SEGA News Bits: Sonic Mania Hands On Impressions

We played Sonic Mania, and now we’re going to tell you what we think! In this SEGA News Bits, George and I (Barry) rest our aching feet just hours after the Sonic the Hedgehog 25th Anniversary Party in San Diego to share our reaction to the Sonic Mania reveal and give our thoughts on how the game plays. Do we have another Sonic 4 on our hands or is Sonic Mania the true successor to Sonic 3 & Knuckles? The answers are obviously “nope!” and “hell yes!” in that order.

Special thanks to Neo Hazard for letting us use his footage, you can check out his channel here! Also, thanks to Bartman for being the one to play the game in our footage. You can find Bartman’s YouTube channel here!

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SEGA News Bits: Sonic the Hedgehog 25th Anniversary Party Impressions

Pre-recorded just hours after Sonic the Hedgehog’s 25th Anniversary Party wrapped at the San Diego House of Blues, it’s Barry and George’s first impressions of the night! Hear how the event went down, from the literal all the way around the block line to the game announcements to the final curtain call. How did the audience react to the return of Taxman and Stealth? Why do people faint when they hear the opening guitar licks to Crush 40’s “What I’m Made Of”? Where was the computer room? These questions and more are answered in this very special episode of SEGA News Bits!

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Project Sonic 2017 announced for Holiday 2017 for PS4/XBOX One/NX/PC

Just at the end of the Sonic the Hedgehog 25th Anniversary Party, SEGA had one last surprise. This is Project Sonic 2017, a modern Sonic game being worked on by Sonic Team. It is coming to PS4, XBOX One, PC and NX Holiday 2017! Enjoy the trailer. Holiday 2017 is pretty far away, SEGA is all about quality now though. So the wait will be worth it most likely.

Sonic Mania (Classic Sonic Game) Announced for PS4/XBOX One/PC

At Sonic the Hedgehog’s 25th anniversary party a new Sonic game was finally unveiled! This game is called Sonic Mania and it seems to be a remix of past Sonic games and entirely new levels, made by Christian Whitehead aka Taxman, and Stealth.

Sonic, Tails, and Knuckles are all playable and the game comes out in early 2017. It was playable at the Sonic the Hedgehog 25th anniversary event, and will be playable at the upcoming Summer of Sonic. We will update this post when we have more info, in the meantime, enjoy the trailer!

Multiplayer Showcase Faces Sudden Death in Saturn Bomberman

Its the final minutes until the big 25h anniversary party for our good buddy, Sonic, but wait! Those aren’t rings falling from the sky, its a bunch of weights and a myriad of bombs which means its the last few rounds of Saturn Bomberman before we share our verdict on the game. In the last part of the episode, the group talks about the sudden death mode, discovers a connection with Bomberman and wrestling and share our strategies of playing the game. Also how did people play the game in the mid to late nineties? The round table discussion features my friends Chance, Krys, Randy and Chelsea.

Did you play Saturn Bomberman back in the day? How did you set up the game to play with friends? Do you think other Bomberman games do the job better? Be sure to sound off in the comments!

SEGA Tunes: How Thunder Force III’s OST made the SEGA Genesis/Mega Drive shine

SEGATunesTHUNDERFORCEIIIOn this entry of our ongoing SEGA Tunes series, we will be looking at how Thunder Force III‘s fantastic soundtrack cemented the SEGA Genesis/Mega Drive as a musical powerhouse. The SEGA Genesis/Mega Drive’s sound usually gets negative responses from gamers due to some big games having bad sound, thus they assume its the system’s fault. If you know some gamers that have that opinion about the SEGA Genesis/Mega Drive, pop in Thunder Force III. If they don’t change their minds, find new friends. Of course, there are many other SEGA games that had fantastic sound on the SEGA Genesis/Mega Drive, but today we will be looking at Thunder Force III.

Let’s look at some of my favorite Thunder Force III tracks:

SEGA Retrospective: Virtua Fighter 5 – Ten Years Too Early

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Virtua Fighter 5 turned 10 years old on Tuesday, July 12th. Community members Oliver “oneida” Leland, Mikél “BLACKSTAR” Grissett and VFDC co-creator Mike “Myke” Abdow reflect on how the entry fits into the series at large, and how its community ebbed over the course of a decade.

On July 12th 2006, Virtua Fighter 5 was released in Japanese arcades – that’s ten long years ago this past Tuesday. To put that time-frame in perspective, Soul Calibur III had been in arcades for three months. “X-Men: The Last Stand” was in theaters, “The Sopranos” was still on the air, and there was no such thing as an iPhone. SonicFox, fighting game tournament champion, was in the third grade. Put simply, Virtua Fighter 5 was released a long, long time ago.

Ten years ago fighting games were in that period of purported dormancy which spanned from the release of Capcom vs SNK 2 to Street Fighter IV, during which 3D fighters like Dead or Alive and Tekken saw sequels and revisions. And although Dead or Alive 4 technically brought fighters to “next-gen” on the Xbox 360 the previous November, Virtua Fighter 5 shouldered the responsibility of ushering the high-definition era to the arcades, which is where the franchise has flourished since its inception in 1993.

What SEGA can learn from Nintendo’s NES Classic Edition

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You are reading the title, dumbfounded that a SEGA fanboy like myself would tell the glamorous SEGA to take notes from Nintendo. You might be more confused after I made a jab at the NES Classic Edition on twitter the other day. While personally, I don’t care about a replica box that only plays a set amount of emulated games, I know there is a huge market for it in the states. These things are the Tiger Electronic toys of our time (maybe that’s too harsh)! But Nintendo has announced a few things with this project that I think SEGA should seriously take a closer look at, especially if they will be taking this whole ‘plug-in-play’ market a bit more seriously. 

So let’s talk about the SEGA’s emulated machines, the NES Classic Edition and what SEGA can do to capitalize on the attention that these devices will receive because Nintendo joined the ranks. 

SEGA News Bits: Crossover SRPG “SEGA Blast Heroes” Leaked

Earlier in July, a mobile game called SEGA Blast Heroes was seemingly leaked via Facebook ads. In this SEGA News Bits, George and Barry discuss this rumored new game that sets out to assemble an all-star cast of SEGA characters in a SRPG setting. Could SEGA Blast Heroes be the real deal, or is SEGA simply testing the waters and the game is nothing more than some mocked up screenshots?

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SEGA News Bits: Deep Silver to bring SEGA and Atlus titles to Europe

In this SEGA News Bits, George and Barry discuss the recent announcement that publisher Deep Silver has teamed with SEGA of America and Atlus USA to release Atlus and select SEGA titles to Europe. That’s right! While SEGA Europe lets great games slip through the cracks, these two American companies are picking up the slack (“Chip ‘n Dale Rescue Rangers” anyone?) .

Europeans can expect Atlus’ Persona 5 and Shin Megami Tensei IV: Apocalypse as well as SEGA’s 7th Dragon III Code: VFD in both physical and packaged releases thanks to a deal made with Deep Silver, and that is just the beginning. More games are to come! Listen to our thoughts on what this means for SEGA Europe and why SEGA of America and Atlus USA had to do what they did in our latest News Bits.

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Multiplayer Showcase Sets the Stage with Saturn Bomberman

Wondering what to look for in a SEGA Saturn game now that Saturn game encryption has finally been cracked? Why not one of the biggest multiplayer experiences on the console? Multiplayer Showcase continues to take a look at Saturn Bomberman by covering our favorite stages, gimmicks, exploit the dinosaurs and try to figure out what the kick power up looks like. The round table discussion features my friends Chance, Krys, Randy and Chelsea. (Who didn’t play with us but has actually played the game before!) We talk about the simple wide stage. What are your favorite levels or gimmicks from the game? Do the dinosaurs break the game for you or your friends? Sound off in the comments section.

Review: 7th Dragon III Code: VFD (3DS)

7thdragonreviewI have been complaining that SEGA should bring over the 7th Dragon series since it debuted on the Nintendo DS way back in 2009 and now we finally got our first entry with 7th Dragon III Code: VFD (which has been confirmed to be the last entry as well). The7th Dragon series had SEGA veterans like Rieko Kodama (Phantasy Star, Skies of Arcadia fame) and composer Yuzo Koshiro (Streets of Rage series, Etrian Odyssey) involved to help craft the long running series. While we missed out on first couple games and a couple of spin-off titles; its nice to finally get to play a official localized version of the game.

But was the last game really worth the wait? Well, let’s find out.

SEGA News Bits: Sonic & Friends New Concept Art Revealed Reaction

During the Sonic the Hedgehog 25th Anniversary Event in Japan, Sonic Team showed off some never before seen Sonic & Friends concept art prototypes. Some of these previously unreleased designs shows off early ideas for some very famous Sonic the Hedgehog characters. On this episode of SEGA News Bits, George and Barry have a look at each of the newly released Sonic the Hedgehog character designs and tell you their opinion.

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SEGA News Bits: NiGHTS into Dreams turns 20 years old

NiGHTS Into Dreams hit the SEGA Saturn 20 years ago, leaving a generation of gamers mesmerized by its beautiful 3D graphics and surreal dream world. Today on the SEGA News Bits we will be talking all about Sonic Team’s NiGHTS franchise including a retrospective (of its two whole games) and even cameos the purple jester has made through its 20 years of existence.

So sit back, hit play and let’s chat about NiGHTS into Dreams. If you like these SEGA News Bits videos, hit subscribe on our YouTube channel to see more!