Capcom’s Hideaki Itsuno wants to make a new Power Stone on Nintendo Switch


If you were a SEGA Dreamcast fanatic back when the console launched, you probably got to try Capcom’s Power Stone which became one of the consoles best party fighting games. Since both Power Stone games came out on the Dreamcast, the franchise has been mostly dead save for a port on the PSP of the first two games with some extras. But now the Guardian spoke with Capcom game designer Hideki Itsuno about the creation of the game (its turning 20 years old next month!).

Here he talks about the idea of making a Power Stone 3:

“I still get messages from fans about the game. People tweet requests to me to make another Power Stone, which I’d love to do if I got the chance. It would be a particularly great fit for the Nintendo Switch.”

I implore you to check out the great write up by Keith Stuart over on the Guardian, a great nostalgic read and has some nice insight into the development of the game. While we are add it, can we get another Project Justice/Rival Schools as well?

Shenmue III will get a Backer Trial Version in September 2019 on Epic Games Store


It looks like YS NET is now giving us more information on the Shenmue III Trial Version that they promised when the kickstarter launched (if you backed the project at the tier to try it before release). Lots of fans have been upset that YS NET has been pretty hush on the whole ‘beta’ version of the game, but now YS NET says it will be coming out on the second half of September 2019 via the Epic Game Store. The issue here would be that its only for PC, not PlayStation 4? Seems lame for fans who are only playing on PlayStation 4.

According to the site the Shenmue III Backer Trial Version will have a PDF along with the trial download that will guide you through the demo. You play as Ryo in Bailu. It is also confirmed that Trial saves will not transfer over to the full game. The Trial Version will also have a ‘expiration date’, so if you don’t hop on quickly it might expire. The demo is suppose to have at least an hour of gameplay.

Shenmue III is suppose to come out November 19, 2019 on both PlayStation 4 and PC. You know, after all these years.

SEGA files trademark for Total War Saga: Troy

Its not surprising seeing another Total War trademark considering their last entry, Total War: The Three Kingdoms, was one of their highest selling titles in a long time. This time SEGA and The Creative Assembly are trademarking Total War Saga: Troy. That’s right, its a new thing SEGA started doing with Total War Saga: Thrones of Britannia, adding ‘Saga’ as part of the name. Unlike Total War Battles series, these Saga games are being listed as part of the main series of games and not a spin-off.

It seems some people are predicting that this might be the AAA game SEGA was teasing a few days ago. It could be, but SEGA also filed trademarks for ‘Humankind’ and ‘Nights Dream Wheel’. Outside of this, someone from The Creative Assembly took to Reddit to say that the teased AAA game isn’t by their studio. Take it for a grain of salt if you want.

[Via: Nibellion]

SEGA to show off unannounced AAA project at Gamescom 2019

SEGA has been teasing their Gamescom 2019 line-up which will include stuff we already know including the SEGA Mega Drive Mini (this is a German even) and Catherine: Full Body. One of the things that did surprise us was that they are planning on showing off an announced project at the event as well, which SEGA is billing as a AAA project for unspecified platforms.

So what could this AAA project be? My guess will be the already teased Creative Assembly team-based shooter that was teased all the way back in 2015. Why this instead of something like ‘the next Sonic’ game? Easy, Creative Assembly is one of SEGA’s biggest teams and they are a British developer. Makes sense to show off their upcoming game at Europe’s version of E3. We will find out what it is later this month since Gamescom will be running from August 20-24th.

Update: According to The Creative Assembly’s worker Grace, this isn’t a game from their studio. Could this be CA just playing cute? What do you think?

[Source: SEGA Press]

 

CBS All Access making a documentary limited series based on Blake J. Harris’ Console Wars book

CBS All Access, a CBS owned streaming platform, will be doing a limited series of documentaries based around Blake J. Harris’ Console Wars: Sega, Nintendo and the Battle that Defined a Generation book and its source material. We were lucky enough to interview Blake J. Harris back when the book first released, there was already talk of companies wanting to do projects based on the book. It’s a great interview.

The featured documentary will be partnered with Legendary Television Studios and Oscar-winning documentation Doug Blush. The project will be directed by Blake J. Harris and Jonah Tulis and will be executive produced by Seth Rogen and Evan Goldberg’s company. One interesting bit is that Julian Rosenberg from Circle of Confusion will be producing, this is a company that was in talks to adapt SEGA IP properties to TV and film a few years back.

If you haven’t read Console Wars, you can check out our review here. Basically, pick it up, its good. Will you be tuning in to watch the show on CBS All Access?

[Source: Deadline]

Cathrine: Full Body demo out now in the Americas and Europe

If you have been waiting to give Catherine: Full Body a try, maybe because you missed the original release or because you just missed the franchise, the demo is on PSN now in the Americas and Europe. The demo is 4.97GB in size.

Catherine: Full Body is set to launch in the Americas and Europe on September 3rd only on PlayStation 4. Who’s picking up a copy?

SEGA files trademark for ‘Nights Dream Wheel’ in Japan

SEGA has just filed a trademark for the name “Nights Dream Wheel” in Japan, of course we don’t know if there is a new ‘NiGHTS into Dreams…’ game in development, but it seems that SEGA is planning on doing something with the IP?

As fans around the world know, NiGHTS has a unique way that Sonic Team used to spell it (all caps, with the “i” being lowercase), sadly the trademark page has the name filed as all caps (which I think is normal for all trademarks?). The last time we heard of the IP was when SEGA re-released the game on PlayStation 3, Xbox 360 and PC in October 2012.

What do you think this could be? For some reason to me it sounds like it could be some sort of mobile or pachinko type machine, but we shall see. I mean we are getting the return of Super Monkey Ball later this year, so maybe we could see the return of NiGHTS?

[Update: According to people online the trademark is for 家庭用テレビゲーム (Home TV Game), ROMカートリッジ (ROM Cartridge) and 光ディスク (Optical Disk)]

[Via: Gematsu]

Phantasy Star Online 2 anime returns with Episode Oracle in October 2019

We already knew that Phantasy Star Online 2 was getting a brand new anime being titled Episode Oracle that is suppose to cover the Phantasy Star Online 2 in-game story from Episode 1 through 3, plus some original story bits. We now know that the anime will launch this October.

While Phantasy Star Online 2 had a anime that was a 100% original story, this one is more tied to the game which makes me a bit more interested in giving it a try. The series’s first season will run 25 episodes.

As you know we will be getting Phantasy Star Online 2 will finally hit North America for Xbox One and PC in 2020. Are you going to give the anime a chance or wait for the game to come out?

Review: SEGA Master System: A Visual Compendium

In the last few years we have been getting more officially licensed SEGA books than ever before, with each of these books offering readers a unique slice of SEGA history. While most of the books have a unique take or format, it seems that most of these books try to center around SEGA’s most popular console, the SEGA Genesis/Mega Drive. It seems a lot of publishers aren’t very interested in covering SEGA before this time period, that is until Bitmap Book’s Master System: A Visual Compendium.

New Dreamcast documentary speaks with Masayoshi Kikuchi (Jet Set Radio), Tetsuya Mizuguchi (Rez), Rieko Kodama (Skies of Arcadia), and more

To celebrate the upcoming 20th year anniversary of the SEGA Dreamcast, the Japanese YouTube channel Archipel has decided to go talk to Japanese creators that worked on software for the Dreamcast. This is just the first part and the people they got from SEGA is pretty crazy:

Hiroshi Iuchi (Ikaruga), Kenji Kanno (Crazy Taxi), Masayoshi Kikuchi (Jet Set Radio), Rieko Kodama (Eternal Arcadia/Skies of Arcadia), Tetsuya Mizuguchi (Space Channel 5 / Rez), Tetsu Okano (Segagaga), Yoot Saito (Seaman), and Hiroaki Yotoriyama (Soulcalibur)!

Its nice to see some of these creators sit down and talk about their time working on the very iconic Dreamcast, pretty excited to see part two of this documentary series. If you haven’t seen Archipel’s content, you should totally check out other documentaries they have done.

Shenmue III will not have a Steam key option on launch for backers


Poor YS Net has upset some PC fans when they announced a few months ago at E3 2019 that Shenmue III would be Epic Store Exclusive. This lead to people getting upset that after the Kickstarter was done, the studio asked fans what PC service they would want keys on and most people said Steam; it seemed that the studio got a better deal from Epic Games Store.

YS Net has confirmed that there will be four versions of Shenmue III which includes the PlayStation 4 physical, digital and of course the same for PC. But for PC both physical and digital will come with Epic Game Store. But if you want the game on Steam, there will be an option for it if you select ‘delayed steam key’, which means you will have to wait about a year from launch to be able to play it. Yeah, this will obviously piss off backers, especially those that paid extra (100+) for a beta they never got! You can also change the platform to PlayStation 4 if you don’t want to deal with all this nonsense.

But don’t worry, if you are angry YS Net is allowing users to get refunds for Shenmue III backers that expected a Steam Key day one. They still don’t have a way of doing it and will update us on how to request a refund soon. Here is the statement after the jump:

SEGA announces Hatsune Miku: Project Diva Mega 39’s for Nintendo Switch

SEGA has taken a small break from Hatsune Mike Project Diva games over the years, with the last one coming out in 2017 with Hatsune Miku: Project DIVA Future Tone DX (a arcade port). It seems that SEGA is back with the announcement of Hatsune Miku: Project Diva Mega 39’s for the Nintendo Switch. SEGA promised that the game will come out early 2020 over in Japan.

The trailer confirms that the game will feature 101 songs (91 songs from Hatsune Miku x Sega project, including Mirari spinoff songs and 10 new songs for this game including the theme) are making into the game, over 300 costumes and full cast including: Rin/Len, Luka, Kaito, and Meiko.

If you own Hatsune Miku: Project Diva Future Tone and DX, you will be able to play all the new Mega 39’s songs via a DLC update that will hit in 2020.

[Via: Siliconera]

SEGA is partnering up with existing subscription services, not launching their own

GameDaily.Biz had a big interview with people from SEGA Europe including Anna Downing, Vice President of Marketing and John Clark, Executive Vice President.

One of the big questions asked to John Clark was the big focus this year on streaming services from publishers. If you didn’t know, SEGA used to be in the forefront of the ‘Netflix style’ streaming service way back in the early 90s with the launch of SEGA Channel.

“From our point of view, we work with partners, and we’re not considering our own platform or our own subscription service, at this stage we don’t know really what subscription means for the gaming audience. We’ve talked to all the partners that you mentioned. We are part of the plans for Game Pass. And that’ll give us a lot of knowledge. We’ve announced Football Manager as part of that. When it launches, we’ll be able to understand how the gaming subscription audience interacts with the title and if subscription is a viable way forward for the games industry. We prefer, at this stage, to be working with channel partners who are investing their time and money to try and understand the audience what the audience wants.” John Clark, SEGA Europe Excutive Vice President.

What are your thoughts on SEGA Europe focusing more on partnering up with existing services like Game Pass instead of launching their own service like EA, Ubisoft?

Panzer Dragoon Remake getting physical release, coming out before March 2020

According to the Polish blog Strefain, Forever Entertainment was surprised at how positive a reaction the gameplay of the Panzer Dragoon Remake got at Nintendo’s E3 stage show. The article does mention some good tidbits of information including that the company wants to release a remake (seems they want to be a company known for remakes of classic IPs) every 12 to 18 months. The company has also confirmed that Panzer Dragoon II: Zwei is already in production.

One troubling note within the article is that the developer MegaPixel Studio has said to have a small budget and that they need to sell units from the production to start earning profits, but didn’t say how money units they needed to sell. They did confirm that Panzer Dragoon Remake is suppose to be shipped before March 2020, at least that is the plan. It seems some sites posted it was coming this winter because of a fake pre-order. We also found out that Panzer Dragoon Remake will be getting a physical release. As of right now its only on the Nintendo Switch, but the company didn’t say it was exclusive.

Outside of that it does say that Forever Entertainment is preparing a trailer with fan reactions.