SEGAbits @ EGX London 2022: Sonic Frontiers Hands-On Preview

Thanks to the Eurogamer Expo, I finally got my hands on Sonic Frontiers. There are so many questions to be answered. How are the controls? Does the game flow well? Is the Open Zone packed full of activities or is it a barren wasteland? Now after getting my hands on the game, I can finally get some answers and find out if Sonic Frontiers is more than meets the eye.

Puyo Puyo Tetris 2 Preview – Comfortable Iteration

As I write this, I’m not actually sure what’s running on my Switch; Puyo Puyo Tetris, or Puyo Puyo Tetris 2. There’s almost a comfort to that, knowing that no matter what, a solid puzzle game is, waiting for me when I go get it off my nightstand. That comfort was even felt when I first booted the game, where I immediately launched into a standard 150 line Tetris challenge from the main menu and lost at line 140 due to being tired. There’s a comfort to the game being similar to my experiences to the first game, a comfort to the idea that I know what I’m getting into with a sequel, on some level.

I am not really an expert on Puyo Puyo. I’m not even really a Puyo Puyo player. My first experience with the series was the small Puyo minigame in Project Mirai DX back on the 3DS. But I am at least a big Tetris fan, I could eat Tetris for breakfast, lunch, and dinner. No library of mine is complete without a Tetris game somewhere in it. I find this puts me in an interesting position in comparison to the site’s resident Puyo fanatic, FlareHabanero, to preview, and then eventually review this crossover sequel. I have to save much of my thoughts on PPT2 for the review, but I can at least tell you from playing this game over the past few days that PPT2 is an excellent, polished, and feature-rich package I want to sink more hours into.

SEGABits At E3 2019: Persona Q2: New Cinema Labyrinth Hands-On Preview

Although the game has already been out worldwide, Persona Q2 is one of the last games to be released on the Nintendo 3DS. SEGA and ATLUS usually has a demo every year to promote a title that may not get a whole lot of recognition. And while Persona is one of the companies’ fastest growing series in terms of popularity, I would be easy to miss this title on a dying handheld system. However, Persona and RPG fans alike should dust off their 3Ds’s one more time to check out this unique adventure. Click the jump to find out more about the 5-minute hands-on demo.

SEGAbits at E3 2019: Mario & Sonic at the 2020 Tokyo Olympic Games Hands-On Preview

Dakota and Patrick: The 90’s all-star rivalry is back in this year’s version of the Olympic Games, based off the Tokyo 2020 one. The demo had 5 sports: Skateboarding, Surfing, 100 M hurdles, Karate, and Archery. I also would like to note that every game played had motion controls, though some I opted to use buttons only and vice versa. Each one as certainly a fun time, although I personally had a lot more fun than others. Be sure to hit the jump for more information about the game.

SEGAbits at E3 2019: Judgment Hands-On Preview


Out of every game at the SEGA booth, Judgment seems to be one of their biggest titles to come out this summer. Taking notes from the Yakuza series, Judgment takes it to another whole new level. Take a look at our hands on experience with the title as Dakota and I solve cases by fighting thugs, yakuza and playing wacky minigames. Be sure to hit the jump to read our hands on experience with Judgment.

SEGAbits at E3 2019: Catherine Full Body Hands-On Preview

E3 is going a little more risqué this year with Atlus’s new title: Catherine Full Body. It seems that Vincent’s love triangle isn’t enough, so this new game introduces new elements, new story and cutscenes, and even a new female to woo. With a lot on his plate, Vincent is going back to his nightmares, only this time there are some new tricks up its’ sleeve. To find out more on my hands-on experience with the game, be sure to click the jump.

SEGAbits at E3 2018: Team Sonic Racing demo gameplay and developer interview

SEGA had a variety of games on display at this year’s E3, and probably the most interesting one (namely because we didn’t have a Japanese version to compare it to) was Team Sonic Racing. Our E3 reps got a chance to demo the game as Omega from Team Dark and Sonic of Team… well, Sonic of course. Following the demo, lead designer from Sumo Digital Richard Acherki was kind enough to take a few minutes to answer some questions we had about the upcoming game.

SEGAbits at Tokyo Game Show 2017: A Certain Magical Virtual-On Hands-On Preview

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What started seemingly as a one-off (potentially joke) crossover between a popular anime and SEGA’s Virtual-On has turned into a potential resurrection for the much-loved Virtual-On series.

The playable build I got my hands on started with a tutorial, where I got my first experience of A Certain Magical Index. Honestly it’s quite jarring to turn on a Virtual-On game and be met with what looked like high-school students talking in high pitched voices with a long-winded introduction to the game. The characters seem very out of place and different to the usual Virtual-On style and I was initially a little jarring. Thankfully when I got to actually control Temjin, I found the game surprisingly familiar. I still don’t like some of the new designs for mechs, but for the most part it manages to gel nicely with the old games.

SEGAbits at E3 2017: Sonic Forces Hands-On Preview

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Kori-Maru and Bartman back from the E3 show floor here to give their hands-on impressions of upcoming SEGA titles, including two Sonic the Hedgehog games coming out this year: Sonic Mania & Sonic Forces. This hands-on article features both of their thoughts and opinions on Sonic Forces. Be sure to hit the jump to hear their impressions. If you want to read their thoughts on Sonic Mania, click here!

SEGAbits at E3 2017: Sonic Mania Hands-On Preview

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Kori-Maru and Bartman back from the E3 show floor here to give their hands-on impressions of upcoming SEGA titles, including two Sonic the Hedgehog games coming out this year: Sonic Mania & Sonic Forces. This hands-on article features both of their thoughts and opinions on Sonic Mania. Be sure to hit the jump to hear their impressions. If you want to read their thoughts on Sonic Forces, click here!

SEGA News Bits: Yakuza 0 First Impressions

SEGAbits received an advance review copy of Yakuza 0 for the Playstation 4, and in anticipation of the game’s release Barry grills George on what he thinks of the game so far. Being a prequel and the first game in the franchise to hit the PS4 in the west, Yakuza 0 will undoubtably be the first time many players experience the franchise. How does it play? How does it compare to past games in the series and past SEGA titles like Shenmue? Watch and find out!

Yakuza 0 releases January 24th, pre-order today to get the “The Business Edition”.

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SEGAbits at Tokyo Game Show 2016 Preview: Puyo Puyo Chronicles (Nintendo 3DS)

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Going into Tokyo Game Show, this was the one title I wasn’t expecting at least not in the form it took. SEGA have tried numerous methods to keep the Puyo Puyo franchise fresh from new aesthetics, gameplay modes and even mixing it with Tetris but the combination of RPG and the traditional gameplay was something I didn’t see coming. As a fan of the franchise I was interested to see how well the new play style would suit the gameplay we all know and love, hit the jump to read my impressions on latest Puyo Puyo Chronicles!

SEGAbits at Tokyo Game Show 2016 Preview: Valkyria: Azure Revolution (PS4/PS Vita)

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SEGAbits attended Tokyo Game Show 2016! At the event we saw several upcoming SEGA games, presented through stage events and, in some cases, hands-on demos. One of many games we had to opportunity to play a demo of was Valkyria: Azure Revolution. Let’s get this out of the way first; this game plays nothing like Valkyria Chronicles. At all. Don’t entertain the idea that it might be a semi-sequel. Rather, this game plays like an odd mix of action RPG and squad based tactics.

With that out of the way, the demo at Tokyo Game Show consisted of attacking several enemy camps and a final boss fight with a mechanical spider. You controlled a squad of four characters with varying strengths and abilities, after being given a brief tutorial on when and how to use the various tools at your disposal.