Atlus has announced today that Shin Megami Tensei: Strange Journey Redux is set to release for the Nintendo 3DS on May 15. This is a full 16 days earlier than we had originally slated the game for release. Compared to the 2009/2010 Nintendo DS release, Redux will feature additional story content, new illustrations by Masayuki Doi and a new character named Alex.
The Yakuza 6: The Song of Life mini-games trailer has hit, and as expected they are packing a TON of side content into the latest title in the franchise. Everything to batting cage, darts and karaoke to undersea spearfishing, baseball management sims and playable SEGA arcade games including the likes of Hang-On, Space Harrier, Puyo Puyo and Virtua Fighter 5. The latter of which sold as its own game for the PS3 and Xbox 360 over ten years ago, and is now essentially a bonus game.
SEGA’s lightbulb teaser has been revealed and the game is Two Point Hospital, developed by Two Point Studios and published by SEGA. Now I know, I know, the teaser led me to get a little overly excited at the prospect of Dreamcast remasters. I partially blame my own naivety and SEGA Europe’s foolish decision to release a tease on the SEGA of America Twitter account without any hint of who the developer was. A simple Two Point Studios logo would have been a better decision, that’s all I’m saying.
In any case, the game itself is being developed by former Lionhead and Bullfrog developers and looks to be a fun hospital sim with Aardman Animation-style aesthetics. As the clever trailer lays out above, the game will allow players to design their own hospital, manage staff, expand operations and collaborate and compete with friends. The game is due out this fall on Steam, and you can learn more at their official site.
The House of the Dead franchise returns with an all new arcade game in 2018! Titled House of the Dead: Scarlet Dawn, the franchise drops the “The” and the numbering and seemingly returns to the franchises roots, bringing things back to a mansion and reviving a classic enemy. On this SEGA News Bits, George and Barry are joined by Patrick aka Kori-Maru who is the owner of The Website of the Dead, a The House of the Dead fansite. Hear our reaction to this news, what we can glean from the screenshots and website, and what past interviews with the franchise developers can tell us about this new game.
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Newly released on vinyl and with brand new artwork created by Data Erase, Christa Lee’s Welcome to the Fantasy Zone is “a loving tribute to the games of SEGA, the artists who worked on them, and the composers who made them sing.” Let’s unbox (unsleeve?) this SEGA fan creation and give it a listen!
Today, both SEGA and SEGA Europe Twitter accounts (why are they have separate accounts still is best left for another article) shared a teaser image of “16th January” and a lightbulb. What could this mean? While it could mean anything really, there are a few clues here. For starters, this image comes from SEGA Europe. The ordering of days before month is a dead giveaway. The lightbulb, meanwhile, is commonly used to evoke an idea. How does one get to an idea? By thinking. The SEGA Dreamcast had the well known slogan “It’s Thinking…”. Could the lightbulb be the idea that the years of thinking is leading to? Could this be SEGA’s tease for impending Dreamcast ports? It’s possible. [Update: Or not? Read on!]
Last month we shared the news that Retro-bit would be creating USB, bluetooth and classic controllers for the SEGA Genesis, Saturn and Dreamcast, with the products debuting at CES 2018. Well CES 2018 is happening now, and images of the Retro-bit SEGA products are online! The community section of the RGT 85 Facebook page and Madlittlepixel show us just what we can expect from the new line of products. After the break, let’s check out the images and see what we can see!
Seen above (click for high res version) is new art from Yasushi Yamaguchi aka Judy Totoya, the character designer of Sonic the Hedgehog’s trusty sidekick Miles “Tails” Prower. Yasushi’s design came out of an internal competition at STI where numerous designs were submitted, including a rocket-powered turtle named Boomer, but in the end Yasushi’s two-tailed orange fox named Miles Prower won out. As Tails turned 25 years old with the 25th anniversary of the release of Sonic the Hedgehog 2 in November, 2017, Yasushi decided to create new art to celebrate. Yasushi also revealed some facts about the character’s creation, seen after the break!
Sega Dreamcast: Collected Works, an upcoming book from Read-Only Memory, is the followup to SEGA Mega Drive/Genesis: Collected Works. Successfully backed on Kickstarter late last year, Read-Only Memory sent a new years update to backers and boy is it an exciting one! Read-Only Memory received a large amount of production materials from SEGA of Japan, including several never-before-seen pieces from popular Dreamcast games. Included in the haul are:
Game mechanic sketches, environment concepts and high end renderings for Sonic Adventure
The complete design document for Jet Set Radio/Jet Grind Radio, including some amazing graffiti artwork concepts
A very early proof of concept video for Space Channel 5
Character studies and production artwork for Phantasy Star Online
Storyboards, character designs and environment artworks for Shenmue
Read-Only Memory will spend the coming weeks sorting through all the materials and identifying pieces to include in the book, with the final cut of the book to be laid out in a few months. Also revealed is that photoshoots for the Hardware Showcase chapter of the book will be taking place in the next few weeks, featuring everything from consoles to the fishing controller to the Samba de Amigo maracas. If you’re the proud owner of a Dreamcast hardware rarity you think should make the final cut, please do drop Read-Only Memory a line!
We here at SEGAbits can’t wait to get our hands on the book, and in the meantime we’re working to get Darren Wall of Read-Only Memory back for another Swingin’ Report Show podcast.
We’re only a week into 2018 and we already have our first indie Genesis/Mega Drive (and Dreamcast) game about to be successfully backed on Kickstarter. With a little over two days to go, the top-down arcade style shooter Xeno Crisis is $80,382 pledged of its $27,138 goal. As the campaign nears its end, the team has released a new video showcasing more gameplay footage including footage of the new female marine and 2 player co-operative play.
The Treasure classic Gunstar Heroes has been added to the SEGA Forever mobile lineup, available to download now on Google Play and the App Store. If Gunstar Heroes on iOS sounds familiar, it’s because the game released to that platform 7 years ago. Those who have previously downloaded the iOS version of the game will be able to restore their purchase for the premium SEGA Forever version. A new addition to the mobile version is cross-platform local multiplayer over Wi-Fi. You can interact with the SEGA Forever team on Twitter at twitter.com/segaforever and follow them if you’re so inclined, as they post some pretty cool stuff.
We’re a bit late in newsing this, as the game released to around the busy holidays, but better late than never!
New year, new indie games! As we return from the holiday season, we look ahead to what indie developers have in store for our classic SEGA hardware in 2018. Thanks to SEGAbits Forums member Berto, we have a helpful topic which compiles all the upcoming SEGA indie games for 2018. Keep Berto’s topic bookmarked, as he will be updating it throughout the year as new games are announced.
Clicking on the games names after the break will bring you to the respective crowdfunding campaigns, pre-orders and ROM/ISO download links should they be available. So what indie SEGA games are coming in 2018?
Nearly a year ago today, I shared a list of indie games coming to classic SEGA consoles in 2017. While I’m hard at work on a 2018 list, which includes some who didn’t make their 2017 deadline, I wanted to report on the Kickstarter campaign for the upcoming SEGA Mega Drive/Genesis and Dreamcast game Xeno Crisis. Releasing in both physical and digital formats, the game is an arena shooter for up to two platers and takes inspiration from games like Smash TV, Contra, Mercs, Granada, Alien Syndrome, Zombies Ate My Neighbors, Chaos Engine and Shock Troopers. Currently, the game is in the prototype stage and the plan is to release the game in October of 2018 to coincide with the 30th anniversary of the Mega Drive.
The campaign ends in 5 days, and currently they have $68,726 pledged of a $27,038 goal. You can learn more about the project here, and as always with a Kickstarter campaign, read everything carefully before making your mind up on backing or not.
ATLUS has today announced that Catherine: Full Body, the remake of 2011’s Catherine, will be heading to the west. Release date and pricing is unknown at this time, but information will be revealed in the future. As we’ve detailed in our previous news stories, Catherine: Full Body will feature a new love interest, new storyline elements and additional puzzle content. For more information, you can check out the official website at catherinethegame.com/fullbody.
We’ll be sure to share more about the western release as we hear it, in the meantime you can check out the press release after the break!
The SEGAbits Swingin’ Report Show is back with returning guest Chris Tang! Chris is a game designer and gaming tournament champion, and was recently inducted into the International Video Game Hall of Fame. SEGA fans know Chris as the winner of SEGA’s Sonic & Knuckles Rock the Rock competition in 1994, and before that Chris was a finalist in 1990’s Nintendo World Championships. Since then, Chris has worked on games at Atari and Capcom, including Gauntlet IV, Primal Rage, Street Fighter III, Rival Schools and Power Stone. Chris is also the yearly announcer for the Tetris World Championships and originator of the BOOM! Tetris for Jeff meme.
Currently, Chris is hard at work on Flight Armor Project: STRIKE HARBINGER (working title – subject to change), a new game inspired by classic SEGA titles like Space Harrier. The game combines the fast paced forward flying gameplay of Space Harrier with the RPG and combat elements of Phantasy Star while utilizing a unique arcade control structure that evokes Virtual On. The game is developed by HitSparks Games, and features the work of senior artist Kiyoshi Okuma, whose past work includes Gauntlet: Legends, World Series Baseball 2K2, The Sims 2 and Darkspore.
I sat down with Chris for an update on the development of Flight Armor Project: STRIKE HARBINGER, including the incredibly fun two player mode, and to discuss more of his past career, his work as an announcer for the Tetris World Championships and his recent induction into the International Video Game Hall of Fame.