SEGA News Bits: Sonic Mania Developers Open New Game Studio Evening Star

It was recently announced that much of the team behind Sonic Mania have formed their own studio! On this SEGA News Bits, George and Barry run through the staff, talk about what this could mean for the future of the 2D Sonic brand, and what original games we’d like to see.

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ChuChu Rocket! might be making its return to mobile

ChuChu Rocket! is one of those little oddball titles from SEGA that I feel was a great game that just didn’t get the recognition it deserved. Originally released to the SEGA Dreamcast, the game was puzzle game that could be played in a variety of ways. One style was a Bomberman-style battle between multiple players where cats (KapuKapus) and mice (ChuChus) ran about the screen and the goal was to direct the most ChuChus into your rocket. The other style was a single player experience where KapuKapus and ChuChus released and you had to place arrows into the right places to satisfy the puzzle’s requirements. Players could also create their own puzzles.

The game saw release on the GameBoy Advance as well as a 2010 iOS and Android version. Call it blasphemy, but I always thought the handheld versions were the better way to play, especially on a tablet, as it made a lot more sense to tap the screen to place arrows rather than dragging a cursor with your thumbstick.

Team Sonic Racing mobile release revealed

When Sonic & All-Stars Racing Transformed released, it hit nearly every platform under the sun. The upcoming Team Sonic Racing, meanwhile, was seemingly holding back as the team at Sumo Digital focused on one version of the game. However a recent Facebook ad that several fans have encountered, including Twitter user Radiant Emerald who we’re citing, features screenshots of a mobile version of Team Sonic Racing. Little is revealed outside of three screens and an app icon.

It makes sense that SEGA would want a mobile version of the game, as it has been the norm with the previous All-Stars Racing games as well as Sonic Forces which saw a Sonic Dash style game. The question is, will this mobile version be a direct port of the game right down to all the tracks and racers? Or could we be seeing a stripped down version, potentially on rails like Sonic Dash? We should know more, potentially during the Sonic panel at SXSW which will be held on March 16, 2019.

SEGA News Bits: SEGA and CAPCOM Beat EA in Publisher Rankings

Metacritic’s ninth annual game publisher rankings revealed some good news for SEGA fans! Our favorite publisher placed second, beating out heavy weights like EA. On this SEGA News Bits, we discuss the top three and what they did to deserve their spots.

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SEGA places second in Metacritic’s game publisher rankings

2018 certainly felt like a great year for SEGA and ATLUS games, and the recently released list of game publisher rankings by Metacritic solidifies it. While SEGA placed 3rd in 2017’s list, 2018’s list sees SEGA moving up a spot to second!

Sega landed in our top 3 for the third time in four years (with the exception coming in a year when Sega failed to release enough games to qualify for our “major” publishers group). That’s especially impressive given that Sega released more distinct titles than all but one other publisher in 2018. Note that all of Sega’s averages and totals include games published by Atlus, a recently acquired Sega subsidiary that (as of 2018) now shares top-level management with the parent company.

IDW to give Sonic the Hedgehog comic characters Tangle and Whisper their own mini-series

We’re a dozen issues and one video game adaptation special into IDW’s Sonic the Hedgehog comic series, and now we know what the first mini-series will entail! Via IDW’s April solicitations came the reveal of an issue #0 of “Sonic the Hedgehog: Tangle & Whisper”. The preview issue is said to give a sneak peek at their upcoming mini-series adventure and includes a recap of “season 1” of the main Sonic the Hedgehog comic (since when are comic books seasons?).

This news is notable as it shows IDW is ready to branch out with the Sonic series with mini-series (something IDW is well known for) and that they are willing to give original characters the spotlight. By comparison, it took Archie two years into their Sonic run before they gave Princess Sally Acorn her own mini-series, and that was the first and last time Archie gave a character not derived from the games their own comic book.

After the break you can read the description of the mini-series preview comic. The mini-series is due out this summer.

SEGA FES 2019 announced for March 30th and 31st in Japan

SEGA FES returns this year with another fan centric event in Japan where there will surely be some big announcements. This year’s event takes place March 30th and the 31st in the BelleSalle Akihabara event hall in Tokyo, Japan. Last year we saw the reveal of the Mega Drive Mini, SEGA AGES, a new Sakura Taisen game and the Japanese release of Shenmue I & II.

This year? Who knows! My money is on a more concrete date and details of the Mega Drive Mini, a trailer for Sakura Taisen and more SEGA AGES announcements. I know it’s a stretch, but I’m hoping we see more titles from SEGA’s survey of fan favorite franchises. Remember, the only games in the top 5 not to see new titles are Jet Set Radio and Virtua Fighter. A new game for either franchise would be awesome for fans!

Until then, we can only speculate but once the event arrives we will be sure to share the news of what is revealed!

SEGA celebrates 30 years of Toshihiro Nagoshi with a look back at his career

SEGA has released a sit down interview video with Toshihiro Nagoshi, chief creative officer at SEGA. SEGA fans know Nagoshi best for Daytona USA, the Super Monkey Ball games and Yakuza. The interview contains some interesting information, including Nagoshi saying that the games where he listened to other people didn’t work too well (Binary Domain, perhaps?). In regards to the Yakuza franchise, Nagoshi notes that the original Yakuza did not sell enough to cover development costs which led to the team having to more effectively use their resources for the sequel. Only a year passed between the first two Yakuza games, and this was an effort to keep the series alive in people’s minds, which meant a very busy and short development cycle. This hard work paid off, however, as Yakuza 2 sold twice as many copies as the first game.

Check out the video for yourself above, and here’s hoping we see more content like this from SEGA’s YouTube channel!

Yakuza Kiwami releases to PC on February 19th – pre-orders now open

SEGA has officially revealed that the long teased Yakuza Kiwami, the remake of the PlayStation 2 classic Yakuza, will be releasing to Steam for PC on February 19th. The game is now available to pre-order and those who get it now will receive 10% off the £14.99 / $19.99 / €19.99 price, as well as bonus content including avatars, wallpapers and a digital manga.

After the successful release of Yakuza 0 for PC, the PC release of Yakuza Kiwami is sure to be a hit. Will you be picking it up? Let us know in the comments below!

Check the full press release out after the break.

SEGA News Bits: Sonic Adventure Remake Reaction & Discussion

On this SEGA News Bits, George and Barry cover a topic several viewers wanted us to cover: the possibility of a Sonic Adventure remake. We discuss what Sonic Team said about the idea and share our own thoughts on what a remake could feature.

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Wonder Boy Returns receiving physical release on PlayStation 4 from Strictly Limited Games

The Wonder Boy franchise has seen a lot of love recently. Between the remake of Wonder Boy: The Dragon’s Trap and Monster Boy and the Cursed Kingdom, fans had a lot to enjoy. But there was a third game that probably flew under the radar for many. Wonder Boy Returns is a followup to the original game, meaning you’ll be running from left to right. The game saw mixed reviews, with Hardcore Gaming 101 stating the game “straddles the line between a remake and a sequel” and noting a “flat difficulty curve”. Their assessment was that there was “a pervasive sense this was done on the quick and cheap”. The game currently holds a 7/10 on Steam and the Metacritic reviews listed are mixed.

But hey! If you want the game physically, Strictly Limited Games have announced via Facebook that they will be giving the game a limited physical release. They are hinting that January 27th will be when pre-orders open. We’ll be sure to post an update when the game goes up for sale!

SEGA News Bits: Team Eggman Announced For Team Sonic Racing

The final(?) team has been announced for the upcoming Team Sonic Racing! Team Eggman brings togehter Eggman, Metal Sonic and… Zavok? On this SEGA News Bits, George and Barry discuss the newly formed team, how the roster looks and what else has been announced for the game in the past week.

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SEGA has officially been in the third party business longer than they were in the home console business

December 18, 2018. That was the day that SEGA was in the third party business for as long as they had been in the home console business. For the past month we have been living in a new era. From the debut of the SG-1000 in Japan on July 15, 1983 to the official discontinuation of the Dreamcast on March 31, 2001, 6,470 days elapsed. From April 1, 2001 to December 18, 2018 another 6,470 days elapsed. We’re living in an era of SEGA that has survived longer than what many point to as the glory days. Let that sink in.

Interestingly, it seems that SEGA AGES Gain Ground and SEGA AGES OutRun are the first games to release in Japan and the West respectively in this post 6,470 day era. 2019 looks to be a HUGE year for SEGA, and we’re actually very excited. For a full rundown of what to expect from SEGA in 2019, you can check out our SEGA News Bits video.

Team Sonic Racing reveals Team Eggman

We’ve known for a while that Eggman would have his own team in Team Sonic Racing, and now we know who decided to accept his invite. Team Eggman will consist of Eggman, Metal Sonic and Zavok, the leader of the Deadly Six from Sonic Lost World. Zavok is an interesting choice. There are other baddies from Sonic’s recent history that SEGA could have pulled from, like Chaos or Infinite, but when you think about it besides those two and the Deadly Six you’re left with badniks or giant monsters that are way too big for a car.

Zavok has made appearances in Super Smash Bros. for Wii U as a trophy, in Sonic Runners during a special event, in Mario & Sonic at the Rio 2016 Olympic Games, in Sonic Forces: Speed Battle and in Sonic Forces as an illusion created by Infinite. Personally I was hoping for a modern redesign of Fang in his sweet hover bike, but I know that’s not happening.

Team Sonic Racing releases May 21, 2019.

Pre-order Team Sonic Racing today!
PlayStation 4 | Xbox One | Nintendo Switch

SEGA News Bits: What to Expect From SEGA in 2019

Just look at that header! If you were one of the SEGA fans yearning for the “good ol’ days”, we think you’re really going to love 2019. On this SEGA News Bits, George and Barry run through the many games we can expect from SEGA – from first party releases to licensed titles to stuff with a SEGA connection. Check out the video and afterwards in the comments below let us know what you are most excited for and least excited for in 2019.

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If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.