Yakuza 6 sells over 300,000 units in Japan!

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Last time we reported on Yakuza 6, SEGA announced that the title managed over 500,000 shipped copies to Japan and the Asian markets. Now, with the release of the latest Media Create, we can confirm that the last title in the Kazuma Kiryu saga has sold over 300,000 units to consumers in Japan. For the week of December 26th – January 1st 2017 the title continued to show some legs in its 4th week of release.

01./01. [3DS] Pokemon Sun / Moon <RPG> (Pokemon Co.) {2016.11.18} (¥4.980) – 90.891 / 2.949.287 (-67%)
02./02. [3DS] Super Mario Maker for Nintendo 3DS <ACT> (Nintendo) {2016.12.01} (¥4.700) – 73.002 / 790.530 (-73%)
03./04. [3DS] Momotaro Dentetsu 2017: Tachiagare Nippon!! <TBL> (Nintendo) {2016.12.22} (¥4.980) – 63.577 / 196.452 (-52%)
04./03. [3DS] Yo-Kai Watch 3: Sukiyaki <RPG> (Level 5) {2016.12.15} (¥4.800) – 49.350 / 561.508 (-72%)
05./07. [PS4] Final Fantasy XV # <RPG> (Square Enix) {2016.11.29} (¥8.800) – 30.381 / 884.422 (-23%)
06./05. [PSV] Minecraft: PlayStation Vita Edition # <ADV> (Sony Computer Entertainment) {2015.03.19} (¥2.400) – 23.765 / 1.042.463 (-54%)
07./09. [PS4] Yakuza 6: The Song of Life # <ADV> (Sega) {2016.12.08} (¥8.190) – 19.822 / 312.500 (-34%)
08./06. [3DS] Miitopia <SLG> (Nintendo) {2016.12.08} (¥4.700) – 18.259 / 120.971 (-62%)
09./13. [3DS] Animal Crossing: New Leaf – Welcome amiibo <ETC> (Nintendo) {2016.11.23} (¥2.700) – 10.858 / 85.842 (-51%)
10./12. [3DS] Jikkyou Powerful Pro Baseball Heroes <SLG> (Konami) {2016.12.15} (¥4.500) – 10.710 / 59.794 (-52%)

Yakuza 6 also climbed up the ranking from last week, from 9th to 7th, thanks to having a lower drop than other titles. It’s showing some decent legs, having sold over an additional 90,000 units from its release week. It seems likely that the game might sell out its first shipment (360,000) but whether it can do much more and perhaps reach over 400,000 units might still be a target it’ll just miss. It should be noted that Yakuza 0‘s total sales fell just sort of 400,000 and that was over two platforms so I’m more inclined to believe the same will occur to Yakuza 6. Still, we might see a minor boost for the title. Sony’s hardware traditionally does well in the New Year period (demographics lining up) and if Yakuza 6 can get a minor bump it might just help the final installment in the Kazuma Kiryu saga push past 400,000 units.

Yakuza 6 ships over 500,000 units in Japan and Asia markets

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It looks like Kazuma Kiryu’s last outing as lead of the Yakuza series is set to be a successful release for SEGA. The publisher confirmed that the latest title in the series shipped over 500,000 units between the Japanese and Asian market. With Yakuza 6 performing tepidly in Japan, all eyes where on the Asian market to see if it could pick up the slack left by Japan. With Dengaki confirming shipment in the Japanese market is at least 360,000, Yakuza 6 has shipped a figure of 140,000 at least in the Asian territories. Though not quite as impressive as Yakuza: Kiwami 200,000 shipment in Asia it’s best to keep in mind that unlike the remake, Yakuza 6 is not a packin in Asia. Come back tomorrow as we see how week 2 for Yakuza 6 goes in Japan.

Yakuza 6 tops Japanese charts in shrinking market

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What a double whammy week we have on our hands, not only is the latest and last entry in the Kazuma Kiryu legend, Yakuza 6: The Song of Life, debuted but we also have the RPG spin on the Puyo Puyo franchise, Puyo Puyo Chronicle! But how did both compare in a busy Christmas period that saw over 30 different skus of mutilple games released? Read on to find out!

SEGAbits at Tokyo Game Show 2016 Preview: Puyo Puyo Chronicles (Nintendo 3DS)

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Going into Tokyo Game Show, this was the one title I wasn’t expecting at least not in the form it took. SEGA have tried numerous methods to keep the Puyo Puyo franchise fresh from new aesthetics, gameplay modes and even mixing it with Tetris but the combination of RPG and the traditional gameplay was something I didn’t see coming. As a fan of the franchise I was interested to see how well the new play style would suit the gameplay we all know and love, hit the jump to read my impressions on latest Puyo Puyo Chronicles!

SEGAbits at Tokyo Game Show 2016 Preview: Ryū ga Gotoku 6 / Yakuza 6

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In SEGA’s latest installment in its long running Yakuza series, a lot is riding on giving the series protagonist Kazuma Kiryu a strong send off. To accomplish that, Ryu Ga Gotoku Studio has made a string of changes and brought back a host of ex-characters to give the legendary gangster one last, great, final adventure. Reporting live from Tokyo Game Show for SEGAbits, I’m ready to share my hands-on impressions with Ryū ga Gotoku 6. Hit the break to find out more.

SEGA in the Charts: Media Create Feb 08 – Feb 14, 2016

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This week saw two major releases from SEGA hitting the Japanese charts in the form of Atlus’ Shin Megami Tensei IV: Final and Valkyria Chronicles Remastered. With no major competition this week and with Yakuza: Kiwami still fresh in the charts, SEGA had a real chance of being the top publisher in the top 20 this week with the closet rival being Square and their Dragon Quest Builders title. Hit the jump after to read how the sequel to Shin Megami Tensei IV did and if SEGA managed to take the top spot in publisher marketshare.

Yakuza 6 full demo playthrough now available for your viewing pleasure

People who bought Yakuza: Kiwami were given demo codes for Yakuza 6 and sure enough one of those lucky fans have uploaded a playthrough for the up and coming Kazuma Kiryu simulator. In it we can see a whole host of new features added to the series and it seems that loading of any kind has been done away with. Yakuza 6 is stated for a Fall 2016 release exclusive on Playstation 4 in Japan.

Yakuza 6 demo playthrough now available in HD

SEGA have added Monday’s presentation for Yakuza 6 on their official Ryu Ga Gotoku Channel which just shows how much better the graphics are looking for the latest entry. If this you’re first time viewing the video then you’re in luck, the actual segment for Yakuza 6 starts on the 11:15 mark, prior to that Nagoshi and his co-hostess are discussing and playing Yakuza Kiwami.

Tell us what you think of this PlayStation 4 exclusive, does it make use of the new hardware’s power?

Yakuza: Kiwami has shipped over 200,000 copies in Asia

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The remake for Yakuza 1 is already off to a great start with SEGA confirming that Yakuza: Kiwami has received orders of 200,000 copies in “Asia” (China, Taiwan and Hong Kong) and in the same report they also confirmed Yakuza 0 has sold through over 100,000 units. It’s an impressive result for the game and shows why SEGA were so convinced to try and grow the series in mainland Asia. Yakuza: Kiwami is the first time the series has received a simultaneous Japanese and Asian release which should help offset declining Japanese software sales with increasing Asian sales.

Come back tomorrow to find out how Yakuza: Kiwami will be doing in it’s home territory of Japan when the latest Media Create charts are released.

[Source: GNN.Gamer]

SEGA shows Yakuza 6 demo gameplay

Today saw the latest Nagoshi Raw showcase demo gameplay for SEGA’s up and coming Yakuza 6. As expected from a Playstation 4 exclusive, the game has shown technical leaps over it’s predecessors but also seems to feature a completely new battle system and what looks like new movesets for Kiryu. Also featured is for the first time in the series Kazuma can now fight alongside more than just one other ally but I won’t spoil anymore of the video and let readers get to watch what the latest Yakuza game is set to offer.

Yakuza 5 developer interview part 2: Hostess Clubs and more

Just over a month later, we get the second of three developer interviews where Yakuza series creator Toshihiro Nagoshi and Yakuza 5 producer Masayoshi Yokoyama are asked questions by Playstation’s Gio Corsi. In this interview the people behind SEGA’s gangster brawler are asked about what inspired the hostess clubs in the game and how they came about to design the series protagonist, Kazuma Kiryu, amongst other questions. It’s been a long time coming, but it seems almost surreal we live in a world where Yakuza 5 has finally be localised and Shenmue 3 has been kickstarter, what a time to be alive.

With only one more interview left, let’s hope that we’ll hear a solid release date soon. Yakuza 5 is set to launch for the Playstation 3 this fall, get ready to crack some skulls and manage some idols.

Yakuza Studio working on a non-Yakuza project

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In a new interview with Famitsu, Yokoyama Masayoshi (Series producer at Yakuza Studio (aka: Ryu Ga Gotoku Studio.) has confirmed that the team is recruiting for continued high end video game development.The team already housing 150 development staff, Masayoshi also confirmed that the team is working on a project not related to the Yakuza series albeit based on saying the team is making a non-Yakuza project.

With Tokyo Game Show around the corner and no major new Yakuza game being announced, is this the announcement that newly appointed SEGA Games Co CEO Haruki Satomi was hinting at? We’ll find out shortly as TGS is only a month away!

SEGA officially announces Total War: Warhammer, first part of a trilogy

Just like The Creative Assembly’s Alien title, SEGA have kept their Warhammer licensed title underwraps, that is until now. The newly announced game only has a CGI trailer with scarce information other than the fact the game will feature “Gigantic monsters, flying creatures, legendary heroes and storms of magical power take their place on the battlefield, alongside thousands of warriors clashing in real-time tactical battles” and that this is but one of two more stand alone installments making a trilogy of Warhammer titles.

It’d be interest to know if this is hinting at a possible Dawn of War 3 which would be using the Warhammer 40,000 license. Whatever the case, enjoy the CGI trailer and with E3 only a month and a half away, you won’t have to wait long to find out more information on The Creative Assembly’s latest strategy title.

SEGA has said that this first title will be part of a trilogy and other content packs they are planning on releasing. This is going to be a big license for SEGA going out, so what do you guys think? Should have SEGA taken the fantasy turn or stuck to time period games?