SEGA Japanese developers talk Nintendo Switch

SEGADevelopersSwitchSeeing as we are big SEGA fanboys, it is safe to say we care about what their developers think about a upcoming console. This month on Famitsu, SEGA Japanese developers talk Nintendo Switch and their thoughts on the big reveal presentation. The original news piece, posted by Nintendo Everything, also had other top Japanese developers. So check that out if you want to learn what other top Japanese talent from other publishing companies thought about the Nintendo Switch. So what SEGA Japanese developers talk Nintendo Switch? We have Takashi Iizuka (Sonic the Hedgehog series), Toshihiro Nagoshi (Yakuza series) and Mizuki Hosoyamada (Puyo Puyo series).

Cook & Becker’s Sonic The Hedgehog 25th Anniversary Art Book reveals exclusive Yuji Uekawa print

Sonic-art-print_UekawaLong time Sonic the Hedgehog artist Yuji Uekawa will be doing an exclusive print that will come with the Cook & Becker’s Sonic The Hedgehog 25th Anniversary Art Book Collectors Edition. If you missed the news, the art book will collect rare and exclusive art from the Blue Blur’s history and will come in two versions: standard hardcover and collectors edition. The Yuji Uekawa print will not be sold separately, as far as we know, meaning there will be about 2,500 copies printed. The Yuji Uekawa print focuses on the history of Sonic by showing him with his three major redesigns: Classic Sonic, Modern Sonic and Sonic Boom.

Cook & Becker was also nice enough to share what the Yuji Uekawa print looks like within the Sonic The Hedgehog 25th Anniversary Art Book Collectors Edition! Remember if you pre-order the collector’s edition before February, you get a 10% discount. The book is expected to ship to costumers sometime within April. What are your thoughts on the Yuji Uekawa print? Sound off in the comments below.

1-All_Collectors-Edition-(1a)

Valkyria Revolution debuts as worst selling entry in franchise history

Valkyria-Azure-Revolution-Tokyo-Game-Show-2016-TrailerValkyria Revolution debuts as worst selling entry in franchise history and that isn’t clickbait. Valkyria Revolution (Valkyria: Azure Revolution)  moved 38,197 units on PlayStation 4 and only 18,219 on the PlayStation Vita. That means that combined, it did a total of 56,416 units. Even combined, its still the lowest debuting title in Valkyria franchise’s history:

  • Valkyria Chronicles – 77,698
  • Valkyria Chronicles II – 76,088
  • Valkyria Chronicles III – 102,779

The game got beaten in sales by other debuting games like Gravity Rush 2 (74,361) and Yoshi’s Woolly World (39,555) which both debuted with less sales than any past Valkyria Chronicles titles as well. Other factors we can look into as to why Valkyria Revolution debuts as worst selling entry in franchise history is the reception. We did a preview for the game and it just didn’t seem like the right execution for what the team was trying to do. Famitsu still managed to give the full game a rating of 8/9/8/7 [32/40], which is rather high.

It is not looking good for the Valkyria franchise with this being the lowest selling new release in the franchise’s history and Valkyria Chronicles remake only selling 24,156 units on its debut week. While the team behind Valkyria Revolution have been teasing about the possibilities of a new full fledged Valkyria Chronicles title, I don’t think SEGA would be as keen considering how these past two releases have sold (at least in Japan). I myself have mix feelings on how this title will do in the West and feel that adding a Xbox One version and not a PC version was a mistake. Considering that the PC version of Valkyria Chronicles has sold over 900,000 units.

[Source: Siliconera]

SEGA adds more gaming soundtracks to Spotify

SEGASoundtracksSEGA adds more gaming soundtracks to Spotify for your listening pleasure. It seems that SEGA is going to continue to add more in the upcoming months? I sure hope so. But as of right now, there are a ton of new SEGA soundtracks to feast your teeth into. Here are some of the franchises that got soundtracks added to the music streaming service:

  • Fantasy Zone
  • NiGHTS 
  • Out Run
  • Virtua Fighter
  • Skies of Arcadia
  • Chain Chronicle
  • Shinobi/Nightshade
  • Space Harrier
  • Rhythm Thief 
  • Gunblade NY & L.A. Machineguns
  • Power Drift
  • Alex Kidd

There are more here and there. Want to have a gander yourself? Check out SEGA’s artist page on Spotify. It does seem that this was done by SEGA Japan, only because there are some very Japanese focused soundtracks like Chain Chronicle (never published outside of Japan by SEGA) and Nightshade is using its Japanese name of Kunoichi. SEGA adds more gaming soundtracks to Spotify, does this mean you will be less likely to get a physical version of these soundtracks? Personally I think people that stream, where going to stream it regardless. What soundtrack is missing that you want? Sound off in the comments.

Review: Yakuza 0 (PS4)

Yakuza 0 takes us back to Japan during the 1980s, offering up a brand new tale in the Yakuza franchise. But with so many titles in the franchise, can Yakuza 0 offer up enough content to make it worth your money? Is this a safe game for newcomers? Hit the jump button and find out.

SEGA launches Hatsune Miku 10th Anniversary teaser site

HatsuneMiku10thAnniversaryWebsiteSEGA is ready for Hatsune Miku 10th Anniversary celebration, starting with a newly launched website. The website teases the following, “10 years since its release on August 31, 2007… A new beginning for Hatsune Miku starts here.”  The Hatsune Miku 10th Anniversary website also features a 232 day count down timer, which ends on August 31, 2017. Yes, you guessed it, on her 10th year anniversary.

For those not in the know, Hatsune Miku is a humanoid persona that uses a synthesizer application developed by Crypton Future Media, this application was launched on August 31, 2007. SEGA has released seven main series title to their Project DIVA series, not including six other spin-offs. Seems SEGA is ready to add more releases to the franchise as Hatsune Miku 10th Anniversary will be here in August. Are you excited?

[Source: Gematsu]

Atlus launches Shin Megami Tensei 25th Anniversary project website

20170110_015435

Atlus’ legendary Shin Megami Tensei series is celebrating 25 years with a new website, that is teasing a new unannounced project. Since Shin Megami Tensei 25th Anniversary logo shows the roman numerals for I through IV with dates, I will assume this new project will be Shin Megami Tensei V. Not to mention the star in the logo also shows five points, so I don’t think its there just for ‘cool design’.

The Shin Megami Tensei 25th Anniversary celebration also spread to the companies’ twitter account and will probably be a huge focus for the Japanese side of the company throughout 2017. What are your guys thoughts on Shin Megami Tensei 25th Anniversary teased project? What do you hope it is? Let us know in the comments below.

[Source: Siliconera]

SEGA registers ShenmueHD.com domain, impending announcement?

ShenmueHDdotcomShenmueHD.com domain has been picked up by SEGA Europe, as discovered by TSSZ News today. The whois on the domain says it was registered on September 07, 2016 and was last updated today. Which is funny because SEGA Europe President & COO Jurgen Post said back in September that Shenmue HD remakes had their full attention. Does this mean Shenmue HD remakes are in the works over at SEGA? Who knows, there is the possibility that SEGA just snatched up ShenmueHD.com before a domain scalper could and really have no intents in doing a remake.

I think its a positive sign, especially since SEGA as of late have been more willing to listen to what fans want. Maybe ShenmueHD.com will be put to good use and the internet will be happy? I guess we shall see, soon enough.

[update] After doing some more research, I found that SEGA Europe registered the domain with a certain email and when I reversed searched that email it said SEGA registered THREE Shenmue related domains including ShemnueGame.com and ShenmueRemastered.com. More info here. These Shenmue domains are the only registered domains they did in 2016. [/update]

SEGA News Bits: What to expect from SEGA in 2017

On this episode of the SEGA News Bits we see a end to 2016 and get ready for another year full of SEGA games. Well, at least SEGA in 2017 will be having bigger titles than they had this year. We discuss all the games that SEGA have officially confirmed for 2017, discuss the SEGA games we are looking forward to and even throw some predictions for announcements that might be made by SEGA in 2017. So listen in and tell us what titles you are looking forward to, what are some predictions about SEGA in 2017 you have and what you wish was announced for next year in the comments below!

If you enjoy our SEGA News Bits segments and want to support us. Give us a sub, if you are already subscribed you can always like the video.

SEGA News Bits: Disappointing SEGA Games of 2016

On this SEGA News Bits episode we discuss our personal disappointing SEGA games of 2016. We already discussed the greatest, now its time to look at the worse that SEGA had to offer. We will have to be honest before you hit the play button on this video, it was hard for us to pick what our disappointing SEGA games of 2016. SEGA as a whole played it pretty safe in 2016. But what is your most disappointing SEGA games of 2016? Do you agree with us? Let us know in the comments below.

If you enjoy our SEGA News Bits segments and want to support us. Give us a sub, if you are already subscribed you can always like the video.

English PuyoPuyoTetris trophies discovered for PlayStation 4

Tetris-vs-Puyo-PuyoThe PSN, Xbox Live and Steam trophy/achievement tracking site exophase updated to include English PuyoPuyoTetris trophies, which is strange considering the game hasn’t been announced for a western release. PuyoPuyoTetris (ぷよぷよテトリス Puyopuyo Tetorisu) was a Sonic Team and SEGA developed puzzle game that first hit Nintendo 3DS, Wii U, PlayStation Vita, and PlayStation 3 in Japan way back in February 2014, then later in December it hit PlayStation 4 and Xbox One.

The English PuyoPuyoTetris trophies will include a total of 43 to unlock, which has a platinum if you complete all the trophies. Are they hard? It seems pretty typical like popping 10,000 Puyos, 100% the adventure mode and winning a certain number of matches in the game’s various modes. PuyoPuyoTetris was really well received in Japan, Famitsu gave the game a 9/9/9/8. It would seem that if SEGA of America wants to continue to bring high rated content from Japan over to localize, then PuyoPuyoTetris would be a no-brainer. Though, the site is missing PlayStation Vita trophies for the game, which seems to be a trend with most publishers (ignoring that system outside of Japan).

Check out the English PuyoPuyoTetris trophies here. 

Having English PuyoPuyoTetris trophies hitting a website doesn’t mean that its coming West. I guess right now we sit tight and see what SEGA has to say about all this. Maybe SEGA reached a agreement for a Western release with The Tetris Company, seems they love to go to court over the franchise.

[Via: Wario64 on Twitter]

SEGA and Atlus Japanese creators talk 2017 ambitions

SEGAATLUS2017CREATORSTALKSEGA and Atlus Japanese creators where a part of a series of interviews conducted by the Japanese website 4Gamer, in where they listed their favorite games of 2016 and what they thought 2017 held for them as creators. The SEGA and Atlus Japanese creators that were included in the interviews included:

  • Toshihiro Nagoshi (Yakuza series general director)
  • Masayoshi Yokoyama (Yakuza 6 chief producer)
  • Mizuki Hosoyamada (Puyo Puyo series general producer)
  • Shigeo Komori (First Production director at Atlus)
  • Kazuyuki Yamai (First Productiong director Atlus)

As a bonus, they even have Tetsuya Mizuguchi, who left SEGA over a decade ago but with the re-release of Rez Infinite it seems he can’t completely cut his ties with the company. If you didn’t know Rez Infinite is considered by many to be one of the best titles on PlayStation VR, so the game has gotten extra attention from mainstream media. Which of course is fantastic since he is a great creator.  You can read what games these SEGA and Atlus Japanese creators liked in 2016 and what they hope to accomplish next year, read it all after the jump.

[Source: Gematsu]

SEGA confirms Valkyria Chronicles series still alive

Valkyria-1If you guys didn’t know, Valkyria Revolution is the next game in the ‘Valkyria‘ series of titles, but what about the original Valkyria Chronicles SRPG games? Is the Valkyria Chronicles series still alive? In an interview with PlayStation Blog Japan, Valkyria Revolution director Takeshi Ozawa and Producer Youichi Shinmosato have confirmed that Valkyria Chronicles is still on-going.

If you didn’t know Valkyria Revolution is a side game, set in a totally different universe from the main Valkyria Chronicles. Ozawa compared it to Shin Megami Tensei and the Persona series where they share common theme and mechanics but the characters and story are very different. Could this mean that Valkyria Chronicles and Valkyria Revolution will be SEGA’s big RPG series going forward?

Ozawa also said he always thinks about how they will approach the next installment of Valkyria Chronicles, especially with all the power in current gen consoles. So what do you think? Is Valkyria Chronicles series still alive? Are you excited for Valkyria Revolution?

[Via: NicheGamer]

Atlus’ “Project Re Fantasy” first artwork and details revealed

Project-Re-Fantasy-01510A few days ago we told you that Atlus was working on a new fantasy based JRPG which would be developed by a new in-house team called Studio Zero and would be lead by in-house veteran designers. We now have more details on Atlus’ “Project Re Fantasy” which is the current title for the project. We do know that the game won’t be related to previous property and take place in a fantasy setting unlike their other Atlus games that take place in a modern world. Persona series producer and director Katsura Hasino, Persona artist Shigenori Soejima, and composer Shoji Meguro will all be working on the project.

Atlus’ “Project Re Fantasy” will have a live stream on December 23 at 20:00 JST (3am PST) and after that they will start large scale recruitment for the title. Seems that the project is still a ways off. Weekly Famitsu had an interview with Atlus’ company director and Studio Zero creative producer which you can read a translated version after the jump.

Below are scans of Atlus’ “Project Re Fantasy” Weekly Famitsu coverage:

[Via: Gematsu & Persona Central]

SEGA Talk Podcast #06: NiGHTS into Dreams… (1996)

We have a very special episode of the SEGA Talk Podcast as we cover not only NiGHTS into Dreams… but also Christmas NiGHTS. We have a interesting discussion on the development of NiGHTS into Dreams…, how it shifted Sonic Team into creating a new mascot, the game’s iconic soundtrack, and even speak about our thoughts on the game play. Make sure to stay on to hear us talk about Christmas NiGHTS during the end of the podcast to get some holiday cheers. Get your eggnog, turn up your speakers and let’s talk about NiGHTS into Dreams…  (and Christmas NiGHTS)

[iTunesStitcher – Play Music – RSSDownload]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!