SEGA Networks has now put up a list on how their mobile games are doing including which ones have became big hits and which games are considered failures. Sonic Runners is down at the bottom, now considered a failure by the publisher.
According to SEGA, the game has been making less than 30 million yen (about $260k USD) per month while brand new IPs like Masayoshi Kikuchi‘s (Jet Set Radio creator) Sen No Kaizoku (War Pirates: Heroes of the Sea) has become a big hit. All signs point to Sonic Runners being a big flop, and with negative fan feedback it might be too late to get consumers interested again even if SEGA changes the game.
Check out the breakdown on all the games after the break.
Big Hits (making over 500 million yen [$4,275,880 USD] a month):
- Chain Chronicle (which is being shut down outside of Japan by Gumi)
- Puyo Puyo!! Quest (which is coming West as Cranky Food Friends)
- Hortensia Saga
- Sen No Kaizoku (Soft launched as War Pirates: Heroes of the Sea)
- Monster Gear: Burst
Hits (Making over 100 million yen [$855,213 USD] a month):
- Ange Vierge (licensed trading card game by Fujimi Shobo and Media Factory)
- Border Break Mobile (Yes, AM2’s mech arcade hit is also a hit mobile game)
- Sakatsuku Shoot (a Football game where you shoot goals)
- Yumeiro Cast aka YumeCast (Rhythm game of sorts)
Likely to be Hits (Making over 50 million yen [$427,588 USD] a month):
- Gentou Senki: Griffon (looks like a 3D anime action co-op type game)
- Derby Owners Club (Like horse racing?)
Stalling titles (Making over 30 million yen [$256,563 USD] a month:
- Sealed Hero: Main island and Empty Labyrinth
- Sonic Runners (you probably heard about this one)
- Sukazzu Bonds of the most Evil (was shut down in November)
- Xucces Heaven (licensed game done with Namco Bandai)
- Chaos Dragon (SEGA really hyped this one up even got a anime and board game)