Through the next few years, I would continue to explore the Dreamcast. Starting in 2003 however, my focus began to shift towards the Xbox, as games like Halo, Panzer Dragoon Orta, Metal Gear Solid 2, and Splinter Cell blew me away. Even while these new games mesmerized me, I would continue to look for new Dreamcast games to play, trying to find the next gem.
Dreamcast 12th anniversary
Dynamite Deka is a series of beat em up games first introduced to American arcades in the mid-1990s. Renamed “Die Hard Arcade” to capitalize on the success of the movie franchise of the same name, the game was later ported to the SEGA Saturn, and to this day remains the only good 3D brawler to ever make it to the system. Dynamite Deka 2 would later be ported to the Dreamcast some years later, renamed Dynamite Cop. Is this game any good? Read on to find out.
When the Dreamcast breathed its last back in 2001, many thought it was for the best. “They’ll be more successful as a 3rd party publisher!” “They’ll be able to make more money since they’ll be on more systems!” But sadly, that wouldn’t be the case for a long, long time. In fact, only in the last two years has there been a big enough turnaround in quality. When Dreamcast died, much of the creativity and spark of the developers seemed to die with it, 2006 being the best example of Sega’s worst time in the industry.
But not all of it was bad. In fact, their initial outings on GameCube and X-Box were quite strong. Even during Sega’s worst times in 2003-2008, there were some diamonds in the rough. Continue on to see my top 5 favorite “post-Dreamcast” Sega titles from 2001-present.
After watching the Shenmue trailer on my Dreamcast’s demo disc, and after seeing the outrage that the cancellation of Shenmue 2 received, I decided to pick Suzuki’s epic up. The actual game wouldn’t win me over so easily, though. Shenmue was unlike anything I had ever played. It was slow and rigid. The character couldn’t jump or do anything particularly interesting. What kept me coming back was the world and the story. It was unlike anything I had ever seen before. The cinematics put Sonic Adventure to shame. The storyline was almost like a movie.
Took them long enough, but SEGA has finally set a release date for the XBLA and PSN versions of Space Channel 5 Part 2 and SEGA Bass Fishing. Via the SEGA Blog, we now know that both titles will be released digitally on October 4th for PSN and October 5th for XBLA. Both titles, as well as Sonic Adventure and Crazy Taxi, have been available since February via the XBOX 360 disc release of The Dreamcast Collection. I reviewed it way back in March, rating it a B-. SEGA Bass Fishing is a fun and faithful port, but without the fishing controller it isn’t a “must play” game. Space Channel 5 Part 2, however, is an A+ release in my opinion. It’s a perfect port, widescreen support is very well implemented, and the game is a fantastic sequel brimming with catchy tunes and funky dancing. If you pick up one Dreamcast Collection game, make it Space Channel 5 Part 2.
By the way, wouldn’t the week of September 9th have made for a better release date?
[Source: SEGA Blog]
To Read Part 1, go here.
In July, reality finally caught up with me. Something had possessed me to join the SEGA forums. Because I hated being told that my name was already taken, and I figured the Knuckles name must already be taken given he’s such an awesome character, I decided to cut to the chase and just leave the K out of my name. Upon joining the forums, I discovered the Dreamcast had been canned and, being a teenager, I immediately latched on to the first online petition I saw. Those were the days. Keeping a thread ever present at the top of the forum whenever I got home from school or my friend’s house. Arguing with older, wiser, more realistic individuals like the naïve teenager I was, a large part of my Dreamcast experience came from defending it from bashers and supporting a petition that SEGA probably never even saw, let alone cared about.
Another Dreamroom has come and gone, but those who missed it can catch it NOW at the Dreamcast Junkyard YouTube channel in 5 parts totaling nine and a half hours!
The Dreamcast turns twelve years old. Poor white dream machine is hitting that awkward age, so we decided to give it a few sex tips. Remember, never talk to those slutty Sony children or the happy Nintendo kids. This podcast has me, nSega, Barry, and Shigs talking about our fondest Dreamcast memories, which Sonic Adventure game was truly better, plus some Shenmue craziness and much more. Let the nostalgia rise.[audio:http://www.segabits.com/wp-content/uploads/Swingin_Report_Show_20_Dreamcast_Turns_12.mp3]
Today celebrates the North American launch of the Sega Dreamcast. Hard to believe that it really has been 12 years, but it was on September 9th, 1999 when SEGA’s final console had its North American release, and the gaming landscape arguably hasn’t been the same since.
There are of course many ways that I can, as a writer for a SEGA-driven website, choose to honor the system. In the end, though, I’ve decided to shed some light on Dreamcast games that don’t often make any lists, that aren’t looked back fondly upon, that will likley divide up even people who read this editorial. But these are games that were not met with warm reception, even back in the day, but that I loved anyway. Someone’s gotta remember them, right?
We all know about Skies of Arcadia, Shenmue, Sonic Adventure, and Jet Set Radio. I don’t think there is a self-respecting SEGA fan alive who doesn’t know what all the best Dreamcast games are. But the Dreamcast’s library is large, and I’ll bet there are five games out there many of you have not played. This list is devoted to those games, the most overlooked awesome games on the Dreamcast!
Years of the Dreamcast is my first stab at autobiographical writing. It is long and is largely a tribute to the Dreamcast’s effect on my life. For those of you brave enough to read a bit about my boring life, my hat goes off to you. I hope you enjoy reading about my Dreamcast experience, and are willing to share yours with the community as well.
Believe it or not, I didn’t really get into gaming with the SEGA Genesis. Or the SNES. Or any other old school console for that matter. Sure, I PLAYED games on my Genesis and Game Gear back in the day, like Sonic, Lion King, and Ecco, but as soon as the Genesis croaked in 1996 I nearly left gaming all together in favor of other interests, including something that got me to buy a Genesis in the first place: Archie’s Sonic comics. I completely passed over the 32 bit generation, something I now sincerely regret given SEGA had some of its best games during that era.
It wasn’t until 2000 that a game console again caught my interest: a SEGA Dreamcast in a Target demo kiosk. I had been playing the N64 and Playstation in kiosks for years, and as much fun as I had had with them, this new system, this Dreamcast, felt like something special. The game on display, Sonic Adventure, was immediately playable. There was no wandering around or collecting of trinkets required to progress: an entire level was immediately opened up to me after the title screen.
It has been 12 years since that sweet white dream machine landed on American shores and blew us away with a stellar launch line up. Gaming has changed quite a bit, most of it thanks to stuff started by SEGA with the Dreamcast.
Even though we still get plenty of games, I think we can all agree on one thing; It’s not the same without having a SEGA console. Can you believe that SEGA hasn’t released a console in 12 years? I feel old.
Happy Birthday Dreamcast.