Yakuza 6 Review – New Engine Breathes New Life (PS4)

The Yakuza franchise has been one of SEGA’s longest running franchise since they went 3rd party and Yakuza 6 celebrates a new beginning and an end to the franchise. For one this title sports a brand new, high budget engine created from the ground up for the PlayStation 4 and on the other hand this game is meant to be the last game starring the franchise’s protagonist, Kazuma Kiryu.

But did SEGA deliver in a true next-generation experience with Yakuza 6: The Song of Life? Find out with our review.

Valkyria Chronicles 4 gets positive review from Famitsu


The PlayStation 4 version of Valkyria Chronicles 4 is hitting Japan March 21, meaning that early Japanese reviews are being release. One of the first ones we got to see is Weekly Famitsu Magazine’s review which scored the game 9/9/9/8 [35/40]. If you don’t know how Weekly Famitsu does scores, they get 4 people to review the game and add up the points. Valkyria Chronicles 4 was the 2nd highest reviewed game this week, being beaten out by Ni no Kuni II. Check out the full scores after the jump:

SEGA Genesis Classics coming to PS4, Xbox One and PC

SEGA is set to release SEGA Genesis Classics (SEGA Mega Drive Classics for non-Americans) for the PlayStation 4, Xbox One and PC. They are planning on launching the physical release on May 29 which will include over 50 SEGA Genesis classic titles.

This release seems to be caught early by the people over at SEGA Nerds and according to them SEGA has asked them not to post the news but since this has already been posted on bigger sites like Gematsu and Game Informer, I thought it’d be fine to share. Games included (based on the trailer and screenshots):

How Castle of Illusion influenced Cuphead’s ‘Simple Mode’


[Art by thegreatrouge]

Its no secret that Cuphead is highly influenced by a large number of games that were popular in the 90s. This weekend at EGLX, the heads of Studio MDHR, brothers Chad Moldenhauer and Maja Moldenhauer spoke about their popular game. One part of the event was a live Q&A, where someone asked about the decision of keeping bosses out of ‘Simple Mode’. For those not in the know, if you play Cuphead in easy mode or in this game called simple mode, you won’t get to play all the boss levels. Forcing players to switch to normal mode to get the full experience.

Puyo Puyo is officially recognized as a eSports title in Japan


Puyo Puyo has been added to the list of video game series recognized as a eSports title by the Japan eSports Union. If you missed our story about the Japan eSports Union, basically its being headed by SEGA’s Hideki Okamura and its not a surprised he finally got around to adding a SEGA title to the list of ‘approved eSports games’.

On the other hand SEGA will launch the first Japan eSports Union (JeSU) tournament, titled Puyo Puyo Cup, at the SEGA Fest 2018 next month. The idea behind the union, which was discussed when it was announced, was to make video game eSports a Olympic sport, could we see Puyo Puyo as a Olympic eSports game in the future? Who knows.

[Via Siliconera]

Phantasy Star Online 2 Cloud hits Japanese Nintendo Switch on April 4th

As you guys know Phantasy Star Online 2: Cloud was announced for the Nintendo Switch, this version of the game will allow Nintendo Switch owners to ‘stream’ the PC version of Phantasy Star Online 2 via the cloud.

During today’s Nintendo Direct it was confirmed that the game will be launching on April 4th and include a free The Legend of Zelda: Breath of the Wild collaboration outfit. Since the Nintendo Switch is ‘region free’, you can technically download the client and link it to your SEGA ID to play. Though if you are interested in playing Phantasy Star Online 2, I would just suggest playing it via the English patch created by Arks Layer.  It would be pretty cool if Phantasy Star Online 2 Cloud allowed you to stream the game played on a local PC via you’re wifi connection, sort of how Sony does remote play with the PlayStation 3/4 and PlayStation Vita. That way it could stream the English patch version.

Or even better, would be cool if we got a Western release, huh?

Sonic the Hedgehog: Crash Course board game up for pre-order


We already talked about the Shinobi 7 created Sonic the Hedgehog: Battle Racers board game that hit Kickstarter in February, but it seems that same game now has competition with IDW Games’ Sonic the Hedgehog: Crash Course featuring classic Sonic characters which is up for pre-order on Game Nerdz. The game is part of the ‘IDW’ brand, so it seems we might get a classic Sonic the Hedgehog comic to tie-in? At the very least, there should be issue #1 of IDW Sonic included according to retail listings on other sites. Also to note, this board game only costs $18.97 to pre-order and has a MSRP of $29.99!

Hit the jump to see what the game contains, how to play it and product description:

SEGA’s Next Big Arcade Game: Transformers Shadow Rising

SEGA has had a huge presence in license arcade cabinets, all the way from its conception as a company moving on to their golden age of Japanese arcades. SEGA’s next big licensed arcade game happens to be another Transformers title, being a sequel to 2013’s Transformers: Human Alliance. Transformers Shadow Rising has been showing that Amusement Expo 2018 in its early beta stages. The game so far has been revealed to be 75% complete. It is funny though, that the game’s title reminds me of that one Wheel of Time book… 

Our friends over at Arcade Heroes had a big preview on the new upcoming game, talking about how the game is very similar to 2013 Transformers: Human Alliance but with more focus on co-op. SEGA Amusements has also released a press release which you can read after the jump.

Sonic’s Chief Brand Officer ‘We don’t limit ourselves by genre’


Sonic the Hedgehog‘s recent games have been pretty focused  by being “action games” or “action platformers”. Hard to pin down a genre for the boost gameplay, but they have been what we expect from the Blue Blur. Sonic the Hedgehog chief brand officer Ivo Gerscovich talked with comicbook.com about the upcoming Sonic the Hedgehog movie and a few other topics. The interview was rather short, only having about seven questions answered. One of the questions he got was what genre Sonic hasn’t covered yet and if they are planning to revisit the Sonic RPG concept that they tried with Sonic Chronicles on Nintendo DS (interview says 3DS. Wrong!):

SEGA Talk Podcast #14: Sonic the Hedgehog (1991)

On this episode of the SEGA Talk Podcast we cover one of the most important SEGA Genesis/Mega Drive titles ever released. Sonic the Hedgehog, which was obviously the jumping pad for the Sonic mania craze of the early 90s. On this episode George and Barry discuss the game’s history, our exposure to the game and for the first time we are offering a special YouTube enhanced version of the podcast. We are still working out the kinks and feedback would be appreciated. If you like the show, make sure to leave us a positive five star review on iTunes, it always helps!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA has a ‘surprise announcement’ at SEGA FES 2018


SEGA will be holding a celebration next month in Akihihabara, Tokyo on April 14-15, where they will celebrate their history by including new and old SEGA game in a museum style event.

But that isn’t all that they will have, they will also host Q&A panels, have merchandise stands, competitions, and special guests. But even better, SEGA has also stated that they will have a “surprise announcement” at the event. They are teasing this as a announcement that is “unique to SEGA.” You know what that means? We’ll be disappointed. Sounds like a event I wish I could attend.

But  maybe, just maybe, this could be the official announcement of Virtua Fighter 6. We can dream, can’t we?

[Via: Destructoid]

Yakuza 6 full game ‘demos’ being revoked by Sony


According to users on ResetEra, if you go back online with the Yakuza 6 full game ‘demo’, which SEGA released the other day, they will revoke the license transforming it back into a demo. Of course if you want to bypass this and play the full game all you need to do is not connect to the internet.

I’m personally glad to see that the PlayStation 4 has the ability to do something like this, considering that I want the franchise to do well in the West. It would really hurt sales if thousands upon thousands of would be costumers unlocked the full game for free. Even if you got the full game and are planning on playing it early by not being connected online, I urge you to support the series by at least getting the game physically when it comes out in April!

Shenmue III’s ending will set up a sequel, confirms Yu Suzuki


SEGA and Shenmue fans have been fighting to get a third installment and closure to the series since back in the early 2000s. Lots of fans where delighted when it was announced that Yu Suzuki, the original creator for the Shenmue series would be asking fans to kickstart Shenmue III. The internet was on fire, with lots of people assuming this would be the last chance to ‘finish the fight’ against famed villain Lan Di.

In a interview with GamersFlag, Yu Suzuki was asked if the ending for Shenmue III would be open (much like the last two games) and suggest there would be a Shenmue IV. This is what Yu Suzuki had to say:

The Alliance Alive 3DS demo goes live in North America


Atlus has released a demo for their upcoming The Alliance Alive game on the 3DS, the demo is now live on the North American eshop. The Alliance Alive is being done by the same team (Cattle Call) that made The Legend of Legacy, which we reviewed and thought it was just alright. While it seems that Nintendo and other developers are moving development onto the Nintendo Switch, Atlus still has at least four titles being released for Nintendo 3DS this year.

For European fans, you will be able to download the demo on March 1st. The Alliance Alive hits physical and digital on March 27, 2018.

Hokuto ga Gotoku gets a great review score from Weekly Famitsu


The latest issue of Weekly Famitsu has reviewed SEGA’s Hokuto ga Gotoku, the Yakuza Studio’s take on a Fist of the North Star game. The following are the review scores in the latest issue:


  • Crossing Souls (PS4) – 7/8/8/7 [30/40]
  • Fortissimo (PS Vita) – 8/8/8/8 [32/40]
  • Hokuto ga Gotoku (PS4) – 9/9/9/8 [35/40]
  • Immortal Redneck (PS4, Xbox One) – 7/7/8/7 [29/40]
  • Lucky Dog 1 (PS Vita) – 8/8/8/8 [32/40]
  • Tower of Babel (Switch) – 7/6/7/7 [27/40]
  • Your Four Knight Princesses Training Story (PS4, PS Vita, Switch) – 8/7/7/7 [29/40]

As for the legitimacy of the scores, a lot of people online agree that Famitsu is a industry magazine that always gives good scores to high bidders. Is it true? Who knows, but I had some hands-on with the Hokuto ga Gotoku demo and quite enjoyed it myself. Now we just wait to see if the game heads west…

[Source: Gematsu]