SEGA Talk #136: SEGA World – International (1990s)

This episode we take another week off from games to talk about theme parks, specifically the short lived ‘SEGA World’ range of theme parks that went on from the UK to South Korea!

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SEGA Talk #135: Unreleased Sonic Movies – Trilogy Entertainment Group (1994-1995)

On this special SEGA Talk podcast we will be looking at newly found information on a very early script pitched by Trilogy Entertainment Group for SEGA and MGM, plus we look at the famous re-write that has also made its way to the wild. Get your popcorn ready!

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SEGAbits Presents Arcade Adventure 2: Arcade meetup at Galloping Ghost Arcade in Brookfield, IL on April 27, 2024

It’s the sequel you’ve been waiting for: SEGAbits Presents Arcade Adventure 2! Meet up with fellow SEGA fans at Galloping Ghost Arcade in Brookfield, Illinois on April 27th, 2024 to play hundreds of arcade games in the world’s largest arcade!

Let us know you will be attending by clicking “Yes” on this form
(this is not a ticket or official commitment, it is simply a gauge for us to know how many will be attending)

This event requires no advance ticketing or advance access, simply show up to the arcade and pay them $25 for all day play. The arcade is open from 11am to 2pm the following day, and you are free to come and go as you please – just hang on to that receipt. The meetup will take place between 1pm and 6pm and will feature impromptu tournaments, arcade and world record attempts and the chance to meet and hang out with fellow SEGA fans.

Want to grab something to drink (alcoholic or non-alcoholic) and eat before the hang? We are planning a pre-game meetup from 12pm to 1pm at Imperial Oak Brewing, which is across the street at 9526 Ogden Ave. The venue is all ages (until 10pm) and allows customers to order food delivery from local restaurants. This is a great way to meetup before the meetup and answers the question many had during our first hang: “Where can we eat?”.

For those unaware, Galloping Ghost Arcade is HUGE. Want to play The House of the Dead 1 through 4? How about Monkey Ball with that ridiculous banana joystick? Or maybe you’ve always wanted to play SegaSonic the Hedgehog starring Sonic, Ray and Mighty? They have all those, plus nearly every super scaler game, Sonic the FightersVirtua FighterFantasy ZoneGhost Squad, L.A. MachinegunsGunblade NYShinobiAltered Beast, The Revenge of Death AdderAll-Stars Racingand many, many, many more! Heck I’m just naming off a handful of the SEGA titles. There are close to 1,000 games!

Hope to see you there!

Artwork credit: Pseudochel

Long lost 1994 Sonic the Hedgehog movie treatment from Trilogy Entertainment Group uncovered and archived

In 1994, Trilogy Entertainment Group, who were behind such films as Tank Girl and Robin Hood: Prince of Thieves, partnered with MGM and SEGA to develop a movie that would evoke the same sense of entertainment found in films like Batman and Jurassic Park. The first of these attempts to be publicly known was actually the second attempt (we’ll get to the first attempt shortly).

Written by contracted screenwriter Richard Jeffries, “Sonic: Wonders of the World” was an eight page treatment written in 1995 that saw a Roger Rabbit-esque story of Sonic and Robotnik emerging from a child’s television as the video game world met the real world in a high stakes adventure. This treatment was discovered in March 2022 by Jacob Berkley who was researching for his book “The Complete History of Sonic SatAM”, and despite missing pages 6 and 7, the treatment gives a solid idea of how the film would play out.

However, little did Sonic fandom know that an earlier treatment existed. In fact, it has been something of a white whale for me for the past eight years and something I’ve kept a secret until recently. The first treatment sees a totally different take on the story of Sonic the Hedgehog. Sonic is a teenage boy named Jimmy Hedgeman who fights a fingerless bioengineer named Dr. Paul Elleson. But before we get to the content of the treatment, let me tell you how the treatment was discovered…

SEGA Talk Podcast #133: SegaSonic The Hedgehog (1993)

Let’s spin that trackball as we join franchise star Sonic the Hedgehog and newcomers Ray and Mighty as they try to escape Eggman’s fortress. We take this wild trip down memory lane looking at this obscure Sonic arcade game!

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The SEGAbits Swingin’ Report Show LIVE: Sonic Grams Extra Uncovered

On this episode, David the Lurker of Sonic Retro joins Barry to talk about the long running Archie Sonic comics letters page Sonic Grams! We discuss the long history of the feature, the bonus comic Off Panel, and debut scans of a long lost Sonic Grams Extra released by Ken Penders!

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SEGA Talk Podcast #132: Teenage Mutant Ninja Turtles: The Hyperstone Heist

On this radical episode of SEGA Talk the dynamic duo take a trip into Dimension X and cover Teenage Mutant Ninja Turtles: The Hyperstone Heist! Cowabunga!

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The SEGAbits Swingin’ Report Show LIVE: Our Favorite and Most Disappointing Games of 2023

2024 is upon us, but we can’t officially start the new year until Barry and George look back on their favorite and most disappointing SEGA games of 2023! We also share the games that almost received the Golden Opa as well as what to look forward to in 2024.

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SEGA News Bits Live: Christmas Blast – Past, Present & Future SEGA

On this Christmas day SEGA News Bits Live, Barry looks back on SEGA Christmas past, present and future! What was the worst video game gift you received? What was under the SEGAbits tree this year? Who is behind the upcoming SEGA revivals? Click play and find out!

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SEGA Talk #131: Dashin’ Desperadoes (1993)

SEGA Talk goes desperately dashin’ through this Data East centric Dashin’ Desperadoes episode! Let’s take a look at the little talked about game that plays like Sonic 2‘s competition mode. Is it a hidden gem? Let’s find out!

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SEGA Talk #130: Project Justice: Rival Schools 2 (2000)

On this rival edition of SEGA Talk, we take a trip back to 2000s High School rivalry for the ages! The sequel to Capcom’s Rival Schools known as Project Justice? How did this sequel to a niche anime fighter come to be three years after the original? Why did they change the name? Let’s dive deep into Project Justice aka Rival Schools 2!

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Support us on Patreon! Get early access, have your memories read on the show, select the games we talk about!

SEGA News Bits Live: New SEGA Games Announced + Trailer Breakdown

SEGA revealed five games currently in production from classic franchises, and on this SEGA News Bits Live your boy Barry “Yo yo!” the Nomad breaks down the trailer and details new information from SEGA on this initiative!

If you want to support this type of content, you can check out our Patreon!

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.

The SEGAbits SEGA & Sonic Holiday Gift Guide for Fans and your Fan Friends!

The holiday season is fast approaching, and like SEGA’s speedy blue mascot it’ll be here before you know it! In fact, it’s already here! Don’t fret, as we’re here to help you out with some gift giving ideas for the SEGA and Sonic fans in your life, or if you have some gift cards burning a hole in your pocket you might like some of our suggestions for yourself.

So read on as we take a look at the best SEGA and Sonic gifts on offer this holiday season!

SEGAbits Exclusive Interview with Veteran SEGA Designers Akihito Hiroyoshi & Yumiko Miyabe

During our visit to Japan for the Tokyo Game Show, we seized the opportunity to meet and engage in conversation with former veteran SEGA Designers, Akihito Hiroyoshi—renowned as the character designer for classic SEGA AM2 arcade games such as Arabian Fight and Virtua Cop—and Yumiko Miyabe, the former art director for the Space Channel 5 series.

These interviews unveiled insights into their early lives, careers during their tenure at SEGA, and personal hobbies. By clicking the link, you can delve into the interviews and explore behind-the-scenes artwork from the games they passionately crafted during their time at SEGA.

Additionally, the interviews are available in video format, with links provided here for Akihito Hiroyoshi and Yumiko Miyabe. A special acknowledgment goes to our fellow writer, Dakota, for video recording, as well as SEGA fans, Martin Hemmingway and Scott Hamby for translating the interviews. *Please note: images provided in the interview are copyrighted and may not be reproduced without permission*