Review: Night Trap 25th Anniversary Edition – The Definitive Package (PS4)

Night Trap is an odd little gem that has a cemented history in gaming. While the game has garnered mix reactions over the years, those that have played it will all tell you that its the leader of FMV games from the 90s, being one of the most popular games in the genre. 25 years after the initial release, Night Trap is finally getting a remastered port for modern platforms including PlayStation 4, PC and Xbox One. Today we give you our review of Digital Picture’s Night Trap, brought back to life 25 years later.

Review: Sonic Mania – Classic Sonic Returns! (PS4, Xbox One, Switch, PC)

I have no doubt that many reviews released today for Sonic Mania, releasing August 15 to the PlayStation 4, Xbox One and Nintendo Switch and releasing August 29 to PC, will chart the ups and downs of the Sonic franchise, make mention of the recent Sonic Boom games, and make the assertion that Sonic has not been good for a long time. I also have no doubt that reviews like my own will smugly mention such reviews in an attempt to show how I’m coming at Sonic Mania from a more educated and informed place. Really, I just wanted an intro paragraph and now that that’s done we can get to what we’re all here for: my review of Sonic Mania!

SEGA News Bits: Sonic Mania Competition Mode Reaction

The good people over at SEGA just teased the all new competition mode for the upcoming Sonic Mania, which will allow two players to have head to head races throughout the in-game levels. On this episode of the SEGA News Bits we go through all the rules of the new Sonic Mania competition mode, talk about the multiplayer modes from past Sonic the Hedgehog titles, discuss the fact that Sonic Mania competition mode will squish the aspect ratio, and much more. We also have a couple, minor news stories added in the video; like the first pictures of the Sonic Mania collector’s edition in the wild and the rumor that SEGA’s Takenobu Mitsuyoshi is the announcer in Sonic Mania’s competition mode! Let us know what you think of Sonic Mania‘s competition mode in the comments below. Only a week left until Sonic Mania officially releases!

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Fan Made: Sonic Mania Physical Release Box Art Round-Up

sonic mania fan art

Sonic Mania has fast become the most hotly anticipated Sonic the Hedgehog games in years, in large part because it is not only the return of classic Sonic but also the return to the graphics and gameplay that made the series so popular in the early to mid 1990s. While Sonic Mania is releasing to all major modern platforms, the development team has described the game as Saturn-esque with several fans taking things a step further and declaring Sonic Mania the Sonic Saturn game we never got but always wanted.

While we won’t actually be seeing Sonic Mania on the SEGA Saturn or the Mega Drive/Genesis, that hasn’t stopped fans from creating their own custom box art that can be printed out, trimmed and applied to an old Saturn or Mega Drive/Genesis case of your choosing! After the break, check out the fan made box art we’ve found online and in the comments share your own custom box art.

SEGA News Bits: Sonic Mania Special & Bonus Stages Revealed

While last time we talked about the first screenshot of Sonic Mania’s special stages, but now SEGA has come back with footage showing a few of the special stages along with introducing the new (and I use that word lightly here) bonus stages and even reveal time attack. On this episode of the SEGA News Bits we discuss our thoughts special stages, discuss critics given online about the bonus stages and gush over time attack mode. According to SEGA this is the last big reveal for Sonic Mania, what with the game coming out in August 15, so hopefully you enjoy our big last SEGA News Bits for the game. Let us know what you think of all the new features SEGA showed off for Sonic Mania, in the comments below.

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SEGA News Bits: Sonic Forces to have Jet Set Radio, NiGHTS & Monkey Ball DLC

We posted about the Sonic Forces Day One Edition leak earlier today, labeling it as a rumor. If you didn’t hear the news, Sonic Paradise found an Amazon and Xtra Life store page for a Sonic Forces Day One Edition which was set to have customizable avatar items as pre-order DLC that are said to be based on in-house SEGA IPs such as Jet Set Radio, NiGHTS into Dreams, Super Monkey Ball and Puyo Puyo Tetris. On this episode of the SEGA News Bits we discuss our thoughts on pre-order DLC, guess what the items from these franchises might be, talk about other SEGA franchises that should get cameos in Sonic Forces, and more. So tune in and let us know in the comments below what you think of the Sonic Forces Day One Edition! What other franchises from SEGA would you like to see cameo in the game?

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SEGA News Bits: Sonic Mania Panel Teases Special Stages & Animated Cutscenes

Our Sonic Mania San Diego Comic Con panel coverage continues, this time checking out the two big teases from the event, the special stages and animated cutscenes. On this episode of the SEGA News Bits we discuss our thoughts on the special stages, talk about our opinions on Sonic the Hedgehog special stages from the past and the idea of creating a Sonic Jam 2 featuring all the Taxman Sonic remakes? What are your thoughts on the special stages? Would you buy a new Sonic Jam package featuring all the Taxman remakes? Let us know in the comments below.

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SEGA News Bits: Sonic Mania Instruction Manual Quick Look

The Sonic Mania Comic Con panel has come and gone, with it we got news regarding lots of things Sonic Mania related (which will be covered in tomorrow’s video) but we also got to see a Sonic Mania’s instruction manual in the form of a promotional item that was given away at the event. On this episode of the SEGA News Bits we look through some of the pages of the Sonic Mania instruction manual, talk about concept art for a never before seen Sonic Mania stage and cry that we didn’t get a manual for our personal collection. In the comments below let us know what you think of the Sonic Mania instruction manual and should there be a physical release for this game already? Feels like Sonic Mania has everything released physically besides the actual game, right?

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SEGA News Bits: Sonic the Hedgehog comics coming to IDW in 2018

While we are a bit late on talking about this due to the long weekend away from technology, we are covering the big news that Sonic the Hedgehog comics are back but this time with IDW as a publisher. If you guys didn’t hear, Archie’s Sonic the Hedgehog series ended less than a week ago and SEGA was quick to announce their new partnership with IDW! If you guys watched our previous SEGA News Bits episodes discussing all things Sonic the Hedgehog comics related, you’d know that we have wanted the Sonic the Hedgehog brand to end up at IDW for a long while. So on this episode of the SEGA News Bits we talk about Sonic joining IDW, the potential crossovers, and our hopes for how the transition is handled. There is still a lot of details to hash out on how IDW will be handling their own series, but what do you wanna see? Let us know in the comments below and will you be picking up the new IDW Sonic the Hedgehog series come 2018?

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SEGA News Bits: SEGA Genesis AtGames 2017 Hardware Revealed

Today on the SEGA News Bits, we look at the upcoming AtGames SEGA Genesis plug-in-play consoles set to release this 2017 including the AtGames Flashback, AT Games Classic and the Ultimate Portable Game Player. All three of these devices are set to hit store shelves this upcoming September! On this episode we talk about our thoughts on AtGames’ SEGA Genesis plug-in-play releases, our thoughts on the pack-in games and what we want to see improved on these new devices. But in the end, what are your thoughts? Are you picking up any of these AtGames SEGA Genesis devices and if so, which one?

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SEGA News Bits: The End of Archie’s Sonic the Hedgehog Comic Discussion

Today on the SEGA News Bits we discuss the news that spread through social media like wild fire earlier today, SEGA has announced that they would be moving on from licensing Sonic the Hedgehog comics to Archie. It has been about six month since Archie Comics released a brand new issue of Sonic the Hedgehog and its multiple side series, but now with  San Diego Comic Con closing in they finally let the cat out of the bag. On this episode we discuss what leaving Archie Comics could mean for Sonic the Hedgehog comics, what happen in the last story arc, what comic book publishers should take over, and what Archie Comics original characters we will miss if the series continues without them. But you let us know what you think of SEGA ending their publishing partnership with Archie Comics in the comments below! Thanks for watching.

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SEGA News Bits: Sonic Mania Vinyl Pre-Orders Announced

What better way to celebrate a retro inspired game like Sonic Mania than get its soundtrack on a retro format? Data Discs has announced that they will be taking pre-orders for the Sonic Mania vinyl this weekend! On this episode of the SEGA News Bits we discuss all the information you need to pre-order the Sonic Mania vinyl, our thoughts on the design and a quick discussion of other Data Discs SEGA vinyl releases. What are your guys thoughts on SEGA teaming up with Data Discs for this Sonic Mania vinyl? Are you picking up a copy? Let us know in the comments below.

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Fastest Food Alive: Unboxing SEGA Forever Sonic the Hedgehog Gold Rings Cereal

Fastest Food Alive takes a look at a modern promotional item advertising something classic: SEGA Forever Gold Rings cereal! Made to resemble a box of cereal, complete with actual cereal and a toy surprise, SEGA Forever Gold Rings was released to spread the word of the SEGA Forever classic games collection. The collection will bring games from the SG-1000 through to the Dreamcast to mobile devices in a free to play or $1.99 each to remove ads format.

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SEGA Talk Podcast #12: Crazy Taxi (1999)

We’re back! SEGA Talk turns its high beams on and takes a closer look at SEGA AM3’s classic arcade and Dreamcast game Crazy Taxi. Despite its seemingly simplistic premise, Crazy Taxi offered up a lot of depth and has seen a long and successful history as a franchise with games still being released as of 2017. What are our memories of the game? What was the development history? How do the in-game cabbies compare to real life cab drivers? All this and more is talked about on SEGA Talk!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!