Sakura Wars has been a popular Japanese game franchise and media since the release of the original game in 1996 on the SEGA Saturn in Japan. It was known for its hybrid gameplay between dating simulation and turn-based tactical strategy. The franchise would later grow a cult following in the west through anime releases in the late nineties and the release of Sakura Wars: So Long My Love for Playstation 2 and Nintendo Wii by another publisher, NIS America. Since the release of So Long My Love, the franchise laid in dormant until SEGA made a surprising announcement in 2018 during SEGA Fes that a brand new entry to the series was in the works as a soft reboot and will be released worldwide.
With only 12 days to go with the release of Sakura Wars (2019) for Playstation 4, I’m going to share my hands-on experience of the game, courtesy of SEGA. Please note that this preview is the 1.0 version of the game before the Day One update with a full review coming to SEGAbits on April 27th. You can read my hands-on preview of Sakura Wars (2019) in full after the break!