SEGA News Bits: SEGA Reveals Revolutionary Arcade Fog Gaming

The Famitsu article has been revealed, and it’s not the Game Gear Micro, it’s Fog Gaming! What is Fog Gaming? It’s a revolutionary (there’s that word again) new approach to arcades that would lower costs and allow players to enjoy arcade games from their home. Learn more by clicking play!

If you want to support this type of content, you can check out our Patreon!

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.

Famitsu: SEGA reveals “Revolutionary” arcade Fog Gaming service

The “revolutionary” SEGA news teased by Japanese tech journalist Zenji Nishikawa has arrived, and despite some speculation it is NOT the Game Gear Micro. As reported by Gematsu, Famitsu magazine’s reveal is that SEGA research and development is working on “Fog Gaming”, a possible new platform to be utilized by Japanese arcades. The concept could totally change how SEGA approaches and operates arcades, arcades being a strong focus for SEGA in their home country.

Fog Gaming promises ultra low latency arcade games operating on a cloud-like service. Fog Gaming would channel an arcade machines’ CPUs and GPUs which would result in lower costs. Players would also be able to play arcade games from home, presumably after hours so as to not cut into arcade business hours. Twitter user @Doorkez says “the difference between Cloud and fog: The main difference between fog computing and cloud computing is that cloud is a centralized system, while the fog is a distributed decentralized infrastructure. Fog computing is a mediator between hardware and remote servers”

SEGA ‘Revolutionary’ tech news won’t be them releasing & rebranding Xbox Series X console in Japan says ‘key opinion leader in China’


Famitsu has been teasing ‘Revolutionary’ SEGA news that should be coming out in a few days, we posted an article and video about the news with some speculation. One of the speculations we had in our video was that SEGA could be rebranding the Xbox Series X in Japan as a SEGA console and promote it themselves considering how bad Microsoft’s branding has been in the nation. It seems we weren’t the only people to bring it up that we got subtweet by @ZhugeEX on Twitter. We have at least confirmed that it would be this outlandish speculation, but don’t worry we have other outrages speculations in our full video.

A key opinion leader in China says they have seen the latest Famitsu issue and that they can confidently say that the news is not what has been rumored. (The rumor being that Microsoft would work with Sega to rebrand and launch Series X in Japan). Is something else.”

What could the news be? We will find out in a few days but it does seem some SEGAbits Discord users have brought up a good point about SEGA rebranding their logo with the ‘eye’ back in 2017, which teased ‘eye tracking technology’ that we never saw as a commercial product. People predicting this is what SEGA will show off, makes sense. But what do you think the big announcement will be? Let us know in the comments.

SEGA News Bits: Revolutionary SEGA News Teased – Analysis & Speculation

Some “revolutionary” tech news pertaining to SEGA is set to hit next week, and on this SEGA News Bits we discuss what exactly the news could be. SEGA turns 60 on June 3rd, and just a day later Famitsu magazine will be printing the news. Could it be new hardware? A SEGA streaming service? A Microsoft partnership? We will soon find out! In the meantime, let’s speculate!

If you want to support this type of content, you can check out our Patreon!

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.

 

Japanese tech journalist teases “revolutionary” SEGA news in June 4th Famitsu magazine

In a YouTube live stream, Japanese tech journalist Zenji Nishikawa has teased what he calls a “huge scoop” for the June 4th issue of Japan’s Famitsu magazine. He calls the news “revolutionary” and claims it is on the level of Wired’s PlayStation 5 article. What more, it will “rile up the games industry”. Nishikawa says he interviewed a company executive and technical staff, and later let slip that the company in question was SEGA.

Nishikawa has said it is NOT Dreamcast 2. With SEGA’s 60th anniversary on June 3rd, it does line up with the June 4th issue release. We will have more news soon on this big announcement! What could it be? Speculate in the comments below.

[Source: Gematsu]

New info on Shin Sakura Taisen with more character reveals and Great Combat Revue World War gameplay details

Famitsu has released another set on new information on Shin Sakura Taisen by introducing more supporting characters in the story and game play details on Great Combat Revue World War. The few
new characters introduced in Shin Sakura Taisen are President G, the secretary general of  “WLOF” and his flagship, Mister I, President G’s right hand man and the leader of the “WLOF” black clothing unit who performs intelligence activities; Sakura Amamiya’s parents, Hinata & Tekkan; Azami Mochizuki’s foster parent, Yattansai.

In addition to the game’s battle mode sections, the Great Combat Revue World War held by “WLOF” every two years pits you against other Combat Revue teams around the world in 3vs3 team battles with the objective to earn points by defeating foes which in turn fills out gauge at the top of the screen, & victory achieved by filling up the gauge or having more points if time limit reached.

Give Shin Sakura Taisen a try with the demo available for download in the Japanese PSN store on November 21, 2019. The full game will be released on December 12, 2019 for Playstation 4 in Japan and Spring 2020 in Americas and Europe. Special thanks to HDKirin for providing scans and details. Check out the Famitsu scans after the break.

New Info on Shin Sakura Taisen covers main enemies, union attacks, and more!

New information on Shin Sakura Taisen has been released in the upcoming Famitsu article which covers the introduction of the exorcism who are the enemies of the new Flower Division, the highlights of Wind Division members’ battle clothes and “union attacks”. One of the main antagonist is named Oboro, a demon who appears in the Imperial Capital with Yasha and has joy in scaring people and those dying in despair. He specializes in using illusions on his enemies in battle and controls a puppet army of demons covered in armor.

The article also showcased Kaoru Rindo and Komachi Ohba in their battle uniforms and supporting the commander in the Strategy Command Room and in the Shogei Maru. At last, the returning from the classic Sakura Taisen games is the bond gauge and union attacks. In the battle sections, performance will be strengthened according to the depth of bonds with the members of the Flower Division.

Bonds change their initial state depending on choices made in the adventure section, and can deepen by actions during the battle. A “union attack” that can be triggered only once per battle if certain conditions are met and will show a cutscene of Kamiyama with one of the heroines. After the cutscene ends, the status of Kamiyama and the corresponding heroine will be greatly enhanced for a certain period of time.

Shin Sakura Taisen aka Project Sakura Wars will be released on December 12, 2019 in Japan and Spring 2020 for Americas and Europe for Playstation 4.

Famitsu reveals more Shenmue III details and shows the return of the forklift!

The latest issue of Japan’s Famitsu magazine has a new interview with Yu Suzuki discussing the upcoming Shenmue III, and the highlight is an in-game image of Ryo once again riding a forklift. The website Twinfinite details some of the information Suzuki reveals in the interview, with the focus being on mini games and how the system works in the game. It seems China is once again impacting our entertainment, as the real world strict gambling laws in the country has changed the way mini games function in Shenmue III.

Project Sakura Wars Developer Interview: Project’s Beginnings, Tite Kubo, and More

In a recent interview on Famitsu, Project Sakura Wars development leads, Takaharu Terada (series director), Tetsu Katano (producer), and Tetsuya Ootsubo (development director), talks about on how the development for Project Sakura Wars began after the SEGA Fes 2016 fan poll, reaching out to Tite Kubo, known as the author of the Bleach manga series, to do character designs, enhanced gameplay mechanics taken from the original games and more.

The development team also stated that they wanted to reboot the series instead of making a sequel to the original games as the last game in the series Sakura Wars: So Long, My Love was released 10 years ago. You can check the entire Famitsu interview by hitting the jump!

SEGA AGES Virtua Racing slated for Spring 2019 release, multiplayer information revealed


After several months of silence, SEGA has dropped new information regarding to SEGA AGES Virtua Racing in the latest issue of Famitsu. The main bulk of the new information is regarding to the game’s multiplayer. SEGA AGES Virtua Racing will support both local and online multiplayer, the latter notable due to it being the first online-supported multiplayer title in the SEGA AGES line-up that isn’t related to a puzzle game. For online multiplayer, players will be restricted to one vs. one matches, while for local multiplayer people will have the option to play up to 8 players and the option to change the amount of laps between 5 and 20. Local multiplayer will use the “old-school” style of displaying all the racers, using a classic split-screen approach.

In addition, it’s revealed that SEGA AGES Virtua Racing will be slated for a Spring 2019 release date in Japan. However, due to SEGA’s track record of these SEGA AGES titles being delayed, expect a summer release date instead. No other information regarding to a pricing or release dates outside of Japan have been revealed.

[Source: GematsuRyokutya2089]

SEGA AGES debuts on Nintendo Switch with Sonic the Hedgehog & Thunder Force IV next month

It was a surprise to a lot of SEGA fans when SEGA announced that they wouldn’t be porting the SEGA Genesis/Megadrive Collection to Nintendo Switch. Instead SEGA Japan would be bringing its downloadable titles by reviving their SEGA AGES brand. We finally got the first details including the debut games, release date and pricing.

According to the latest Weekly Famitsu magazine where they confirmed that the first two debut titles will be Sonic the Hedgehog and Thunder Force IV! Each title will cost you 925 yen (£6.30 / $8.20) and will release in August. Just like the SEGA 3D Classics, Sonic the Hedgehog will include the added Spin Dash, Drop Dash and the Mega Play arcade version. While Thunder Force IV will introduce online leaderboards and the Styx Mode from the SEGA Saturn version!

Famitsu reveals new Team Sonic Racing details, including new racers!

Famitsu has released one of their hilariously small preview images for us to squint at, this time detailing the upcoming Team Sonic Racing. Revealed in the small image are two more racers joining the roster of 15 as well as an idea of who falls into what category. Joining Sonic, Tails and Knuckles are Shadow, Rouge and Omega, seemingly reforming their Team Dark from Sonic Heroes. We also now know that Sonic and Shadow fall into the Speed category, Knuckles and Omega in the Power category and Tails and Rouge in the Technique category. Bomb, Cube and Eagle wisps are also confirmed as weapons.

Takashi Iizuka says Sonic Mania Plus physical release is ‘everything we could do for the Sonic Mania Project’


Sonic Mania
was a hit for the indie developers behind the project which included Christian Whitehead, Stealth from Headcannon and PagodaWest Games. It made a lot of older fans come back to the Sonic the Hedgehog brand with delight and soon we will be getting Sonic Mania Plus with added Ray and Mighty.

One thing a lot of hardcore fans want to know, will we see a sequel to Sonic Mania?

“Maybe the next one will be Sonic Mania’ (Dash) then [laughs]. Jokes aside, with the release of the physical version in Sonic Mania Plus, it feels like we did everything we could for the Sonic Mania project.” – Takashi Iizuka

You can check out the fully translated Famitsu interview over at Siliconera, where he even talks about how Ray and Mighty are ‘sealed’ characters that where never mean’t to be in a future game. Interesting?

Hokuto ga Gotoku unleashes trailer, details Pressure Point Action system

First up we have a new debut trailer for Hokuto ga Gotoku, which was revealed by SEGA via their live stream. This trailer has about six minutes of gameplay. We get to see a few things displayed in this trailer, including the “Pressure Point Action” system, various mini-games and even shows of Kenshiro racing in customized cars. Just like the Manga (wait, was that in the Manga?). Also, we see a SEGA Mark III console!