Fan-made open beta of Sonic Runners underway

2015 was an interesting year for Sonic. Before the ignition that started with the 25th anniversary party, the Sonic Mania hype, and SEGA Forever, we were gifted as with a few lovely mobile apps for SEGA to dip their toes into the market. With Sonic Jump and Sonic Dash being both moderate and raving successes respectfully, it was time that Sonic Team took a slightly different approach to the next mobile game, leading to Sonic Runners. However, within over a year of its launch, the game was shut down. Now fans have worked their magic again to revive the long-forgotten game app, which was a favorite among the community. Click the jump to find out more.

ToeJam and Earl Collector’s Edition Goes Live on Friday

Don’t adjust your dial-up modem! ToeJam and Earl are “Back in the Groove” in their newest title in almost 17 years. With plenty of funky music and smooth gameplay, the duo also comes with a limited Collector’s Edition thanks to the folks of Limited Run. Along with a physical copy of the game (PS4 or Switch) you also get:

– Themed packaging based on the game’s aesthetics
– Map puzzle board (with 25 possible maps)
– 6 enamel pins (ToeJam, Earl, Latisha, Lewanda, 2 mystery bond box earthlings)
– 10 pin stands for setting up your own level
– Environment cutout standees
– Cassette soundtrack + download code of the game
– A cool and funky 18×24 poster

There are up to 6 possible earthling pins with additional blind boxes sold separately.

And for $69.99 that is not a bad deal, considering the game will probably be $30 upon release. The pre-order goes live on Friday February 15, 2019, with Batch 1 @10am and Batch 2 @ 6pm EST. Considering the love and hype around the series, I have no doubt that this game will be a smash hit. But the orders will go quick, so be ready to boogie on over to the website when they go live! For more updates and info, check the Limited Run twitter and website. And congratulations Greg; here’s to you!!!

Tanglewood Review – A Retro Revival (SEGA Mega Drive/Genesis, PC)

It’s not every day that we get a brand new game coming out for the SEGA Mega Drive but Tanglewood by Big Evil Corporation is just that. Joining a very exclusive club of games released long after the console was discontinued, we got to try out and review this new release for the iconic 16 bit console. Staying true to the limitations of 90s game development and being built from the ground up, is Tanglewood a game worthy of reviving your Mega Drive for one more spin, or is it better left in the cupboard, read on to find out!

Commodore 64 game Barbarian releasing to the Dreamcast and Genesis/Mega Drive

The classic 8-bit Commodore 64 Epyx game Barbarian: The Ultimate Warrior, which was later ported to several systems including the BBC Micro and Atari ST, is set to receive a SEGA Dreamcast port. The upcoming port is being handled by Retro Games Ltd, who have acquired the Epyx catalog, so it’s official!

Given the game has seen so many ports, you’re probably wondering which one the Dreamcast is getting. The answer is all of them, as you will be able to switch between the various versions with the press of a button. There will also be a new Dreamcast version with enhanced visuals. The game is also heading to the NES, Atari Jaguar and Genesis/Mega Drive.

Expect a physical Dreamcast release later this year, and in the meantime you can keep up on the project by following the Epyx Facebook page.

[Source: The Dreamcast Junkyard]

Kickstarter Genesis/Mega Drive and Dreamcast game Xeno Crisis releases new gameplay footage

We’re only a week into 2018 and we already have our first indie Genesis/Mega Drive (and Dreamcast) game about to be successfully backed on Kickstarter. With a little over two days to go, the top-down arcade style shooter Xeno Crisis is $80,382 pledged of its $27,138 goal. As the campaign nears its end, the team has released a new video showcasing more gameplay footage including footage of the new female marine and 2 player co-operative play.

You can check the campaign out for yourself here, and as always read everything and think about it before backing.

Indie games coming to classic SEGA consoles in 2018

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New year, new indie games! As we return from the holiday season, we look ahead to what indie developers have in store for our classic SEGA hardware in 2018. Thanks to SEGAbits Forums member Berto, we have a helpful topic which compiles all the upcoming SEGA indie games for 2018. Keep Berto’s topic bookmarked, as he will be updating it throughout the year as new games are announced.

Clicking on the games names after the break will bring you to the respective crowdfunding campaigns, pre-orders and ROM/ISO download links should they be available. So what indie SEGA games are coming in 2018?

Xeno Crisis is an upcoming retro-styled arena shooter for the SEGA Dreamcast and Mega Drive/Genesis

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Nearly a year ago today, I shared a list of indie games coming to classic SEGA consoles in 2017. While I’m hard at work on a 2018 list, which includes some who didn’t make their 2017 deadline, I wanted to report on the Kickstarter campaign for the upcoming SEGA Mega Drive/Genesis and Dreamcast game Xeno Crisis. Releasing in both physical and digital formats, the game is an arena shooter for up to two platers and takes inspiration from games like Smash TV, Contra, Mercs, Granada, Alien Syndrome, Zombies Ate My Neighbors, Chaos Engine and Shock Troopers. Currently, the game is in the prototype stage and the plan is to release the game in October of 2018 to coincide with the 30th anniversary of the Mega Drive.

The campaign ends in 5 days, and currently they have $68,726 pledged of a $27,038 goal. You can learn more about the project here, and as always with a Kickstarter campaign, read everything carefully before making your mind up on backing or not.

[Update: Shipping lowered!] New indie Dreamcast game Intrepid Izzy hits Kickstarter

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Back in March we shared the news that indie Dreamcast developer Senile Team, creators of Rush Rush Rally Racing and Beats of Rage, were working on a platformer titled Intrepid Izzy. Now, it looks like the team plans to bring the game to Dreamcast, PC and (should they hit a stretch goal) PlayStation 4 via a Kickstarter campaign. With a €35,000 goal ($41,268), they still have a ways to go having just hit the 10% mark.

Wonder Boy: The Dragon’s Trap sells more on Nintendo Switch than the other three platforms combined

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The good people over at Gamasutra ran an article covering the ‘rise of the Nindies’, talking to developers that have been porting indie developed games to NIntendo’s Switch platform. One of the developers featured in the article is LizardCube, the developer of Wonder Boy: The Dragon’s Trap, which released on PlayStation 4, Xbox One, PC, and of course Nintendo Switch earlier this year. While the article talks about more than sales, the interesting bit was that Wonder Boy: The Dragon’s Trap has sold more on the Nintendo Switch than PlayStation 4, Xbox One and PC combined!

“more copies of Wonder Boy on the Switch than the three other platforms we released on combined.” – Omar Cornut from Lizardcube

While they didn’t get into specifics on how much Wonder Boy: The Dragon’s Trap has sold on console platforms, according to Steamspy the game has only 8,141 owners which isn’t great at all. I really do think that the game deserves way more sales than that. As for ‘The Rise of Nindies‘ on the Nintendo Switch platform, I feel that a lot of these sales could be attributed to the fact that the Nintendo Switch platform is new at the moment, the real test in sales will come after the platform gets more Nintendo related titles. I surely hope that the momentum keeps it, I feel that the Nintendo Switch is the best platform to play these great indie games! What are your thoughts on this news?

Senile Team announces new SEGA Dreamcast indie game Intrepid Izzy

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Senile Team, the creators of Rush Rush Rally Racing and Beats of Rage, have announced a new game for the SEGA Dreamcast titled Intrepid Izzy. The game combines action platforming with beat ’em up and RPG elements for a 2D action adventure platformer experience with the game running on a custom-made engine. The visual style promises to be crisp and cartoony with bright, warm colors and smooth animations designed, illustrated, animated and programmed by Roel van Mastbergen. Music will be created by Black Device, who also composed the soundtrack to Rush Rush Rally Racing.

Intrepid Izzy is set to release to the Dreamcast and PC with the potential for additional platforms. Additional release information, such as date and price, have yet to be given but as soon as we learn more we’ll be sure to share! In the meantime, you can visit the game’s microsite and check out screenshots after the break.

Indie Dreamcast game Alice Dreams Tournament production nearly complete

The Bomberman-inspired indie Dreamcast game Alice Dreams Tournament, successfully funded on Kickstarter in late 2015, inches closer to backer’s hands thanks to a recent project update. According to the team, they have received the games from the manufacturer. All versions are accounted for, except for the PAL collector’s edition which is lacking the front and back covers which are still in production. The team promises to keep backers informed as to when they are ready to ship.

Also announced, the team will be at Retro Game Play this Saturday the 18th and Sunday the 19th in Meaux, France. Backers were told that if they plan to be at the event or in the area they can pick up their game and get autographs. Copies of the game will be sold at the event itself.

 

An update on the indie SEGA Dreamcast game SLaVE – why is it taking so long?

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Back in September of 2014 SLaVE, a Dreamcast game by indie developer Isotope and GOAT Store Publishing, was announced. The game was to combine the game design sensibilities and aesthetics of 80s arcade shooters with old school first person shooters like Doom and Wolfenstein. At the time of the games announcement, it looked as though the release was just around the corner with Goat Store taking pre-orders for a Limited Edition and a Limited Limited Edition. Since then, however, little has been said about the game aside from a mention in April 2015 of a “final bug test” and the cover art reveal.

And then? Nothing, at least until this week when Isotope developer Coraline released the following statement.

Indie games coming to classic SEGA consoles in 2017

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Happy 2017 from SEGAbits! As everybody is coming back from the holiday season, we are beginning to look ahead to what we have in store for 2017. Our latest SEGA News Bits video ran through the official SEGA games releasing this year, and now we thought it would be helpful to share what games we can expect to see hitting classic SEGA consoles in 2017 from the indie game community. Thanks to SEGAbits Forums member Berto, we have a helpful topic which compiles all the upcoming SEGA indie games for 2017.

In addition to this list, Berto has also compiled a handy list which links to the respective crowdfunding campaigns, pre-orders and ROM/ISO download links. So what indie SEGA games are coming in 2017?

Shenmue III music developer diary

A new video developer diary has been posted to the Shenmue III Kickstarter page. This one focuses on Shenmue III music and features a subtitled chat with Yu Suzuki on the subject.

The discussion ranges from Yu Suzuki’s taste in music, his history playing in rock bands that performed Deep Purple and Van Halen style music and covers, setting the tone with music in a video game, and how he directs his audio teams on a project. The video comes off like a nice, natural and unscripted chat with the legendary Sega developer.

Towards the end of the short video, Suzuki previews some of the new songs from the upcoming game.

Shenmue III is still targeted for a December 2017 release for PS4 and PC. Imagine that guys, we’re now just a year away from that target date! Are you excited? Do you think Suzuki and the boys will deliver on time?

Blade Arcus from Shining: Battle Arena demo now on Steam

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A Blade Arcus from Shining: Battle Arena demo has been released on Steam, allowing users to sample the game’s online multiplayer mode with 3 of the 16 characters.

Blade Arcus from Shining: Battle Arena was released to Steam on July 28th, 2016 and is based on Blade Arcus from Shining 2.1 EX, the most recent arcade version. It’s a 2D fighting game featuring characters from the Sega-published Shining Blade and Shining Hearts games.

Unfortunately, the game has potentially only sold a little over 2,000 copies if you go by the numbers SteamSpy suggests for it. Hopefully those excited to try it before buying will be able to find some online opponents this week thanks to the demo’s release.

The full game features a Story Mode, Training Mode, and local Versus Mode in addition to the Online Mode the demo restricts you to. If you fall in love with it, thankfully you’ll always have those and the new weekly tournament event to fall back on.