SEGA Talk Podcast #30: Alex Kidd in Miracle World (1986)

On this SEGA Talk, we tackle the precursor to Sonic: Alex Kidd in Miracle World! Described as “SEGA’s answer to Mario”, Alex Kidd is a character who brings back fond memories for some, and frustrating memories for others. We discuss the development history, the game’s connection to Dragon Ball and debate whether Alex Kidd was ever really a mascot.

An additional Patreon comment was posted after recording, so we will share it here:

While I think Sonic was a much better mascot Alex Kid has his place in Sega History. I would love for Sega to license him  out  for a modern game like wonder boy and streets of rage. But I think its impotant to look at his modern career on the Sonic  Social team, all the samless Pugs, killing a Game Group on livestream giving the people our sonic toaster. Such good memories – Nicholas S.

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SEGA News Bits: Sonic The Hedgehog Movie Redesign and Trailer 2 Reaction

The redesign for the Sonic the Hedgehog movie has released with a brand new trailer! On this SEGA News Bits, Barry and George share their reactions to seeing the new design as well as their thoughts on the jokes, story and general direction the movie is taking.

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SEGA Talk Podcast #29: Puyo Puyo/Dr. Robotnik’s Mean Bean Machine (1991/1993)

On this SEGA Talk, we discuss two games: 1991’s Puyo Puyo and 1993’s Westernized version Dr. Robotnik’s Mean Bean Machine! Learn about the developer Compile, the Adventures of Sonic the Hedgehog episode that inspired the game’s bosses and hear Barry rant about Eggman versus Robotnik.

Try the games for yourself! They’re both on the recently released SEGA Genesis Mini (switch to Japanese in the language settings for Puyo Puyo).

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #28: The House of the Dead 2 (1998)

It’s the Halloween season, and that means Barry and George are returning to The House of the Dead! But wait, where’s the house? Are we in Venice? On this SEGA Talk we discuss the acclaimed sequel to the original The House of the Dead, which we covered three years ago to the date on our second episode. How does the sequel compare? What impact did The House of the Dead 2 have on the franchise? Click, listen or watch and find out!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

Swingin’ Report Show #95: Developer Kiyoshi Okuma – World Series Baseball 2K2, Gauntlet Legends, Strike Blazinger

Game developer Kiyoshi Okuma joins us on this episode of the SEGAbits Swingin’ Report Show podcast to discuss his work on N64, Dreamcast, PlayStation 2, Xbox and PC games. Kiyoshi has worked on games that include World Series Baseball 2K2, Gauntlet Legends, The Sims 2 as well as the upcoming Strike Blazinger!

Want more information on Strike Blazinger? Visit the official website!

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SEGA News Bits: Shenmue III Trial Reaction & Impressions

We’ve finally played Shenmue III, thanks to the recently released Kickstarter backer trial version, and on this SEGA News Bits we’re going to share our thoughts on it! How does it play? Are the graphics up to modern standards? What are turtle races all about? Watch and find out!

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If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.

SEGA Talk Podcast #26: Castle of Illusion Starring Mickey Mouse (1990)

On this SEGA Talk, we celebrate the launch of the SEGA Genesis Mini by covering a very important game included on the plug and play console: Castle of Illusion Starring Mickey Mouse. We discuss our memories of the game, the development process the many sequels and the recent remake!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA News Bits: SEGA Genesis/Mega Drive Mini Impressions

SEGA News Bits is back, and we’re discussing the SEGA Genesis and Mega Drive Mini consoles! We discuss how the console went from AtGames to M2, the various first and third party accessories and SEGA’s promotion of the console.

If you want to support this type of content, you can check out our Patreon!

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.

SEGA Talk Podcast #25: SEGA Dreamcast – 20 Year Anniversary (1999-2019)

In celebration of the SEGA Dreamcast turning 20 years old in America on September 9th, we’re talking about the console itself on this milestone episode of SEGA Talk! What went on behind the scenes during the development of the hardware? What were the best launch games? How early did SEGA plan to discontinue the Dreamcast? Find out all that and more on this episode!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories played at the end and more!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk #24: Last Bronx (1996)

On this SEGA Talk, we return to the world of 3D fighters with the underrated AM3 arcade to Saturn to PC game Last Bronx. While on the surface, the game is similar to AM2’s efforts, there is a lot that sets it apart. Check out the show as we discuss the development history, the intense storyline and the legacy of Last Bronx!

Make sure to leave us a positive five star review on iTunes, it always helps!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories played at the end and more!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk #23: Shinobi (1987)

On this SEGA Talk, George and Barry knuckle up and kick back to the 80s to discuss SEGA’s ninja arcade classic Shinobi! We discuss the game’s development, the fascination with ninjas and the many ports the game received.

Make sure to leave us a positive five star review on iTunes, it always helps!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories played at the end and more!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk #22: Rez (2001)

On this SEGA Talk, George and Barry discuss a game that has been requested quite a bit by our audience: 2001’s musical rail shooter Rez. Created by Tetsuya Mizuguchi, this synesthesia inspired game has a very interesting development history, which we delve into. We also cover the various ports and other works by Mizuguchi.

Make sure to leave us a positive five star review on iTunes, it always helps!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories played at the end and more!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk #21: Super Monkey Ball (2001)

On this episode of SEGA Talk we look back on a very important game in SEGA’s third party era: Super Monkey Ball! We discuss the arcade original Monkey Ball, the console port and its sequel, the development history, gameplay and the future of the franchise.

Make sure to leave us a positive five star review on iTunes, it always helps!

Support us on Patreon! Get an exclusive pre-show, early access, your SEGA memories played at the end and more!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk #20: Comix Zone (1995)

With all the buzz of the SEGA Genesis/Mega Drive Mini, we thought we’d discuss a game featured on the upcoming plug and play console! On this episode, George and Barry discuss the comic book inspired adventure game Comix Zone. We talk about the development history, the gameplay and the sequel that never was.

Make sure to leave us a positive five star review on iTunes, it always helps!

Support us on Patreon! Get an exclusive pre-show, early access, your SEGA memories played at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

Swingin’ Report Show #94: Bitmap Books founder Sam Dyer – SEGA Master System: a visual compendium

On this episode of the SEGAbits Swingin’ Report Show podcast, Barry is joined by Sam Dyer, the founder of Bitmap Books, to discuss SEGA Master System: a visual compendium which releases June 17th, 2019. You can buy a copy of the book for yourself right here!

If you want to support this type of content, you can check out our Patreon!

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