Usually we don’t news every new addition to Sonic Forces for mobile (originally titles Sonic Forces: Speed Battle), but we’ll make an exception for today’s reveal. It’s always fun when a long dormant character or super form is revived, and in this case Darkspine Sonic from 2007’s Sonic and the Secret Rings has made a return as a playable character in Hardlight’s multiplayer take on their Sonic Dash series. Darkspine Sonic also has three new flame-based abilities. So tap on over to Sonic Forces for mobile tomorrow and check out the new event to unlock Darkspine Sonic!
SEGA along with Vespa announced it was working on Shining Force: Heroes of Light and Darkness, based on the classic Shining Force franchise, way back in August 2021. Since the announcement, they’ve announced that it was suppose to get a full launch the first half of this year, as well as a beta before this period that never happen!
Its said that the reason that Shining Force: Heroes of Light and Darkness has suspended development is because the lack of funds and how long the negotiations for the Shining Force IP have taken with SEGA. According to Game Braves, SEGA never finalized the use of the Shining Force IP or at least full use of the IP. We know many classic characters were making their return in this game but the company also wanted to make original characters. No idea where the disagreement came since we’ve seen smaller companies license IPs such as Alex Kidd, Wonderboy, Panzer Dragoon and more.
Vespa is turning its attention and development to King’s Raid 2, a popular in-house IP already developed and owned by the company. Personally I want the return of classic Shining Force SRPG goodness, but not in a mobile game. Considering Camelot Software want to make a Shining Force IV, why not go for a real follow-up with the original team?VPd ZSBUma fxrNub
We got the news the other day that SEGA had planned on announcing a new RPG during Tokyo Game Show 2021 livestream. Of course, the internet went ablaze with them listing older RPGs they’d like to see revived, some even said they’d be open to a new franchise while many long term SEGA veterans wisely gave up early suggesting it was a mobile game. Guess what? The vets are right, SEGA has opened and teased the game via their Twitter account. The game also got a brand new teaser website as well.
A rough google translation makes it seem that the game’s tag line will be something along the lines of: “Not a straight road, let’s make a one-time trip”. The teaser on the other hand confirms, within its Japanese text that its a mobile game plus shows off some really incredible artwork.
The one complaint I see from mobile fans is that SEGA shut down the Sakura Wars mobile a game within 6 months of launching, now the company is asking gamers to trust that this new RPG will last longer? I guess we shall see, full information will be coming out on the first of October.
Announced on Sonic Central are some new content for smartphones and Apple devices. First up we have Classic Sonic and three new tracks set in Green Hill Zone coming to Sonic Racing for Apple Arcade. Next up, in October, we have Sonic the Werehog coming to Sonic Dash and the mobile Sonic Forces game. Also announced are pirate costumes for Sonic Dash and Super Sonic in Sonic Forces for mobile.
I will admit that I’m not really well versed on how this whole reverse engineering works, but thankfully twitter user Rubberduckycooly does and has now decompiled Christian “Taxman” Whitehead’s Sonic the Hedgehog 1 & 2 mobile ports, which are considered by fans as the definitive versions of these titles.
You can check out Rubberduckycooly’s github page for future updates on this project.
This project would allow us to run Sonic the Hedgehog 1 and 2 mobile ports on other platforms natively. So far we have seen people posting that its working on Windows, Mac, Linux, and the PlayStation Vita! This could also mean we can get fan ports on other hacked handhelds or consoles as well, but we shall see where the project goes. From what I understand, rubberduckycooly used the Sonic CD SDK base to get these ports on PC, Vita; so we shall see what happens in the future.
Really though, why hasn’t SEGA released these versions on all current consoles? Am I the only one that things its a waste to keep them mobile only?
SEGA and Demiurge’s SEGA Heroes mobile game is one of the few titles I pop in everyday to collect all my rewards so I could fill out my SEGA roster. Its not ground breaking but the diversity of SEGA IPs really got me into it. Sadly, I will have to say goodbye to this mobile title as Demiurge studio has now become independent from SEGA. SEGA had previously worked with Demiurge on the Aliens: Colonial Marines DLC Bughunt, the same year they made their smash mobile title ‘Marvel Puzzle Quest‘ in 2013. After that, SEGA stepped in to purchase the studio.
Demiurge and SEGA’s games weren’t all hits either, the first title that the studio brought out to mobile was Puzzle & Glory in 2015, which got a soft launch in Canada and then a year later they closed the game down. Then in 2017 came the mobile title known as Crazy Taxi Gazillionaire that was then changed into Crazy Taxi Tycoon which was a top-down endless business management simulator and idle clicker game.
Now the last game they did was SEGA Heroes. But why has Demiurge studios bought the studio back from SEGA and want to go independent? According to this interview with the studios co-founder, they want to get out of the mobile market and work on supporting AAA studios like they did before they made Marvel Puzzle Quest. If you look at their history of games they worked on (which dates back to 2004), they worked on console games.
SEGA has also made a notice about the game closing, you can read that here.
Looks like the Olympics isn’t over for Sonic and his friends just yet as a new trailer for Sonic at the Olympics – Tokyo 2020 has been released by SEGA with the trailer featuring a story mode where Sonic and friends must compete against Eggman from taking over Tokyo and showcases the events, minigames, and online ranking modes to check out.
The game is available for pre-registration right now with bonus rewards and ready for download on May 7th for iOS and Android devices.
It has been speculated behind the scenes at SEGAbits HQ that this would be happening, and today’s the day! Apple’s keynote revealed new information about their upcoming streaming gaming subscription service Apple Arcade, including new games. We knew about Sonic Racing, but another SEGA title is going to appear on the service as well. ChuChu Rocket! Universe is an all new puzzle game which “launches the beloved ChuChus into a universe of strange and wonderful planets with over 100 mind-bending puzzles”.hihVC
If you have been playing SEGA Heroes, a mobile cross-over game featuring SEGA IPs and have been loving it, you are in luck. SEGA seems like they will support the game going forward if a new survey asking fans what characters they want to see return.
The list of IPs is rather massive even featuring thins like Toejam & Earl, Wrestle War, Alien Solider, Flicky, Football Manager, and even Hatsune Miku. Of course there are alot of other hardcore SEGA franchises but those really stood out as strange for various reasons. There are also some Atlus franchises listed. So SEGA/Atlus Heroes update coming?
One of the most underrated mid-00s SEGA-AM 2 arcade game After Burner Climax will get one more chance to soar very soon thanks to the recent announcement at SXSW 2019 made by SEGA confirming that its the next title in SEGA Forever.
Like always SEGA Forever titles are free to play with ads or ad-free for a few dollars. This is actually a re-release of After Burner Climax on mobile since it originally came out in 2013, but its nice that its getting another re-release with (hopefully) some fixes. Can we get another re-release on PSN and finally bring it to PC?
ChuChu Rocket! is one of those little oddball titles from SEGA that I feel was a great game that just didn’t get the recognition it deserved. Originally released to the SEGA Dreamcast, the game was puzzle game that could be played in a variety of ways. One style was a Bomberman-style battle between multiple players where cats (KapuKapus) and mice (ChuChus) ran about the screen and the goal was to direct the most ChuChus into your rocket. The other style was a single player experience where KapuKapus and ChuChus released and you had to place arrows into the right places to satisfy the puzzle’s requirements. Players could also create their own puzzles.
The game saw release on the GameBoy Advance as well as a 2010 iOS and Android version. Call it blasphemy, but I always thought the handheld versions were the better way to play, especially on a tablet, as it made a lot more sense to tap the screen to place arrows rather than dragging a cursor with your thumbstick.GU u uNTMgW r
When Sonic & All-Stars Racing Transformed released, it hit nearly every platform under the sun. The upcoming Team Sonic Racing, meanwhile, was seemingly holding back as the team at Sumo Digital focused on one version of the game. However a recent Facebook ad that several fans have encountered, including Twitter user Radiant Emerald who we’re citing, features screenshots of a mobile version of Team Sonic Racing. Little is revealed outside of three screens and an app icon.
It makes sense that SEGA would want a mobile version of the game, as it has been the norm with the previous All-Stars Racing games as well as Sonic Forces which saw a Sonic Dash style game. The question is, will this mobile version be a direct port of the game right down to all the tracks and racers? Or could we be seeing a stripped down version, potentially on rails like Sonic Dash? We should know more, potentially during the Sonic panel at SXSW which will be held on March 16, 2019.
Bayonetta coming to Shin Megami Tensei: Dx2 Liberation was first teased at this year’s Tokyo Game Show but it has now been officially shown off on the 1st year anniversary stream.
While I get why some people are a bit put off with anything that has to do with mobile games, since they are so different compared to traditional games, I think this crossover makes sense and I hope we see more SEGA own IPs make cameos in Dx2.
[Via: Persona Central]pGP ot CeIN GxDa vhgKmXwwi
The guys over at Gematsu posted up more company trademarks, as you know previously SEGA trademarked ‘Romance: Seven-Colored Adventure Story’ and now they are trademarking “Humankind”. Gematsu did make a note that Take-Two is going to debut a new game called Ancestors: The Humankind Odyssey at The Game Awards 2018 in a few days. We know SEGA has a history of working with Take-Two in publishing and pushing their games in Japanese market. Who knows.
Sadly all these trademarks are vague without a description on what sort of platform they will be used on. At this point SEGA is so diverse it can be a Pachinko, Mobile or Console game. What do you want to see from this new trademark? What do you think it is? Let us know in the comments below.
Looks like SEGA has some new IPs to show off in 2019 considering they just filed for a trademark in Japan for “Romance: Nanatsu Iro no Boukendan” which roughly translates to “Romance: Seven-Colored Adventure Story” While this news has brought some jokes that SEGA is finally making a Sonic the Hedgehog dating sim, I actually think this might be a cutesy mobile or arcade game aimed at the Japanese market. Its nothing new for SEGA since they have been at it since Oshare Majo: Love and Berry.
But maybe I’m wrong and this is a larger, more mainstream project. I guess we will find out soon since we don’t really know much more about the project outside of its name.