On this SEGAbits Swingin’ Report Show podcast Barry is joined by Aki-At, developer of indie game Brock Crocodile, site contributor and one of the original three Swingin’ Report Show hosts, to interview Matt Phillips the creator of the Mega Drive/Genesis indie game Tanglewood. Matt’s past experience includes work at Traveller’s Tales, Crytek and Deep Silver Dambuster Studios. Learn how Tanglewood came about and how one goes about making a new game on 30 year old hardware.
It’s not every day that we get a brand new game coming out for the SEGA Mega Drive but Tanglewood by Big Evil Corporation is just that. Joining a very exclusive club of games released long after the console was discontinued, we got to try out and review this new release for the iconic 16 bit console. Staying true to the limitations of 90s game development and being built from the ground up, is Tanglewood a game worthy of reviving your Mega Drive for one more spin, or is it better left in the cupboard, read on to find out!
We’re only a week into 2018 and we already have our first indie Genesis/Mega Drive (and Dreamcast) game about to be successfully backed on Kickstarter. With a little over two days to go, the top-down arcade style shooter Xeno Crisis is $80,382 pledged of its $27,138 goal. As the campaign nears its end, the team has released a new video showcasing more gameplay footage including footage of the new female marine and 2 player co-operative play.
New year, new indie games! As we return from the holiday season, we look ahead to what indie developers have in store for our classic SEGA hardware in 2018. Thanks to SEGAbits Forums member Berto, we have a helpful topic which compiles all the upcoming SEGA indie games for 2018. Keep Berto’s topic bookmarked, as he will be updating it throughout the year as new games are announced.
Clicking on the games names after the break will bring you to the respective crowdfunding campaigns, pre-orders and ROM/ISO download links should they be available. So what indie SEGA games are coming in 2018?
Nearly a year ago today, I shared a list of indie games coming to classic SEGA consoles in 2017. While I’m hard at work on a 2018 list, which includes some who didn’t make their 2017 deadline, I wanted to report on the Kickstarter campaign for the upcoming SEGA Mega Drive/Genesis and Dreamcast game Xeno Crisis. Releasing in both physical and digital formats, the game is an arena shooter for up to two platers and takes inspiration from games like Smash TV, Contra, Mercs, Granada, Alien Syndrome, Zombies Ate My Neighbors, Chaos Engine and Shock Troopers. Currently, the game is in the prototype stage and the plan is to release the game in October of 2018 to coincide with the 30th anniversary of the Mega Drive.
The campaign ends in 5 days, and currently they have $68,726 pledged of a $27,038 goal. You can learn more about the project here, and as always with a Kickstarter campaign, read everything carefully before making your mind up on backing or not.
The SEGAbits Swingin’ Report Show is back with returning guest Chris Tang! Chris is a game designer and gaming tournament champion, and was recently inducted into the International Video Game Hall of Fame. SEGA fans know Chris as the winner of SEGA’s Sonic & Knuckles Rock the Rock competition in 1994, and before that Chris was a finalist in 1990’s Nintendo World Championships. Since then, Chris has worked on games at Atari and Capcom, including Gauntlet IV, Primal Rage, Street Fighter III, Rival Schools and Power Stone. Chris is also the yearly announcer for the Tetris World Championships and originator of the BOOM! Tetris for Jeff meme.
Currently, Chris is hard at work on Flight Armor Project: STRIKE HARBINGER (working title – subject to change), a new game inspired by classic SEGA titles like Space Harrier. The game combines the fast paced forward flying gameplay of Space Harrier with the RPG and combat elements of Phantasy Star while utilizing a unique arcade control structure that evokes Virtual On. The game is developed by HitSparks Games, and features the work of senior artist Kiyoshi Okuma, whose past work includes Gauntlet: Legends, World Series Baseball 2K2, The Sims 2 and Darkspore.
I sat down with Chris for an update on the development of Flight Armor Project: STRIKE HARBINGER, including the incredibly fun two player mode, and to discuss more of his past career, his work as an announcer for the Tetris World Championships and his recent induction into the International Video Game Hall of Fame.
Back in March we shared the news that indie Dreamcast developer Senile Team, creators of Rush Rush Rally Racing and Beats of Rage, were working on a platformer titled Intrepid Izzy. Now, it looks like the team plans to bring the game to Dreamcast, PC and (should they hit a stretch goal) PlayStation 4 via a Kickstarter campaign. With a €35,000 goal ($41,268), they still have a ways to go having just hit the 10% mark.
Senile Team, the creators of Rush Rush Rally Racing and Beats of Rage, have announced a new game for the SEGA Dreamcast titled Intrepid Izzy. The game combines action platforming with beat ’em up and RPG elements for a 2D action adventure platformer experience with the game running on a custom-made engine. The visual style promises to be crisp and cartoony with bright, warm colors and smooth animations designed, illustrated, animated and programmed by Roel van Mastbergen. Music will be created by Black Device, who also composed the soundtrack to Rush Rush Rally Racing.
Intrepid Izzy is set to release to the Dreamcast and PC with the potential for additional platforms. Additional release information, such as date and price, have yet to be given but as soon as we learn more we’ll be sure to share! In the meantime, you can visit the game’s microsite and check out screenshots after the break.
Remember the Senile Team indie Dreamcast game Rush Rush Rally Racing that came out way back in 2009? The game also got a WiiWare release back in 2012 featuring two new modes titled challenge and time attack. Now Senile Team is set to re-release the game as Rush Rush Rally Reloaded back on the SEGA Dreamcast with the two modes that used to be exclusive to the Wii version.
Senile Team isn’t stopping there since they have said Rush Rush Rally Reloaded will also feature re-designed menus, improved graphics, faster loading, optimized video code, and a lot more features. If you want to see everything that is new in Rush Rush Rally Reloaded has to offer hit the jump to check that out.
The Bomberman-inspired indie Dreamcast game Alice Dreams Tournament, successfully funded on Kickstarter in late 2015, inches closer to backer’s hands thanks to a recent project update. According to the team, they have received the games from the manufacturer. All versions are accounted for, except for the PAL collector’s edition which is lacking the front and back covers which are still in production. The team promises to keep backers informed as to when they are ready to ship.
Also announced, the team will be at Retro Game Play this Saturday the 18th and Sunday the 19th in Meaux, France. Backers were told that if they plan to be at the event or in the area they can pick up their game and get autographs. Copies of the game will be sold at the event itself.
Back in September of 2014SLaVE, a Dreamcast game by indie developer Isotope and GOAT Store Publishing, was announced. The game was to combine the game design sensibilities and aesthetics of 80s arcade shooters with old school first person shooters like Doom and Wolfenstein. At the time of the games announcement, it looked as though the release was just around the corner with Goat Store taking pre-orders for a Limited Edition and a Limited Limited Edition. Since then, however, little has been said about the game aside from a mention in April 2015 of a “final bug test” and the cover art reveal.
And then? Nothing, at least until this week when Isotope developer Coraline released the following statement.
Are you looking to support interesting indie SEGA Genesis titles and want to see more games for the platform be developed? The team at Mega Cat Studios has now launched their kickstarter page for a brand new title called Coffee Crisis. Pledges start at $25 dollars giving you a PC download code and all the way up to a grand. M$ad Cat Studios has set their fundraising goal at $10,000, which at the time of writing this they are almost at 50% of their goal. So how much for the limited edition boxed SEGA Genesis version of Coffee Crisis? You will be dropping $55 buckaroos, with a ‘estimated ship date’ of December 2016.
Henshin Engine is a game based on a web comic that is set to release in early 2017 to PC-Engine/TurboGrafx-16 and PC CD-Rom/Steam. The game features 2D action platforming and was programmed from the ground up for classic systems. With 6 days remaining in their Kickstarter campaign, Henshin Engine is $8,000 past their $16,400 goal, meaning they’ve started to chip away at their stretch goals. Of interest to SEGA fans is the promise of a Dreamcast post, set to release in late 2017, should the campaign pass $22,400. Given they are $2,000 past this goal, a Dreamcast version seems assured, though the developer has yet to release an update sharing this news.
According to the developers blog, the limited edition of these games, the two big ones being the PAL edition and the Steelbook edition will be limited print run to only 50 copies. Only 100 copies if you combined them. That is almost nothing. So if you are interested in the indie Dreamcast game Xenocider and want a ultra rare limited edition, you might want to go for the PAL or Steelbook editions.
The indie Dreamcast game Xenocider is set to release during June 2017, no exact date has been given and considering how indie development scene goes, don’t be surprised if the game is delayed. This is notable for being one of the first indie Dreamcast games to use full 3D graphics and is heavily inspired by rail shooters such as Space Harrier. You can check out their new demo for the game, for free, right here. The team has also been rather open on receiving feedback during development, that is always a positive move.