Bare your knuckles as Streets of Rage joins the SEGA Forever lineup

The SEGA Forever free-to-play mobile lineup expanded today, with the classic SEGA Mega Drive/Genesis beat ’em up Streets of Rage joining the fight. Released in 1991, Streets of Rage (Bare Knuckle in Japan) was SEGA’s answer to Final Fight and Double Dragon. Players take control of Adam, Axel or Blaze in a bare knuckle battle to take down a criminal syndicate led by Mr. X. This version of the game has local multiplayer over Wi-Fi, so you and a friend can play together. We here at SEGAbits love Streets of Rage, and we know SEGA fans do too as it made #44 on our Top 100 SEGA Games list.

Streets of Rage is available now on the Google Play store and App Store. You can follow @SEGAForever on Twitter and share your thoughts on the lineup using the hashtag #SEGAForever.

After the break, give our SEGA Talk podcast a listen as we discuss the history of Streets of Rage!

Sonic Runners Adventure releasing to the App Store and Google Play soon

Sonic Runners, the Sonic Team developed always online 2D runner, was released in February 2015 and shut down in June 2016. While there was a good game there, SEGA made the mistake of including unfair casino-style awards and making the game always online. Since then, Gameloft has reworked the concept into Sonic Runners Adventure which received a soft launch in June 2017. The follow-up features gameplay tweaks and the ability to play offline. Now, Gameloft has announced the game will soon receive a wide release on the App Store and Google Play. You can check out the launch trailer above, which strangely is missing any mention of SEGA including the usual copyright information.

More information on Sonic Runner Adventure as we hear it!

Sonic Forces: Speed Battle now available to download and play for mobile

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Late last night, Sonic Forces: Speed Battle left the status of soft launch and saw wide release becoming available in the App Store and Google Play store. Unfortunately, SEGA has not sent us a press release yet, so we don’t have many more details – like which regions has not yet received the game, what launch day deals there are, etc. The game, however, is now up and running and fully playable.

If you have played the past two Sonic Dash games, Sonic Forces: Speed Battle is essentially an online multiplayer version of Sonic Dash with characters and settings from Sonic Forces. Unlike Sonic Dash, hitting an obstacle does not end the stage, it just slows you down, and stages are not randomized endless courses, there are clear beginnings and ends making it more of a race.

Give the game a try and in the comments below, tell us what you think!

Beyond Oasis joins the SEGA Forever mobile lineup

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The SEGA Forever lineup expands today as the classic SEGA Genesis/Mega Drive action RPG Beyond Oasis (The Story of Thor: A Successor of the Light in Europe) becomes the latest free-to-play mobile release. Developed by Ancient, with music by Yuzo Koshiro and released in 1994, Beyond Oasis stars Prince Ali in his quest for the Gold Armlet to save Oasis. Beyond Oasis is best played with the six-button pad, and SEGA has not forgotten this as a six-button arrangement is how the mobile port is played. Players can also utilize a rewind feature, which jumps back 15 seconds (at the cost of watching an ad).

Beyond Oasis will release to the App Store and Google Play store later this afternoon.

Mobile game Sonic Runners to shut down on July 27th

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Sayonara, Sonic Runners. According to the Sonic Runners official site, the mobile experience from SEGA’s Sonic Team is coming to an end on July 27th, 2016. Released in late February last year, Sonic Runners made waves as being the first smart phone Sonic game to carry the Sonic Team label and seemingly be developed by members of Sonic Team themselves. Unfortunately, one year later it was revealed that SEGA Japan deemed the game a failure. While it was raking in over 30 million yen per month, it wasn’t enough to keep it afloat as SEGA has announced the game’s service will close on the aforementioned date of July 27th.

After this date, the game will no longer be playable at all as it relies on a mobile connection to the game’s servers to operate. There has been no word of an offline version being available. After the break, check out the full announcement.

SEGA and Picomy’s Heroki releases to the iOS App Store

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The long awaited Heroki, an iOS game developed by Dutch developer Picomy Games and published by SEGA, was re-revealed late last month and now it is released and available to purchase and play! Priced at $7.99 (that’s right, this isn’t free to play and there are no micro-transactions!), Heroki is a touchscreen controlled flight-based platformer starring the titular hero Heroki who is defending the sky village of Levantia from the evil villains Dr. N. Forchin and Vapor. The game promises 10+ hours of gameplay, dozens of enemies, mini-games, side-quests, 60fps and iCloud saving. After the break, read a full description of the game, and stay tuned to SEGAbits for the eventual review!

SEGA pulls Jet Set Radio from the App Store and soon from Google Play

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Jet Set Radio has vanished from Apple’s App Store, and is soon to be pulled from Google Play as well. Don’t blame the Golden Rhinos, as SEGA says the game is being pulled for compatibility issues with iOS 8. I noticed the game disappeared from the App Store a few weeks ago when I attempted to launch the game and it crashed, I navigated over to the App Store to read user reviews to see if crashing was a common issue and the game was nowhere to be found. I assumed the game was temporarily pulled due to stability issues, and it looks like my assumptions were correct. As SEGA told Droid Gamers:

Showed some minor compatibility problems [with iOS 8]. Ensuring that all of our fans have a quality game experience is paramount to us, therefore we’ve decided to take the game off the store. We don’t have yet a fixed date to communicate regarding their return to the App Store and Google Play. – SEGA

Of course, Android does not use iOS 8, so pulling the game from both stores is a bit odd. Perhaps SEGA wants to make additional changes to both games to improve stability? In any case, if you want to snag the game before it is pulled, head on over to Google Play and give it a download before it’s gone.

Super Monkey Ball Bounce now available from the App Store and Google Play

SEGA has just released Super Monkey Ball Bounce to Apple’s App Store and to Google Play, along with the above launch trailer. The game, which was revealed back in May, received the SEGAbits hands-on treatment in June at a special SEGA mobile event outside E3. Described as “Super Monkey Ball meets Peggle”, Super Monkey Ball Bounce is (as described by our own nuckles87 in his preview) a free-to-play game in which you launch a ball into a 2D course, try to bounce it off of various objects in the environment and hit specific targets marked with stars. There are bumpers and curved surfaces to bounce and roll the ball off of, as well as special “power up” blocks. This game is all about using physics and objects in the environment to hit all the targets before you run out of balls. It’s a fairly simple concept, but a fun diversion.

So if you have an iOS or Android device, give Super Monkey Ball Bounce a try and let us know what you think about it in the comments below!

Sonic Jump Fever now available to download from the Canadian App Store

Update: It has been noted that this is a soft launch for the game to the Canadian App Store, which would explain why those elsewhere are unable to find it in their region’s app store.

How’s this for a surprise release? A sequel to Sonic Jump, entitled Sonic Jump Fever, has appeared out of nowhere on the iOS App Store! The App Store description reads: “Prepare to feel the FEVER in an explosive race against the clock! Join Sonic and friends in high-speed bursts of vertical jumping mayhem. Play for free and rack up huge combos to blast past your friends’ high scores. Use boosters, upgrades, unique character abilities and Chao pets to maximize your score. Then kick your game into overdrive with Fever Mode and hit the top of the Leaderboard! With brand new levels and leaderboards every week, the challenge never ends!”

The game, which is free to download, features “an all-new Sonic Jump experience” with a Fever Mode that causes the player to “enter hyper-speed” to earn combos. The sequel also features weekly challenges, new levels, new upgrades, and the ability to recruit Chao to help you beat badniks, and search for hidden rings and abilities.

As mentioned, you can download the game today – give it a try and let us know what you think!

Crazy Taxi City Rush receives a soft-launch on the Canadian App Store


 
Canadian SEGA fans who want to get their hands on Crazy Taxi City Rush early can do so now, as the previously revealed soft-launch has begun with the Canadian App Store being the first to receive the game. The free to play game is to feature in-app purchases, and the Canadian App Store page for the game lists the following IAP tiers: Loose change $2.99, Sack of diamonds $9.99, Executive case $9.99, Box of diamonds $19.99, High roller $19.99. Note that these prices are in Canadian currency.

How in-app-purchases work was detailed in our interview with Hardlight Studio’s senior designer Scott West who told us “The main loop of the game consists of the player buying their own Taxi and then completing a series of 7 HQ missions in each District. As these missions get progressively harder, the player will have to upgrade their Taxi to improve its performance and lower the difficulty rating of the HQ Missions. In order to do this, the player can take part in a variety of other missions which are available throughout the district at any one time.”

After the break, check out the full App Store description of the game, and if you’re a Canadian download the game today and tell us what you think!

Interview: Ron Gilbert, industry legend and Director of The Cave

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Continuing our The Cave coverage, which we will hereby refer to as “The SEGAbits 2013 Cave In” (or not) we have an interview with Ron Gilbert provided to us by SEGA. Double Fine’s The Cave, available on several digital platforms and releasing to iOS on October 3rd with enhanced touchscreen controls, is an adventure game in the vein of the LucasArts classic Maniac Mansion. Ron Gilbert is the man behind many LucasArts classics as well as the The Cave.

Free to play Puyo Puyo! Quest releases to the Japanese App Store

File this one under “release this West, SEGA!”. The free to play iOS game Puyo Puyo! Quest has released to the Japanese App Store. Described as a puzzle RPG, the game has players challenging their friends to see who is the strongest player. The game appears to be a bit different than traditional Puyo Puyo titles, relying on teams, character cards, creating guilds, and utilizing power ups. While the game is free to play, there are some pay elements. The game looks just as bright and colorful as the excellent Puyo Pop Fever, fingers crossed that SEGA brings this west.

Sonic Dash footage appears – watch 13 minutes of 3D run and jump action!

Via Touchgameplay comes 13 minutes of Sonic Dash gameplay, and the game is looking quite impressive! Coming off of the 2D iOS and Android title Sonic Jump, fans most likely expected a 2D sidescroller with similar graphics. Instead, SEGA and Hardlight are offering up a fully 3D third person endless runner. While the gameplay does very much resemble the Temple Run series, Sonic fans who enjoyed the on-rails running of the storybook titles should feel right at home in Sonic Dash. The game will be available tomorrow on the App Store for £1.49/$1.99.

SEGA announces Sonic Dash for iOS

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SEGA has officially announced that Sonic Dash will be releasing to the App Store “soon” and has confirmed that the game is developed by Hardlight and will be an endless-runner in which you challenge friends to beat your best distance and time records. For now, all we have is the above image as well as a larger render, seen after the break. As soon as we learn more, we’ll be sure to share it!

Update: The SEGA Blog posted a short article on the game, most interesting is that the game is said to be in 3D. So, unlike Sonic Jump, could the game feature fully rendered 3D characters and worlds?

How long can you run?

That’s the question you get to answer now: SEGA is proud to announce Sonic Dash — the agile, endless, running mobile game will be available soon at the App Store for iPod Touch, iPhone, and iPad!

Our hero will be doing what he does best — making a fast and frenzied 3D dash through stunning stages, as he navigates over, around, and through interminable dangers. Challenge your friends and compete on leaderboards — you may know who the fastest is, but, for how long?

Stay tuned to find out more!

Interview: SEGA’s stance on Digital Distribution

MCV UK has interviewed SEGA Europe’s John Clark about SEGA’s position in the digital distribution market. John Clark was the managing director at SEGA Europe, but he is now the director of digital distribution at SEGA and has given some insight as to what SEGA thinks of digital distribution. Clark says that SEGA is still very much a boxed goods company even though they have a section of SEGA dedicated to digital distribution.