The SEGA Five: PlayStation 3 & Xbox 360 Games That Need PC Ports

SEGAPCPortsFiveThe seventh console generation was SEGA’s big test as a 3rd party publisher, while they were still a 3rd party during most of the sixth generation, the seventh was the first time they didn’t have home console hardware to sell from the very start. Who knows how game history will see the once big console manufacture turned 3rd party during this time and while not all the games they released that generation were considered great, they did release quite a bit of overlooked gems that fans think deserve second chances. Like always this is a personal opinion list of games, if one of your favorite SEGA published games on the Xbox 360 and PlayStation 3 didn’t make the list, let us know in the comments below.

Note: We didn’t include the Nintendo Wii games that deserve PC ports because the Wii was a really unique console, but we might have a list dedicated just for the Nintendo Wii in the near future. Also titles that already had PC releases but got delisted aren’t included (aka OutRun 2). 

Review: Hatsune Miku: Project Diva X (PS4)

SEGAbitsReviewMikuXSEGA’s Hatsune Miku: Project Diva X takes its popular IP based video game series to the PlayStation 4 for the first time, also available on PlayStation Vita. This review will be based on me playing Hatsune Miku: Project Diva X on the PlayStation 4 and it being the first game in the series for me all I ask is: please be gentle! What did I think? Is this a good starting point for people that have been sitting on the sidelines for the last few years?

Lights, camera, action because it’s time to review Hatsune Miku: Project Diva X.

SEGA Retrospective: The Deeper Arcade game – An oxymoron that became one of SEGA’s pillars

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Arcade? When you ask the modern western gamer about such a concept, they will likely know about the genre of “arcade” in today’s market of downloadable games on console, PC and smartphone. Home and mobile ports of classic coin operated titles. But twenty years ago, people would visit actual venues to play games they could otherwise not to, offering considerable advantages in graphics, controls and cabinet designs.

Putting a coin into a machine should get you more enjoyment that you expect out of it. That has been the ethos of SEGA’s coin-up division for as long as existed. Immediate, visceral, thrilling; all of that should be encapsulated into the experience. One session should not go longer than 3 minutes. Often times games offer more depth as well, which is best summed up by the phrase “easy to learn hard to master” – which can be said of countless fighting games.

But different cultural perspectives can transform one concept considerably, and this can be applied to arcade games. Back in the glory days of arcades, westerners played in an arcade maybe once a month or even once a week at most. However in Japan, with its density of population, going to an arcade can become simply a part of your everyday routine, similar to how westerners play their games on home and mobile platforms. But what could one keep coming back to the arcade, time and again? Cards. Yes. Magnetic cards.

Opening & Eating 15 Year Old Cans of Sonic the Hedgehog Pasta

Courtesy of Justin Todd – whose Sonic collecting can be followed on instagram under the username @treasurehuntingsonic – we have a video unboxing (uncanning?) of Franco-American Sonic the Hedgehog Pasta with Meatballs in Tomato Sauce! These two cans date from around 2000/2001 and are the second and third, and so far final, iterations of the Franco-American Sonic canned pasta. The first version of the can was featured on the latest episode of our own Fastest Food Alive Sonic the Hedgehog promotional foods video series.

What does Justin find when he opens these 15 year old expired cans of pasta? Learn for yourself by watching the video! Follow Justin on Instagram for more Sonic goodness and join the Sonic the Hedgehog Collections group on Facebook, where this video debuted.

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SEGA News Bits: Puyo Puyo Chronicle Announced for 3DS Reaction

On this episode of SEGA News Bits, we react to Puyo Puyo Chronicle being announced for the franchise’s 25th Anniversary. We talk about the franchise’s weird localization issues, Puyo Puyo titles to have made it west and why Puyo Puyo Chronicle should come out outside of Japan. If you missed the famitsu scans showing off Puyo Puyo Chronicle’s in-games graphics I suggest you give them a look see right here.

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SEGA News Bits: Virtua Fighter Trademark Renewed & What That Means

Welcome to another episode of the SEGA News Bits, this time we will be discussing SEGA renewing their Virtua Fighter trademark and what that actually means. We discuss the often fan requested Virtua Fighter 6, we talk about life of the franchise after the release of Virtua Fighter 5: Final Showdown and if there is even a market for a brand new VF game. So sit back, turn up the volume and lets have a virtua discussion about Virtua Fighter.

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SEGA News Bits: Sonic the Hedgehog Creator Wants A True Mario Crossover

Welcome to a new crossover special episode of the SEGA News Bits, today George and Barry talk about Sonic the Hedgehog Creator Yuji Naka’s recent interview where he said he wanted a Mario & Sonic crossover action game. I know what you are thinking, that there are already Mario & Sonic the Hedgehog crossover games in the form of Olympic titles, but that isn’t really what fans and Yuji Naka envisioned for a Mario & Sonic the Hedgehog crossover game. Tune in and let us know what your ideal Mario & Sonic crossover game would be.

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SEGA News Bits: Streets of Rage Turns 25 Years Old

On this SEGA News Bits, George and Barry split a trash can chicken and look back on SEGA’s iconic beat ’em up franchise Streets of Rage. Known as Bare Knuckle in its country of origin, Japan, Streets of Rage was SEGA’s answer to Final Fight. Now, 25 years later, many would argue Streets of Rage completely overshadowed the very franchise it set out to compete against. Enjoy the video, and after watching why not play some Streets of Rage? In the comments below, tell us your favorite franchise memories.

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Fastest Food Alive: A Look back at 1995 Sonic the Hedgehog Franco-American Pasta

Fastest Food Alive returns as we look at more food promotional items from Sonic the Hedgehog’s past! On this episode, Franco-American’s Sonic the Hedgehog Pasta with Meatballs in Tomato Sauce is on the menu. SEGA’s partnership with Franco-American, a subsidiary of Campbell’s, kicked off in 1995 and carried through to 2000. Click play on the video above and take a trip down memory lane as we check out this food promotion and give a short history lesson on canned pasta.

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SEGA Retrospective: Streets of Rage – 25 Years of Beat ‘Em Up Greatness

Streets of Rage 25 yearsHow did SEGA’s Streets of Rage/Bare Knuckle become the big franchise that it came to be? Many people in the West know Streets of Rage as a defining video game franchise for the SEGA Genesis/Mega Drive – and they aren’t wrong – it was one of the greatest trilogies to grace the console. Today we will take a look at the early concepts, changes and history of the first title that came out 25 years ago. That is correct, the first Streets of Rage launched just months after Sonic the Hedgehog back in 1991, which was a huge year for SEGA’s 16-bit machine.

So let’s hit the streets and rage on.

Sonic the Hedgehog 25th Postmortem Stream at 7PM Central Today

UPDATED: Watch the archive of the stream above. Bartman3010 joins with Donnie from Sonic Paradox News and TSSZ, Chris and Aaron from Find the Computer Room and our own NeoHazard to talk about the 25th anniversary party, Sonic Mania and project 2017. Listen to our woes of corralling a bunch of nerds from the internet together, Bartman complimenting a Dick (Tracey,) and other happenings around the event and San Diego Comic Con in this Bold and Tasty stream.
Tune in today at 7PM central for talk on the 25th anniversary party, Sonic Mania, Project Sonic 2017, Totinos and more with Sonic Retro, SEGAbits and guests!

Sonic Mania Easter Eggs and References

We’ll admit it, we’re having Sonic Mania withdrawal. After playing the game for ourselves at Sonic the Hedgehog’s 25th Anniversary Party, we can’t stop pouring over our footage of the game in action. As a result of this, we caught several cool Easter Eggs and references hidden within the game. Here are all the ones we spotted! Did we miss any? Sound off in the comments below!

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Music Credit: jaxcheese youtube – Studiopolis Zone (Sonic Mania) – 16-bit Genesis-style cover

SEGA News Bits: Project Sonic 2017 Debut Trailer Reaction & Discussion

During the Sonic 25th Anniversary Party SEGA showed off the Project Sonic 2017 debut trailer which sent shock waves across the interwebs. Why such a huge reaction? Because this Project Sonic 2017 debut trailer is the first look at Sonic Team’s next big Sonic the Hedgehog video game. So join George and Barry as they discuss their thoughts on the Project Sonic 2017 debut trailer and what it means for the future of the Sonic the Hedgehog franchise. Project Sonic 2017 will launch in winter 2017 on PlayStation 4, Xbox One, Nintendo NX, and Windows PC!

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