Persona 5 delayed until summer 2016, but you can watch the new trailer now

Persona 5 was suppose to ship during the 2015 fall season in both Japan and North America. Today Atlus has announced that they will be delaying the release of the game until summer 2016.

Why the sudden cause of delay? According to director Katsura Hashino, they have the game together but are still tuning the gameplay, you can see the interview with Hashino after the break.

A few Japanese voice actors have been announced at TGS as well:

Check out voice samples on Persona 5‘s TGS website.

Atlus teases that it will announce a new title soon

Atlus has been plenty of busy at this year’s Tokyo Game Show not only promoting the upcoming games like Persona 5, Odin Sphere: Leifthrasir and 13 Sentinels: Aegis Rim (which was announced at TGS). But it seems that isn’t all the small publisher has up its sleeve, according to Atlus director of consumer software Naoto Hiraoka, “Soon, we will announce a new title” Hiraoka teased during a Sega Group title presentation.

Tokyo Game Show 2015 ends on September 20th, so if they plan to announce it at the event, then it should be by then. But then again, he never hinted at when the game would be announced.

[Source: Gematsu]

Stella Glow hits North America on November 17th


Stella Glow, a SRPG for the Nintendo 3DS is one of those games that almost never came out. The developer Imageepoch was not only going to develop it themselves, but also self publish Stella Glow to celebrate the studio’s 10th year anniversary. Sadly the company had to file bankruptcy. SEGA picked up the publishing rights for the game in Japan and like typical SEGA fashion, had no plans on publishing it outside of Japan.

In comes Atlus, who picked up the title to distribute in North America (game is coming to Europe via NIS America) and now we have a release date! Set your calendars to November 17th, the game will retail for $49.99/ CA$59.99. If you get the game during its launch window you will get the ‘Launch Day Edition’ upgrade for free. Hit jump to read what you get with the Launch Day Edition of Stella Glow.

[Source: Gematsu]

Hatsune Miku: Project Diva Future Tone coming to PS4

SEGA has announced at the Tokyo Game Show that they will be bringing the highly requested Hatsune Miku: Project Diva Arcade to the Playstation 4 in Japan sometime in 2016. The company will re-release Project Diva Arcade update known as ‘Hatsune Miku: Project Diva Future Tone‘. Future Tone was released in 2013 and featured many new updates to the 2010 original release including graphics and physics.

But why did everyone want Project Diva Arcade to be ported to consoles, you ask? Simply due to the crazy amount of songs the game has, over 200 songs total! That’s a lot of time to be a diva!

Hatsune Miku: Project Diva Future Tone hits Japanese retail sometime in 2016, like always we have no clue what their plans are outside of Japan.

Fans get Phantasy Star Online 2 to run on the Oculus Rift

Phantasy Star Online 2 fan, HardLight602 has created this masterful first person mod for PSO2, allowing the use of the Oculus Rift headset. Taking roughly 6 months to develop this is no simple script mod.

“Everything you see in the video is entirely the modded behaviour of the game up to and including the stereoscopic distortion rendering.” – Hardlight602

On top of that HardLight602 has enabled inverse character rigging which aligns your characters in-game body with your own. This enables many of the weapons to be aimed simply by looking- your characters aim will follow your gaze.

Hit the jump and learn more about the mod.

Segata Sanshiro is confirmed for Project x Zone 2

Segata Sanshiro, the fictional marketing character created by SEGA Japan during the Sega Saturn era seems to be making a sort of ‘revival’. It was confirmed on Weekly Famitsu that Segata Sanshiro will have  his own playable solo unit character on the upcoming Project X Zone 2! No screenshots yet, but we will post them when we get them.

The following characters from other publishers have also been confirmed:

  • Captain Commando (Captain Commando, Capcom)
  • June Lin Milliam (Star Gladiator, Capcom)
  • Heihachi Mishima (Tekken, Bandai Namco).

Project X Zone 2 hits Japan on November 12th, North America and Europe players get it early 2016. Check out all the Segata Sanshiro commercials while you wait!

[Source: Gematsu]

Dengeki Bunko: Fighting Climax Ignition is coming to PS4, PS3 and PS Vita

SEGA has updated last year’s Dengeki Bunko: Fighting Climax in arcades as Ignition, it was only a matter of time that it would come out on consoles. Well, it came out sooner than I expected, its going to hit Japanese consoles on December 17th. That’s right, a couple of months after the US release of the first one, the expanded version will hit Japan. Talk about deflating a release in America before it happen, I’m sure lots of Western buyerz that where going to get Dengeki Bunko: Fighting Climax are second guessing themselves and its something SEGA’s localization team has to improve on. Releasing Japanese games closer to their Japanese release date, not a year after. Atlus has done a great job, sometimes releasing their text heavy JRPGs two months after their Japanese release.

The game is hitting the Playstation 3 and Playstation Vita again, while finally debuting on the Playstation 4. The game will have a expanded “Dream Duel” story mode that will expand the game new situations. Modes like “Network Mode”, “Training Mode” and “Gallery Mode” all make their appearance. As covered before this version of the game has two new playable characters: Quenser Barbotage (from Heavy Object) and Emi Yusa (from The Devil is Part-Timer).

[Source: Gemastu]

SEGA’s publishes new trailer for their next big JRPG ‘The World Ends Eclipse’

SEGA Has released the following trailer for their next big upcoming JRPG titled ‘The World Ends Eclipse‘, which will be coming to Windows PC, Playstation Vita, and mobile devices. The game will have you conversing with big breasted, scantily clad dressed women who continuously call you ‘Captain’. This title is probably one of the bigger cross platform titles SEGA has done for mobile. What it seems like, that this is a mobile game that will be converted to play on both PC and Vita. I would say that’s a decent compromise for people that don’t like to play games on their phones.

We got a few more screenshots down below for you gander at. Yeah, the graphics aren’t anything impressive. Though I do like some of the character designs and if its got writing like Chain Chronicles, it will probably have good character stories as well. But will the game come West? With SEGA’s track record, maybe in a few years but reskinned to appease some focus group.

Why SEGA refusing to localize Phantasy Star Online 2 is a bad sign

Phantasy Star Online 2
Given that we know the news that SEGA doesn’t have plans on publishing Phantasy Star Online 2 outside of Japan, at least for the Playstation 4 (though the PC and Vita versions have been out for over 3 years, so I assume those aren’t coming either). I stated in my original article that I thought it was a really bad decision and got many people upset while they tried  to debate me on the topic even though I never really stated why I felt it was a bad decision. So, here it is, my article talking about why SEGA West not bringing Phantasy Star Online 2 is just another stupid decision by the company that has had a long history of bad decisions.

I decided that it was time I did a write up about why SEGA West not bringing Phantasy Star Online 2 outside of Japan is bad,  not only for their in-house IP but also for their overall brand.

Yakuza creator talks about the future of the Japanese games industry

The current issue of Famitsu Weekly held a discussion on the future of the Japanese games industry with the top tier developers from Japan. This post will mostly cover what Toshihiro Nagoshi (Daytona USA, Super Monkey Ball and Yakuza) said (cuz, you know, we are a SEGA news site).

Famitsu also interviewed Toeishi Ashihara (Cygames), Hideki Kamiya (Platinum Games), Yoshinori Kitase (Square-Enix), Akihiro Suzuki (Koei-Tecmo), Yosuke Hayashi (Koei-Tecmo), Katsuhiro Harada (Bandai-Namco), and Hiroshi Matsuyama (CyberConnect2). If you want to read their replies check out Nichegamer’s article on the the whole thing. Check out Nagoshi’s responses after the jump.

Dreamcast indie game ‘Ghost Blade’ gets release date

Indie Dreamcast developer and publisher Hucast games has finally announced the released date for their latest title Ghost Blade. The game will be officially out on September 27th and come in a variety of editions.

What the game features:

  • Beautiful, detailed High-res Graphics
  • 5 Stage with HUGE Boss Enemies
  • 3 Player ships with different gun types
  • Instant Respawn
  • Auto-bomb enabled novice mode for beginners
  • Arcade Gameplay and Addictive Scoring System
  • Incredible Soundtrack composed by Rafael Dyll
  • 2-player mode for addictive fun

Accessories supported:

  • VMU
  • RGB cable (480i)
  • VGA cable/box (480p)
  • Original Pad
  • Arcade stick

You can check out both the regular edition and limited editions (limited to 1,000 copies) of the game. Anyone looking forward to this one?

[Via Retro Collect]

Check out SEGA’s Sonic Dash Extreme Arcade Game

Phantasy Star Online 2 teases Guilty Gear Xrd collaboration


While SEGA representatives have confirmed that Phantasy Star Online 2 isn’t coming West, because, you know, stuff. SEGA is still plenty of busy with updates for the game over on their concealed SEGA island of goodness known to normal folks as ‘Japan’. We covered Phantasy Star Online 2‘s last update that added a ton of Blazblue costumes, but this time we will be getting Guilty Gear Xrd outfits.

Hit the jump to see what you’ll be able to wear, if you play the Japanese version of the game that is.

7th Dragon III Code: VFD trailers show off ‘Fortuner’ and ‘Samurai’ jobs

SEGA has posted a couple of trailers on their Japanese YouTube channel showing off the selectable ‘Fortuner’ and ‘Samurai’ jobs for their upcoming 7th Dragon III Code: VFD  Nintendo 3DS RPG.

The Fortuner is an astrologer of the battlefield, meaning that you can spread abnormal status ailments and cause massive damage. The weakness for a Fortuner is that they have low defense and health. While the Samurai are good all around, has a balance of offense and defense. They can also use blades and two handed-swords which unlocks skills differing depending on what way you go.

7th Dragon III Code: VFD comes out in Japan on October 15th. No western release date has been announced, which is a bit sad considering how much in-house SEGA developers worked on this one.

Hit the jump to see the Samurai class trailer.

[Source: Gematsu]

SEGA’s Marza studio demos Unreal Engine 4 animations

SEGA-Sammy owned CGI animation studio Marza Animation Planet has been plenty busy since they debuted in early 2006 by doing opening animations on various SEGA games (including Night of the Werehog animated short), working on the CGI movie ‘Space Pirate Captain Harlock‘ and even being confirmed as doing the CGI for Sony Pictures ‘Sonic the Hedgehog’ theatrical film. Seems that the company is always looking ahead and are now getting their feet wet by trying animations in Unreal Engine 4, showing off detailed animations running on the primarily used game engine.

These are ‘real-time demos’ shown off to Japanese gaming website 4Gamer. Marza talks about how making animations in a game engine is new to them and how impress they are with what is possible. This could help SEGA’s development team create faster assets and cut development time in games. The demos they showed off included Happy Forest (above), Ultimate Bowl and Kuro 1.2 in-engine effects . To see the other tech demos hit the jump.