As Jurassic World is preparing to take us back to where it all began, I thought now would be a fitting time to revisit the video game adaptations for the first two films in the franchise. Do these games still hold up, or are they just one big pile of shit? Let’s flap a butterfly’s wings and find out!
Shining Force III Scenerio 2 & 3 never made it to America, which is too bad because the games where all fantastic. This track is from the 1st Scenario of the game, called “Sanctity”, which is one of the most epic tracks that I have ever heard in a game. I love the way it starts out simplistic enough and just adds layers throughout making it a very pleasant listen. Moving from epic, to haunting and back to absolutely beautiful.
No one quite does it like Motoi Sakuraba, who has worked on music for the first two Star Ocean games, Valkyrie Profile, Golden Sun series, and many more. The soundtrack to Shining Force III is so great, that I’ll embed another song after the break. For FREE, that’s right, 100% off! How’s that for a Black Friday deal?
It’s time for another episode of that OTHER Sonic podcast on Segabits, Sonic Talk! This week, Nuckles87, GX and Shigs discuss all things Sonic Boom. From the cartoon and comic to Shattered Crystal and go into great detail on Rise of lyric. You’ll hear our personal thoughts on the game and whether it’s a decent Sonic title or a glitchy, unfinished mess. Maybe both! Listen in and enjoy!
The SEGA Saturn turns 20 years old today and I thought it would be a good time to discuss the popularity of the Saturn in the land of the rising sun because if we did this article on its life in America it would be a very depressing and frankly this means I can write about Segata Sanshiro which is always fantastic.
Note from the writer: This was originally a forum post I made over on the Sonic Stadium, but since that post I’ve learned even more about the surprising history of this soundtrack, and so I’ve decided to update it to celebrate Saturn month; enjoy!
Who loves Sonic R?
Released in late 1997, Sonic R (ソニックR ) was first released for the SEGA Saturn, the under-appreciated 32-Bit powerhouse amongst SEGA’s console lineup. Sonic R had 10 characters to choose from, and presented 5 tracks to race across.
I gave my thoughts on it in my web series This is Saturn, which you can find here:
So, who does love Sonic R?
…not that many people to be honest. Some see it as an average racer, whereas others such as ScrewAttack see it as the absolute worst Sonic the Hedgehog game of all time.
We’re not here to discuss the game though – you probably could have guessed that from the topic title and the huge bloody banner saying “Sonic R – THE SOUNDTRACK.”
The SEGA Saturn celebration continues as Andrew Rosa and Mickey Mac with special guest Erica Winter play a SEGA Saturn classic – Virtua Fighter 2! Don’t forget to catch up on My Life with SEGA’s Saturn videos with Virtua Fighter and the Saturn VCD card.
This week on the Swingin’ Report Show podcast Barry and George are joined by Mat Kraemer, Lead Designer at Sanzaru Games, developer of Sonic Boom: Shattered Crystal for the Nintendo 3DS. Topics covered include the development process of the handheld title, how Sanzaru interacted with various teams including the TV show crew and the team at Big Red Button, what Sonic games Sanzaru looked to for inspiration, and Mat’s favorite classic SEGA games and consoles.
There has been a lot of talk about the Sonic Boom franchise this past week, so it was great to sit down with Mat to learn more about how the 3DS game came to be. Hey! Why are you still reading this when you should be listening?
Surprise: It’s a This is Saturn double-month!
That’s right, to celebrate 20 years of the Saturn, we’re bringing you a second episode of This is Saturn for November!
Gale Racer, the Japan-exclusive port of SEGA AM2’s Rad Mobile to Saturn, has seen some bad rep over the years, with some going as far to call it outright “abysmal.” But is it really as bad as those folks suggest? Or has it earned that ‘glorious’ title?
This is Saturn is a video series created by British teenager Liam ‘TrackerTD’ Ashcroft, aiming to give an alternative and in-depth look at the good, the bad, and the ugly of SEGA Saturn gaming, all whilst maintaining a somewhat strong accent.
So, Hatsune Miku Project Diva F 2nd is finally here. My first time playing a Project Diva game was last year when it came out on PS3 in western territories, and I’ve been hooked ever since. So many hours of my time logged into playing Project Diva F. Needless to say, I was looking forward to Project Diva F 2nd and it doesn’t disappoint, in fact, it goes beyond my expectations.
If you have played Hatsune Miku Project Diva F, you have an option of carrying over all the accessories, modules, and items you have unlocked over into F 2nd when creating a new game. Don’t worry if you haven’t unlocked everything, F 2nd gives you a way to unlock items from the first game if you haven’t unlocked them.