Welcome. Don’t let my sultry and mysterious voice startle you. For hundreds…nay, thousands….nay, nay, nay…..TENS of thousands of years, people have come to me in search of what they desire most. Few find what they are looking for…even fewer ever leave. Welcome to…the cave. That’s me, the cave. Yes, I’m a talking cave. Don’t laugh, it makes dating hell.
Thus begins the start of Ron Gilbert’s new adventure game “The Cave” from Double fine studios. An adventure game in the same vein of other 2-D adventure titles like Lost Vikings or one of Gilbert’s previous games, Maniac Mansion. Much like that game, it is full of character and dark humor. Not to mention some mind-bending but fun logic puzzles. Keep reading to get a little sample of what the game is all about and see if it’s to your “heart’s desire”.
Whether you like or hate Danica Patrick, every SEGA fan has to be happy with the overall line up revealed for SEGA’s upcoming racer. Vyse, Gilius, Joe Musashi, not to mention stages from Golden Axe and Panzer Dragoon make this game the best SEGA mascot mash up made in eons.
Recently, SEGA of America announced big changes in the way they publish their games. From now on, they will only publish what they feel are AAA titles. Sega then, must be really happy with Gearbox’s upcoming release of Aliens: Colonial Marines as it has been given a big push as of late. Despite several delays, the game seems to be coming together nicely. Yesterday, we got to talk with design director John Mulkey about the upcoming game based on the blockbuster franchise.
While waiting in the ridiculously long line for Metal Gear Rising, I let Nuckles87 hold my place in line while I went to speak with Aurelien Regard and Dimitri Pean of Arkedo Studio to talk all things involving Hell Yeah! This is the developer’s first time working with a big publisher and Hell Yeah! looks to be the studio’s most successful game to date. Read on to see what they had to say.
Hardcore has returned to Super Monkey Ball. After being completely absent from the disappointing 3DS release, SEGA is bringing the difficulty back to the franchise in what looks to be the strongest handheld entry in the series yet.
Several modes were available in the E3 demo: Beginner’s Mode, Advanced Mode, Monkey Bowling, Love Maze and a stage generator mode. Beginner’s mode is exactly what it sounds like: easy Monkey Ball levels. People who are either new to the franchise or want to freshen up on easier levels can play this mode without worrying about being brutalized by the game’s difficulty. It is essentially like the early levels of any Monkey Ball game.
SEGA and Gearbox have been very hesitant about showing off their new Aliens game to the public. Announced in 2006, the game’s last E3 appearance consisted of a live, demo unplayable on the show floor, and the game’s appearance at PAX was similarly limited to an unplayable demo followed by an interactive multiplayer.
Hi guys! Apologies for the lack of updates yesterday. We were so busy playing games and setting up interviews, charging cameras and running to and from the media lounge…we didn’t actually have much time to write. Hope you enjoyed Jason’s take on Sonic & All-Stars Racing Transformed!
I am currently in the midst of writing previews for Aliens: Colonial Marines and Hell Yeah!, the latter I ended up spending about thirty minutes playing…to which you’ll know why when you read the preview. Sonic Stadium visitors will, unfortunately, not be getting much content this year, due to the sheer lack of actual material to write about. We have gotten an interview with All-Stars Racing producer Joe Neate, though, as well as a full rotational look at the new ASR branded car, which will hopefully be going up later today. My Hell Yeah! preview will also be going up on Sonic Stadium, so you guys can read about another SEGA platformer that doesn’t star Sonic.
SEGAbits will, of course, be receiving previews for every game on the show floor. We also managed to score a last minute interview with Gearbox and their new Aliens game, which you can expect to see on the site Friday. There will likely be other interviews as well, but nothing that I can confirm.
Well, it took awhile, but I finally figured out how to put in these large pictures in without crashing the whole dang site and getting my sorry butt in trouble. Ends up I have a program that will let me resize pictures on my hard drive so FINALLY I can put up my E3 pics for all to enjoy. We’ve got the Sega booth and Sonic Boom so be sure to check out the pics by clicking the link. 56k’ers need not apply.
I’ll admit, Renegade Ops wasn’t really at the top of my list when it came to SEGA’s E3 offerings. After playing it though, I was pleasantly surprised. It’s not really a call back to any SEGA legacy series, nor is it from any major SEGA developer, but it’s something any fan of arcade games should probably check out when it comes to Xbox Live, PSN, and PC later this year.
E3 has come and gone, now we sit back and talk about all those games they showed. We talk about the big 3 and if they impressed us, talk about 3rd party booths and of course, the awesome games SEGA had to show. Takashi Iizuka, why do you laugh at the Game Gear?