These past few weeks we have been talking quite a bit about Idola Phantasy Star on SEGAbits. The game seems to been met with a lot of negativity and it isn’t just from a whiny SEGA fan like yours truly. I think one of the more shocking things about the mobile game is that the director basically came out and said that Idola Phantasy Star Saga will be the future of the franchise and they want it to replace Phantasy Star Online 2. That means that they want Idola Phantasy Star Saga to be out for at least half a decade, considering that Phantasy Star Online 2 came out way back in 2012. I’ve seen a lot of people reach out to us on Twitter and tell us how they wished SEGA handled the Phantasy Star brand.
Phantasy Star IV
The other day SEGA announced their new mobile game Idola Phantasy Star Saga, in which I did a write up on the news where I said the game looked terrible. It seemed some people didn’t like the idea of me having a ‘hot take’ on a newly released trailer. Some people thought I was judging the game too early, but the issue is I’m not. When I said that Idola Phantasy Star Saga looked terrible, I meant that what we have seen so far has looked terrible. Of course, you don’t have to agree with my opinion and I’m always open to listening to people that disagree, but this is the long version of why I think Idola Phantasy Star Saga looks terrible.
But let’s get into it:
Strategy game enthusiasts should rejoice – a Vixen 357 English fan translation was released earlier this month. You can download the latest patch for the game over at Romhacking.net.
Vixen 357 was released for the Japanese Sega Mega Drive in 1992. This strategy game features grid-based battlefields where you fight with in or out of giant mechs. You gradually build an army of the giant robots which are key to decimating your opponents. Losing a crew member in battle faces a harsh punishment, as they remain dead for the rest of the game unless you reload your save.
Anime-inspired still cutscenes such as the ones seen in Phantasy Star IV tell the story in between battles.
Vixen 357 was developed by Masaya, the same company behind Sega classics like the original Assault Suit Leynos and Langrisser games, among many others. Now you can patch the original game and try it out in your favorite emulator or load it on your flash carts and see what we missed out on.
Ever since SEGA announced the Sonic CD re-release running on the Retro Engine, I had a long list of retro titles that I wanted to see use the engine. Then after awhile SEGA stopped announcing titles for it, then out of the blue they announce Sonic 1 & 2 re-releases using the engine. As much as I love Sonic, there are plenty of SEGA Genesis/Mega Drive games that I would love to see running on the Retro Engine. Check out the five games I would want to get the Retro Engine treatment and what type of extras I would love to see for them.