Presenting a new SEGAbits YouTube channel original series dedicated to SEGA’s 2D and Arcade powerhouse, the SEGA Saturn. Our new series, entitled “This is Saturn”, is created by the latest member of the SEGAbits team, Liam ‘Tracker’ Ashcroft. If that name sounds familiar, it’s because Tracker was the winner of our third anniversary contest back in February. It ended up being sort of a Charlie and the Chocolate Factory situation, where he not only won the prizes, but was also invited on staff. We just refused to also house his family, and we have no chocolate to share.
In this premiere episode, Tracker looks at the arcade hit Daytona USA’s conversion to the Saturn. Take it away, Tracker:
Daytona USA is a game I have fond memories of in terms of the arcade – both the original and the also fantastic sequel (which is crying out for a home port) have eaten many £1 pieces out of my wallet over the years, and the HD re-release on PSN was great!. As a result, the game was the first thing I bought for my Saturn – and it only set me back 50p!
So, is it still an arcade classic? Or is it just a polygonal pile of shit? Let’s find out, in a review certainly not ripped from my personal channel. Not in the slightest.
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It was a day of deathly quiet as Ryo hurried up the path to the Hazuki dojo, well aware that something was amiss. Minutes later, he would witness the murder of his father at the hands of Lan Di, an event that would forever alter the course of his existence.
Shenmue was a series that began dramatically, but quietly. Iwao’s death was one showcased with a degree of style, but the next few hours of the game saw the Hazuki dojo grieving, with Ryo searching through town for the most mundane of clues. It was a deliberately-paced start that may have mislead some into believing that they’d began a subtle and realistic experience; and to an extent, they wouldn’t be wrong. But Shenmue is, at heart, a Kung Fu epic. And like in almost any of those, it doesn’t take long at all for the adventure to fly off the rails. In a good way.
SEGA Network partner site The Dreamcast Junkyard, specifically the hardworking site contributor The Gagaman as well as myself who built the original poll (my fingers still hurt), have been busy the last few months polling SEGA fans to select their favorite Dreamcast games from a list of every single title. The end result would be a top 200 of the best Dreamcast games as selected by the fans! The polling has now ended and the results are live just in time for the Dreamcast’s Japanese release anniversary. Yup, that’s right, the SEGA Dreamcast is 15 years old today! Celebrate by checking out the Top 200 results and of course play some of your favorite Dreamcast games.
It’s another sport’s edition featuring Lauren Buckler. This time, she’s going head-to-head with A.J. Rosa in GTE Entertainment’s Jammit; an arcade-style one-on-one street basketball game developed by GTE Vantage.
Will her winning streak continue after trouncing A.J. Rosa’s sorry ass last week with NHL Hockey ’94?
This episode also includes a teaser for No Limits: My Life with SEGA, the thrilling sequel to The Next Level! Like this video? Subscribe to the SEGAbits YouTube channel!
Whenever I complete the latest Sonic game, the first thing I think about is “what’s next?”. Following Sonic Colors, it seemed like for the first time since the Sonic Adventure titles, speculation was an exciting experience. Would they expand on the Wisp power-ups? Would SEGA continue with some form of boost, or would the slow things down? Sonic Generations answered these questions with a “greatest hits” game featuring modern Sonic gameplay that felt like a mix of the best elements found in both Sonic Unleashed and Sonic Colors. Following Sonic Generations, Sonic Team promised us something new and unique, and that something was Sonic Lost World. We’ve all played and, and we all have varying opinions on it. Some enjoyed it and some… well, we’re sure to have an editorial soon.
With another Sonic game behind us, the SEGAbits writers and myself are once again asking that question of “what’s next?”. Join us in our super Sonic speculation in the return of the SEGAbits Round Table!
Welcome to the Swingin’ Report Show! On this episode, George and Barry the Nomad interview Darren Wall from the SEGA Mega Drive/Genesis: Collected Works Kickstarter! Listen to find out what you can expect in the full book (that has already been funded!).
You can check the Kickstarter here to grab your own copy
[Download] [RSS] [iTunes] [Archive]
Today is the launch day for the Xbox One in America, and as people head to stores to pick up the latest console, the Xbox 360 officially becomes a “last gen” machine. Last week George named the five best SEGA titles to grace the Playstation 3, and seeing as how I’m the site’s Xbox guy, I thought I’d do the same for the Xbox 360. As with George’s list, these are my personal picks, so feel free to add any titles in the comments section!
It’s not every day we get to feature a Mario track on Tuesday Tunes. But given the love affair between Sonic and the Big N lately, it seems only fitting to celebrate the recent release of multiple Sonic and Mario titles with a soundtrack that combines the musical stylings of both.
Though this is a remix of a Mario song, it currently feels like something SEGA would produce. The structure of the song is more complicated then what you would typically find in a Mario track, which tend to be more simplistic, though no less fine to the ear, as the Mario Galaxy OST can surely attest to. This is an excellent remix of a track I could barely remember before hand. If this is indicative of Mario & Sonic 2014′s overall soundtrack, I will certainly be seeking out the rest of the OST in the future.
Today is the launch day for the Playstation 4 in America, many people are grabbing up the ‘next generation’ consoles and soon Playstation 3 will be a relic like the Playstation 2 before it. So I think its the perfect time to remember SEGA’s best Playstation 3 games. This is my personal list, if you want to share your favorites let us know in the comment section!
I’ll forego the Sonic franchise history lesson that typically kicks off a Sonic review. As SEGA fans, we know where the franchise has been. Sonic Lost World, a Wii U exclusive title, answers the question: where is the Sonic franchise headed? Unlike the series spanning celebration that was Sonic Generations, Sonic Lost World introduces several new gameplay elements and shakes up the familiar 2008-2011 Sonic formula. Some may take this as a breath of fresh air, as the series has finally moved away from boost mechanics. Others, content with the direction the series was headed and the refinements Sonic Generations made to the formula, may find Sonic Lost World to be too much of a reinvention. Did Sonic Team’s shake-up pay off? Read on as we enter Sonic Lost World!