Some people out there are excited about the Wii U, those people should get a bit more excited now that we know SEGA Sonic & All-Stars Racing Transformed will be one of the launch titles for the Wii U come November 18th. Another SEGA game to hit the console is Aliens: Colonial Marines, which will come out in the launch window. Meaning don’t bet on playing it day one.
If you want to see all the ‘titles’ announced by Nintendo, hit the jump. So who is buying a Wii U?
Cinemassacre’s James Rolfe, also known as The Angry Video Game Nerd, has posted up part one of a multi-part retrospective of the SEGA vs. Nintendo wars of the 90′s. It’s really a great watch, with James looking back on his childhood self and having a laugh at his Nintendo fanboy arguments against SEGA. Now, an older and wiser James reminisces about the classic “Genesis Does What Nintendon’t” campaign, gives SEGA a lot of love and promises a proper console vs. console video in part two. Check it out!
Above is the trailer for the new Platinum Games title P-100 (working title), this new game will be published by Nintendo. So why am I posting this here? I think this proves that Platinum Games is basically stepping away from SEGA as a publisher. If you didn’t know, Platinum Games only had a 3 game contract with SEGA. After they finished they still wanted to work with SEGA, but seeing as how SEGA West screwed up their Anarchy Reigns release schedule, that seems a bit hard to do now.
The trailer for the new title is up above, it has a very odd art style from Platinum Games, especially keeping in mind that it’s directed by Hideki Kamiya, who headed Bayonetta, but it seems rather fun. I hope for Nintendo’s sake this is a downloadable title, because I doubt many will pay full retail price for this game. When Platinum Games started they talked about how they wanted to do their own IP and type games. Seems that this new title and Metal Gear Rising: Revengeance prove that even artist have to eat.
What do you guys think about the situation, do you guys think Platinum Games is ready to move on?
I was pretty excited about Rhythm Thief for the Nintendo 3DS when it was announced and the more I’ve seen of it the more it looks like another fantastic Sega IP. But this little update is probably the most exciting thing I’ve seen so far; A throw back to both Space Channel 5 and Samba de Amigo- two of the best rhythm games ever made! (In my opinion…)
I’m totally sold on this game now, it looks amazing! Now throw in that Hatsune Miku character and grab yourself an easy 200k more sales Sega.
Hit the jump to see the Samba de Amigo gameplay, and another game play video.
Here’s the story trailer for Crush3D, a remake of Crush for the PSP, now on the 3DS. The game seems to have had many changes since the first release on the PSP. The game boasts a new art direction, the story seems to be slightly different and there appears to even be some new levels in the mix.
Crush was met with much praise from critics when it released on the PSP but didn’t fair as well sales wise, let’s hope it can find a better reception on the 3DS because it was a cracking game!
I think this could be one of the most interesting 3DS titles released so far, certainly the most interesting new IP. It’s got a pretty original concept and I like the art style, It reminds me of Layton mixed with the game play of Elite Beat Agents. I’m quietly confident that this could be a big hit on the 3DS if advertised correctly considering how good Segas previous rhythm based games have been.
Rhythm Thief will release on the 3DS in early 2012.
Confused about how Crush3D works? Check out this Crush3D tutorial trailer.
If you didn’t already know, Crushed first released on the PSP in 2007, the critics raved about it but the game did not sell as well as it should have, which is sad because it’s such a great and unique game. I’m glad that Sega are giving it another chance and I think the 3DS is perfect for Crush3D because of the ‘crushing’ and ‘un-crushing’ nature of the game. Let’s hope that it can find better sales on the 3DS.
Here’s a Shinobi trailer where members of Sega of America, such as producer Stephen Frost, feel like they need to prove to us that their new Shinobi game is a ‘real’ Shinobi game. But in doing so, they kind of just remind everyone that it isn’t a real Shinobi game. At one point, Stephen says that they took what was great about the classic Shinobi games and made it better, and those are some pretty strong words.
Na- Just kidding! From what I’ve heard it’s- well- not terrible! Which is a real achievement for Sega of America who like to farm out our most beloved Sega classics to unknown developers that previously only made license games… I only hope that when Sega of America re-imagine the next Sega Classic they make sure it’s treated like a classic and not like Golden Axe: Beast Rider.
I’m still not convinced that this is the way I wanted Shinobi to return, considering how great Shinobi could be on a HD console. Still I am glad that it has returned! Whilst there are some design choices that I’m not a fan of (namely the combo scores that pop-up all over the screen instead of tidily in the corner) I think they’ve gotten a lot of things right and have captured a lot of what made Shinobi 3 such an awesome game.
This new trailer highlights some of the wacky rhythm based mini games you’ll be playing in Rhythm Thief. These include striking poses to hide from security guards, playing football in the streets of London and biting arses- as a dog.
Rhythm Heaven is exclusive to the Nintendo 3DS and is described as a blend of Professor Layton art and storytelling with the game play of Elite Beat Agents, sounds brilliant!
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