Shinobi 3DS will allow you to use 4 Ninjutsu abilities, each taking on a element of nature. The first one is fire, then earth, lighting and then water. So what do the moves look like and what kind of damage do they cause?
Hit the jump.
Fire Ninjutsu is a a strong fire based attack that takes up the whole screen, literally wiping out all opposing forces that stand in you way.
This basically gives you earth like defense, making you nearly invincible for a short time. Also your speed and attack strength goes up, but once your Ninjutsu gauge gets used up, you will lose the ability to throw shurikens and your HP goes down to 1.
Lighting allows the user to negate damage from up to three enemy attacks. It is to be used wisely.
Increases your jumping abilities and the rate you recover your shuriken.
4 responses to “A look at Shinobi’s Ninjutsu Abilities”
Honestly I rewallly like where its going with the game, but I feel one thing is missing from all the footages i’ve seen, which is some classic sega music…
The music sounds kind of generic…
I agree. Maybe the devs could have asked Sega for some assistance in that department. It’s not even on par with Shinobi III.
Jiro crankin dat Tureaaii!
If the Soundtrack was made by Yuzo Koshiro, I’d buy a 3DS only for this game.