Although the game has already been out worldwide, Persona Q2 is one of the last games to be released on the Nintendo 3DS. SEGA and ATLUS usually has a demo every year to promote a title that may not get a whole lot of recognition. And while Persona is one of the companies’ fastest growing series in terms of popularity, I would be easy to miss this title on a dying handheld system. However, Persona and RPG fans alike should dust off their 3Ds’s one more time to check out this unique adventure. Click the jump to find out more about the 5-minute hands-on demo.
Dakota and Patrick: The 90’s all-star rivalry is back in this year’s version of the Olympic Games, based off the Tokyo 2020 one. The demo had 5 sports: Skateboarding, Surfing, 100 M hurdles, Karate, and Archery. I also would like to note that every game played had motion controls, though some I opted to use buttons only and vice versa. Each one as certainly a fun time, although I personally had a lot more fun than others. Be sure to hit the jump for more information about the game.
Out of every game at the SEGA booth, Judgment seems to be one of their biggest titles to come out this summer. Taking notes from the Yakuza series, Judgment takes it to another whole new level. Take a look at our hands on experience with the title as Dakota and I solve cases by fighting thugs, yakuza and playing wacky minigames. Be sure to hit the jump to read our hands on experience with Judgment.
E3 is going a little more risqué this year with Atlus’s new title: Catherine Full Body. It seems that Vincent’s love triangle isn’t enough, so this new game introduces new elements, new story and cutscenes, and even a new female to woo. With a lot on his plate, Vincent is going back to his nightmares, only this time there are some new tricks up its’ sleeve. To find out more on my hands-on experience with the game, be sure to click the jump.
SEGA had a variety of games on display at this year’s E3, and probably the most interesting one (namely because we didn’t have a Japanese version to compare it to) was Team Sonic Racing. Our E3 reps got a chance to demo the game as Omega from Team Dark and Sonic of Team… well, Sonic of course. Following the demo, lead designer from Sumo Digital Richard Acherki was kind enough to take a few minutes to answer some questions we had about the upcoming game.
E3 has come to an end, and SEGAbits representatives came, played and conquered the event! While opinion pieces based on trailers and press releases are all well and good, nothing beats a hands-on preview. After the break, hear what Bartman and Kori-Maru thought about SEGA and Sumo Digital’s latest racing title!
What started seemingly as a one-off (potentially joke) crossover between a popular anime and SEGA’s Virtual-On has turned into a potential resurrection for the much-loved Virtual-On series.
The playable build I got my hands on started with a tutorial, where I got my first experience of A Certain Magical Index. Honestly it’s quite jarring to turn on a Virtual-On game and be met with what looked like high-school students talking in high pitched voices with a long-winded introduction to the game. The characters seem very out of place and different to the usual Virtual-On style and I was initially a little jarring. Thankfully when I got to actually control Temjin, I found the game surprisingly familiar. I still don’t like some of the new designs for mechs, but for the most part it manages to gel nicely with the old games.
Kori-Maru and Bartman back from the E3 show floor here to give their hands-on impressions of upcoming SEGA titles, including two Sonic the Hedgehog games coming out this year: Sonic Mania & Sonic Forces. This hands-on article features both of their thoughts and opinions on Sonic Forces. Be sure to hit the jump to hear their impressions. If you want to read their thoughts on Sonic Mania, click here!
Kori-Maru and Bartman back from the E3 show floor here to give their hands-on impressions of upcoming SEGA titles, including two Sonic the Hedgehog games coming out this year: Sonic Mania & Sonic Forces. This hands-on article features both of their thoughts and opinions on Sonic Mania. Be sure to hit the jump to hear their impressions. If you want to read their thoughts on Sonic Forces, click here!
SEGAbits received an advance review copy of Yakuza 0 for the Playstation 4, and in anticipation of the game’s release Barry grills George on what he thinks of the game so far. Being a prequel and the first game in the franchise to hit the PS4 in the west, Yakuza 0 will undoubtably be the first time many players experience the franchise. How does it play? How does it compare to past games in the series and past SEGA titles like Shenmue? Watch and find out!
Going into Tokyo Game Show, this was the one title I wasn’t expecting at least not in the form it took. SEGA have tried numerous methods to keep the Puyo Puyo franchise fresh from new aesthetics, gameplay modes and even mixing it with Tetris but the combination of RPG and the traditional gameplay was something I didn’t see coming. As a fan of the franchise I was interested to see how well the new play style would suit the gameplay we all know and love, hit the jump to read my impressions on latest Puyo Puyo Chronicles!
SEGAbits attended Tokyo Game Show 2016! At the event we saw several upcoming SEGA games, presented through stage events and, in some cases, hands-on demos. One of many games we had to opportunity to play a demo of was Valkyria: Azure Revolution. Let’s get this out of the way first; this game plays nothing like Valkyria Chronicles. At all. Don’t entertain the idea that it might be a semi-sequel. Rather, this game plays like an odd mix of action RPG and squad based tactics.
With that out of the way, the demo at Tokyo Game Show consisted of attacking several enemy camps and a final boss fight with a mechanical spider. You controlled a squad of four characters with varying strengths and abilities, after being given a brief tutorial on when and how to use the various tools at your disposal.
The third iteration of Rez is only a few weeks away and Enhance Games took the PlayStation stage at Tokyo Game Show to once again demo the game. Tetsuya Mizuguchi, in his synesthesia suit garments, revisited a demo that has been shown for some time now. In it, the player travels through three out of order sections of Area 1, along with Area 4’s boss. SEGAbits was in attendance at Tokyo Game Show 2016 and had a chance to preview the game. What did we think? Read on!
In SEGA’s latest installment in its long running Yakuza series, a lot is riding on giving the series protagonist Kazuma Kiryu a strong send off. To accomplish that, Ryu Ga Gotoku Studio has made a string of changes and brought back a host of ex-characters to give the legendary gangster one last, great, final adventure. Reporting live from Tokyo Game Show for SEGAbits, I’m ready to share my hands-on impressions with Ryū ga Gotoku 6. Hit the break to find out more.