It’s time for another episode of that OTHER Sonic podcast on Segabits, Sonic Talk! This week, Nuckles87, GX and Shigs discuss all things Sonic Boom. From the cartoon and comic to Shattered Crystal and go into great detail on Rise of lyric. You’ll hear our personal thoughts on the game and whether it’s a decent Sonic title or a glitchy, unfinished mess. Maybe both! Listen in and enjoy!
Sonic fans, get ready to smash and boom this winter as Nintendo has just announced Sonic as the first Amiibo based on a third party character. Nothing much is known yet, but he’ll most likely be compatible with Smash Bros and Sonic Boom: Rise of Lyric. Outside of what’s in the link, no other information is known at this time, but we’ll be sure to update with new information as it comes in. I will say, he needs a bit of a nose job before they release him.
Get Excite! A brand new trailer for Sonic Boom: rise of Lyric (AKA Sonic Toon: Ancient Treasure) has just hit the internets. This Japanese trailer not only manages to show off some exciting gameplay footage, but some brand new areas and an all new multiplayer “party” mode is shown as well. Just listen to the enthusiasm in that Japanese announcers voice! This Japanese trailer has me more excited for the game than any English trailer has done so far. Will Sonic Boom: Rise of Lyric live up to this trailer’s hype? We’ll know come November 11th in the U.S.
Courtesy of the L.A. Times “Hero Complex section, comes a sneak peek of Sonic Boom #1. A new, ongoing somic books series from Archie comics based on the upcoming Cartoon show on Cartoon Network and video games on Wii U and 3DS. Outside the usual norm of “light-hearted action adventure” that the regular series has, this series will be strictly comedy-based with some adventure elements added in as well. Expect plenty of slapstick and fourth wall gags a’plenty. Sonic Boom issue 1 hits comic book shops on Oct 29. Click over to the comments section for links to the preview pages.
Well ya know somethin’ Segabits?!
I was driving down Venice beach on my way to Gold’s Gym. Sayin’ my prayers and eatin’ my vitamins, when a pregnant Hulkamaniac dove into the back seat of my convertible! She screamed “Shigster! I’m about to have a little Hulkamaniac and I need to get to the hospital as fast as possible!” I knew what needed to be done. I grabbed the wheel with my 24 inch pythons and drove like a mad man! I drifted up steep inclines and weaved in and out of traffic. Oh sure, I hit a few pedestrians but they were probably Piper fans anyway!
It’s Dreamcast month here at Segabits, so being a Sonic podcast, we’ve decided to look back at the Sonic Adventure series. Me. Nuckles87, GX Echidna and special guest Evil Dr. Reef look back at the Adventure series from its Dreamcast beginnings up to Sonic Adventure DX on the GameCube. Which in the series is our favorite? What were the best parts? What were the worst parts (besides big the Cat obviously)? Does either game hold up today? Do we want a Sonic adventure 3? We answer all these question and more in a heavy 2 & 1/2 hour discussion that’s one of our best episodes yet!
NOTE: If you wonder why GX seems to be hogging the conversation for about 20 minutes after the 58 minute mark, it’s because Nuckles87’s audio went off for a short period of time. (Also, GX tends to naturally hog up a conversation anyway.) Luckily, my awesome editing skills saved the day and it’s barely noticeable.
Sonic Boom: Rise of Lyric for Wii U has been pushed up to November 11th from it’s original release date of November 18th. While Sega has not given a reason for this push, one can only speculate that they either wanted to match up to the release date of Sonic Boom: Shattered Crystal on 3DS or they didn’t want to get smashed by any competition coming out around the same time. The European release dates have not been changed and are still due to come out on November 21st.
With Dreamcast month currently underway, I thought I’d share my launch memories with all of you. It’s a little different from the launch discussion we’ll be talking about in our next round table, because I already had an import Dreamcast for a little while. This is more about helping a small business out by giving them a bigger launch while helping big business sell out it’s stock. Well…that and paying off some debt.
More like “Tronic”! Am I right?……I’ll shut up now.
Amazon has it’s own Sonic Boom:Rise of Lyric pre-order offer separate from GameStop’s deal. This one is costume-based DLC that gives Sonic and Crew sports tape a huge glow. Here’s the details from Amazon’s site.
Pre-order Bonus Offer – Get Exclusive Luminous Costumes
Pre-order at Amazon and receive a code to unlock exclusive luminous costumes for Sonic, Tails, Amy and Knuckles. Code will be delivered upon shipment. Offer valid when shipped and sold by Amazon.com. Amazon reserves the right to change or terminate this promotion at any time. Offer will be extended to all existing pre-orders.
Free-to-play games can be hard to get right. They can either block customers from playing until they pay up or give them too much, making the grinding easy and fun which kills any reason to buy anything. The free to play approach on Sonic Jump Fever and Crazy Taxi: City Rush couldn’t be more different. Sonic Jump Fever is all about the high score by having you follow your Facebook friends and compete with them on the leaderboards. Sadly, the only way to get the best scores is to have that one rare chao that kills all of your enemies, Use your hard-earned in-game currency on items like power ups and more powerful characters, and have an energy bar that depletes super fast.
All of this forces you to pay-to-win, requiring you to pony out dough just to compete with your friends. This may be a free to play game, but I’ve spent $14 on Sonic Jump Fever. Curse you Sonic Stadium’s Adam Tuff and your super-high scores! In Crazy Taxi: City Rush, the “fare” is much more fair and just a better game all around. Read on for why this is one of the better ways to make a free to play game.