Kickstarter Genesis/Mega Drive and Dreamcast game Xeno Crisis releases new gameplay footage

We’re only a week into 2018 and we already have our first indie Genesis/Mega Drive (and Dreamcast) game about to be successfully backed on Kickstarter. With a little over two days to go, the top-down arcade style shooter Xeno Crisis is $80,382 pledged of its $27,138 goal. As the campaign nears its end, the team has released a new video showcasing more gameplay footage including footage of the new female marine and 2 player co-operative play.

You can check the campaign out for yourself here, and as always read everything and think about it before backing.

Indie games coming to classic SEGA consoles in 2018

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New year, new indie games! As we return from the holiday season, we look ahead to what indie developers have in store for our classic SEGA hardware in 2018. Thanks to SEGAbits Forums member Berto, we have a helpful topic which compiles all the upcoming SEGA indie games for 2018. Keep Berto’s topic bookmarked, as he will be updating it throughout the year as new games are announced.

Clicking on the games names after the break will bring you to the respective crowdfunding campaigns, pre-orders and ROM/ISO download links should they be available. So what indie SEGA games are coming in 2018?

Xeno Crisis is an upcoming retro-styled arena shooter for the SEGA Dreamcast and Mega Drive/Genesis

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Nearly a year ago today, I shared a list of indie games coming to classic SEGA consoles in 2017. While I’m hard at work on a 2018 list, which includes some who didn’t make their 2017 deadline, I wanted to report on the Kickstarter campaign for the upcoming SEGA Mega Drive/Genesis and Dreamcast game Xeno Crisis. Releasing in both physical and digital formats, the game is an arena shooter for up to two platers and takes inspiration from games like Smash TV, Contra, Mercs, Granada, Alien Syndrome, Zombies Ate My Neighbors, Chaos Engine and Shock Troopers. Currently, the game is in the prototype stage and the plan is to release the game in October of 2018 to coincide with the 30th anniversary of the Mega Drive.

The campaign ends in 5 days, and currently they have $68,726 pledged of a $27,038 goal. You can learn more about the project here, and as always with a Kickstarter campaign, read everything carefully before making your mind up on backing or not.

[Update: Shipping lowered!] New indie Dreamcast game Intrepid Izzy hits Kickstarter

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Back in March we shared the news that indie Dreamcast developer Senile Team, creators of Rush Rush Rally Racing and Beats of Rage, were working on a platformer titled Intrepid Izzy. Now, it looks like the team plans to bring the game to Dreamcast, PC and (should they hit a stretch goal) PlayStation 4 via a Kickstarter campaign. With a €35,000 goal ($41,268), they still have a ways to go having just hit the 10% mark.

Wonder Boy: The Dragon’s Trap sells more on Nintendo Switch than the other three platforms combined

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The good people over at Gamasutra ran an article covering the ‘rise of the Nindies’, talking to developers that have been porting indie developed games to NIntendo’s Switch platform. One of the developers featured in the article is LizardCube, the developer of Wonder Boy: The Dragon’s Trap, which released on PlayStation 4, Xbox One, PC, and of course Nintendo Switch earlier this year. While the article talks about more than sales, the interesting bit was that Wonder Boy: The Dragon’s Trap has sold more on the Nintendo Switch than PlayStation 4, Xbox One and PC combined!

“more copies of Wonder Boy on the Switch than the three other platforms we released on combined.” – Omar Cornut from Lizardcube

While they didn’t get into specifics on how much Wonder Boy: The Dragon’s Trap has sold on console platforms, according to Steamspy the game has only 8,141 owners which isn’t great at all. I really do think that the game deserves way more sales than that. As for ‘The Rise of Nindies‘ on the Nintendo Switch platform, I feel that a lot of these sales could be attributed to the fact that the Nintendo Switch platform is new at the moment, the real test in sales will come after the platform gets more Nintendo related titles. I surely hope that the momentum keeps it, I feel that the Nintendo Switch is the best platform to play these great indie games! What are your thoughts on this news?

Senile Team announces new SEGA Dreamcast indie game Intrepid Izzy

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Senile Team, the creators of Rush Rush Rally Racing and Beats of Rage, have announced a new game for the SEGA Dreamcast titled Intrepid Izzy. The game combines action platforming with beat ’em up and RPG elements for a 2D action adventure platformer experience with the game running on a custom-made engine. The visual style promises to be crisp and cartoony with bright, warm colors and smooth animations designed, illustrated, animated and programmed by Roel van Mastbergen. Music will be created by Black Device, who also composed the soundtrack to Rush Rush Rally Racing.

Intrepid Izzy is set to release to the Dreamcast and PC with the potential for additional platforms. Additional release information, such as date and price, have yet to be given but as soon as we learn more we’ll be sure to share! In the meantime, you can visit the game’s microsite and check out screenshots after the break.

Indie Dreamcast game Alice Dreams Tournament production nearly complete

The Bomberman-inspired indie Dreamcast game Alice Dreams Tournament, successfully funded on Kickstarter in late 2015, inches closer to backer’s hands thanks to a recent project update. According to the team, they have received the games from the manufacturer. All versions are accounted for, except for the PAL collector’s edition which is lacking the front and back covers which are still in production. The team promises to keep backers informed as to when they are ready to ship.

Also announced, the team will be at Retro Game Play this Saturday the 18th and Sunday the 19th in Meaux, France. Backers were told that if they plan to be at the event or in the area they can pick up their game and get autographs. Copies of the game will be sold at the event itself.

 

An update on the indie SEGA Dreamcast game SLaVE – why is it taking so long?

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Back in September of 2014 SLaVE, a Dreamcast game by indie developer Isotope and GOAT Store Publishing, was announced. The game was to combine the game design sensibilities and aesthetics of 80s arcade shooters with old school first person shooters like Doom and Wolfenstein. At the time of the games announcement, it looked as though the release was just around the corner with Goat Store taking pre-orders for a Limited Edition and a Limited Limited Edition. Since then, however, little has been said about the game aside from a mention in April 2015 of a “final bug test” and the cover art reveal.

And then? Nothing, at least until this week when Isotope developer Coraline released the following statement.

Indie games coming to classic SEGA consoles in 2017

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Happy 2017 from SEGAbits! As everybody is coming back from the holiday season, we are beginning to look ahead to what we have in store for 2017. Our latest SEGA News Bits video ran through the official SEGA games releasing this year, and now we thought it would be helpful to share what games we can expect to see hitting classic SEGA consoles in 2017 from the indie game community. Thanks to SEGAbits Forums member Berto, we have a helpful topic which compiles all the upcoming SEGA indie games for 2017.

In addition to this list, Berto has also compiled a handy list which links to the respective crowdfunding campaigns, pre-orders and ROM/ISO download links. So what indie SEGA games are coming in 2017?

Shenmue III music developer diary

A new video developer diary has been posted to the Shenmue III Kickstarter page. This one focuses on Shenmue III music and features a subtitled chat with Yu Suzuki on the subject.

The discussion ranges from Yu Suzuki’s taste in music, his history playing in rock bands that performed Deep Purple and Van Halen style music and covers, setting the tone with music in a video game, and how he directs his audio teams on a project. The video comes off like a nice, natural and unscripted chat with the legendary Sega developer.

Towards the end of the short video, Suzuki previews some of the new songs from the upcoming game.

Shenmue III is still targeted for a December 2017 release for PS4 and PC. Imagine that guys, we’re now just a year away from that target date! Are you excited? Do you think Suzuki and the boys will deliver on time?

Blade Arcus from Shining: Battle Arena demo now on Steam

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A Blade Arcus from Shining: Battle Arena demo has been released on Steam, allowing users to sample the game’s online multiplayer mode with 3 of the 16 characters.

Blade Arcus from Shining: Battle Arena was released to Steam on July 28th, 2016 and is based on Blade Arcus from Shining 2.1 EX, the most recent arcade version. It’s a 2D fighting game featuring characters from the Sega-published Shining Blade and Shining Hearts games.

Unfortunately, the game has potentially only sold a little over 2,000 copies if you go by the numbers SteamSpy suggests for it. Hopefully those excited to try it before buying will be able to find some online opponents this week thanks to the demo’s release.

The full game features a Story Mode, Training Mode, and local Versus Mode in addition to the Online Mode the demo restricts you to. If you fall in love with it, thankfully you’ll always have those and the new weekly tournament event to fall back on.

Tetsuya Mizuguchi talks Rez and Rez: Infinite in new video

A new video posted to Enhance Games’ YouTube channel features Tetsuya Mizuguchi talking about the creation of the original Rez and Rez Infinite. He discusses how he and his team wanted to make an environment where the player could have the ability to move freely and take advantage of stronger hardware to create a much more vivid experience.

Rez Infinite releases for the PlayStation 4 digitally in just under 2 weeks on October 13th, 2016. Gamers interested in specialty merchandise or a physical copy will have to order those through iam8bit. Be sure to read our recent hands-on preview of the game over here

Henshin Engine passes Dreamcast release stretch goal on Kickstarter

Henshin Engine is a game based on a web comic that is set to release in early 2017 to PC-Engine/TurboGrafx-16 and PC CD-Rom/Steam. The game features 2D action platforming and was programmed from the ground up for classic systems. With 6 days remaining in their Kickstarter campaign, Henshin Engine is $8,000 past their $16,400 goal, meaning they’ve started to chip away at their stretch goals. Of interest to SEGA fans is the promise of a Dreamcast post, set to release in late 2017, should the campaign pass $22,400. Given they are $2,000 past this goal, a Dreamcast version seems assured, though the developer has yet to release an update sharing this news.

When we have more details, we’ll be sure to share it! In the meantime, if you missed the news, last week the Henshin Engine team announced a character crossover collaboration with the Strike Harbinger team. Meaning Strike Harbinger, a game inspired by classic SEGA franchises, will see an appearance on the SEGA Dreamcast by way of this crossover collaboration.

First Wonder Boy: The Dragon’s Trap developer diary released

DotEmu has released the Wonder Boy: The Dragon’s Trap developer diary video. This one features Development Lead Omar Cornut and Art Director Ben Fiquet meeting with Ryuichi Nishizawa, creator of the Wonder Boy series. This video was shot around the BitSummit 4th convention in Kyoto, Japan in early July 2016.

Inside the video, we see the developers from Lizardcube showing Nishizawa the then-current build of the remake of his game for the first time. The trio discuss how the project began, the allure of secret doors, the appeal of the smoking pig, and more. Nishizawa does touch on some history from designing the original game as well.

Wonder Boy: The Dragon’s Trap is a remake of the Sega Master System classic Wonder Boy III: The Dragon’s Trap, my favorite game on the platform. It is in development for consoles and PC with no specific target release date announced yet.

Strike Harbinger and Henshin Engine teams announce character crossover collaboration

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HitSparks Games, the team behind Strike Harbinger, a Space Harrier and Phantasy Star inspired game heading to PC, consoles and arcades in 2017, have just announced a character collaboration with the Henshin Engine team. Henshin Engine is a new 2D action platformer developed for PC Engine/TG-16 and PC/Steam which is nearing its Kickstarter goal. Of note to SEGA fans, Henshin Engine has a Dreamcast stretch goal as well as the possibility of appearing on SEGA CD and/or SEGA Genesis.

The collaboration promises to make Strike Harbinger‘s Valiya Iriss playable in Henshin Engine via a cute pixelated version of the character, and the star of Henshin Engine Yuki Shirokawa will appear in the Strike Harbinger universe. It’s always cool to see teams collaborating and crossing over their characters, so it will be really exciting to see the result of this.

You can check out Henshin Engine on Kickstarter and learn more about Strike Harbinger on their official site. Strike Harbinger made its debut at the Galloping Ghost Arcade during SEGA Week, and yours truly had the honor of being the first member of the general public to play it. For my first impressions, check out our SEGA News Bits video and give a listen to our developer interview.