SEGA stopping Border Break arcade support a decade after launch


SEGA has just announced that they will officially close support for Border Break in arcades, the SEGA-AM2 game launched way back on September 9, 2009 on the RingEdge arcade board.

According to SEGA’s financial reports on the game, as of March 2012 it has grossed over $100 million dollars for SEGA, so its no surprised that it was still being updated till this day. The last ‘rename’ update the game got was Border Break X Zero back in 2017. Border Break will still live on considering that a PlayStation 4 free-to-play version of the game launched in Japan last year. What about us here in the West?

SEGA’s Fish Life Preserved at Musée Bolo in Switzerland, Publically Released

The Dreamcast based virtual aquarium, Fish Life, has been given new life thanks to Musée Bolo, the Switzerland based video game museum. Thanks to approval from SEGA of Europe, they have also allowed for the release of the disc images that would run on on the specialized hardware. To help show off the hardware in a broader sense, the museum has also crafted a webpage full of valuable resources that cover this uncommon part of SEGA’s Amusement history.

PtoPOnline Reveals Climax’s Prototype Footage of Unreleased Crazy Taxi Game

If you haven’t been following the YouTube channel PtoPOnline run by Andrew Borman, you’re missing out on a channel that shows games that were cancelled, in-development or purely conceptual. As is the case for a video recently uploaded showcasing Climax’s development of a Crazy Taxi game, Crazy Taxi Twenty Four – Seven. The purpose of the video isn’t fully known nor how far the deal between Climax and SEGA proceeded, however the video was likely a demonstration to be shown to SEGA that outlines the general workflow of the game’s development had they decided to proceed with the project. Climax, now known as Climax Studios who are into VR development these days, are more famous for titles such as Sudeki on the original Xbox as well as the developer behind Silent Hill titles such as Silent Hill: Origins and Silent Hill: Shattered Memories.

SEGA shows off ‘Remote Reality RPG’ attraction in Japan called ‘Jungle Treasure’


Picked up by Arcade Heroes, SEGA has unveiled a new concept in ‘kid-taintment’, called ‘Jungle Treasure’. If you check out the SEGA website, you can see that the game uses miniature vehicles that the kids control with a tablet, which means this sort of set up is way too expensive to work in America. I’m pretty sure there is way more to the game than that, but that’s all I’ve gathered from their official site.

SEGA is calling this type of game a ‘Remote Reality RPG’ because we all know that SEGA loves to create brand new genres. Like Arcade Heroes has stated, this isn’t the first time SEGA has created something like this, back in the late-80s they did the Sega Super Circuit attraction that was quite insane. But if you are in Tokyo, you can give ‘Jungle Treasure’ a try at the Musashi Murayama Aeon Mall.

SEGA AGES Puyo Puyo to feature obscure English version of the arcade game

SEGA’s official Puyo Puyo Twitter account has drop some new information regarding to SEGA AGES Puyo Puyo, with the most significant news being that they are officially releasing the obscure English version of Puyo Puyo. This version of Puyo Puyo predates the more familiar localization attempts such as Dr. Robotnik’s Mean Bean Machine and Kirby’s Avalanche, with the key difference is that it tries to retain the original graphics, with only some minor adjustments to the voice clips and most of the character names and dialogue. It’s been long rumored to have been soft-released somewhere in Europe, based on interviews in the book All About Puyo Puyo Tsu, but until now it’s existence by SEGA wasn’t acknowledged. This created speculation that the English version of Puyo Puyo was a bootleg, further fueled by it being originally found on a bootleg board.

A more minor reveal is a new border being confirmed, a collection of artwork from the Puyo Puyo manuals for consoles, showing off the different characters you face against during the single player mode. But the English version is obviously the more fascinating news, since it once and for all puts down the theory that the English Puyo Puyo arcade game was an unofficial modification. SEGA AGES Puyo Puyo is due out sometime in February in Japan, with a release internationally currently unknown.

SEGA AGES Puyo Puyo and Gain Ground hit Nintendo Switch February 2019

SEGA Ages line of classic re-releases is going to be working overtime in 2019 since they are releasing both SEGA Ages Puyo Puyo and SEGA Ages Gain Ground on Nintendo Switch next month. We even got new information on extra content in these games:

“Gain Ground will see the addition of an All-Member Mode that unlocks all 20 characters, along with an Easy Mode if things are a little too difficult or you simply want to enjoy the game casually.

Meanwhile, the Sega Ages release of Puyo Puyo will allow you to try your hand against other players outside your home with Online Play while testing your skills on the leaderboards with the new Ranking System! Note that Nintendo Switch Online is required for online play.”

If you can’t get enough Puyo Puyo action, there will also be a SEGA Ages version of Puyo Puyo Tsu on Nintendo Switch later this year.

[Via: Siliconera]

SEGA trademarks ‘Romance: Seven-Colored Adventure Story’

Looks like SEGA has some new IPs to show off in 2019 considering they just filed for a trademark in Japan for “Romance: Nanatsu Iro no Boukendan” which roughly translates to “Romance: Seven-Colored Adventure Story” While this news has brought some jokes that SEGA is finally making a Sonic the Hedgehog dating sim, I actually think this might be a cutesy mobile or arcade game aimed at the Japanese market. Its nothing new for SEGA since they have been at it since Oshare Majo: Love and Berry.

But maybe I’m wrong and this is a larger, more mainstream project. I guess we will find out soon since we don’t really know much more about the project outside of its name.

[Via: Gematsu]

 

Arcade Review: House of the Dead Scarlet Dawn – True Horror Returns

A classic SEGA franchise brand that spawned many sequels, spinoffs, movies and a vast global following of core and casual players since its debut in arcades in 1997. It has been 12 years since we have seen a House of the Dead game in the arcades worldwide and with SEGA CEO Haruki Satomi wanting to win older fans trust again when it comes to their brand, we finally managed to get a sample of that trust with a new entry to the classic arcade horror shooter. House of the Dead Scarlet Dawn, announced back in January 15th 2018 for Japanese arcades, is now in the west and we got a chance to play and complete it! The House of the Dead has risen beyond the grave once again but does this latest entry live up to our expectations. Hit the jump to read our review of House of the Dead Scarlet Dawn.

New SEGA arcade racer “ATV Slam” revealed – to debut at IAAPA 2018

Via Arcade Heroes comes the news that SEGA Amusements will be debuting a new arcade racer at next month’s IAAPA 2018 trade show in Orlando, FLorida. The game is titled ATV Slam and, as the title suggests, is an ATV racer. This appears to be a new IP created by SEGA, as Arcade Heroes could not dig up any information on the game outside of this announcement. On our end, it appears to be a new IP as well.

Judge Eyes extended trailer reveals playable House of the Dead inspired game

SEGA has unleashed the new extended trailers for Judge Eyes (Project JUDGE), one for the story mode and the other for the gameplay. In the gameplay one SEGA showed off a ton of different things you’ll be able to play through, one of the sections was the arcade games that will be included in Project Judge showing off Motor Raid (which we knew was coming already), but they also gave us a glimpse at The House of the Dead play spot (5m28s in). The question now is if that is actually House of the Dead or maybe a made up in-universe mini-game that is influenced by House of the Dead.

So am I going crazy or is this not one of the past House of the Dead games? One of the biggest giveaways is the art style and the UI. The lives used in Judge Eyes is hearts when in The House of the Dead series they use torches. Maybe this miini-game will play like House of the Dead but be its own thing? Maybe it’ll be based on Yakuza: Dead Souls?

 

The House of the Dead Prototype Discovered After 21 Years


Arcade provider, AndyGeezerServices and Youtuber, KawaiiYinYang had released pictures and footage of the prototype version of The House of the Dead for the SEGA Model 2 arcade hardware on the internet after 21 years. The prototype features two playable levels and tons of unused content such as a different introduction, dialogue, animation, and sound effects (which one of them happens to be the “Reload!” sound from the Virtua Cop series). The prototype may have also been possibly used in a couple of tradeshows back in Japan around the time.

AndyGeezerServices submitted the prototype to MAME and we hope it’ll be open to the public for newer discoveries to come. Hit the jump to take a look at the prototype version of the original House of the Dead.

Daytona Championship USA impressions and gameplay

Last year I went out to the Dave & Busters in Ft. Lauderdale, FL, which at the time was one of few locations anywhere in the US that had Daytona Championship USA. The racing bug has been in my blood since I was a kid and Daytona USA is a series I absolutely adore. So here are some of my first impressions of the game (yes I still remember).

Rare SegaSonic Bros. arcade prototype to be playable at California Extreme this weekend


This upcoming Saturday California Extreme arcade & pinball event is happening in the Hyatt Regency hotel in Santa Clara, California. The event will last 2 whole days (July 28-29) and feature quite a number of speakers. While all that is nice and fun, one of the biggest surprises is that the long lost SegaSonic Bros. prototype will be playable at this event.

If you didn’t know, SegaSonic Bros. is a 1992 puzzle game for the Sega System C2 designed by Fukio Mitsuji (Bubble Bobble fame), the game never got a full release due to bad location testing in Japan and was considered lost until arcade board collector ShouTime revealed that he had a working board back in 2016. ShouTime will be bringing that working prototype board to California Extreme for arcade enthusiast to play. I sort of wish I had a heads up on SegaSonic Bros. being playable so I could have made plans to go and try it. Are any of you guys going to California Extreme? Check out more info here.

[Via Arcade Heroes]

SEGA rarity A.B. Cop now playable at Galloping Ghost Arcade in Brookfield, IL

Released around 1989, A.B. Cop (Air Bike Cop) is a Sega X Board rarity that few know about and even fewer have played. A super scaler game, like After Burner and Thunder Blade (also Sega X Board titles), A.B. Cop was jointly developed by Aicom and SEGA. In the game, you control an air bike cop who is out to arrest criminals by crashing into their vehicles, thus disabling them. The game is played on a sweet dedicated cabinet in which you perch yourself on a seat and use handlebar controls to move left and right, a button to jump and a lever to accelerate.

Sounds great, right? Want to play it? Well Galloping Ghost Arcade in Brookfield, IL just added the game to their arcade floor in a lovely dedicated cabinet! Revealed as their Monday Mystery Game via live streamA.B. Cop came to the arcade direct from Japan. You can hear the story of how they acquired it and check out some gameplay footage on the stream. I plan to check the game out this weekend, and if you want to give A.B. Cop and 600+ more games a spin head to Galloping Ghost Arcade for yourself!