Puyo Puyo Chronicle announced for Nintendo 3DS – just in time for the franchise’s 25th anniversary!

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The latest issue of Japan’s Famitsu magazine has revealed a new installment in the Puyo Puyo franchise, due out later this year. Titled Puyo Puyo Chronicle, the game is described as a puzzle RPG timed to celebrate the franchise’s 25th anniversary. The story involves the franchise’s heroes Arle and Carbuncle entering an alternate world, in which they must work with a girl name Arie to return to their own world. Graphics will be in 3D and players will be able to explore freely – so apparently no sprites or pre-set paths. Outside of the RPG mode, the game will also feature traditional Puyo Puyo play, featuring seventeen different rules found in past games.

The game will also feature a mode called “Boss Fight With Everyone” in which players team up with a party of four via local connectivity to battle a boss. The game also promises over sixty sub-quests. In terms of packaging, a special Anniversary Box has been announced, which will contain a soundtrack, a vocal track, a drama CD and a 25th anniversary theme for your 3DS. The game is set to release in Japan on December 8th of this year. Sadly, no word of an American release, and given SEGA’s Western track record with the franchise it is unlikely. Then again, 7th Dragon III: Code: VFD happened, so never say never.

[Source: Siliconera]

Monster Boy’s Gamescom Trailer Looks Wonderful

We are very excited over here to get our hands on Monster Boy and the Cursed Kingdom later this year. If you haven’t heard, Monster Boy is a successor to the Wonder Boy series of games. Its crazy that we will be getting a spiritual successor and a remake of Wonder Boy III within the same time frame. I think we can consider ourselves a lucky bunch since the last official Wonder Boy game came out all the way back in 1994.

We actually got to talk to Monster Boy developer Fabien Demeulenaere on our Swingin’ Report Show Podcast where he talked about the process of getting the game off the ground, how he started working with Wonder Boy creator Ryuichi Nishizawa and how the Wonder Boy copyrights work with this title.

Check out the trailer and if its tickling your nostalgia funny bone make sure to pick it up when it launches later this year on the PlayStation 4, Xbox One and PC.  More information from the developer FDG Entertainment after the jump.

SEGA Renews Virtua Fighter Trademark

maxresdefaultI saw this floating around Twitter a few days ago, but has now been covered by VFDC and Shoryuken so why not cover it? SEGA has renewed the Virtua Fighter trademark according to trademarkia on July 4th. What does renewing the Virtua Fighter trademark possibly mean for the future of the franchise? Possibly nothing, seeing as SEGA does this all the time. Back in 2012 we did a story about SEGA renewing the Skies of Arcadia trademark and now we know that didn’t mount to much.

Of course SEGA renewed the Virtua Fighter trademark to protect its IP, not to mention they still do stuff with the franchise from time to time. For example Virtua fighter characters have had cameos in games like Smash Bros, Dead or Alive 5 ,Project x Zone 1/2 and even Dengeki Bunko: Fighting ClimaxAs we covered before, it has been a decade since the release of Virtua Fighter 5 and if the franchise needs anything its a new entry. Bring on Virtua Fighter 6, SEGA!

I personally think SEGA can test the market by re-releasing Virtua Fighter 5: Final Showdown definitive edition on PlayStation 4, Xbox One and PC. Maybe try some experiments like Tecmo Koei did with Dead or Alive which had a free-to-play version and a full package release. But anyway, what are your thoughts on SEGA renewing the Virtua Fighter trademark? What do you want to see for the future of the franchise?

SEGA 3D Classics Collection European release date revealed

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On a special SEGA Central Live, the SEGA Europe community team released the long (too long, in our opinion) awaited release date of the boxed and digital European release of SEGA 3D Classics Collection for the Nintendo 3DS. That date… will be revealed on an upcoming live stream next week! Just kidding, the game will release to Europe on November 4th, 2016.

It was also confirmed that the game is coming to Australia, though no additional information was given.

SEGA Central Doing Live Show on August 12th

SEGA Europe’s SEGA Central show will be doing a live broadcast on August 12, 2016 at 8:30 AM PST. The show promises to finally reveal the release date for SEGA 3D Classics Collection in Europe, plus talk about the latest going on with SEGA and Dan (SEGA Central host) will answer people’s questions that have been sent in.

While it doesn’t seem like SEGA Central will have something mind blowing, like a new game announcement, it is still nice that SEGA Europe are doing these types of shows. So make sure to tune in and support the show.

 

Yakuza 6’s prologue focuses on Kazuma Kiyru and Haruka Sawamura

Yakuza6FeatSEGA has released Yakuza 6‘s prologue story to the public. It seems that Yakuza 6 will focus on Kazuma Kiyru and Haruka Sawamura relationship as it will have to do with Kazuma Kiryu investigating an accident that has occurred. If you haven’t played and beat Yakuza 5, I warn you not to read the prologue of Yakuza 6 since it explains what happens at the end of the last game.

Interesting enough Yakuza 6 has been teased as the last chapter in Kazuma Kiryu’s story line and also that it will have to do with ‘family bond versus those you consider family’. Want to read the prologue? Head to Gematsu or hit the jump!

SEGA Announces New Mobile RPG World Chain

Remember that mobile teaser SEGA Networks put together, that we covered? Well, the game has finally been announced as World Chain which will be a time traveling ‘chain scenario RPG’ for mobile platforms. World Chain is being developed by the staff at SEGA that did Chain Chronicle and is expected to launch in Japan this fall.

The developer has listed World Chain‘s genre as ‘school life X history IF’ which will probably be something like a Japanese high school anime with historical what if scenarios. World Chain‘s story has you playing the protagonist that has just woken up in the an academy where history has been warped and some people have disappeared. In his hands he finds a ‘Chain Driver’ smartphone, which is a device that lets you travel time and ‘rewrite’ history. The game will have you answer questions like where did everyone go and who is rewriting history.

Anyone in the game that goes back in time to rewrite history are known as ‘Rewriters’, which allows you to share strong bonds with people in history and borrow their powers whenever you need them. The game promises up to 140 heroes each with their own story line.

So far World Chain has only been announced for release in Japan and is coming this Fall for Android and iOS.

[Source: Siliconera]

Looks Like Hatsune Miku: VR Future Live Will Come West

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It seems like a huge possibility that Hatsune Miku: VR Future Live, the debut Project Diva game for the PlayStation VR, will be coming West. Hatsune Miku: VR Future Live has not only been rated by the Australian ratings board but also the German ratings board.  If the game is coming out in two English speaking countries its likely that it will come to the rest of them. Don’t be surprised when SEGA announces Hatsune Miku: VR Future Live as a PlayStation VR launch title shortly after Hatsune Miku: Project Diva X comes out on August 30th.

In Hatsune Miku: VR Future Live players use the virtual reality headset to experience being an audience member at a Hatsune Miku concert, allowing the user to have a interactive stage experience not possible in real life. Hatsune Miku: VR Future Live will be a PlayStation VR launch title in Japan.

[Source: Siliconera]

Yuji Naka wants to see a Mario and Sonic crossover action game

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We know that Mario and Sonic have had a long line of crossover Olympic titles throughout recent years, but that isn’t what Yuji Naka, one of Sonic’s creators envisioned for the duo’s cross over.

Recently Yuji Naka spoke with the Japanese website Famitsu about the origins of Mario and Sonic game, which started talks as an action game during the GameCube era when SEGA first went 3rd party. As we know today, this lead nowhere and Mario and Sonic didn’t happen until SEGA acquired the license to make Olympic video games.

Here is Yuji Naka talking about Mario and Sonic co-starring on titles based around the Olympics and the origins of the project:

“Actually, I wanted Mario [and Sonic] to appear together, so one time I went to give Miyamoto-san a presentation on how I want to create an action game which is co-starred by Mario and Sonic. It was in the GameCube days, and I took around four planners with me. It is a pity that the discussion was ‘clearly it isn’t necessary for Mario and Sonic to co-star in an action [game]’ and it didn’t become a reality, but SEGA was able to get the license for the Olympics just at that time, so in order to make the best use of the license, companion characters appeared together. A little later Sonic appeared in Super Smash Bros. Brawl. However, this too came into reality because I requested from Sakurai-san, ‘I want Sonic to appear [in Smash Bros.]’. The Olympics is a bit different from my wish, but I think it’s a good thing that children around the world are happy about them co-starring. But someday I want to realize an action [game] together with Mario. I think I’m going to give another presentation so that Takashi [Iizuka] finds the necessity [of a Mario & Sonic action game] (laughs).” – Yuji Naka

Yuji Naka wasn’t the only original Sonic the Hedgehog creator to chime in on the interview, original Sonic designer Naoto Ohshima said the following:

Hatsune Miku: Project Diva X ‘Snow Miku 2010 to 2015’ DLC Shown Off

SEGA has unleashed a new trailer showcasing Hatsune Miku: Project Diva X‘s “Snow Miku 2010 to 2015 Pack” of downloadable goodies. This pack will include in-game modules for Hatsune Miku: Project Diva X ranging from 2010 – 2015 versions of the “Snow Miku” design. Each of the Snow Miku designs have been given attribute tied to one of the game’s five Clouds.

These are the attributes to Hatsune Miku: Project Diva X‘s skins:

    • Snow Miku 2010 – Classic
    • Snow Miku 2011 – Cute
    • Snow Miku 2012 – Cool
    • Snow Miku 2013 – Elegant
    • Snow Miku 2014 – Quirky
    • Snow Miku 2015 – Cute

This downloadable content will be FREE from its launch in Japan on August 25 until September 25! I assume we will have a similar thing here in the West, when Hatsune Miku: Project Diva X launches but it hasn’t been confirmed just yet. Hatsune Miku: Project Diva X is due out on PlayStation 4 and PlayStation Vita in the west on August 30.

[Source: Gematsu]

SEGA teases Valkyria: Azure Revolution 2.0 demo

Valkyria-Azure-Revolution-1-1280x720SEGA has announced that more information regarding the second Valkyria: Azure Revolution “Battle Demo Ver. 2.0” will be released towards late August, if their official blog is to be believed.

If you didn’t know, SEGA released the Valkyria: Azure Revolution Battle Demo Ver. 1.0 a few months back to some very heavy fan criticism. The developer Media.Vision and SEGA said that they would be taking the fan feedback seriously and implementing changes to the core game, now those changes will be displayed in the new upcoming Valkyria: Azure Revolution Battle Demo Ver. 2.0. According to the team, the new demo will be more ‘strategic’ in nature.

But that isn’t all the upcoming news, the blog promises that we will get other information about Valkyria: Azure Revolution before the end of August including confirmations about the game’s Japanese voice cast. Valkyria: Azure Revolution will also be shown at this year’s Tokyo Game Show in September.

Valkyria: Azure Revolution will release on the PlayStation 4 in Japan this winter. There has been no western release announced.

[Source: Gematsu]

Platinum Games Teases Possible Vanquish PC Port

1290338-dtihgkIts coming up almost six years since Platinum Games released their console title Vanquish which received a positive score from critics but sadly didn’t result in a high seller for either SEGA or Platinum Games. Now Platinum Games co-founder Atsushi Inaba is teasing of a possible PC release. If you didn’t know, Vanquish was one of the games asked for by the folks behind the ‘SEGA PC Ports’ fan movement that garnered the attention of SEGA.

When asked during a interview Inaba said“If you stop recording, I can talk about that.” referring to the PC port ofVanquish. But then said it would depend on the publisher (SEGA).

“[W]e’re good friends with Valve and often go to their studio. We go there, hang out, talk about many different things, and we are very interested in Steam and would definitely like to release games on Windows. Right now, we’re at a place in which publishers ask us to make titles. So, if the publisher doesn’t want to release a PC version, then there won’t be a PC version. It really comes down to that.”

So while he is up for Platinum Games to port the game, he is pretty much saying that the ball is in SEGA’s court. SEGA on the other hand have been teasing more PC ports and even considered the PC port of Vanquish a high priority. After the success of the PC port of Valkyria Chronicles, which sold almost a million units, don’t be surprised if SEGA announces a port of Vanquish very soon. I just don’t expect Platinum Games to be the one to port it, mostly due to their busy schedule.

What do you think? Are you waiting for a PC port of Vanquish? What other SEGA games do you want to see on PC?

Sonic Mania Easter Eggs and References

We’ll admit it, we’re having Sonic Mania withdrawal. After playing the game for ourselves at Sonic the Hedgehog’s 25th Anniversary Party, we can’t stop pouring over our footage of the game in action. As a result of this, we caught several cool Easter Eggs and references hidden within the game. Here are all the ones we spotted! Did we miss any? Sound off in the comments below!

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Music Credit: jaxcheese youtube – Studiopolis Zone (Sonic Mania) – 16-bit Genesis-style cover

Yakuza 6 Will End Kazuma Kiryu’s Story Confirms Producer

Yakuza-6-1080-Wallpaper-3Our friends over at Yakuza Fan have gotten the latest Japanese Toshihiro Nagoshi interview with translated talking all about the upcoming Yakuza 6. If you missed the latest trailer for Yakuza 6, one of the biggest aspects shown or alludes to is that this will be the final chapter for our long time hero Kazuma Kiryu. The issue? This has been a running theme in almost every single past game and I find it hard to believe that they will end his story. Please  note that Nagoshi-san never promised to end the franchise, but end the story of Kazuma Kiryu which leads me to wonder what he has planned for any new titles.

According to Toshihiro Nagoshi, Yakuza 6: The Song of Life will be the ending chapter for Kiryu:

“I’m not lying when I say that this is the final chapter in the legend of Kazuma Kiryu, however. Those are my true beliefs right at this moment. Usually – for example, right around this time as we’re making RGG6 (editor’s note: July 2016) – the staff generally have at least a bit of discussion amongst themselves about what we might do with RGG7. This time, though, there’s been nothing like that at all.”

Toshihiro Nagoshi also talks about getting famous Japanese actor Takeshi Kitano to have a role in Yakuza 6:

“I was actually friends with Takeshi from before this, to the level of drinking companions, but I had trouble taking the plunge and beginning business negotiations with, “Would you appear in our game?” I really wanted to ask him, though, of course. I didn’t think it would be easy to get my wish, and sort of felt like he would get mad at me (laughs). It took years before I could say anything.”

If you guys want to read the full interview head over to Yakuza Fan who have translated the full interview. Its a fantastic read and recommended for fans that are looking forward to Yakuza 6. I will also suggest you all support the upcoming Western release of Yakuza 0 on January 24, 2017 that way we also get a localization of Yakuza 6. Do you believe that this is the last chapter in Kazuma Kiryu’s story or is Toshihiro Nagoshi pulling a fib to sell copies?

English Hatsune Miku: Project Diva X demo coming August 9

Been waiting to get your hands on the English Hatsune Miku: Project Diva X demo for the PlayStation 4 and PlayStation Vita? You’re in luck because the wait is almost over. The English Hatsune Miku: Project Diva X demo is set to hit PSN starting on August 9.

While you wait for the English Hatsune Miku: Project Diva X demo, you can gander at the latest released trailer above that shows off the ‘Concert Editor’ mode. SEGA has also confirmed a upcoming free update called ‘Live Edit’ that will make the mode compatible with PlayStation VR. Of course that is for the PlayStation 4 version only.

How many readers are excited for the upcoming Hatsune Miku: Project Diva X game?