New Persona Q, Dancing All Night Games Announced

personadancing2018

personaq2018

Bet you never see this coming. Atlus and SEGA are pushing hard after the success of Persona 5 by bringing back two of it’s spinoff franchises. Just announced today is Persona Q2  for Nintendo 3DS and Persona 5 Dancing Star Night for PlayStation 4 and PlayStation Vita. But wait! Without having to play catch up, Atlus also announced Persona 3 Dancing Moon Night for PlayStation 4 and PlayStation Vita. All three titles have special websites open but the only information shown are the target platforms and release windows slated for the dancing titles in Spring of 2018. That’s three new Persona titles and equally surprising are two new PlayStation Vita titles that will release next year.

The Persona Q series is developed by the same team responsible for the Etrian Odyseey series that focuses on dungeon crawling and a super deformed art style with the first game focusing on Persona 3 and Persona 4 characters. Meanwhile the previous Dancing title played similar to the Hatsune Miku music rhythm series of games and focused only on Persona 4.

More information on these titles as more news develops. You can check out trailers for the two dancing games after the jump.

Shin Megami Tensei: Deep Strange Journey first screenshots released

Atlus-02114-720x340Shin Megami Tensei: Deep Strange Journey, the refined version of Shin Megami Tensei: Strange Journey from the Nintendo DS. Shin Megami Tensei: Deep Strange Journey will be easier for new players to play, well adding new elements to give the game a ‘deep’ demonic experience. The game adds to offer content for both new and old fans, giving you more reason to double dip on this game.

If you check out the screenshots, the game also features a new, slightly changed art style from the original. Though outside of that, the game looks pretty much like the original Nintendo DS game.

Shin Megami Tensei: Deep Strange Journey‘s story line:

“As the expansion of the Schwarzwelt is threatening to destroy Earth, the United Nations send in multiple teams, led by Gore, to investigate and eradicate the phenomenon. During their attempt to enter the Schwarzwelt, all ships but the Red Sprite are destroyed. During their missions, the crew is helped by Arthur, who gradually accumulates knowledge of the Schwarzwelt and develops a personality. During an early mission within the Schwarzwelt, Gore is killed. As the protagonist and members of the Red Sprite’s crew explore the regions of the Schwarzwelt, they slowly uncover the truth behind its existence.”

Shin Megami Tensei: Deep Strange Journey hits Japanese store shelves this fall for the Nintendo 3DS. No news on the Western release date, yet.

[Via: Siliconera]

SEGA News Bits: Favorite SEGA Games of 2016

As 2016 comes to a close, George and Barry name their favorite SEGA games of the year as well as their honorable mentions. While 2016 didn’t see many, if any, true big budget blockbuster titles from SEGA, there were still several great games to be found. Find out which games we liked, and in the comments below tell us YOUR favorite SEGA game of 2016!

If you enjoyed the video make sure to like it, share it and subscribe to our channel. We appreciate your support!

Sega 3D Fukkoku Archives 3: Final Stage features two unlockable bonus games from SEGA legends

girlsgarden

Sega 3D Fukkoku Archives 3: Final Stage is due out December 22nd in Japan, but leading up to the release we learned of some cool surprises via Famitsu. if your handheld contains save data from Sega 3D Fukkoku Archives, you’ll unlock Girl’s Garden, a 1984 SG-1000 game notable for being the first game Yuji Naka worked on. Sega 3D Fukkoku Archives 2 save data, meanwhile, will unlock another 1984 SG-1000 game: Champion Boxing. SEGA super fans know that Champion Boxing is the first game coded by Yu Suzuki in his first year at SEGA.

Not a bad deal! Two bonus games from two SEGA legends early in their careers.

Review: Sonic Boom: Fire & Ice (Nintendo 3DS)

SonicBoomReview

Prior to sitting down to write out this review for Sonic Boom: Fire & Ice, the third Sonic Boom game and the second to appear on the Nintendo 3DS, I told myself I would not fall into the reviewers trap of carting out some year that pinpoints when the Sonic series “went bad”. Not only have far too many reviewers done this already, but often I feel they are incredibly misinformed. Sonic Boom was, and is, a product of SEGA of America. While Sonic Team members do have their names attached to the multimedia project, credit really should go to select SEGA of America staff, OuiDo! Productions, Big Red Button and Sanzaru Games. Past games like Colors, Generations and Lost World were completely separate, both in canon and production, and as such I think it is unfair to say that the failings of Sonic Boom: Rise of Lyric should sully the main brand.

Sonic Boom was a chance for SEGA of America to fully control a piece of the Sonic pie, and while some elements of the multimedia experiment fell flat, others were and are actually quite enjoyable, namely the TV series and the short lived Archie Comics adaptation. When Sonic Boom is at its best, it evokes the old Adventures of Sonic the Hedgehog cartoon and early Archie Comics. Light, funny and self-aware whilst retaining the sense of adventure. Does Sonic Boom: Fire & Ice fall into this category? Did Sanzaru Games learn from their previous title? Am I going to ask questions with the promise of answers if you click “Continue Reading”? Find out in my review of Sonic Boom: Fire & Ice!

SEGAbits at Tokyo Game Show 2016 Preview: Puyo Puyo Chronicles (Nintendo 3DS)

PPCTGS

Going into Tokyo Game Show, this was the one title I wasn’t expecting at least not in the form it took. SEGA have tried numerous methods to keep the Puyo Puyo franchise fresh from new aesthetics, gameplay modes and even mixing it with Tetris but the combination of RPG and the traditional gameplay was something I didn’t see coming. As a fan of the franchise I was interested to see how well the new play style would suit the gameplay we all know and love, hit the jump to read my impressions on latest Puyo Puyo Chronicles!

SEGA News Bits: Sonic Boom: Fire & Ice First Impressions

It’s here, the brand new side-scrolling Sonic game! No, not Sonic Mania. It’s Sonic Boom: Fire & Ice for the Nintendo 3DS! In this SEGA News Bits, Barry shares with George, and our viewing audience, his thoughts on the game. Did SEGA and Sanzaru Games learn their lesson from Sonic Boom: Shattered Crystal?

In the comments below, let us know what you think of Sonic Boom: Fire & Ice! Also, don’t hate Barry.

You know the drill. If you like our SEGA News Bits segments, please give us a like and subscribe on our YouTube page. Thanks!

Sonic Boom: Fire & Ice releases today in North America

Fire_6_Ice_Launch_edition

SEGA’s Sonic Boom: Fire & Ice releases today for the Nintendo 3DS in North America, and will release a few days from now on September 30th in Europe. The game is available both digitally on the Nintendo eShop and physically with a special Launch Edition for the Americas which includes a collector’s box and a DVD of select Sonic Boom TV show episodes featuring Metal Sonic and Shadow. While reviews have started to trickle in, expect a SEGAbits review early next week and possibly a SEGA News Bits episode between then and now. I can say that after playing the game for an hour, Sonic Boom: Fire & Ice is an improvement on Sonic Boom: Shattered Crystal. Many issues I had with the original game have been addressed, and aspects that I enjoyed have been given more focus. Even as I write this, I’m itching to go back and play some more, which is a good sign.

After the break, check out the full press release from SEGA!

Tokyo Game Show 2016: New Puyo Puyo Chronicles trailer

SEGA at Tokyo Game Show 2016 reveals a new Puyo Puyo Chronicles trailer that talks about varies aspects of the game. Featuring talent Misako Uno and Chiaki Ito, it talks about its RPG elements, collecting items, battling, “Skill Battles,” gaining experience points, co-op gameplay, and other details. While it technically doesn’t reveal a lot of new information, it does reveal the returning Puyo Puyo SUN mode from Puyo Puyo 20th Anniversary that’s based on Puyo Puyo SUN and Mission Puyo that’s loosely based on the past Nazo Puyo spin-offs. It also briefly teases a mysterious dark crystal ball near the end, and (adorably) shows off Uno and Ito in the signature Puyo Puyo art style.

Puyo Puyo Chronicles will release exclusively on the Nintendo 3DS on December 8th 2016 in Japan.

Puyo Puyo Chronicle announced for Nintendo 3DS – just in time for the franchise’s 25th anniversary!

puyo-puyo-fever-3

The latest issue of Japan’s Famitsu magazine has revealed a new installment in the Puyo Puyo franchise, due out later this year. Titled Puyo Puyo Chronicle, the game is described as a puzzle RPG timed to celebrate the franchise’s 25th anniversary. The story involves the franchise’s heroes Arle and Carbuncle entering an alternate world, in which they must work with a girl name Arie to return to their own world. Graphics will be in 3D and players will be able to explore freely – so apparently no sprites or pre-set paths. Outside of the RPG mode, the game will also feature traditional Puyo Puyo play, featuring seventeen different rules found in past games.

The game will also feature a mode called “Boss Fight With Everyone” in which players team up with a party of four via local connectivity to battle a boss. The game also promises over sixty sub-quests. In terms of packaging, a special Anniversary Box has been announced, which will contain a soundtrack, a vocal track, a drama CD and a 25th anniversary theme for your 3DS. The game is set to release in Japan on December 8th of this year. Sadly, no word of an American release, and given SEGA’s Western track record with the franchise it is unlikely. Then again, 7th Dragon III: Code: VFD happened, so never say never.

[Source: Siliconera]

SEGA 3D Classics Collection European release date revealed

sega3dclassicscollection

On a special SEGA Central Live, the SEGA Europe community team released the long (too long, in our opinion) awaited release date of the boxed and digital European release of SEGA 3D Classics Collection for the Nintendo 3DS. That date… will be revealed on an upcoming live stream next week! Just kidding, the game will release to Europe on November 4th, 2016.

It was also confirmed that the game is coming to Australia, though no additional information was given.

7th Dragon III Code: VFD E3 2016 trailer sees dragons invading the year 2100

A new trailer for the upcoming 7th Dragon III Code: VFD has released in time for E3! Set to release very soon to the Americas, July 12th to be exact, 7th Dragon III Code: VFD is an internally developed RPG from SEGA for the Nintendo 3DS. If you have been craving a new IP and some RPG action from our favorite company, then you really shouldn’t pass this game up. Our own George has been playing the game for several weeks, and as detailed in our first impressions discussion he has been enjoying it. If that is not enough reason to pick the game up on day one, then perhaps a special launch edition featuring a collector’s box and 28 page art book will sway you.

Expect a review from us soon, and in the meantime enjoy the new trailer.

SEGA News Bits: Sonic Boom: Fire & Ice Launch Day Edition Revealed

After a lengthy delay, Sonic Boom: Fire & Ice for the Nintendo 3DS is on its way with a release date of September 27th in the Americas and a recently revealed launch edition. In this SEGA News Bits, George and Barry discuss the upcoming game, the delay, its E3 showing and the Launch Edition itself. As for the European release, no word yet on a Launch Edition, however the game will be releasing across the pond on September 30th. We’ll know ourselves how the game plays after this year’s E3 and the Sonic 25th Anniversary party.

Like our video content? Don’t forget to subscribe to us on YouTube.

Sonic Boom: Fire & Ice Launch Edition announced for the Americas

boomlaunchedition

SEGA is at it once again with their launch editions. In the past we’ve seen everything from stickers to lanyards to art books. Now, Sonic Boom: Fire & Ice for the Nintendo 3DS will have its own launch edition featuring a collector’s box and a special DVD featuring three episodes from the TV series for $39.99. The episodes include “Chili Dog Day Afternoon”, “It Wasn’t Me, It Was the One-Armed Hedgehog” which features Metal Sonic, and the season one finale “It Takes a Village to Defeat a Hedgehog” which sees the introduction of Shadow the Hedgehog. The launch edition is, so far, exclusive to the Americas. This will mark the Sonic Boom TV series’ DVD debut in North America, as the UK has been seeing volume releases of the series with “Sonic Boom Volume 2: Hedgehog Day” releasing this past week.

Also revealed, though speculated by us for some time now, is that Sonic Boom: Fire & Ice will be playable for the first time at E3 in the SEGA of America/Atlus USA booth. Meanwhile, SEGA Europe will showcase the PC side of things and other games in a meeting room at the Concourse Level at booth OFMR 8413. It’s confusing, we know.

After the break, read the full press release.

7th Dragon III Code: VFD in-game bonuses and DLC revealed

unnamed (4)

7th Dragon III Code: VFD hits the Americas July 12th, and accompanying this Nintendo 3DS release is a slew of in-game bonus content and DLC. The Nagamimi doll, pictured above, is a free in-game bonus item that will be available at launch. The item promises unique voice interactions between it and the character you created. The game touts an impressive 40 voice actors to choose from for your in-game player, so there are sure to be a number of conversations to be had with this thing.

Also revealed are seven DLC quests that will help players along with XP and money boosts, unlockable characters or post-game boss rush challenges. After the break, check out the full DLC breakdown as well as prices.