Another major Sonic game has been released on a home console and with that, another portable version is put out by DIMPS. This time however, DIMPS will be dealing with Sonic in a full, 3-D world with all new controls and an emphasis on platforming instead of speed. DIMPS’ attempts in the past at making portable versions of Sonic console games have been fairly mediocre. Sonic Colors DS was flat out dull and Sonic Generations 3DS relied on its multiplayer and mission mode to be anything more than a rental. (I think I gave that game way too high a grade at the time.) This time however, DIMPS has actually been getting some praise for their port of Sonic Lost World with some claiming it to be the superior version. While I disagree with that, it really seems like DIMPS did their best to make a solid 3-D Sonic game that does in fact, improve over the Wii U version on some respects, but has some serious flaws as well. Read on to see why Sonic Lost World has some of the best highs and worst lows of any portable Sonic game.
FINALLY! After 3 tries, we finally get episode 24 out the door. We start with Nuckles87 getting a little too excited over finishing a level in Sonic Lost World. We talk a bit about what we’ve been playing. Alex goes into a rant on TSSZ and Ken Penders and I talk to Lidice Garcia on Sonic Boom U.S. West Chapter and what Sonic Revolution is. Then, we end it with Comic talk. Click on the comments section for show notes.
While I’m still gloomy over the fact that Sonic Lost World comes to Europe 11 days ahead of us yanks, at least I can be a little excited that a demo is likely coming soon since the land of the rising sun just got two demos. One’s for WiiU and the other for PC… ………..I’m kidding! It’s 3DS of course. The demos contain Windy Hill for WiiU and the 3DS gets Windy Hill tutorial and Zone 1. That’s more windy than me after some Taco Bell. (I WILL win a PS4 dangnabbit!!)
Will the demos come out to Europe and America soon?! I’m not telling!* Sonic Lost World hits Europe on October 18th (Lucky @#$%& skunks!) and America on Oct 29th. Can’t wait!
* = I have no earthly clue.
Today, Sega of America confirmed that it had to lay off a small percentage of its staff. While there is not much in the way of details, a Sega Spokeswoman had this to say.
“As the gaming industry continues to evolve, companies must adapt and adjust in order to compete and succeed in an ever-changing environment. As a result of this, Sega of America has recently undergone a restructure that will enable the company to focus efficiently on developing new and existing content across digital platforms as well as continuing to focus on key brands for packaged goods.”
This week, Nuckles’ Laptop is brutally engaged in Mortal Kombat with his 3DS case (With Mortal Kombat music playing over it). We discuss more on the Ouya since I have one now, making your animal characters swear at others in Animal Crossing New Leaf, and why Blinx: The Time Sweeper isn’t nearly as bad as critics made it out to be. We then go into Sonic news, my trip to Sonic Boom West Coast Chapter and a long discussion on the Sonic/Mega Man crossover “Worlds Collide”. Nuckles ends the podcast by swearing at our listeners. (Yeah. Good way to keep what little listeners we have.) Go 3DS case! Smash that laptop and silence its loud fan forever!
Read on for show notes.
Atlus, shmatlus. What you really want is more Sonic Lost World footage! Straight from TGS comes a new trailer over 3 minutes long packed with never before seen footage including how the 3DS/WiiU connection works and a short cutscene with Amy Rose. There are little details everywhere so Sonic fans might to check it out at least twice. Listen to this person-a, this game will be hotter than a Dragon’s Crown!
Tonight’s Sonic Boom event was host to some awesome music, cool giveaways. great guests and some exclusive videos (I REALLY wish I could have gone). First up is a new trailer for Sonic Lost World showing off some brand new areas and a return of an old gameplay formula. Hope you like grinding!………A lot!
Liked the Japanese cutscene last week? After the jump, check out an extended, full English version! Also, we finally put up the HD Summer of Sonic trailer from last week that we somehow missed!
Now for something a little different. I’m reviewing Sunsoft’s Waku Waku 7. A fairly rare import (although available on Neo Geo in the U.S.) full of oddball fighters that takes some stabs at Anime tropes. It’s a very fun fighter with a small assortment of crazy characters and a super meter that beats them all. However, the translation from Nero Geo to Saturn didn’t go as well as expected. Considering it also comes with a one meg RAM cartridge, how could they mess up those backgrounds so badly?! Check out my video and see is you have the “balls” to play this wacky fighter.
Click on comments to check out a Neo Geo comparison.
We got some communications problems in this weeks Sonic Talk. Makes for some humorous moments though. In this episode, we talk about the latest movies we’ve seen and our time at the San Diego Comic Con. We also talk about the controversy surrounding the dark, violent dialogue in Sonic Lost World and speaking of dark dialogue, Alex goes on a rant about Ken Penders and the Ouya.
Here I am (tall, fat and handsome) with Sam Mullen, localization producer on Hatsune Miku: Project Diva F. The surprise hit at the Sega Arcade during San Diego Comic con last week. Despite a demo being readily available on PS3, there always was a big crowd for this game. Sometimes as big as Sonic Lost World (or more)! I ask some of the questions fans have been wanting to know. Will all the songs be included? What about DLC? Watch and find out.