Monster Boy and the Cursed Kingdom to feature graphical overhaul, hand-drawn animation

new_characters_blog_1

The latest development blog update for Monster Boy and the Cursed Kingdom, an upcoming game from FDG Entertainment which carries on the Wonder Boy/Monster World franchise, has revealed that the game will have a graphical overhaul. The team says they plan to “rework the characters and their animations in the game”, shifting from a Flash animation-style look to hand-drawn anime characters. The change was made following online feedback and, in my opinion, is a reaction to the recently released Wonder Boy: The Dragon’s Trap. The new style will feature brighter coloring, and different weapons and equipment will appear right on the sprite thanks to a technology the team has implemented.

The change is a positive one for sure. What do you think of the new style? Sound off in the comments below!

Monster Boy’s GamesCom Demo Looks Fantastic

Monster Boy and the Cursed Kingdom, which is a spiritual successor to the Wonder Boy games and is being released by Atelier Games and FDG Entertainment. The game had a pretty nice demo at Gamescom, sadly we didn’t make it but this video will show you all the Monster Boy goodness we missed out on playing. I’ll be honest, there is something about the game’s art style that just doesn’t sit 100% right with me and I can’t put my finger on it. Not saying the game looks terrible, just preferences in art style. Maybe its something i’ll grow to like once I start playing it myself.

Monster Boy and the Cursed Kingdom is set for release later this year on the PlayStation 4, Xbox One and PC. Want to know more about the game? Check out our podcast with Monster Boy director Fabien Demeulenaere. What you think about this game? Let us know in the comments below.

[Via: Siliconera]

Monster Boy’s Gamescom Trailer Looks Wonderful

We are very excited over here to get our hands on Monster Boy and the Cursed Kingdom later this year. If you haven’t heard, Monster Boy is a successor to the Wonder Boy series of games. Its crazy that we will be getting a spiritual successor and a remake of Wonder Boy III within the same time frame. I think we can consider ourselves a lucky bunch since the last official Wonder Boy game came out all the way back in 1994.

We actually got to talk to Monster Boy developer Fabien Demeulenaere on our Swingin’ Report Show Podcast where he talked about the process of getting the game off the ground, how he started working with Wonder Boy creator Ryuichi Nishizawa and how the Wonder Boy copyrights work with this title.

Check out the trailer and if its tickling your nostalgia funny bone make sure to pick it up when it launches later this year on the PlayStation 4, Xbox One and PC.  More information from the developer FDG Entertainment after the jump.

Swingin’ Report Show #83: Monster Boy And The Cursed Kingdom Developer Interview

Refresh your podcast playlists, because the SEGAbits Swingin’ Report Show podcast is BACK! On this episode George and Barry are joined by Fabien Demeulenaere, Director of Game Atelier, the French game studio working on the upcoming Monster Boy And The Cursed Kingdom. If that title sounds familiar, it is because Monster Boy is both a revival and sequel in the Wonder Boy/Monster World franchise, due out later this year to Playstation 4, Xbox One, and PC platforms.

In this exclusive first podcast interview for Fabien, he walks us though how the game transformed from a fan project to an official title in the franchise and talks about how the game both celebrates the franchise’s past and moves it into modern gaming. If you ever played a Wonder Boy or Monster World game on the Master System, Genesis, Mega Drive – or any other platform for that matter – this interview is a must listen.

Follow Monster Boy’s development by checking out their official site.

[Download] [RSS] [iTunes] [Archive]

SEGA News Bits: What to expect from SEGA in 2016

SEGA is getting ready for a whole new year, while 2015 saw a limited release of titles and had the company going through ANOTHER restructure; this year we will see some of the bigger budget SEGA games finally hitting the retail market. On this episode of SEGA News Bits, we talk about what YOU can expect from SEGA in 2016!

During the episode I talk about our article we wrote about why SEGA refusing to localize Phantasy Star Online 2 is a bad sign, you can read that here. If you like what you just saw please don’t forget to like, share and like always subscribe. We appreciate your support.