Back in March we shared the news that indie Dreamcast developer Senile Team, creators of Rush Rush Rally Racing and Beats of Rage, were working on a platformer titled Intrepid Izzy. Now, it looks like the team plans to bring the game to Dreamcast, PC and (should they hit a stretch goal) PlayStation 4 via a Kickstarter campaign. With a €35,000 goal ($41,268), they still have a ways to go having just hit the 10% mark.
Senile Team, the creators of Rush Rush Rally Racing and Beats of Rage, have announced a new game for the SEGA Dreamcast titled Intrepid Izzy. The game combines action platforming with beat ’em up and RPG elements for a 2D action adventure platformer experience with the game running on a custom-made engine. The visual style promises to be crisp and cartoony with bright, warm colors and smooth animations designed, illustrated, animated and programmed by Roel van Mastbergen. Music will be created by Black Device, who also composed the soundtrack to Rush Rush Rally Racing.
Intrepid Izzy is set to release to the Dreamcast and PC with the potential for additional platforms. Additional release information, such as date and price, have yet to be given but as soon as we learn more we’ll be sure to share! In the meantime, you can visit the game’s microsite and check out screenshots after the break.
The Bomberman-inspired indie Dreamcast game Alice Dreams Tournament, successfully funded on Kickstarter in late 2015, inches closer to backer’s hands thanks to a recent project update. According to the team, they have received the games from the manufacturer. All versions are accounted for, except for the PAL collector’s edition which is lacking the front and back covers which are still in production. The team promises to keep backers informed as to when they are ready to ship.
Also announced, the team will be at Retro Game Play this Saturday the 18th and Sunday the 19th in Meaux, France. Backers were told that if they plan to be at the event or in the area they can pick up their game and get autographs. Copies of the game will be sold at the event itself.
Back in September of 2014 SLaVE, a Dreamcast game by indie developer Isotope and GOAT Store Publishing, was announced. The game was to combine the game design sensibilities and aesthetics of 80s arcade shooters with old school first person shooters like Doom and Wolfenstein. At the time of the games announcement, it looked as though the release was just around the corner with Goat Store taking pre-orders for a Limited Edition and a Limited Limited Edition. Since then, however, little has been said about the game aside from a mention in April 2015 of a “final bug test” and the cover art reveal.
And then? Nothing, at least until this week when Isotope developer Coraline released the following statement.
Happy 2017 from SEGAbits! As everybody is coming back from the holiday season, we are beginning to look ahead to what we have in store for 2017. Our latest SEGA News Bits video ran through the official SEGA games releasing this year, and now we thought it would be helpful to share what games we can expect to see hitting classic SEGA consoles in 2017 from the indie game community. Thanks to SEGAbits Forums member Berto, we have a helpful topic which compiles all the upcoming SEGA indie games for 2017.
In addition to this list, Berto has also compiled a handy list which links to the respective crowdfunding campaigns, pre-orders and ROM/ISO download links. So what indie SEGA games are coming in 2017?
Henshin Engine is a game based on a web comic that is set to release in early 2017 to PC-Engine/TurboGrafx-16 and PC CD-Rom/Steam. The game features 2D action platforming and was programmed from the ground up for classic systems. With 6 days remaining in their Kickstarter campaign, Henshin Engine is $8,000 past their $16,400 goal, meaning they’ve started to chip away at their stretch goals. Of interest to SEGA fans is the promise of a Dreamcast post, set to release in late 2017, should the campaign pass $22,400. Given they are $2,000 past this goal, a Dreamcast version seems assured, though the developer has yet to release an update sharing this news.
When we have more details, we’ll be sure to share it! In the meantime, if you missed the news, last week the Henshin Engine team announced a character crossover collaboration with the Strike Harbinger team. Meaning Strike Harbinger, a game inspired by classic SEGA franchises, will see an appearance on the SEGA Dreamcast by way of this crossover collaboration.
As great as it is to see so many SEGA-related Kickstarter campaigns, inevitably some will not reach their goals. In the past we saw Mega-Bit figures and Night Trap Revamped fail to make their money, and today we are sad to report that Xenocider has thrown in the Kickstarter towel. Xenocider is a 3D shooter inspired by the SEGA classic Space Harrier, and was planned to be released to Dreamcast, PC, Mac, Linux and 3DS. At the time of cancelling the campaign, the game had 342 backers and raised $24,061 of the $92,000 goal with 6 days remaining.
The Kickstarter campaign for Xenocider, a new indie SEGA Dreamcast game, has launched. The game is unique as it is one of the first fully 3D indie Dreamcast games, and the gameplay itself takes inspiration from classic SEGA arcade games including Space Harrier and Nintendo’s Sin & Punishment. The game’s development team Retro Sumus describes themselves as “a small, independent game development team who got together to revisit genres and concepts we felt were underused, or not explored in depth back in their time.”
The small team is a mix of individuals who are both new and old to the indie Dreamcast development scene, including Lead Programmer Daniel Lancha who reprogrammed Pier Solar for modern platforms and developed Hucast’s Ghost Blade. Also involved is Carlos Oliveros who heads up the team’s Communications and who in the past handled Pier Solar‘s Spanish translation. So it should be no surprise that Tulio Goncalves, former president and founder of Watermelon games and creator of Pier Solar, is on the team serving as the Producer. All-in-all, it looks like Xenocider has a solid team with Dreamcast development experience, but if that still doesn’t sway you they have put together a real working demo of the game for the Dreamcast that you can play right now! Just click on over to their campaign page for Windows, Mac, Linux and Dreamcast download links.
Dreamcast isn’t the only planned platform, as the game will also be playable on PC, Mac, Linux and Nintendo 3DS. The team hopes to raise $92,000 to realize their vision. After the break, a full list of what the team plans for the game to make it extra special. Check out the campaign today, and if you like what you see give them your support!
The indie Dreamcast game Leona’s Tricky Adventures, a combination RPG/puzzle game that we wrote about back in 2014 on the Dreamcast’s 15th anniversary, has finally been made available to purchase. Initially a Kickstarter project for the Dreamcast and Amiga in 2013, the game’s creator cancelled the campaign. Now, the game is finally available for the Dreamcast. It has been pointed out to us by SEGA Driven’s Sonic Yoda that the PC version has been out for a little over a year and the developer KTX Software accepted PayPal donations, rewarding those who helped with the planned Kickstarter exclusives. The developer had this to say regarding the game:
Leona’s Tricky Adventures is a clever puzzle adventure in a charming retro look. Explore a world of mystery and cutesy residents and recover a lost paradise by solving logic puzzles. With a storyline created by the comic authors Musal M. & B. Samuel and the music of the brilliant
composer Chris Huelsbeck, Tricky Adventures is a perfect treat for connoisseurs.
The release features a manual, jewel case, and printed CD and can be purchased at the KTX Software shop which utilizes PayPal. I should note that if you live outside the EU, shipping is pretty expensive, costing half the price of the game itself. Within the EU the game will cost 35.8 Euros total, outside the EU it will cost around $49 total. If you want a look at the packaging, check out the KTX Software Facebook page.
[Source: The Dreamcast Junkyard]
2015 sure has been a great year for indie SEGA Dreamcast games! We’ve seen shmups, odd puzzlers, vikings, and now we’re seeing an RPG by the name of Pier Solar and the Great Architects. While Pier Solar released way back in 2010 to the SEGA Genesis/Mega Drive, the recent Dreamcast port features improved graphics, new scenarios, and special extras that take advantage of the Dreamcast’s unique capabilities (VMU mini-games!). As seen in my recent unboxing, the game’s packaging is beautiful. Now, in this latest episode of SEGA News Bits, I talk with George about my first impressions of the game.
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The long awaited Dreamcast release of Pier Solar has started to arrive in mailboxes, and I was so impressed with the packaging that I knew it had to get the unboxing video treatment. This isn’t the first SEGA console the game has released to, back in 2010 the game hit the Mega Drive/Genesis and I shared an unboxing of the reprint edition. The Dreamcast version I present to you today is a first edition in the Japanese style packaging, other versions include US and PAL, but seeing as how most indie Dreamcast releases emulate the Japanese packaging, I went with this style and don’t regret it in the slightest. A lot of effort went into this release, and it really makes modern game unboxings look like crap by comparison. Seriously, who wants to see somebody opening a Wii U game where all you get is a disc and a slip of paper telling you to read the digital manual.
You can buy Pier Solar on several platforms. The Dreamcast and Mega Drive/Genesis versions are sold out at the moment, but more may be available in the future. Check out the official site for more details. Like this video? Subscribe to the SEGAbits YouTube channel.
Pier Solar and the Great Architects is a game that has been a long time coming. Developed and published by Watermelon Games with work starting as far back as 2004, Pier Solar originally released to the Genesis/Mega Drive back in 2010. Since then, the team held a successful Kickstarter which lead to an HD remake of the game for a slew of modern handhelds and consoles, but SEGA fans were most interested in the proposed Dreamcast release. While modern platforms have since seen release of the game, Dreamcast fans had to wait a bit longer. Today, it seems that wait is over as backers from both the Kickstarter and Watermelon Games website have received notifications that the game is now shipping!
I’ll admit, after being disappointed by other indie developers I was hesitant to put my money towards the release until solid proof that it was going to release by the end of the year (the initial expected release was way back in December 2013). Luckily I was able to pre-order the game earlier this month, just days before they cut pre-orders off. Since then, the game has been relisted on the Watermelon store with a price increase of $6 (from the initial $50) and a “SOON AVAILABLE” notification of November 11th. So if you had a pre-order, be excited because the game is coming! And if you don’t, there should be additional copies available soon.
Today on the SEGA News Bits we have not only one, but two videos for you to enjoy. Why two? Well, we ran too long and I decided it was best to cut the conversation into two separate videos. The above video is Barry’s initial impressions of Hucast Games’ Dreamcast Shoot ’em up Ghost Blade. The second video has us talking about the article that DCGX wrote about Hucast games (the publisher of Ghost Blade). Its a great article, check it out.
If you want to see our video on our Ghost Blade impressions, thats above and if you wanna see us whine about the Dreamcast indie scene you can watch that below. If you like what you see don’t forget to comment, like, share and subscribe to us on YouTube.
In the midst of Ghost Blade, the impending release of Pier Solar and the release of Volgaar the Viking comes yet another indie Dreamcast game – Fruit’Y! Developed by retroguru, Fruit’Y is a fruit matching puzzle game featuring 120 levels, pixel graphics and a killer soundtrack. What surprised me the most is that the game is out now to purchase – no pre-orders here folks – and is incredibly affordable. A pressed disc with full color art in a DVD case will only set you back 2.50 Euros or around $2.81. Shipping isn’t too bad, as it only cost around $10.41 total for the game to ship from Germany to SEGAbits Midwest HQ in the United States.
The game is limited to 500 copies, so pick one up soon from Dragon Box Shop! I’ve already seen people receiving theirs in the mail, and hope to get my hands on my copy within the next few days.
When speaking of the SEGA Dreamcast “nostalgia” is a word that is often mentioned, and it wouldn’t be an incorrect description of many gamers’ feelings towards the system. Countless articles and blog posts have been written about the prominence of the Dreamcast and how it died too soon. From that love of the little white box, an incredible scene of independent developers and publishers has continued the dream over the past decade with a steady stream of new games and multiplatform releases.