Sonic Mania’s Denuvo DRM has been cracked in just 8 days

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As you might have seen on the interewebs, people weren’t too keen with SEGA’s decision to put Denuvo DRM in Sonic Mania for PC. I think the biggest insult for people was SEGA not mentioning the unpopular DRM on their store page (later updated), only having people purchase the game before finding out Denuvo was included. While I understand that companies are scared of their games being massively pirated, especially a title like Sonic Mania which is only a mere 300mb in size, they got to understand that there isn’t a DRM in the world that will keep pirates out long term. For example, Tekken 7‘s Denuvo DRM was cracked in just four days.

People are hoping that now that pirates have cracked Sonic Mania‘s Denuvo DRM, that SEGA will remove it just due to its unpopularity and the fact that its not solving the issue it was implemented to solve. This is something that RiME developer, Tequila Works did when their game’s DRM was cracked. While I personally wouldn’t even know if the game had Denuvo DRM or not without the internet telling me, especially now with the offline fix, its just a bad PR move to include it in your game and hope its removed sooner than later. In the last eight days of release, Sonic Mania on PC still hasn’t reached 100k sold on Steam. Its getting close. But to ask you guys, do you guys think Sonic Mania’s Denuvo DRM actually helped the game’s sales in the last 8 days or hurt it? Let me know in the comments below.

Sonic Mania PC to launch with bug fixes coming later to consoles, encourages modding

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Tomorrow the Sonic Mania PC version will be coming out and fans that have waited might be excited to find out that the PC version will include new bug fixes that haven’t appeared in the console versions. Not only that, Sonic Mania PC version will encourage modding, unlike rumors that have been spreading since the game was delayed. The rumor was that SEGA held the PC port back so they can add protection against modifications.

According to Sonic Mania PC’s Steam EULA:

“SEGA encourages its users to express their creativity and enhance the experience of our games through the creation of modifications (including but not limited to new items, weapons, characters, models, textures, levels, story lines, music and game modes) for use with the Product (“Mod” or “Mods”)… and users that create Mods”

As for Sonic Mania PC supporting Steam Workshop, it seems that is not the case. According to Sonic the Hedgehog PR guru, Aaron Webber, there are no current plans to support Steam Workshop. If this is something that is important to you, I suggest you write a 180 character tweet over to Aaron and let them know how you feel!

SEGA Confirms No DLC Planned for Sonic Mania

SonicManiaDLCNoThe Sonic Mania fever is spreading online and now that fans have finished the game they want more. I would assume that this is a good sign, you always want gamers that complete your game to want more. Its the sign of a fun, well put together package. While some Sonic Mania fans have been asking for DLC, Sonic Team’s Takashi Iizuka finally came out and confirmed that there isn’t any plans for it. That’s right, Sonic Mania is leaving the potential of DLC cash on the table to deliver a complete package for only $19.99. While some might say, if they really want to be like the olden days, why not a physical release? I’m there with you. I hope Sonic Mania is successful enough digitally (which it looks like it might be) to get a physical release. I mean if Shovel Knight, Rocket League and other smaller published games can do it, so can SEGA.

As for as Sonic Mania DLC, if it where to happen, what would you want the developers to add? Personally sold on the idea of having a playable Metal Sonic, what about you guys? Let us know in the comments below.

[Via: GoNintendo]

Sonic Mania delayed on PC until August 29th

If you are unlucky person, such as yours truly, then you will probably have to wait until August 29th to play Sonic Mania. That’s right, Sonic Mania on PC has been delayed until August 29th, all other console versions will launch on August 15th as normal. I guess I will have to purchase the game on consoles, digitally, to play it without it getting spoiled. I’m pretty sure SEGA and the people working on Sonic Mania didn’t want to delay it, its just how game development go.

The news was given out during the Sonic the Hedgehog live stream over at Twitch. Another bit of news was that 26 copies of the Sonic Mania Collectors Edition will be signed by Takashi Iizuka and Kazuyuki Hoshino of Sonic Team. Good luck with that one. Aaron Webber did say that all Sonic Mania PC pre-orders will get Sonic the Hedgehog on steam for free, which happens to be the non-Chrisitan Whitehead remake. It sucks, its nice that they are trying to give out a free game but is it enough? Sound off in the comments, what is your thoughts on Sonic Mania being delayed only on PC?

Sonic CD goes free-to-play with ads

Sonic-CD-2.0Sonic CD has now been updated to version 2.0, which changed the app from a paid game to a free-to-play game with ads. The issue with this is, that if you bought Sonic CD before going free-to-play, you will also be getting ads and be asked to pay $1.99 to remove them. According to developer Christian Whitehead this was all SEGA’s doing since he’s been busy working on Sonic Mania.

SEGA has yet to come out and comment on the change, but I seriously think this is just a error that will hopefully be resolved. If not it would be a really slimy move to charge loyal paying customers $1.99 to remove ads that you recently updated into their already purchased $2.99 game. Anyway, what do you think of Sonic CD going free-to-play with ads? If you paid for the Sonic CD, do you feel burnt that you now has ads?

UPDATE: Sonic Social Media manager Aaron Webber has confirmed that a fix has rolled out for those who purchased Sonic CD and still got ads. Let us know if you guys are still having issues in the comments below!

[via Touch Arcade]

Sonic Mania Collector’s Edition announced

Sonic Mania Pre Order

Sonic Mania is having a lot of love put into it by literally being a game for the fans by the fans, but SEGA is taking it to the next level by introducing a special Collector’s Edition. The package itself comes in a deluxe box with artwork based on the North American release of Sonic the Hedgehog, a Sonic statue on top of a model 1 SEGA Genesis with a special SEGA chant if you flip the switch, a Metallic Collector’s Card that contains a download code for Sonic Mania, and a cast with a gold ring shaped like a SEGA Genesis cartridge.

The package is available on Amazon for pre-order in North America for the PS4, Xbox One, and PC, all for $69.99. No word if PAL or Asian countries will receive an equivalent. Note that despite Amazon listing the game for a May 31 2017 release, it’s a placeholder date and the game still has a tentative release window of Spring 2017.

[Source: Official Sonic Twitter and Facebook]

Sonic CD is out, it’s cheap and it’s really, really good!

SEGA have done something fantastic today, something you don’t see big publishers doing very often. They have chosen to reach out to the community and nabbed themselves Christian Whitehead aka ‘Taxman’ and his quite marvelous ‘Retro Engine’. It’s my understanding that Whitehead has been developing his ‘Retro Engine’ for quite some time now and gained a name for himself in the Sonic Community, and I can see why. His re-master release of Sonic CD for XBLA, PSN, iOS, Android, Windows Phone and of course PC is really, really good!

Unlike Backbone’s rather poor and often botched efforts at updating SEGA classics, Christian Whitehead’s ‘Retro Engine’ has given us Sonic CD locked at 60fps on every platform, both Euro/Japan and US sound tracks, new features, playable Tails, a choice of filters and modes, achievements and more… It really boasts the lot!

Hit the jump to find out why I think SEGA should snap up Whitehead and his engine!