SEGA News Bits: Sonic Forces E3 2017 Hands On Impressions

Hello fellow SEGA fans, today on the SEGA News Bits we have our Sonic Forces E3 2017 hands on impressions video where SEGAbits staff writers Kori-Maru and Bartman3010 talk about the different types of gameplay in Sonic Forces, level design, musical changes, graphical differences between consoles and much more. This is the first time Sonic Forces has been playable by the pubic, so these early Sonic Forces E3 2017 hands on impressions are important to gauge the quality of the final product. Whatever you might think of Sonic Forces, you have to admit that there is quite a robust package being shown at this year’s E3 event and with this video we discuss all the demos that happened to be playable for the first time. Tell us in the comments below what your opinion on Sonic Forces so far and what did you think of our Sonic Forces E3 2017 hands on impressions?

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a like so it shows up on more like minded fans YouTube recommendations. You know, how that new YouTube algorithm is. Thanks for the support. If you want to read our full Sonic Forces E3 2017 hands on impressions in written format, check that out here.

SEGA News Bits: Sonic Mania E3 2017 Hands On Impressions

We have a sit down with writers and E3 2017 attendees for SEGAbits, Kori-Maru and Bartman3010 to ask all the important questions on how Sonic Mania is shaping up now that it is closer to release. So tune in for their Sonic Mania E3 2017 hands on impressions. Sonic Mania had two playable stages at the event, Green Hill Zone and brand new stage Silhouette Mirage, which is playable with all three characters. Listen in for Sonic Mania E3 2017 hands on impressions today and stay tuned in the upcoming days for our Sonic Forces and even Yakuza 6 hands on impressions.

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a like so it shows up on more like minded fans YouTube recommendations. You know, how that new YouTube algorithm is. Thanks for the support.

SEGA News Bits: Q&A #1 – Sonic, Rom Hacks and more

Today on the SEGA News Bits we don’t discuss any news. So what are we doing? We will be answering your questions. A week or so ago we decided to ask you guys if you had any questions and you guys submitted your Q&A on Sonic, Rom Hacks and more. Listen to us talk about our opinions on if SEGA should buy Capcom, Sonic’s anime influences, real opinions on Sonic Forces, and much more. Its a interesting discussion and I want to thank everyone that sent the Q&A questions on Sonic, Rom Hacks and more. If you guys want to see all the questions asked, check out the questions below.

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a like so it shows up on more like minded fans YouTube recommendations. You know, how that new YouTube algorithm is. Thanks for the support.

SEGA News Bits: Sonic Forces Villains Trailer Reaction

SEGA has finally released their big Sonic Forces villains trailer at E3 2017, giving us a show case of Sonic’s gallery of rogues that will be in the full game later this fall. But we also saw a new character called Infinite. On this episode of the SEGA News Bits Barry and George discuss the Sonic Forces villains trailer, the idea of Sonic’s past villains teaming up, the new character Infinite, fan theories, and a lot more. So join us for our reactions to the Sonic Forces villains trailer, as we try to make sense of where Sonic Forces is heading when it comes out this fall on Nintendo Switch, PlayStation 4, Xbox One, and PC this fall. But you let us know what you think of the latest Sonic Forces villains trailer in the comments below. Do you think Sonic Forces needs its own brand new villain, like Infinite, to make the game more interesting?

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a like so it shows up on more like minded fans YouTube recommendations. You know, how that new YouTube algorithm is. Thanks for the support.

SEGA News Bits: Sonic Mania Chemical Plant Zone & Green Hill Zone Act 2 Boss Revealed

E3 is upon us, and with it comes new Sonic Mania details! In this SEGA News Bits, Barry and George discuss the recently revealed Chemical Plant Zone and the reveal of the Green Hill Zone boss. Also discussed is the game’s length, SEGA’s marketing efforts and more!

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a like so it shows up on more like minded fans YouTube recommendations. You know, how that new YouTube algorithm is.

Sonic Mania Chemical Plant Zone revealed in new gameplay trailer

SEGA has revealed another returning classic Sonic stage to appear in Sonic Mania, Sonic the Hedgehog 2‘s Chemical Plant Zone. Often cited by fans as the favorite stage in their favorite game of the series, Chemical Plant is not new to modern gaming as 2011’s Sonic Generations featured the zone in the console version of the game. The Sonic Mania remix features new music from Tee Lopes and several new gimmicks including bouncy goopy rivers, sticky walls and teleporting bubbles. SEGA has provided us with screenshots and additional footage which you can see after the break.

Sonic Mania is now available for digital preorder and is set to release on August 15th for Nintendo SwitchPS4, Xbox One, and PC.

SEGA News Bits: Sonic Mania Price and Release Date Reaction

SEGA has now given us a Sonic Mania price and release date. So on this episode of the SEGA News Bits George and Barry discuss the Sonic Mania price and release date, have a first glimpse at Stardust Speedway stage, discuss if the collector’s edition is worth it over the digital only copy, and even rant about those animated cutscenes teased in the pre-order trailer. So give this episode a gander and let us know what your thoughts on the Sonic Mania price and release date are in the comments below. Sonic Mania hits digital store shelves on August 15, 2017 for only $19.99 on Nintendo Switch, PlayStation 4, Xbox One, and PC.

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a like so it shows up on more like minded fans YouTube recommendations. You know, how that new YouTube algorithm is.

Superdimension Neptune vs Sega Hard Girls hits PC June 12

shg3For PC gamers that have been waiting for Superdimension Neptune vs Sega Hard Girls to hit PC, your wait is almost over. According to the Superdimension Neptune vs Sega Hard Girls steam store page, the game is set to release on the platform on June 12. Superdimension Neptune vs Sega Hard Girls on PC will be a PlayStation Vita port that promises up to 1080p graphics and other improvements over the original release.

Here is a overview of Superdimension Neptune vs Sega Hard Girls on PC:

[Source: Gematsu]

Sonic Mania Steam price revealed, release date confirmed to be August 15

SonicMania00_1469195429

Steam has just listed the pre-order price for Sonic Mania, and it appears to be much in line with what fans expected. The game will sell digitally, on Steam for PC, at $19.99 with a pre-purchase incentive price of $17.99. One would assume that this price will carry over to the PS4, Xbox One and Switch versions.

The Sonic Mania Collector’s Edition, available on Nintendo SwitchPS4, Xbox One, and PC, is currently priced at around $60 with discounts and Amazon Prime pre-order incentives applied. Minus the price of the game, this would place the “SEGA Genesis” style Collector’s Box, 12″ Classic Sonic Statue featuring SEGA Genesis Base, Metallic Collector’s Card and SEGA Cartridge Cast with Golden Ring at around $40 total. Not bad when you consider the statue alone would likely retail for more than $40.

Update: It was pointed out on Twitter that Sonic Mania‘s release date has been confirmed to be August 15, as previously revealed. The date appears when checking out.

What are your thoughts on the price? Which platform do you plan to play on?

SEGA promotes James Schall to VP of digital business

JamesSchallVPDigitalBusinessSEGA Europe has announced that they have promoted James Schall to vice president of its digital business from previously being director of digital distribution where he increased SEGA’s digital business success across consoles and PCs. As VP of digital business, James Schall will work with a growing number of third party studios to launch SEGA’s upcoming catalog of digital titles.

“James has made a huge contribution to Sega’s growth over recent years and I’m delighted by his promotion. With this appointment we are well positioned to continue our initiatives and further strengthen the fantastic partner and studio relationships we have.” – John Clark Senior VP of Commercial Publishing at SEGA

SEGA’s recent digital game successes include the release of Bayonetta, launching Warhammer: Dawn of War III and Total War: Warhammer 2.  SEGA also recently announced that they will be reviving their older IPs on their ‘road to 2020’, but those are set to be packaged games, while I wouldn’t be shocked if some of those are digital.

“I’m excited by the new role as it will enable me to work more closely with our development studios, continuing to focus on delivering our amazing content to our passionate fans and communities.” – James Schall, VP of Digital Games SEGA Europe

I think SEGA Europe’s digital branch has been kicking ass on their releases, my only complaint is that they don’t come fast enough. Though we are getting Vanquish PC port a month after Bayonetta, that’s an improvement. I hope James Schall really does look into what ‘passionate fans and communities‘ want. Maybe look at some sort of list conducted by votes from SEGA fans… Like some sort of Top 100 SEGA games list

[Source: MCVUK]

Endless Space 2 releases today for Windows and Mac

The Amplitude Studios developed Endless Space 2 sees its full release today on Windows and Mac. The turn-based strategy sci-fi game is a sequel to 2012’s two-time Unity-award winning Endless Space. As of July 2016, Amplitude Studios is a fully owned subsidiary of SEGA, meaning Endless Space 2 is a franchise fully owned by SEGA!

While the game has been available via early access since October 2016, today marks the full official release. The game is available on Steam and Amazon, and is available in two digital editions: the standard edition of Endless Space 2 for $39.99 and the Deluxe Edition of Endless Space 2 for $49.99 which includes a digital soundtrack, the “PATHFINDER” hero ship skin and “PATHFINDER” academy heroes Brunem Berto-Lancellum and Kinete Muldaur.

SEGA News Bits: Sonic Forces Custom Character Reaction

Sonic Forces custom character creator was revealed this morning, making this the 3rd game play style in the game. If you guys didn’t know, we discussed a Sonic Forces custom character (mostly as a rumor) in a couple of our past videos and now it seems that its actually true.  On this SEGA News Bits we discuss our thoughts on the Sonic Forces custom character game play, talk about the Sonic fan creation community, check out some hidden Easter eggs found in the trailer, and much more. So tune in to our special SEGA News Bits talking about Sonic Forces custom character reveal. What are your thoughts on Sonic Forces‘ using a custom character as its third gameplay? Let us know in the comments below.

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a like so it shows up on more like minded fans YouTube recommendations. You know, how that new YouTube algorithm is.

SEGA News Bits: Bayonetta PC Sales Discussion

Bayonetta released in early April to PC, and on this SEGA News Bits George and Barry take a look at the sales figures. Are Bayonetta‘s numbers Heaven or Hell for SEGA? What games could we see released next? Find out on this witchy News Bits! Want to win a copy of Bayonetta for PC? Enter our contest which runs through May 11th!

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a like so it shows up on more like minded fans YouTube recommendations. You know, how that new YouTube algorithm is.

SEGA News Bits: Sonic Forces Classic Gameplay in Green Hill Zone Impressions

Hold the presses, Sonic Forces has just showed off extended classic gameplay of Green Hill Zone! Join George and Barry as we discuss what we think of Sonic Force‘s graphical engine, our thoughts on Green Hill Zone returning (once again), the new Sonic Forces‘ music, and game game featuring Sonic Mania‘s drop dash? Like always let us know what your thoughts on Sonic Forces re-using Green Hill Zone, any theories you might have about the game and your overall thoughts on the new Sonic Forces music track being used for Green Hill Zone.

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a like so it shows up on more like minded fans YouTube recommendations. You know, how that new YouTube algorithm is.

Rumor: Vanquish PC port hinted in latest Bayonetta PC update

vanquish_stuff

The PC port of Bayonetta has been released recently and quickly sold over 100k in it’s first week. Naturally with the success of the Bayonetta PC port, a question that comes up is what will the future hold for potential SEGA and PlatinumGames PC ports. Well we may or may not have an answer, and surprisingly it’s from a strange update.

Bayonetta on PC has been recently updated, with a mysteriously small update at only 22KB. Out of curiosity, some people have dug into the EXTRAS folder and found a new image. A lone picture of the character Sam Gideon from Vanquish, a third person shooter by Platinum Games and SEGA originally released in 2010 on the Xbox 360 and Playstation 3. Why the image was quietly put into the Bayonetta folders is unknown, but it is possible that Vanquish will receive a port on PC in the future, with the image being a small teaser/easter egg. However it may also simply be a homage to another Platinum Games title published by SEGA.

Either way, the update does raise questions of a potential PC port of Vanquish, or at least something related to Vanquish. Stay tune for possible news of a PC port in the future until then.

[Source: NeoGAF]