[<p>My favorite third person shooters have all been designed by Japanese, Uncharted, Vanquish, so hoping for a similar flavor here. </p>
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	<item>
		<title>By: Centrale</title>
		<link>http://segabits.com/blog/2011/04/27/toshihiro-nagoshi-talks-binary-domain/#comment-5797</link>
		<dc:creator>Centrale</dc:creator>
		<pubDate>Wed, 27 Apr 2011 16:07:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.segabits.com/?p=11586#comment-5797</guid>
		<description><![CDATA[I have confidence that Nagoshi can turn out a game with a good story, but the teaser trailer was extremely cheezy.  The final scene of it was quite compelling, though.  I hope things get a lot better from there. ]]></description>
		<content:encoded><![CDATA[<p>I have confidence that Nagoshi can turn out a game with a good story, but the teaser trailer was extremely cheezy.  The final scene of it was quite compelling, though.  I hope things get a lot better from there. </p>
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		<title>By: TaroYamada</title>
		<link>http://segabits.com/blog/2011/04/27/toshihiro-nagoshi-talks-binary-domain/#comment-5795</link>
		<dc:creator>TaroYamada</dc:creator>
		<pubDate>Wed, 27 Apr 2011 15:30:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.segabits.com/?p=11586#comment-5795</guid>
		<description><![CDATA[Uncharted has a pretty well handled storyline, but lo and behold, who designed the first game setting the tone for the entire franchise? Ex-SEGA alumni Hirokazu Yasuhara. LOL. ]]></description>
		<content:encoded><![CDATA[<p>Uncharted has a pretty well handled storyline, but lo and behold, who designed the first game setting the tone for the entire franchise? Ex-SEGA alumni Hirokazu Yasuhara. LOL. </p>
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	<item>
		<title>By: CosmicCastaway</title>
		<link>http://segabits.com/blog/2011/04/27/toshihiro-nagoshi-talks-binary-domain/#comment-5793</link>
		<dc:creator>CosmicCastaway</dc:creator>
		<pubDate>Wed, 27 Apr 2011 15:18:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.segabits.com/?p=11586#comment-5793</guid>
		<description><![CDATA[As long as this doesn&#039;t turn out to be a cover-based shooter, consider me highly interested. =) ]]></description>
		<content:encoded><![CDATA[<p>As long as this doesn&#039;t turn out to be a cover-based shooter, consider me highly interested. =) </p>
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