SEGA News Bits: Flappy Bird Comes To Dreamcast’s VMU

Remember Flappy Bird, the mobile game that apparently destroyed people’s lives because of its simplicity? A SEGA fan going by the name of guacasaurus_mex has recreated Flappy Bird for SEGA’s Visual Memory Unit, so if you want to play it make sure you have some spare CR-2032 lithium batteries and lots of patience. Hit the play above and listen to me and Barry talk about Flappy Bird, VMUs and even Rappy Bird?

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Cranky Food Friends closing on March 31st, 2016

closed

The SEGA mobile closures continue, as the infamous Puyo Puyo!! Quest reskin Cranky Food Friends is closing on March 31st. Both Cranky Food Friends and Puzzle & Glory were announced at the same time, but unlike Puzzle & Glory, Cranky Food Friends experienced a much harsher time. Not even getting past the soft release phase and having reports of being very buggy to the point of being game breaking, Cranky Food Friends being closed down was not a surprise. This is especially good in the case of Puyo Puyo fans out there still bitter about the game.

SEGA’s Monster Gear gets an English soft launch in the Philippines

01-monster-gear-2.jpgSEGA’s Monster Gear  was one of the biggest mobile games to hit Japan last year, now SEGA is getting the game ready for an English audience. Like most mobile games, this title will have a soft launch; so if you live in the Philippines you can download the game now via the PlayStore.

[edit: We where asked to take down the APK file and complied, call us sell outs in the comments. Thanks] So far the game has some 1 star reviews stating that it isn’t very user friendly, maybe something that SEGA can tweak before its official Western launch.

Find out more about the game, hit the jump!

Chain Chronicle Global shutting down February 29th

chain-chronicle.jpgIf you play Chain Chronicle outside of Japan, I got some bad news for you, it will be closed down next month, and the app has already been removed from the appstores. Before you go blaming SEGA, Chain Chronicle Global is actually published by Gumi and not SEGA.

This is the game closure notice they gave fans:

Dear Captains,

It is with heavy hearts that we must announce that Chain Chronicle Global is closing on February 29th, 2016.

It was a very hard choice to make, but despite the overwhelming support of our loyal fan base, it was the way it had to go. We appreciate your participation in what ended up being a very positive experience for us all, and we would like you all to know that it was thanks to you that Chain Chronicle Global made it as far as it did.

The app is to be removed from the stores, though you will still be able to play the game for a period of time afterwards. Sales of Prysma, however, will end on January 18th, 2016.

While Gumi dropped support, the franchise is far from dead. SEGA is planning to release a anime series based in the game’s universe this year and the game still gets updated in Japan. Maybe now that Gumi has dropped the title, SEGA Networks can relaunch it with all the same content the Japanese version has (the Gumi version was behind).

SEGA partners with ‘goGame’ to publish Japanese mobile games globally

SEGA has now moved forward in their next step for mobile publishing by partnering up with goGame, which is a company SEGA Networks has a large stake in. They will be launching ‘goPlay’ a publishing platform for mobile developers (mostly being aimed in Japan). The idea is that there will be tiers of services the developers can purchase to fit their needs.

While stuff like localization, customer support and other features offered with this service cost money, there is a free option that includes access to SEGA’s Noah Pass ad network of over 100 million users in Japan. This will allow mobile developers to get ad revenue for their creations while SEGA gets a bit off the top. Another ‘free’ service is ‘goPay’ which allows developers to easily receive payments globally, goGame only starts to take 3% from transactions after the game generates over $100,000 dollars in revenue.

Its pretty ironic that SEGA is investing in these sort of companies focused on global publishing when they have one of the worse track records of localizing their own products.

SEGA secretly releases ‘War Pirates’ on Android

WarPirates

Seems that the Western localization version of Sen No Kaizoku is called ‘War Pirates’ in America and is available to download on Android (coming later to iOS). The game is being created by Masayoshi Kikuchi, who is known by SEGA fans for his work on Jet Set Radio and Yakuza franchises.

War Pirates takes a mix of city building and turn-based naval combat to deliver a frantic pirate themed experience. According to a lot of reviews on the Google Playstore the game is having issues connecting to the game’s server and downloading game data. Just like all other SEGA free-to-play games, the user is forced to have a constant internet connection if they want to enjoy the game, so this could ruin your experience. Not to mention its a soft launch, so it most likely only available if your from a country like Canada.

If you download it, let us know what you think of the game in the comments below.

SEGA and LINE announce mobile RPG Fortisia for Android and iOS

SEGA has just announced that they are developing a new mobile RPG entitled Fortisia, due out for Android and iOS. The game is being jointly developed with LINE, a Japanese mobile company best known for their chat application that has since grown to include games. While LINE’s past games are more geared toward casual gamers, the hope is that Fortisia will draw in “mid-core” and perhaps even hardcore gamers.

Fortisia is described as a 3D action RPG and will feature multiplayer with up to four players. While players will be able to design their own characters, as is typical with most action RPGs, one unique element to the game is that the game’s weapons (called “Fortis”) contain the spirits of warriors which can be called upon to aid in battle. It is said that there are 400 of these weapons, and they are obtained via a gacha system (think capsule toy vending machine).

You can check out the game’s official site here for more screens and details.

[Via: 4GAMER.net & JRPG.moe]

Puyo Puyo!! Touch announced for Japanese mobile

SEGA Networks has revealed Puyo Puyo!! Touch, an upcoming game for mobile devices. The game is, at the moment, Japan only and given SEGA West’s recent reskin of Puyo Puyo Quest!!, it is debatable if this would ever release in the West. Unless of course kids are scrambling for more Cranky Food Friends games.

The game is in the same vein as Candy Crush, where players drag Puyo to clear other Puyo. The game differs from Puyo Puyo Quest!! in that it is a linear adventure. The game also features a cast of characters from past Puyo Puyo games including: Ringo, Arle, Amitie, Sig, Carbuncle, Rider, Skeleton-T, Schezo and Ms. Accord. There is no release date as of yet, though players can now register for the game.

For more screens and videos, check out the official SEGAbits forum topic. Thanks for FlareHabanero for the news tip!

Joseph Kim to lead SEGA West’s mobile efforts

sega-contrata-joseph-kim-para-liderar-divisao-mobi_4rc4.640

Yesterday SEGA announced that Joseph Kim, formerly of the studio FunPlus, has been named SEGA’s vice president of product. Kim is being tasked with managing the mobile product strategy in Western markets. Sega Networks COO Chris Olson said “This position is instrumental in pulling all three of our wholly owned studios and two studio investments together to drive Sega’s success on mobile. Kim’s rich background in successfully bringing games to market along with his experience in consulting and analytics makes him the best candidate for the job, and we look forward to seeing him work his magic.” Kim had this to say regarding his role: “In mobile gaming, the best is yet to come. I look forward to working with the teams at Sega to help deliver awesome game experiences to existing and future Sega customers.”

Of course, what really matters are Kim’s results, so it will be interesting to see if there is any major shifts in SEGA’s mobile output moving forward. Hey, Joseph, if you are reading this: bring some of those Puyo Puyo’s sitting with you to the West!

[Via: GameIndustry.biz]

SEGA’s publishes new trailer for their next big JRPG ‘The World Ends Eclipse’

SEGA Has released the following trailer for their next big upcoming JRPG titled ‘The World Ends Eclipse‘, which will be coming to Windows PC, Playstation Vita, and mobile devices. The game will have you conversing with big breasted, scantily clad dressed women who continuously call you ‘Captain’. This title is probably one of the bigger cross platform titles SEGA has done for mobile. What it seems like, that this is a mobile game that will be converted to play on both PC and Vita. I would say that’s a decent compromise for people that don’t like to play games on their phones.

We got a few more screenshots down below for you gander at. Yeah, the graphics aren’t anything impressive. Though I do like some of the character designs and if its got writing like Chain Chronicles, it will probably have good character stories as well. But will the game come West? With SEGA’s track record, maybe in a few years but reskinned to appease some focus group.

SEGA’s new mobile game ‘Cranky Food Friends’ gets soft launch

cranky_food_friends
Do you like food? Do you like match four puzzle games? Then SEGA has a game for you *points directly at you*. SEGA have soft launched Cranky Food Friends, but you won’t be able to play it if you don’t live in Canada, Sweden or Norway meaning exactly no one will be able to play it right now. Not to mention it also seems to have been launched on iOS only.

Talking about mobile, SEGA has actually launched a forum for their mobile games using the SEGA.Net url, which was used during the Dreamcast era to sell their SegaNet online services. Yes, times have changed.

It seems that this game and Puzzles & Glory are going for the huge puzzle market that has been created by Candy Crush and Puzzles & Dragon. People have also been comparing the premise to ‘Crying Breakfast Friends! from the hit show Steven Universe. Not very original and probably won’t appeal to your average SEGA fan.

[Edit] People are telling me that this game is a reskin of Puyo Puyo Quest!!, it seems that its Dr. Robotnik’s Mean Bean Machine all over again. Puyo Puyo > Cranky Food Friends. [/Edit]

Phantasy Star Online 2 Anime revolves around gamers playing the game

SEGA not only revealed that Phantasy Star Online 2 was coming to Playstation 4, but they gave us a teaser for their upcoming Phantasy Star Online 2 The Animation aka the anime based around gamers that play the online RPG.

Animenewsnetwork translated the text in the trailer:

Text: With over 3.5 million user IDs
Text: Japan’s largest online RPG
Text: Phantasy Star Online 2
Text: Is finally green-lit for its anticipated
Text: TV anime adaptation!!

Text: Shouta Aoi as Itsuki Tachibana
Text: Ayaka Suwa as Rina Izumi
Text: M.A.O as Aika Suzuki

Text: Broadcast premiere slated for 2016 on TBS, BS-TBS, and other stations!

The premise of the show is that it follows the lives of players of Phantasy Star Online 2 ‘who may be near you’, taking place on Earth in the near future. Seems that someone at SEGA was inspired by Sword Art Online. The anime will hit Japanese TV stations sometime in 2016, will you watch it?

SEGA ending Rhythm Thief & The Paris Caper’s online services this September

Rhythm Thief & The Paris Caper
SEGA has quietly confirmed that it will be ending the online services for Rhythm Thief & the Paris Caper at 6 PM (UTC) on September 28th 2015. This game isn’t the 3DS version, its the iOS adaptation released under SEGA Networks back in 2013. The iOS page for the game has the following message:

“The game went live on October 28th in 2013, and we have constantly strived to deliver a fun and engaging experience. This decision came as a result of various circumstances beyond our control. Again, we would like to thank you for playing. July 28, 2015 – Last day of in-app purchase sales, September 30, 2016 – Last day of service”

Like most SEGA Network games, Rhythm Thief & the Paris Caper has always-on connectivity requirments without the ability to play offline. I would say that SEGA shutting down the online services basically means that this game is now unplayable… unless SEGA patches it to work offline.

[Via Siliconera]