More features revealed for Sonic the Hedgehog remastered – Spin dash confirmed!

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As GDC 2013 continues, more details regarding the upcoming rerelease of Sonic the Hedgehog are rolling in. Pocket Gamer reports that on-screen controls will retain the virtual d-pad and single button layout, however new features include a cartridge art gallery and the ability to use Sonic’s spin dash attack, which can be turned on and off in the game’s menu. As most Sonic fans know, the spin dash made its debut in the sequel, while the first game has only featured the addition of the move in Sonic Jam and various ROM hacks.

Meanwhile, Slide to Play expanded on the on-screen controls, noting that “the large, visible buttons of the Genesis controller have been replaced by one tiny jump button in the corner. The joystick is now a virtual stick that feels much more natural and suitable for touchscreen gaming.”. Slide to Play also noted that a SEGA executive indicated that future Genesis games on digital marketplaces would receive the remastering treatment, by casually stating “that was the plan.” If true, SEGA could eventually update existing games like Golden Axe, Streets of Rage, Shining Force, and Gunstar Heroes, as well as release titles not yet seen on mobile devices.

Thanks to SSMB member Shadzter for the info!

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2 responses to “More features revealed for Sonic the Hedgehog remastered – Spin dash confirmed!

  1. That’s great news for any fan who got burned on that original purchase. I kind of wish the same treatment was given to the barebones sloppy port of Sonic1-S&K on XBLA.

  2. Hento says:

    Doesn’t seem much more than what we’ve already got already, this game’s been done to death.
    No sign of it being an HD re-release either, hopefully they’ll do one for the new next gen systems too.

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