Henshin Engine is a game based on a web comic that is set to release in early 2017 to PC-Engine/TurboGrafx-16 and PC CD-Rom/Steam. The game features 2D action platforming and was programmed from the ground up for classic systems. With 6 days remaining in their Kickstarter campaign, Henshin Engine is $8,000 past their $16,400 goal, meaning they’ve started to chip away at their stretch goals. Of interest to SEGA fans is the promise of a Dreamcast post, set to release in late 2017, should the campaign pass $22,400. Given they are $2,000 past this goal, a Dreamcast version seems assured, though the developer has yet to release an update sharing this news.
On this episode of the Swingin’ Report Show podcast, Barry sits down with game designer and gaming tournament champion Chris Tang at the Galloping Ghost Arcade’s SEGA Week. SEGA fans may know Chris best as the winner of SEGA’s Sonic & Knuckles Rock the Rock competition in 1994, and before that Chris was a finalist in 1990’s Nintendo World Championships. Since then, Chris has worked on games at Atari and Capcom, including Gauntlet IV, Primal Rage, Street Fighter III, Rival Schools and Power Stone. Now, Chris is hard at work on a new game inspired by classic SEGA titles like Space Harrier and Phantasy Star. The game, titled Strike Harbinger, combines the fast paced forward flying gameplay of Space Harrier with the RPG and combat elements of Phantasy Star while utilizing a unique control structure that evokes Virtual On.
Strike Harbinger – developed by Chris’s company HitSparks Games – was revealed Saturday, April 30th at Galloping Ghost Arcade where I had the pleasure to meet Chris and the game’s Senior Artist Kiyoshi Okuma, whose past work includes Gauntlet: Legends, World Series Baseball 2K2, The Sims 2 and Darkspore. I also had the honor to be the first member of the public to play the game, and following that experience I chatted with Chris about his life as a tournament gamer, his career, and his plans for Strike Harbinger.
Want more information on Strike Harbinger? Stay tuned for an upcoming SEGA News Bits as well as a SEGA Week writeup!
We’re always ones for a good SEGA-inspired Kickstarter here at Bits, and it’s that time again; with Noctet Studio’s Slipstream being the latest object of our affections.
We’ve covered a few SEGA-themed racers such as Drift Stage and The90’s Arcade Racer in the past, but rest assured; Slipstream is aiming for something very different to those games. It’s more focused on being a pure driving game than just a racing game, a la OutRun. And it’s not just in gameplay either; Slipstream makes clever use of sprite-scaling to deliver an authentic look that’ll be plenty familiar to fans of the 80’s and 90’s heydays for SEGA driving titles such as Rad Mobile, and the aforementioned OutRun, all on a custom engine at a smooth 60fps. The influences even stretch beyond the racing classics of SEGA’s past; because we can’t not look at that Casino district and see Casino Night from Sonic the Hedgehog 2!
It’s not all that often we hear of new games for SEGA’s Master System. While 2015 appears to be the year of the Dreamcast, SEGA’s first Western console effort has received a new game available to play today entitled Moggy Master from homebrew development team The Mojon Twins. The game is a port of Moggy, a ZX Spectrum game from 2005 also by The Mojon Twins. In the game, players control Moggy, a little yellow guy, who is out to save his purple friends.
Its been a long time coming, but HUCAST Games’ latest release Ghost Blade is now available to purchase and play on your SEGA Dreamcast. Insert the obligatory “a Dreamcast game in 2015!?” here. Described as “an ace shoot ’em up for the Dreamcast with a focus on arcade action and an elaborate scoring system”, Ghost Blade promises three game modes with three player ships too choose from, five stages, a Caravan Mode, and support for the VGA Box, Arcade Stick, VMU and standard Dreamcast controller.
It’s hard to think that the Dreamcast turned 15 years old today. For many of the writers here at SEGAbits, the Dreamcast holds a special place in our hearts, and even though the console was active in retail for less than 2 years, it amounted itself an incredible amount of great games. Let’s look back at the history of the iconic console, its death, rebirth, and its future…