SEGA News Bits: Sonic The Hedgehog Movie Redesign and Trailer 2 Reaction

The redesign for the Sonic the Hedgehog movie has released with a brand new trailer! On this SEGA News Bits, Barry and George share their reactions to seeing the new design as well as their thoughts on the jokes, story and general direction the movie is taking.

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SEGA Talk Podcast #29: Puyo Puyo/Dr. Robotnik’s Mean Bean Machine (1991/1993)

On this SEGA Talk, we discuss two games: 1991’s Puyo Puyo and 1993’s Westernized version Dr. Robotnik’s Mean Bean Machine! Learn about the developer Compile, the Adventures of Sonic the Hedgehog episode that inspired the game’s bosses and hear Barry rant about Eggman versus Robotnik.

Try the games for yourself! They’re both on the recently released SEGA Genesis Mini (switch to Japanese in the language settings for Puyo Puyo).

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

Super Monkey Ball Banana Blitz HD Review – An A-Peeling Remake? (PlayStation 4)

It was just a few short weeks before the announcement of Super Monkey Ball Banana Blitz HD that I was talking with fellow SEGAbits editor and writer George about the franchise, specifically the first game and just how impactful it had been in SEGA’s early days as a third party developer.

Starting in arcades and quickly shifting to home consoles, Super Monkey Ball had become a staple for SEGA when debuting their software to new platforms. From the Apple App Store to Nintendo’s 3DS and Wii, it just became expected that Aiai and his friends would make their appearance.

Note: This review is based on a copy provided by the publisher.

SEGA Talk Podcast #28: The House of the Dead 2 (1998)

It’s the Halloween season, and that means Barry and George are returning to The House of the Dead! But wait, where’s the house? Are we in Venice? On this SEGA Talk we discuss the acclaimed sequel to the original The House of the Dead, which we covered three years ago to the date on our second episode. How does the sequel compare? What impact did The House of the Dead 2 have on the franchise? Click, listen or watch and find out!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories played at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

Original version of Sonic Mania to receive physical release

SEGA is releasing the original version of Sonic Mania physically to Nintendo Switch, PlayStation 4 and Xbox One. Listings for all three appeared on GameStop’s website priced at $19.99 for a November 5, 2019 release (UPDATE: some stores are now carrying it). It does not appear that this release will have any bonuses, like an art book or a Mega Drive/Genesis reversible cover. The content from the Plus release is not on disc, though should be available as DLC at an additional price.

Classic Sonic revealed as bonus character in Super Monkey Ball: Banana Blitz HD

SEGA has officially announced that Sonic the Hedgehog is an unlockable character in the upcoming Super Monkey Ball: Banana Blitz HD. The news was previously leaked when the achievements were revealed, which we reported on. However, it was unknown at the time that SEGA opted to go with the classic design, and interestingly SEGA’s press release does not use the “Classic Sonic” descriptor, instead just calling him “Sonic the Hedgehog”, perhaps signaling that they are moving away from using Classic and Modern labels. It is unknown how Sonic is unlocked, and in our experience with the game no prompt is given telling players what objectives must be satisfied.

SEGA Talk Podcast #27: Bug! (1995)

On this episode, we cover the unique SEGA Saturn platformer Bug! How did this wacky game come about, and what connection does it have to Sonic the Hedgehog? Travel back to 1995 with us as we discuss what it was like when this oddball game released.

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories played at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

Swingin’ Report Show #95: Developer Kiyoshi Okuma – World Series Baseball 2K2, Gauntlet Legends, Strike Blazinger

Game developer Kiyoshi Okuma joins us on this episode of the SEGAbits Swingin’ Report Show podcast to discuss his work on N64, Dreamcast, PlayStation 2, Xbox and PC games. Kiyoshi has worked on games that include World Series Baseball 2K2, Gauntlet Legends, The Sims 2 as well as the upcoming Strike Blazinger!

Want more information on Strike Blazinger? Visit the official website!

If you want to support this type of content, you can check out our Patreon!

[Download] [RSS] [iTunes] [Archive]

SEGA News Bits: Shenmue III Trial Reaction & Impressions

We’ve finally played Shenmue III, thanks to the recently released Kickstarter backer trial version, and on this SEGA News Bits we’re going to share our thoughts on it! How does it play? Are the graphics up to modern standards? What are turtle races all about? Watch and find out!

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If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.

SEGA Talk Podcast #26: Castle of Illusion Starring Mickey Mouse (1990)

On this SEGA Talk, we celebrate the launch of the SEGA Genesis Mini by covering a very important game included on the plug and play console: Castle of Illusion Starring Mickey Mouse. We discuss our memories of the game, the development process the many sequels and the recent remake!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories played at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA News Bits: SEGA Genesis/Mega Drive Mini Impressions

SEGA News Bits is back, and we’re discussing the SEGA Genesis and Mega Drive Mini consoles! We discuss how the console went from AtGames to M2, the various first and third party accessories and SEGA’s promotion of the console.

If you want to support this type of content, you can check out our Patreon!

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.

Opinion: SEGA fans will look back on September 2019 very fondly

Sometimes you just have to take a moment to appreciate those special moments in fandom. For me, as a longtime SEGA fan, they come infrequently but when they hit they REALLY hit. Standout moments for me include getting my SEGA Genesis bundled with Sonic the Hedgehog during Christmas 1991, buying my Dreamcast with my own money in November 1999, visiting SEGA of America’s (now old) offices in July 2013, interviewing Tom Kalinske and Al Nilsen in 2014 and attending Sonic’s 25th anniversary party in San Diego where I met many members of the fan community for the first time in person. I now can easily say that September 2019 is joining those special SEGA moments.

Shenmue III Backer Trial Version releasing this weekend

A Kickstarter update from YS Net has revealed that Kickstarter backers who supported the Backer Trial Version tier will be receiving their PC download codes very soon, this coming weekend to be exact! The trial will come in the form of an Epic Games Store download code, and the trail will be a day in Bailu Village. Players will experience storyline elements, battling, mini games and more. The trial ends when you either defeat a key character in battle or when the in-game time reaches 9 PM. I wonder if Ine-san calls you long distance to scold you?

Super Monkey Ball: Banana Blitz HD achievements reveal Sonic the Hedgehog as hidden character

The Xbox One achievements for the upcoming HD remaster of Super Monkey Ball: Banana Blitz have leaked, and within them is the revelation that Sonic the Hedgehog will be an unlockable character in the game. The achievement “Way Past Cool” states: “Clear a stage as Sonic the Hedgehog”, all but confirming his inclusion. Also revealed within the achievements are character costumes for the monkeys, but what these exactly are have yet to be revealed.

The game will release October 29th digitally and physically, with a $39.99 price point.

Pre-order Super Monkey Ball Banana Blitz HD
PlayStation 4 | Nintendo Switch | Xbox One

[Source: Exophase]

ChuChu Rocket! Universe coming to Apple Arcade

It has been speculated behind the scenes at SEGAbits HQ that this would be happening, and today’s the day! Apple’s keynote revealed new information about their upcoming streaming gaming subscription service Apple Arcade, including new games. We knew about Sonic Racing, but another SEGA title is going to appear on the service as well. ChuChu Rocket! Universe is an all new puzzle game which “launches the beloved ChuChus into a universe of strange and wonderful planets with over 100 mind-bending puzzles”.