Yakuza 6 demo pulled from PSN due to it being the full game


[Update: Have confirmed that there was no exploit, SEGA just uploaded the full game onto PSN instead of a demo. Way to go!]

Oops, if you read our story about the Yakuza 6 demo coming to PSN today and happen to be wondering why it isn’t showing up on the in-game store, now we know. According to Destructoid, the game unlocked the full version (for free) when downloaded. According to Destructoid (and SEGA) people used an exploit and according to other users on twitter it was never locked down (seems doubtful). If you didn’t know the demo weighed in at more than 36GB, of course this mean’t the demo was the full version of the game locked down as a ‘trial’. Once you purchased the full game come April, it would unlock the full game without re-downloading the data. SEGA posted on their Facebook about pulling the demo but didn’t go into detail.

This also puts into question why SEGA would delay Yakuza 6: The Song of Life from March to April, if the game is translated and playable already. Some people think that maybe SEGA had manufacturing issues with the physical copies of the game that lead them to delay it so everyone gets the game day one. Maybe they thought it would sell better if it was delayed, though this doesn’t make sense considering Sony’s God of War is also launching in April. But it seems that some people have unlocked the full game already, thanks to this exploit and are enjoying it for free. What are your thoughts? Did SEGA screw this up?

SEGA ranked 3rd best publisher of 2017 by Metacritic


The people over at Metacritic has ranked the best publishers of 2017, determined by the quality of titles released during the 2017 calendar year. SEGA came in 3rd only being beaten by Bethesda Software and Nintendo. According to Metacritic, SEGA’s average score for the year was 75.5%! The worse rated game was Valkyria Revolution with a 55% score and the best was Bayonetta on PC with a 90%. SEGA bested big publishers like Activision Blizzard, Capcom, Ubisoft, Sony, and Square-Enix.

This is more proof that SEGA has been heading down the right direction since they had their huge restructure back in 2015 and got their new CEO Haruki Satomi who promised to earn gamer’s trust again by releasing more high quality software. What are your thoughts on SEGA’s output in 2017? Let us know in the comments below!

SEGA News Bits: Hokuto ga Gotoku Demo Hands-On Impressions

SEGA has released their demo for Yakuza Studio’s Hokuto ga Gotoku (Fist of the North Star). The demo had two different modes to try out, one that taught you the basics, while the other mode sends you on a quest to fix your newly acquired vehicle.  On this episode of the SEGA News Bits we discuss our impressions of the demo, how the driving works, how the combat is different from past Yakuza titles and what we noticed in our initial play through of the demo. Check out our video and have you tried out the demo? Let us know in the comments below.

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Yakuza 6 demo out tomorrow, is over 36 GB in size


The Yakuza 6: The Song of Life demo is hitting PSN on February 27, 2018 and since some regions are ahead of us due to timezones, they can already try out the demo. For example, the English demo has now hit the Australian PlayStation Store revealing that the demo will be 36.53 GB in size! Yeah, its a big one.

So what is in this demo? The Yakuza 6: The Song of Life demo is a prologue. This lets you go through the intro segment where they teach you the basics in controls, what Kazuma Kiryu is doing now and why he is taking care of Haruka’s son, Haruto. Also your save data from this demo will carry over to the full game when it comes out April 17, 2018. This demo is basically the same one they released for the Japanese release.

So what do you think? Too big? Are you picking the demo up to give Yakuza 6: The Song of Life a early look?

[Source: Siliconera]

Two Point Hospital gets official gameplay with developer commentary

The upcoming SEGA and Two Point Studios game, Two Point Hospital got some official gameplay with commentary by developers Ben Huskins and Mark Webley. In this gameplay video they show you the basics of creating a hospital in the game, discuss basic gameplay ideas and much more.

From the press release:

“Marvel as the hospital springs up before your very eyes with emergent-cy gameplay there for all to see! You’ll get an idea of patient flow through the hospital and how your soon-to-be multi-million dollar healthcare facility will evolve over time with the introduction of diagnosis rooms, hi-tech treatment areas for all manner of wacky illnesses and a wide-ranging cast of ‘characters’.”

Outside of this, you can also sign up for the Two Point Hospital pass here, where you’ll get updates on new videos and even free in-game items.

Shenmue III Magic Monaco 2018 Trailer leaks online

The new trailer for Shenmue III that was shown behind close doors at the Magic Monaco 2018 event yesterday has leaked online. The trailer is using a lot of the same footage found from last year’s trailer but now shows off what QTEs will look like in this brand new title.

Not only that but this new Shenmue III trailer also shows the return of the Boxing arcade game from Shenmue 1. Regardless of all the new stuff shown the footage looks far from final and a ton of animation, mainly facial, is still missing. Considering its been 3 years, who knows how long this game is ‘still in the works’ for.

Shenmue III update reveals improved graphics and new characters


Shenmue III has revealed its 80th Kickstarter update and even with 80 whole updates a large part of the game is a big mystery. On this update we got four new screenshots of the game, one of them showing off a brand new character. That new character can be seen above.

Outside of that we have a screenshot featuring a young kid, an elder man and that bad guy we saw in the trailer released last year. First thing I noticed is how improved most of the characters faces are and how more animated they look. Especially the young kid in the gallery below. I still have some issue with how Ryo Hazuki is designed, something is really off about him. It isn’t the graphics, but more how the facial structure and hairline are placed. Seems a little off compared to the way he was designed in past games. But who knows, maybe I’m crazy? What are your thoughts on the brand new screenshots?

Valkyria Chronicles 4 getting Japanese PSN demo on February 26


Oh boy, SEGA is releasing these Japanese demos faster than I can keep up. Just a few days ago we got the Hokuto ga Gotoku demo on Japanese PSN, now less than a week from that one we will be getting a Valkyria Chronicles 4 demo. According to SEGA they will be unleashing the playable demo they have been showing at events in Japan. The demo releases on February 26, 2018.

According to early players, the demo allows users to play from the prologue all the way through chapter 2. It also seems that the save data can be transferred over to the full game when its released (in Japan). So if you are going to import the game, you can continue where the demo ends and not replay it from the start.

Valkyria Chronicles 4 on PlayStation 4 is launching in Japan on March 21, 2018. As for us Westerners, we get the game later in 2018 for PlayStation 4, Xbox One and Nintendo Switch. I also hope SEGA releases a similar demo for all platforms, since I think it will move more copies.

SEGA shows an hour of Shining Resonance Refrain English gameplay

Yo, I heard you guys like Japanese games but don’t know Japanese. Relax, SEGA got you covered with this double live stream featuring Yakuza Kiwami (which is out already) and the first look at Shining Resonance Refrain in English! About an hour of the gameplay was shown via SEGA’s official live stream. You can check it out above (1:04:00 into the stream)

We also did a SEGA News Bits discussing the announcement which discusses all the details including the game’s launch day edition, pricing and new platforms. Shining Resonance Refrain will be coming this Summer on PlayStation 4, Xbox One, Nintendo Switch, and PC. That’s quite a bit of platforms. If you are picking it up, what platform will you be playing it on?

SEGA releases Sonic the Hedgehog movie press release


I know all the Sonic the Hedgehog fans around the world are wondering what the ‘live-action CG animation’ Sonic the Hedgehog film brings to theaters. We already know that SEGA is teasing a November 15, 2019 release date since we covered it.

Now SEGA has sent out the official press release about the upcoming movie, having quotes from people involved including SEGA Holdings CEO Haruki Satomi, Paramount Pictures CEO Jim Gianopulos and Producer Neal H. Moritz.

After Burner 2xLP vinyl pre-orders go live this Saturday


The people over at Data Discs have announced their 15th retro SEGA vinyl release, it is After Burner! This will be a 2xLP affair with the first one having the whole After Burner soundtrack from 1987 as composed by Hiroshi “Hiro” Kawaguchi and the second LP featuring additional material like live arranged versions of the tracks by S.S.T. Band.

The LP will come on double 180g LPs, play at 45RPM and even have a fold out poster featuring the original artwork. This release will run you £24.99 ($34.88 USD) and come in three versions:

  • 2 x 180g Purple and Blue Swirl (Limited Edition)
  • 2 x 180g Opaque Purple
  • 2 x 180g Classic Black

The pre-order goes live on February 24th at data-discs.com, vinyls ship out on March 31st, 2018.

The Jungle Book on SEGA Genesis, Game Gear and Master System gets Spanish fan translations


Romhacking.net user Wave has released a Spanish translation for all the SEGA versions of The Jungle Book. Ever want to play The Jungle Book but you don’t know English? Wait, how are you reading this blog? Never mind, just know that The Jungle Book is now playable in Spanish on your retro SEGA platform of choice.

Now when that one cousin from Mexico that doesn’t know English comes over, you can pop in The Jungle Book on your favorite SEGA retro console and show him a time when Disney made animated films and had decent video game tie-ins. Weren’t those the days?

[via: Romhacking.net]

SEGA News Bits: Let’s Talk Shining Resonance Refrain Coming West

On this episode of the SEGA News Bits we go over all the details surrounding the western release of Shining Resonance Refrain, including the new platforms it was announced for, what is new in this version of the game and some background on the Shining franchise in the West. Tune in and let us know what you think of Shining Resonance Refrain being announced for the West in the comments below.

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A Certain Magical Virtual-On shifts 27k units on its debut


SEGA has released A Certain Magical Virtual-On  in Japan, a game that is meant to crossover SEGA’s Virtual-On mech franchise with A Certain Magical Index manga series. The Media Create sales chats recorded sales from February 12th to the 18th, since A Certain Magical Virtual-On came out on February 15th, this would be about 3 days of sales counted.

Here is the breakdown:

  • A Certain Magical Virtual-On (PS4) – 17,938
  • A Certain Magical Virtual-On (PSV) – 9,284

Another ‘SEGA game’, Bayonetta 1+2 which SEGA owns the character IP of sold a combined total of 21,226 units on the Nintendo Switch combining the Bayonetta Ultimate Climax Edition and Bayonetta 2 (regular edition) sales. That makes A Certain Magical Virtua-On sales at 27,222 not seem too shabby. Though do note that Bayonetta 1+2 is a port on one platform while A Certain Magical Virtual-On is a brand new title on two platforms. To check out the full sales charts, hit the jump:

Hokuto ga Gotoku demo hits Japanese PSN later today

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If you have been waiting to get your hands on Hokuto ga Gotoku, the Yakuza Studio’s take on a Fist of the North Star game, you won’t have to wait that long since the demo is launching in Japan on February 22nd! Considering how time zones work, if you live in America it should be later tonight.

If you live in America (like me) it will hit the Japanese PSN store at 5:00 pm PT/8:00 pm ET.

The demo will include

  • “Experience Hokuto Shinken” – Learn the game systems by battling Shin. Includes a battle tutorial.
  • “Experience the Story” – Play a side mission from the game. This mission will have Ken driving a buggy, fighting scoundrels, and exploring Eden.

Hokuto ga Gotoku will hit PlayStation 4 in Japan on March 8, no release dates announced outside of Japan. Yet SEGA was (not so) quick to announce Shining Resonance Re:frain, so don’t count this game out yet.

[Via: Gematsu]