SEGA News Bits: Yakuza Movie Announced

The SEGA Cinematic Universe expands with the announcement of a Yakuza movie! Produced by 1212 Entertainment and Wild Sheep Content, this new live action project looks to bring the Yakuza games to the big screen. Who is behind it all and what can we expect? Find out by clicking that play button!

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SEGA News Bits: New Virtua Fighter Game Revealed – Virtua Fighter X Esports Project

We react to and share our thoughts on the news that SEGA is working on a “Virtua Fighter x esports Project”. Is this the new game we’ve long been wanting? Or are we getting a watered down port of an old title? Click play and hear our thoughts!

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SEGA Talk Podcast #53: Fantasy Zone (1986)

Opa-Opa takes center stage on a SEGA Talk podcast as we discuss his breakout game Fantasy Zone! We delve into the game’s development and the interesting decisions made by designer/director Yoji Ishii (of Flicky fame) that led to such an iconic and unique shoot ’em up (or STG if you’re in Japan). We also discuss Brazilian music, Monty Python and Gradius for very good and on-topic reasons.

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #52: SEGA Channel (1994)

SEGA Talk is taking a break from games to talk about one of the earliest digital rental services ever to launch, the Sega Channel. How did SEGA get games beamed from you cable provider on to your Sega Genesis/Mega Drive? What was reception like and how did it work? Let’s explore on this episode of SEGA Talk!

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[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

How To Make Sega Ages Releases More Appealing

[If you want to see more content like this, I’d appreciate if you guys subscribe to my YouTube channel. Have a few interesting videos in the works!]

SEGA Ages has been the longest running retro line in SEGA’s history starting up all the way back on the Sega Saturn in 1996, the series would evolve itself into the Sega Ages 2500 series on PlayStation 2, then become Sega Ages Online in early 2012 on PlayStation 3 & Xbox 360. SEGA would later rebrand the series as ‘SEGA 3D Classics’ for the Nintendo 3DS but switched it back to SEGA Ages when they launched the series on Nintendo Switch back in 2018. Since then SEGA has announced and released 19 retro titles on exclusively to Switch with its latest one being Herzog Zwei, a real-time strategy game for the SEGA Genesis/Mega Drive.

During the announcement of Herzog Zwei the team mentioned that this could be the last release for SEGA AGES as they don’t have any plans for future releases. So I went ahead and asked you guys on the SEGAbits Twitter what SEGA Ages could change to make the titles more appealing and I feel like we are on the same track on changes we would love to see if SEGA continues moving forward with even more releases into 2021 and some issues with the brand that they could fix.

EXCLUSIVE: Sonic & Knuckles Rock the Rock Revisited with Chris Tang – Beating the Previous Record!

High Score is a new documentary series on Netflix charting the history of video games. While the whole series is recommended to SEGA fans, the fourth episode in particular is a must watch. The episode, titled “This is War”, covers the console wars of SEGA’s push to outsell Nintendo in the United States. SEGA all-stars, and friends to the site, Tom Kalinske (former President and CEO of SEGA of America) and game designer and gaming tournament champion Chris Tang are featured in the episode. Chris is known best to Sonic fans as the winner of SEGA and MTV’s Rock the Rock competition in 1994.

Following the Netflix series debut, I got to talking to Chris and he revealed to me that the production of the documentary prompted him to revisit Sonic & Knuckles and redo the Rock the Rock’s finals competition run. The rules being collect the most rings in Launch Base Zone in 3 minutes as Knuckles. Chris, always the competitor, wanted to go up against himself and see if his current skills and abilities could outdo his previous win. After a day of practice, Chris fired up his recording devices and recorded this run that we are proud to debut exclusively here at SEGAbits!

SEGA Talk Podcast #51: ChuChu Rocket! (1999)

Barry and George return to the SEGA Dreamcast era with a look back at a Sonic Team puzzle game classic: ChuChu Rocket! This beloved game has seen not only a successful online console release, but also a long history on mobile and handheld devices. Join us as we uncover stories from the game’s development, discuss what it was like playing the game on release and explore the future of ChuChu Rocket!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #50: Sonic The Hedgehog 2 (1992)

On this, our milestone 50th episode of SEGA Talk, George and Barry look back on the development, release and legacy of Sonic The Hedgehog 2 for the SEGA Genesis/Mega Drive. We cover the game’s unique creation in America, the debut of Miles “Tails” Prower and the comics and cartoon adaptations that took place following the game’s release.

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #49: Gunstar Super Heroes (2005)

On this episode, we return to a Treasure classic with a look back at the Gunstar Heroes sequel Gunstar Super Heroes! Being our first Game Boy Advance game on the show, we also share our thoughts on Nintendo’s handheld, including the best games and our preferred models. As for Gunstar Super Heroes, we dive into the game’s development, how it compares to the original, and discuss the many elements of SEGA fan service that did and DIDN’T appear in the final product.

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA News Bits: Yakuza: Like A Dragon Gets English Voice Cast, Release Date and More

Today was a big day for Yakuza: Like a Dragon fans, as SEGA has finally went ahead and given us a big portion of the English voice actors that will be featured, plus we got a release date and several editions of the game being promoted. Check out all the news and catch the conversation as we talk everything Yakuza: Like a Dragon on this episode of SEGA News Bits.

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If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.

SEGA Talk Podcast #48: Sonic The Hedgehog OVA Anime Movie (1996)

In 1996, SEGA released a two part direct-to-video Sonic The Hedgehog animated movie. Later, in 1999, westerners saw a theatrical length video release of Sonic The Hedgehog The Movie and boy were we confused! On this SEGA Talk, George and Barry discuss how they first reacted to seeing the OVA (original video animation) as it released, the new and returning characters and the legacy it left on the franchise.

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA News Bits: SEGA Astro City Mini Arcade Revealed

SEGA has just announced that they’re releasing a SEGA Astro City Mini Arcade machine, watch as George and Barry go through all the news we know so far including size, amount of games, confirmed games, accessories, and much more on this extra sized SEGA News Bits episode. Let us know what you guys think of the SEGA Astro City Mini Arcade  in the comments below.

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If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.

SEGA Talk Podcast #47: Alex Kidd in the Enchanted Castle (1989)

Barry and George return to the world of Alex Kidd with the franchise’s 16-bit Mega Drive/Genesis debut Alex Kidd in the Enchanted Castle! On this episode we discuss the game’s crazy story, the return to the platforming roots of Miracle World and investigate whether the game was ACTUALLY a SEGA Genesis launch title or not. You’ll be SHOCKED by what we learned!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #46: Binary Domain (2012)

You might know them best for the Yakuza series, but in 2012 Toshihiro Nagoshi and his team at Ryu Ga Gotoku Studio released a crazy third person shooter set in the year 2080. Despite being a solid game, Binary Domain never truly found its footing worldwide, and the fallout from the release would change the way SEGA operated in the west for years to come. Learn all about this and more on this episode of SEGA Talk!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA News Bits: Alex Kidd in Miracle World DX Announced Reaction

Breaking news! Alex the Kidd is BACK! On this SEGA News Bits, George shares his thoughts on this newly announced game, Alex Kidd in Miracle World DX, releasing to PlayStation 4, Xbox One, Switch, and PC!

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If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.