Hatsune Miku crosses over with Persona 4: Dancing All Night in upcoming DLC

Persona 4 Dancing All Night screenshot 2

Atlus just announced that Hatsune Miku, the vocaloid that SEGA can’t stop making rhythm games of, is going to appear in upcoming DLC for Persona 4: Dancing All Night. She will be dancing to “Heaven feat. Hatsune Miku (ATOLS Remix)”, seemingly based on the song of the same name from Persona 4.

The DLC will be released next month in Japan. You can find screenshots and artwork for it below. And remember: this is canon.

Atlus and Vanillaware tease their upcoming new project

We posted earlier about Atlus and Vanillaware doing Odin Sphere Leifdrasir, a HD remake of the Playstation 2 game in HD and on PS3, PS4 and PS Vita. But that isn’t all they have in store for gamers, the companies have unleashed the teaser above. Atlus and Vanillaware gained a working relationship (working on a game together) when they co-developed Dragon’s Crown in 2013.

This could be Dragon’s Crown 2, but seeing the visuals in the trailer its leading me to believe it might be a brand new IP. What do you guys think? The game will get more details in September, catch it at TGS most likely.

Odin Sphere Leifdrasir announced for PS4, PS3 and Vita

Atlus and Vanillaware announced today that they’re releasing a HD remaster of Odin Sphere called Odin Sphere Leifdrasir. This remaster won’t just be a visual upgrade though. It’ll have many additions and improvements as well including new enemies and maps, a redone alchemy system, teleports between areas, an OST with new arrangements and songs, a redone fighting system that’s more like Muramasa: The Demon Blade and last but not least, you no longer need to replay stages.

The game will be released in Japan on January 14th, 2016 for PlayStation 4, PlayStation 3 and PlayStation Vita. No western release has been announced yet, but seeing how this is Atlus it seems pretty likely that we’ll be getting this release as well at some point. In addition, Atlus also teased another new project from Vanillaware that’ll be revealed in September.

SEGA Japan CEO talks about earning gamer’s trust, learning from Atlus and focusing on quality titles

HarkuiSatomi

[Update: It seems that their might have been some mistranslation when it came to Siliconera’s reporting on the story. While it said it was Hajime Satomi who was interviewed, according to Gematsu it was actually his son and newly crowned president of Sega Games co that was interviewed. It makes sense since he barely got the job in April during the restructure.]

Its easy to see that there have been issues at SEGA that they have been trying to get patched up. One thing is for sure is that SEGA Japan’s in-house gaming studios haven’t delivered titles that have been up to par and it always seems that they are trying to go triple A development and falling short with unpolished titles being released. It seems that long time SEGA CEO and President Hajime Satomi understands fan’s frustrations, he talked to Famitsu about how SEGA Japan has actually been learning from Atlus’ model of game creation:

“As far as the Western market goes, we learned a lot from Atlus. If we can make a title with proper quality, I believe there’s a good chance for it to do well even in the West for players that like to play Japanese games.”

It also seems that Satomi is really eyeing the Playstation 4 as a future console they want to release titles on, while the company has been only focusing on the Nintendo Wii U in the West in the last few years (it seems that might change):

“It may look rough if you look a it from a Japanese standpoint, but on a global scale the PlayStation 4 has a record-selling history, so I believe there’s a good opportunity there,”

While we know SEGA will have a big focus on mobile games, considering that a huge percentage of Japanese gamers are using the platform as its main gaming machine, Famitsu asked him what they are looking to focus more on when it comes to console games. Answer? Quality.

Here’s that new Persona 5 trailer Atlus doesn’t want you to see

So in Japan, all new copies of Persona 4: Dancing All Night include an exclusive new trailer for Persona 5. Meaning that the normal way to see this trailer is to import an early copy of the game. But of course that’s not going to stop people from putting it online, whether Atlus wants it or not. So if the video above gets taken down, it probably won’t be too hard to find it somewhere else.

The new trailer, which uses a mix of old and new footage, gives some more hints as to what the story is about. Like in other Persona games, you play as a high school student. Except this time around the main character will have a separate identity as a thief during the night. This is also the first time we hear some of the Japanese voice acting. The game will be released for PlayStation 3 and 4 later this year in both Japan and the US.

Atlus and ACE Team proudly present The Deadly Tower of Monsters

Atlus just announced a new game by ACE Team, the people behind Abyss Odyssey, Zeno Clash and Rock of Ages. This new top down game, called The Deadly Tower of Monsters, is heavily inspired by old B-movies that heavily rely on cheap practical effects. In this game you will have to climb a giant tower on which you’ll encounter various “stop-motion” enemies such as lizard-men, UFOs, nuclear ants, dinosaurs and even robot apes.

You can look forward to seeing the game on Steam and PlayStation 4 this fall. You can see various screenshots below and of course the trailer above.

Persona 4: Dancing All Night American launch details revealed

Atlus has revealed Persona 4: Dancing All Night‘s American release details, with the game confirmed to release this Fall. No specific date is known yet, but we now know that the game will receive two editions: a Launch Edition and a Disco Fever Edition. The launch edition, seen above, costs the same as the regular game ($49.99) but will include a PS Vita skin and ten wallpapers as bonuses. The Disco Fever Edition, seen after the break, costs a bit more ($79.99) and includes the skin, wallpapers, and additional bonuses including 14 DLC costumes, a song, a Teddy keychaun, and a physical 2-disc soundtrack, and a reversible pouch for your Vita. Basically, Atlus wants Persona 4 to take over your Vita. You can learn more at the official site.

No news on Europe, but as soon as we hear something we’ll news it!

Atlus releasing Lost Dimension July 28th, free timed DLC detailed

Atlus has now confirmed that Lost Dimension, a SRPG for the Playstation 3 and Playstation Vita will launch in North America on July 28th. As for Europe, you can expect the game to be released sometime this summer (no solid date has been given yet).

The game will give you free DLC content for the first two weeks. The retail value of this DLC is $20 dollars. This means that if you buy the game at launch, you will be given $20 dollars worth of content for free, once the game is out for 2 weeks new buyers will have to purchase the DLC.

So whats all the DLC you’ll be getting? Hit the jump and find out.

Stella Glow developer Imageepoch files for bankruptcy

stella glow

After suffering millions in losses, employees heading to other companies, and last month’s disappearance of their CEO, Imageepoch will be filing for bankruptcy.

Founded in 2005, Imageepoch enjoyed moderate success as a JRPG developer. Some hardcore SEGA fans may know them through their work on the DS’s Sands of Destruction. They also developed the 7th Dragon series, which was produced by Skies of Arcadia and Phantasy Star creator Reiko Kodama and published by SEGA. The company was set to celebrate their 10th anniversary next month with the release of the SEGA-published 3DS JRPG Stella Glow.

The company was doing well through September 2011, when they reported 1.7 billion yen in profit. Unfortunately, not long after the company announced they would start self-publishing some of their games, they began to run into problems. Just two years later, the company reported a mere 400 million yen in profits. Many of their self-published games were met with mediocre reviews and sold poorly. Now, the company has 1.1 billion yen in debt owed to 43 creditors, with an additional 3 million owed to five creditors through affiliate company Smile Online.

According to Siliconera, this bankruptcy won’t affect the release of Stella Glow, which has been completed for some time. Stella Glow was originally announced as a self-published title, before SEGA picked up publishing duties in mid-March.

If you want an in-depth look at the fall of Imageepoch, you might want to take a look at this article. I’m not familiar with the website, but a lot of the information inside it seems to check out with what I’ve read elsewhere.

Stella Glow will be released by SEGA on June 4. It’s set to be localized by Atlus later this year.

[Via: Siliconera]