SEGA Talk Podcast #10: Jet Set Radio (2000)

This is DJ Professor K, baby, the master of mayhem you know what i’m sayin’ bringing you another Tokyo underground pirate SEGA Talk radio broadcast from Jet Set Radio! On this nitro driven episode we discuss the creation of Jet Set Radio, the game’s iconic soundtrack, regional changes, and a whole lot more. Shake your spray cans, tighten up your skates because we are diving into Jet Set Radio and never leaving Tokyo-to! Calling all GG’s! Like always let us know all your Jet Set Radio memories in the comments below, thanks for listening.

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

Unreleased Dreamcast version of Millennium Racer: Y2K Fighters uncovered

Screen Shot 2017-03-13 at 22.22.26

A new Dreamcast game has been recently discovered, specifically a Dreamcast port of the PC game Millennium Racer: Y2K Fighters. Millennium Racer: Y2K Fighters is a racing game created by a company called Creat Studio back in 1999, most comparable to the wipEout series on Sony consoles. The game was found in a Dreamcast devkit, playable and seemingly complete, yet strangely never received any type of publicity. The PC version was released, but the Dreamcast version was quietly cancelled for unknown reasons.

The original finder of the unreleased Dreamcast port of Millennium Racer: Y2K Fighters was a Dreamcast enthusiast named Kuririn84, who found the game in dev kit and distributed the game to two people in order to extract it. Since then another user by the name of japanese_cake successfully got the game to boot and provided a downloadable link for anyone to try out. Full comments from japanese_cake can be found here.

It’s nice to see another game has been discovered and preserved for future generations, and thanks to all the dedicated Dreamcast fans for preserving a small bit of history.

[Source: The Dreamcast Junkyard]

For more screenshots and video from The Dreamcast Junkyard, click below.

SEGA News Bits: Shenmue I & II HD Remasters coming in 2017?

Hello everyone and welcome to a new episode of the SEGA News Bits. This time George and Barry discuss the rumored Shenmue I & II HD Remasters that are suppose to come out by the end of 2017. We discuss the details of the rumor, how we feel SEGA should treat these classic games and what the Shenmue I & II HD Remasters should include. What are your thoughts on this Shenmue I & II HD Remasters rumor and do you think its true? Let us know in the comments below!

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Rumor: Shenmue I & II HD Remasters coming by the end of 2017

RoundTableShenmue2“But that’s none of my business”

According to Rice Digital, an online gaming shop who has had close sources in Atlus and leaked announcements in the past has said that Shenmue I & II HD Remasters are in the works. The source also tells Rice Digital that the games could be released together and should be out before the end of the year. The same person leaking this information over at Rice Digital also leaked that Atlus was publishing King of Fighters XIV, which turned out to be true.

Here is the weird part of the rumor, Shenmue I & II HD Remasters are said to be set for PC/Steam release but doesn’t indicate other consoles such as PlayStation 4, Xbox One or Nintendo Switch. While I personally game on PC and would be more inclined to play it on PC, it also needs to be on at least the PlayStation 4. Of course the rumor doesn’t rule out that it could be coming to consoles, only that they know there is a PC/Steam release. Shenmue I & II HD Remasters are looking more and more like a solid thing. Remember a few months back we talked about the leaked domains, last year in September SEGA teased saying the Shenmue I & II HD remasters had their full attention and now this rumor starts popping up. What is your thoughts on this rumor and what would like to see changed or updated for the Shenmue I & II HD Remasters? Let us know in the comments below.

 

Rush Rush Rally Reloaded re-releasing on SEGA Dreamcast

Remember the Senile Team indie Dreamcast game Rush Rush Rally Racing that came out way back in 2009? The game also got a WiiWare release back in 2012 featuring two new modes titled challenge and time attack. Now Senile Team is set to re-release the game as Rush Rush Rally Reloaded back on the SEGA Dreamcast with the two modes that used to be exclusive to the Wii version.
Senile Team isn’t stopping there since they have said Rush Rush Rally Reloaded will also feature re-designed menus, improved graphics, faster loading, optimized video code, and a lot more features. If you want to see everything that is new in Rush Rush Rally Reloaded has to offer hit the jump to check that out.

Pre-order page

Fred Durst signed Dreamcast hits eBay

freddurst

I remember way back when the Dreamcast was still in its prime that The Official Dreamcast Magazine ran a feature about how SEGA signed a contract with Fred Durst to help promote SEGA Net. While Fred Durst has fallen off the mainstream stage in recent years, back in the yearly 2000’s he was everywhere and a big multi-platinum recording artist. I know, makes you wanna break stuff.

Part of the promotion was a contest where winners would get a Fred Durst signed Dreamcast. He seemed to have signed a bunch of them, considering a few have popped up on eBay in the last decade. This Fred Durst signed Dreamcast is the official, launch Dreamcast. Comes complete with the box.

eBay Auction Here

Bid starts at $700 and you can buy it now for $1,000. Below I attached some photographs that are related to the auction. Are you in need of a Fred Durst signed Dreamcast?

 

 

Lighting mod for Sonic Adventure DX restores Dreamcast lighting effects

SAVCbkT

Sonic Retro user Morph and several others have gone through Sonic Adventure DX and created a mod that restores the lighting effects that were previously seen in the original Sonic Adventure into the PC version. The difference gives off more vibrant colors in the environment that also reacts to objects and characters. You can download the mod from the discussion thread in Sonic Retro’s forums.

Lighting can be used to set a specific tone or mood in an environment. But why is it such a difficult thing to remain consistent when converting this to other game platforms? The game featured an artistic shift that occurred when the game was converted to other platforms. A combination of technical hurdles and creative liberties can dampen the original artistic intent, and Sonic Adventure is no exception. The original Dreamcast version featured a “Lantern” engine which provided impressive looking lighting effects using palettes on SEGA’s then cutting edge game console. However the dozens of ports of the game left out these lighting effects in favor of using drop shadows instead, until now. Check out additional videos, comparison screenshots and an interview with Morph on the mod after the jump!

SEGA Talk Podcast #07: Power Stone (1999)

We have gathered all the Power Stones and are now ready to talk all things Power Stone related on this episode of the SEGA Talk Podcast. George and Barry have a sit down discussion talking our history with the Power Stone franchise, why we think it still holds up, our favorite Power Stone characters, and even our thoughts on the anime tie-in. So put down that SEGA Dreamcast controller, turn up the volume and join us for some Power Stone talk! Tell us in the comments why you enjoyed Power Stone and if you think its due for a comeback.

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

Yoot Saito to host Classic Game Postmortem for Seaman at GDC 2017

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What?

The 2017 Game Developers Conference is just a little over a month away, and just last week it was announced that Japanese game designer Yoot Saito is set to host a behind-the-scenes look at the hit Dreamcast game Seaman in a Classic Game Postmortem. Yes, that’s right, I said “hit”. Despite the quirky nature of Seaman, it went on to become one of the most popular Dreamcast games in Japan – even outselling Shenmue!

The postmortem is set to be an hour long, and given Saito’s unique ideas for games it is sure to be an incredibly interesting discussion. The conference runs from February 27 to March 3, and date and time for the Seaman postmortem are still to be determined. You can learn more about the postmortem and GDC 2017 here.

SEGA registers ShenmueHD.com domain, impending announcement?

ShenmueHDdotcomShenmueHD.com domain has been picked up by SEGA Europe, as discovered by TSSZ News today. The whois on the domain says it was registered on September 07, 2016 and was last updated today. Which is funny because SEGA Europe President & COO Jurgen Post said back in September that Shenmue HD remakes had their full attention. Does this mean Shenmue HD remakes are in the works over at SEGA? Who knows, there is the possibility that SEGA just snatched up ShenmueHD.com before a domain scalper could and really have no intents in doing a remake.

I think its a positive sign, especially since SEGA as of late have been more willing to listen to what fans want. Maybe ShenmueHD.com will be put to good use and the internet will be happy? I guess we shall see, soon enough.

[update] After doing some more research, I found that SEGA Europe registered the domain with a certain email and when I reversed searched that email it said SEGA registered THREE Shenmue related domains including ShemnueGame.com and ShenmueRemastered.com. More info here. These Shenmue domains are the only registered domains they did in 2016. [/update]

Garou: Mark of the Wolves trophies revealed

MarkOfWolvesSNK announced back at this year’s EVO that there was going to be a port of Garou: Mark of the Wolves on both PlayStation 4 and PlayStation Vita later this year, but kept silent after due to them supporting King of Fighters XIV. But fret no more, the website PSN Profiles has posted the Garou: Mark of the Wolves trophies early. The Garou: Mark of the Wolves trophies all seem rather easily attainable, the hardest one seems to be a silver trophy that has the player win twenty multiplayer matches in a row (not including invite/ad hoc) which should be quite easy for people that have experience with the game’s mechanics.

Click here to see Garou: Mark of the Wolves trophies

While the Garou: Mark of the Wolves trophies have already been posted online, SNK has been quiet on the release date for the title. All we know is that it is coming out sometime before the end of 2016 for both PlayStation 4 and PlayStation Vita. I won’t be shocked if they show off the game at PlayStation Experience which starts on December 3rd and goes on till the 4th. SNK has also teased a re-releases for Samurai Shodown and Fatal Fury for 2017. Is there an old SNK franchises you want to see ported over? Any other console or system not made by Sony you want to see these SNK franchises appear on? Let us know in the comments below!

[Via: SRK]

Classic SEGA Ads: Xbox One S commercial rips off classic Dreamcast commercials

With the holiday season approaching, Sony and Microsoft are pushing their latest upgraded consoles to the masses meaning a lot of money is being spent on advertising. One ad which caught my attention was a recent Xbox One S commercial dubbed “Portals”. The ad kicks off with the new white console and then has the camera fly inside the machine to pass through several rectangular portals, each portal containing a game’s universe. There are a few moments where they cut away to people playing the Xbox One S before jumping back inside the machine to show some more video game universes before pulling out and showing the console once again. Cool ad right? I swear I’ve seen this before.

Henshin Engine passes Dreamcast release stretch goal on Kickstarter

Henshin Engine is a game based on a web comic that is set to release in early 2017 to PC-Engine/TurboGrafx-16 and PC CD-Rom/Steam. The game features 2D action platforming and was programmed from the ground up for classic systems. With 6 days remaining in their Kickstarter campaign, Henshin Engine is $8,000 past their $16,400 goal, meaning they’ve started to chip away at their stretch goals. Of interest to SEGA fans is the promise of a Dreamcast post, set to release in late 2017, should the campaign pass $22,400. Given they are $2,000 past this goal, a Dreamcast version seems assured, though the developer has yet to release an update sharing this news.

When we have more details, we’ll be sure to share it! In the meantime, if you missed the news, last week the Henshin Engine team announced a character crossover collaboration with the Strike Harbinger team. Meaning Strike Harbinger, a game inspired by classic SEGA franchises, will see an appearance on the SEGA Dreamcast by way of this crossover collaboration.

Indie Dreamcast game Xenocider reveals ultra limited edition versions

XenociderLimitedEditiongThe indie Dreamcast game Xenocider opened pre-orders awhile back but now, like most indie Dreamcast games, it will allow you to pre-order various versions including:

According to the developers blog, the limited edition of these games, the two big ones being the PAL edition and the Steelbook edition will be limited print run to only 50 copies. Only 100 copies if you combined them. That is almost nothing. So if you are interested in the indie Dreamcast game Xenocider and want a ultra rare limited edition, you might want to go for the PAL or Steelbook editions.

The indie Dreamcast game Xenocider is set to release during June 2017, no exact date has been given and considering how indie development scene goes, don’t be surprised if the game is delayed. This is notable for being one of the first indie Dreamcast games to use full 3D graphics and is heavily inspired by rail shooters such as Space Harrier. You can check out their new demo for the game, for free, right here. The team has also been rather open on receiving feedback during development, that is always a positive move.

Henshin Engine Kickstarter moves Dreamcast port to first stretch goal

henshin engine kickstarter dreamcast stretch goal

Henshin Engine is an independent game that currently has an active Kickstarter campaign for a PC Engine and Steam release. Henshin is a 2D action platformer with a few horizontal shooting stages in the mix. It follows the adventures of a young gaming fanatic named Yuki who is transformed by her beloved console, the FX-Engine. Her opponents include Ultra Drive Unit: Genji, an obvious take on the Sega Mega Drive.

Today the team behind the project announced that they have adjusted their stretch goals for the Kickstarter campaign to make a Dreamcast port a higher priority.

The people have spoken! So we’ve gotten TONS of emails asking us to specifically port Henshin Engine to the Dreamcast and that it should be a reward that’s realistic to achieve. Although I would like to think that ALL the stretch goals are realistic to achieve *wink*, we did ultimately decide to make it the very first stretch goal we hit. I would be more than thankful to just hit our funding goal so that the game gets made, but if we hit that first stretch goal, that would be extra awesome! So remember you DC fans, thank your friends for the countless emails about Henshin on DC, but more importantly, SHARE with all your DC friends so that we can bring Henshin Engine to the DC! I wouldn’t mind seeing an animated cutscene for Yukis transformation

The campaign currently sits at $10,502 out of their $16,400 funding goal, with 23 days left to go for the campaign. The Dreamcast stretch goal is $22,400.

The team project has a target release date of March 28th, 2017.