Swingin’ Report Show #79: Shenmue 3 E3 Reveal & Kickstarter

We’re still pinching ourselves, because we can’t believe this is real life. Yu Suzuki is finally set to make Shenmue 3, having just announced the long awaited game at E3 and launching a Kickstarter to fund the project this week. On this episode of the Swingin’ Report Show, George and Barry discuss their reactions to the news, share opinions on the Kickstarter, and tackle the misconceptions of Sony’s involvement. We also speculate what Suzuki has planned for the third game based on past interviews and recently revealed details.

Check out Shenmue 3 on Kickstarter at kickstarter.com/projects/ysnet/shenmue-3

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SEGA Tunes: Hideki Naganuma brings The Concept of Love to Ollie King

While SEGA’s arcade skateboarding title Ollie King is often given Smilebit credit, as mentioned in our kick-off retrospective, the title is still very much an Amusement Vision game. Still, given the Smilebit talent involved in Ollie King‘s creation, I can easily see why people make the mistake. Hell, I thought the game was a Smilebit arcade game until I played it for the first and only time at a GameWorks in Schaumburg, Illinois back in 2005 and saw that “AV” logo. While Ollie King‘s art style and graphics are very much in the same style as Smilebit’s JSRF, and what really pushes the Smilebit feel over the edge is the incredible soundtrack from SEGA music veteran Hideki Naganuma. Not only does the game feature original tracks including pulse-pounders like “Boarder 70″, “Let It Go”, and “Too Fast”, slower celebrative tracks like “Funk to the Top”, as well as the lovingly wacky “Brother Goes Away”, the game also features two remixes of original tracks from Jet Set Radio Future!

Sega feat. Hatsune Miku Project: VR Tech Demo announced

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SEGA has revealed a new title for Sony’s Project Morpheus VR headset for PlayStation 4 which will transport players to the world of Hatsune Miku! Titled Sega feat. Hatsune Miku Project: VR Tech Demo (doesn’t quite roll off the tongue), the simple demo features Miku singing songs from artist Mitchie M. while dancing (what else did you expect Miku to do?). We don’t know much more about the demo beyond that, so any gameplay or interaction is possible but unconfirmed. Also, it has not been stated if this will lead to a full retail release once Project Morpheus releases next year. Still, this should be an exciting experience for fans who truly want to have some fun with Miku!

Nintendo pre-E3 Digital Event: Mario & Sonic at the Rio 2016 Olympic Games trailer

Nintendo’s Digital Event at E3 2015 has wrapped, and on the SGEA side of things we have a new trailer for the upcoming Mario & Sonic at the Rio 2016 Olympic Games title. The new trailer showcases summer sports that will be included in both Wii U and 3DS titles, though those hoping for any real surprises or hints at a story mode or party mode will be disappointed. Hopefully we learn more about the game soon, personally I’d like to see a beefed up London Party Mode (obviously set in Rio) and I think SEGA really needs to include some Samba de Amigo characters given the game’s setting.

Classic SEGA Ads: Super Monkey Ball 2 is like a party but better than a party!

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When SEGA made the announcement that they were going third party, a lot of fans felt the pain of not seeing SEGA games on SEGA hardware anymore. But that pain didn’t last long, as over the next few years SEGA would release a slew of modern day classics to the Sony Playstation, Microsoft Xbox, and Nintendo Gamecube. Each console had their own unique games, and each could claim a certain SEGA IP. While Xbox and Playstation owners had the more adult Virtua Fighter and Panzer Dragoon games, the kid friendly Gamecube had the Super Monkey Ball series. I’ll admit, as a PS2 and Xbox owner at the time, I wrote the Super Monkey Ball games off as kiddie nonsense. Boy was that a mistake.

SEGAbits & Sonic Retro present Boom Talkalaka #4: Sonic Boom: Fire & Ice Emergency Broadcast

SEGAbits and Sonic Retro team up to bring you a podcast focused on SEGA’s new Sonic Boom franchise! Hosted by Barry the Nomad of SEGAbits.com and David the Lurker of SonicRetro.org, Boom Talkalaka features discussion of the many aspects of Sonic Boom – from comics and episodes of the cartoon, to the video games and toys.

In this emergency broadcast, Barry and David discuss SEGA’s surprising reveal of Sonic Boom: Fire & Ice for Nintendo 3DS. That’s right, the games aren’t over yet! Oh… but the comics are, as we also discuss the sad cancellation of Archie’s Sonic Boom comics which will occur with issue 11. We also discuss the premiere of the TV series in Europe and *SPOILER ALERT* discuss a shocking revelation that alters the very fabric of Sonic Boom’s reality!

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Sonic Central information app headed to iOS and Android devices this summer

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In all the commotion over the announcement of Sonic Boom: Fire & Ice, a piece of information slipped by many fans as it was tacked on to the end of the game’s press release. Heading to iOS and Android devices this summer is a Sonic the Hedgehog information app called “Sonic Central” which will act as a hub for franchise information including art, wallpapers, character bios, clips from animated shows including Sonic Boom, concept art, and games. The app will also include a function called Sonic Pix which will allow users to include Sonic and friends in photos (think Dreamcast Dreameye but not all pixelated).

The name Sonic Central may be familiar to some fans, as it was initially the official North American Sonic the Hedgehog page operated by SEGA in the mid to late 2000s. Sonic City, meanwhile, was the European site. The North American site wound down in 2008. No word if SEGA will revive the Sonic Central site for the upcoming app. As mentioned, the app will arrive this summer, and once we have more info we will be sure to share!

Sonic Boom: Fire & Ice releasing Holiday 2015 to Nintendo 3DS

SEGA made quite a shocking announcement today, the Sonic the Hedgehog Sonic Boom franchise has not left the world of video games in the dust as a new Nintendo 3DS game titled Sonic Boom: Fire & Ice is set to release to Nintendo 3DS this holiday season! Developed by Sanzaru Games, creators of Sonic Boom: Shattered Crystal, Fire and Ice looks to be a direct sequel to the original 3DS game. Fans will be happy to hear that Amy has joined the playable roster and Eggman is back as the lead villain (so long, Lyric!) alongside a new baddie named D-Fekt.

Honestly, after hearing news that Archie’s Sonic Boom comic books would end with issue 11, and the fact that the Wii U game was a failure for the company, fans assumed that Sonic Boom was relegated to being a TV show and toy line. I personally thought Sanzaru’s first game was alright, but I think with a longer development window they could make a much better title the second time around.

After the break, check out SEGA’s press release, artwork, and screens.

SEGAbits & Sonic Retro to host Too Many Games 2015 “The Sonic X-treme Files” panel on Saturday, June 27th in Oaks, PA

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We’re excited to announce that SEGAbits and Sonic Retro will be returning to Too Many Games to host a panel on Saturday, June 27th at 4:50pm in Oaks, PA! Last year we uncovered the secrets of Sonic the Hedgehog 2‘s Hidden Palace Zone, and this year we return to the topic of Sonic mysteries with “The Sonic X-treme Files”. The panel is to feature Sonic Retro admin and writer David the Lurker and SEGAbits admin and writer Barry the Nomad as they embark on a chronological behind-the-scenes look back at the never released SEGA Saturn game Sonic X-treme!

Also appearing at the panel is creator of the YouTube series “Hit Reset” Adam aka Gunstar with the premiere of his latest Hit Reset episode which shines the spotlight on Wild Woody for the SEGA CD. The video is to feature special guests including Wild Woody composer Ron “Bumblefoot” Thal and Woody voice actor Joe Kerska!

We’ll also be giving away some rare SEGA prizes at the end to ensure that you don’t walk out at the halfway point!

Register today at TooManyGames.com and we hope to see you there!