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	<title>Comments on: Sonic 4&#8242;s physics finally fixed? &#8220;Affirmative&#8221;* bellows Balough!</title>
	<atom:link href="http://segabits.com/blog/2012/03/11/fours-physics-finally-fixed-affirmative-bellows-balough/feed/" rel="self" type="application/rss+xml" />
	<link>http://segabits.com/blog/2012/03/11/fours-physics-finally-fixed-affirmative-bellows-balough/</link>
	<description>SEGA news, reviews and interviews all in one place.</description>
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		<title>By: Barry the Nomad</title>
		<link>http://segabits.com/blog/2012/03/11/fours-physics-finally-fixed-affirmative-bellows-balough/#comment-12391</link>
		<dc:creator>Barry the Nomad</dc:creator>
		<pubDate>Mon, 12 Mar 2012 13:08:42 +0000</pubDate>
		<guid isPermaLink="false">http://segabits.com/?p=20735#comment-12391</guid>
		<description><![CDATA[Really great to hear this from Ken!

My Episode 1 data file was corrupted, so I replayed the game over the weekend and my ONE gripe was the inability to move forward if you took your thumb off the stick. Great to hear that this simple, but important, element is back.]]></description>
		<content:encoded><![CDATA[<p>Really great to hear this from Ken!</p>
<p>My Episode 1 data file was corrupted, so I replayed the game over the weekend and my ONE gripe was the inability to move forward if you took your thumb off the stick. Great to hear that this simple, but important, element is back.</p>
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		<title>By: George</title>
		<link>http://segabits.com/blog/2012/03/11/fours-physics-finally-fixed-affirmative-bellows-balough/#comment-12386</link>
		<dc:creator>George</dc:creator>
		<pubDate>Mon, 12 Mar 2012 06:13:31 +0000</pubDate>
		<guid isPermaLink="false">http://segabits.com/?p=20735#comment-12386</guid>
		<description><![CDATA[Thankfully SEGA have been great, they haven&#039;t told us to take anything down since that Sonic 4 Episode 1 boss picture that Kogen leaked on the forums. 

But that was not suppose to go up, so I understand them trying to get it under control.]]></description>
		<content:encoded><![CDATA[<p>Thankfully SEGA have been great, they haven&#8217;t told us to take anything down since that Sonic 4 Episode 1 boss picture that Kogen leaked on the forums. </p>
<p>But that was not suppose to go up, so I understand them trying to get it under control.</p>
]]></content:encoded>
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		<title>By: Dere</title>
		<link>http://segabits.com/blog/2012/03/11/fours-physics-finally-fixed-affirmative-bellows-balough/#comment-12385</link>
		<dc:creator>Dere</dc:creator>
		<pubDate>Mon, 12 Mar 2012 05:59:30 +0000</pubDate>
		<guid isPermaLink="false">http://segabits.com/?p=20735#comment-12385</guid>
		<description><![CDATA[Everybody knows that even if the physics were identical to those of the Genesis games, the fanboys will still complain, as that&#039;s what they love to do. They&#039;re always looking at minimal flaws in modern Sonic games to bitch about them and blow them out of proportion. Ep I was pretty fun and while the physics weren&#039;t perfect, neither were those of Sonic 1, 2, or CD.]]></description>
		<content:encoded><![CDATA[<p>Everybody knows that even if the physics were identical to those of the Genesis games, the fanboys will still complain, as that&#8217;s what they love to do. They&#8217;re always looking at minimal flaws in modern Sonic games to bitch about them and blow them out of proportion. Ep I was pretty fun and while the physics weren&#8217;t perfect, neither were those of Sonic 1, 2, or CD.</p>
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		<title>By: Crazytails</title>
		<link>http://segabits.com/blog/2012/03/11/fours-physics-finally-fixed-affirmative-bellows-balough/#comment-12382</link>
		<dc:creator>Crazytails</dc:creator>
		<pubDate>Mon, 12 Mar 2012 05:28:19 +0000</pubDate>
		<guid isPermaLink="false">http://segabits.com/?p=20735#comment-12382</guid>
		<description><![CDATA[Lolz shoot]]></description>
		<content:encoded><![CDATA[<p>Lolz shoot</p>
]]></content:encoded>
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		<title>By: Chris K.</title>
		<link>http://segabits.com/blog/2012/03/11/fours-physics-finally-fixed-affirmative-bellows-balough/#comment-12380</link>
		<dc:creator>Chris K.</dc:creator>
		<pubDate>Mon, 12 Mar 2012 04:20:22 +0000</pubDate>
		<guid isPermaLink="false">http://segabits.com/?p=20735#comment-12380</guid>
		<description><![CDATA[Doesn&#039;t matter. Just feels good getting it out.]]></description>
		<content:encoded><![CDATA[<p>Doesn&#8217;t matter. Just feels good getting it out.</p>
]]></content:encoded>
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		<title>By: Shigs</title>
		<link>http://segabits.com/blog/2012/03/11/fours-physics-finally-fixed-affirmative-bellows-balough/#comment-12379</link>
		<dc:creator>Shigs</dc:creator>
		<pubDate>Mon, 12 Mar 2012 04:16:57 +0000</pubDate>
		<guid isPermaLink="false">http://segabits.com/?p=20735#comment-12379</guid>
		<description><![CDATA[You&#039;re wasting your time. The interview was last Wednesday.]]></description>
		<content:encoded><![CDATA[<p>You&#8217;re wasting your time. The interview was last Wednesday.</p>
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		<title>By: Chris K.</title>
		<link>http://segabits.com/blog/2012/03/11/fours-physics-finally-fixed-affirmative-bellows-balough/#comment-12378</link>
		<dc:creator>Chris K.</dc:creator>
		<pubDate>Mon, 12 Mar 2012 04:15:14 +0000</pubDate>
		<guid isPermaLink="false">http://segabits.com/?p=20735#comment-12378</guid>
		<description><![CDATA[Final Question - Will the annoying light saber trail that repeatedly appears behind you be removed? This isn&#039;t Star Wars, it&#039;s Sonic. A hedgehog does not glow like some swinging saber. The blue trails are an irritation.]]></description>
		<content:encoded><![CDATA[<p>Final Question &#8211; Will the annoying light saber trail that repeatedly appears behind you be removed? This isn&#8217;t Star Wars, it&#8217;s Sonic. A hedgehog does not glow like some swinging saber. The blue trails are an irritation.</p>
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		<title>By: Chris K.</title>
		<link>http://segabits.com/blog/2012/03/11/fours-physics-finally-fixed-affirmative-bellows-balough/#comment-12377</link>
		<dc:creator>Chris K.</dc:creator>
		<pubDate>Mon, 12 Mar 2012 04:11:54 +0000</pubDate>
		<guid isPermaLink="false">http://segabits.com/?p=20735#comment-12377</guid>
		<description><![CDATA[Ask him the following

1. Will half of the the speed boosts and springs be removed in the final version?

2. Will Sonic&#039;s legs and his red running blur run and swirl faster based on speeding up and slowing down such as when going down hills and through speed boosts in the final version?

3. When you hit a speed boost will he continue running instead of being forced into ball form when going through one like in classic titles?]]></description>
		<content:encoded><![CDATA[<p>Ask him the following</p>
<p>1. Will half of the the speed boosts and springs be removed in the final version?</p>
<p>2. Will Sonic&#8217;s legs and his red running blur run and swirl faster based on speeding up and slowing down such as when going down hills and through speed boosts in the final version?</p>
<p>3. When you hit a speed boost will he continue running instead of being forced into ball form when going through one like in classic titles?</p>
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		<title>By: CrazyTails</title>
		<link>http://segabits.com/blog/2012/03/11/fours-physics-finally-fixed-affirmative-bellows-balough/#comment-12376</link>
		<dc:creator>CrazyTails</dc:creator>
		<pubDate>Mon, 12 Mar 2012 01:55:21 +0000</pubDate>
		<guid isPermaLink="false">http://segabits.com/?p=20735#comment-12376</guid>
		<description><![CDATA[Definitely improvements. Sonic generations on the 3ds had the same improvements as well, yet everyone prefers classic sonic in generations HD game even if the 3ds version has the better controls. The reason to why this is because the level design in generations 3ds was horrible.

So would you please ask Ken balough if the whole game is going to exist off of the automated level design that can be found in the 2 levels we&#039;ve been able to see. Also ask him what he thinks sonic 4, being a game embedded to sonic CD, does better than sonic CD

I can understand getting someone like Ken Balough on the podcast show is an amazng achievement for SEGAbits, but don&#039;t let it affect you guys. I hope instead of letting him do all his PR talk and accompanying him in doing that, you guys can ask him some critical questions as well. One here would appreciate that alot.]]></description>
		<content:encoded><![CDATA[<p>Definitely improvements. Sonic generations on the 3ds had the same improvements as well, yet everyone prefers classic sonic in generations HD game even if the 3ds version has the better controls. The reason to why this is because the level design in generations 3ds was horrible.</p>
<p>So would you please ask Ken balough if the whole game is going to exist off of the automated level design that can be found in the 2 levels we&#8217;ve been able to see. Also ask him what he thinks sonic 4, being a game embedded to sonic CD, does better than sonic CD</p>
<p>I can understand getting someone like Ken Balough on the podcast show is an amazng achievement for SEGAbits, but don&#8217;t let it affect you guys. I hope instead of letting him do all his PR talk and accompanying him in doing that, you guys can ask him some critical questions as well. One here would appreciate that alot.</p>
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