SEGA Talk Podcast #55: Ghostbusters (1990)

On this SEGA Talk, Barry schools George on his favorite non-Sonic Genesis platformer: Ghostbusters! Developed by SEGA and Compile, the game is a unique non-linear action adventure game. Learn about the all-star development team, the game’s unique place in canon and the discovery of demo tracks from the game’s soundtrack.

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One response to “SEGA Talk Podcast #55: Ghostbusters (1990)

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