Guilty Gear Isuka and Rumble Fish 2 have now been ported to SEGA Dreamcast


It looks like those SNK Atomiswave arcade ports continue to pour in for the SEGA Dreamcast. It seemed I even missed a few, but I had to come do a post for the release of both Guilty Gear Isuka and Rumble Fish 2! I have seriously been waiting for Rumble Fish 2 since this whole port thing got started.

Guilty Gear Isuka GDI Download | Rumble Fish 2 GDI Download

Its also cool to see other people in the community start porting some of these arcade titles over, even adding little short cuts to get into Time Attack and other options. Is the Atomiswave ports the best thing to happen to the Dreamcast in 2020?

Knights of Valour: The Seven Spirits is the latest Arcade port to Dreamcast

If you guys missed the news post about the latest SNK/Sammy Atomiswave arcade ports to Dreamcast, Dreamcast-Talk user Megavolt85 has been porting the titles over. According to him its rather easy and only needs a few lines of code changed to get them working on the SEGA Dreamcast. He has ported over Metal Slug 6, King of Fighters XI, Samurai Shodown VI, and NeoGeo Battle Coliseum. Now, for his fifth title he choose… Knights of Valour: The Seven Spirits? I actually never played the franchise, so I’m interested in trying it.

I do know that the franchise has a ton of entries and this title actually is the fifth release in the franchises history.

You can download the GDI file for the Dreamcast via the Dreamcast-Talk thread. I do know a few of the last few GDI games have gotten CDI (to burn on disc) images as well.

Wingman SD Review: Use Modern Controllers & Arcade Sticks on SEGA Dreamcast & Saturn

There has been quite a surge in retro gaming devices that offering ways to modernize your SEGA consoles, one of these new interesting devices we have seen online is the Wingman SD Converter for the SEGA Dreamcast and Saturn, which I found out about online because it allows you to use modern USB fight sticks on both retro consoles. Let’s take a deep dive into what the Wingman SD Converter offers and if it fulfills all the promises it makes. According to the site the device offers the ability to use modern game pads and fightsticks along with rumble support and a full memory card for the Dreamcast. Let’s get into the review.

Arcade1up’s Golden Axe cabinet up to order featuring Golden Axe, The Revenge of Death Adder, Shinobi, Altered Beast, and Wrestle War

If you guys always wanted a almost full size arcade of SEGA games including some never released in home classics like Golden Axe: The Revenge of Death Adder, you can now get it via Arcade1up’s Golden Axe themed arcade which will set you back a cool $399.99 (who needs a next gen console, when you can play Golden Axe: The Revenge of Death Adder at home?).

This arcade will feature the following titles:

  • Golden Axe™
  • Golden Axe: The Revenge of Death Adder™
  • Shinobi™
  • Altered Beast™
  • Wrestle War™

You can order via 1up Arcade’s website which also contains more pictures of the cabinet that are using Golden Axe 1 cabinet style.

CBS All-Access’ “Console Wars” documentary about SEGA and Nintendo’s 16-bit rivalry gets a trailer, release date

If you guys have been keeping up with this blog, you’d know that we have covered the Console Wars: Sega, Nintendo and the Battle that Defined a Generation book when it came out back in 2014,was a book written by Blake J. Harris, who we had on our podcasts before. (We also had great podcasts with Console Wars stars Ex-SEGA America President Tom Kalinske and Ex-SEGA Director of Marketing Al Nilsen). Blake J. Harris talked about how he was working a documentary and it seems that documentary is coming to CBS All Access by September 23rd. Considered we have been waiting personally since 2014, waiting a few more weeks is easy.

This project is being produced by Seth Rogen and Evan Goldberg, which was gonna debut via the Southwest Film Festival but considering whats happening in the world, its going to debut on CBS All Access instead.

Check out the trailer above and watch it on September 23rd, I think having these retro gaming documentary is great for the industry.

[Via: ETOnline]

How To Make Sega Ages Releases More Appealing

[If you want to see more content like this, I’d appreciate if you guys subscribe to my YouTube channel. Have a few interesting videos in the works!]

SEGA Ages has been the longest running retro line in SEGA’s history starting up all the way back on the Sega Saturn in 1996, the series would evolve itself into the Sega Ages 2500 series on PlayStation 2, then become Sega Ages Online in early 2012 on PlayStation 3 & Xbox 360. SEGA would later rebrand the series as ‘SEGA 3D Classics’ for the Nintendo 3DS but switched it back to SEGA Ages when they launched the series on Nintendo Switch back in 2018. Since then SEGA has announced and released 19 retro titles on exclusively to Switch with its latest one being Herzog Zwei, a real-time strategy game for the SEGA Genesis/Mega Drive.

During the announcement of Herzog Zwei the team mentioned that this could be the last release for SEGA AGES as they don’t have any plans for future releases. So I went ahead and asked you guys on the SEGAbits Twitter what SEGA Ages could change to make the titles more appealing and I feel like we are on the same track on changes we would love to see if SEGA continues moving forward with even more releases into 2021 and some issues with the brand that they could fix.

SEGA Technical Institute’s Canceled 16-Bit Game ‘Astropede’ Revealed for the First Time

SEGA Technical Institute had a short life at SEGA with the team being responsible for games like Kid Chameleon, Sonic the Hedgehog 2, Sonic Spinball, and a lot of canceled project. Some of these we know about, one that we didn’t know about has made it online for the first time ever. This canceled game was called “Astropede’ and was shared by artist Craig Stitt on the Facebook group ‘SEGA Retro Gamers’

The only surviving video of ‘Astropede’, a game I pitched and went into production at SEGA (STI) circa 1994. Unfortunately after 14 months it was shelved after being starved to death by a lack of resources. The character had a train of pods with various power ups that would be pulled behind him. If hit, the pods would fly apart similar to Sonic and his rings. (my original intent was to have it be part of the Sonic universe) Somewhere I have a playable prototype… I just have to find it and hope it can be made to work!

We have some assets that Craig has shared, including this concept art that really makes it seem like a ‘Sonic type’ game (hit the break to see that!), the animation loop on top of the page and he even found a protoype of the game… will he share it online tho?

Unreleased ‘Breach’ port for SEGA Genesis/Mega Drive has been unearthed

The site GamingAlexandria has posted some assets from the unreleased SEGA Genesis/Mega Drive port of Breach. This whole project was compiled and preserved by David Ashley.

Thankfully if you wanted to try out the beta port of ‘Breach’ on your original hardware, you can download the rom and assets here. If you didn’t know Breach was the first installment of a trilogy of sci-fi strategy games developed by Omnitrend Software who are mainly known for their 1983 text adventure game ‘Universe’. Lots of people would describe Breach as a early version of X-Com. You can read more about this ports development via GamingAlexandria’s in-depth post. According to our sister site, SEGA Retro, the game was last seen again at Winter CES 1993.

 

Disney Classic Games: Aladdin and The Lion King gets Nintendo Switch ‘Retro Edition’ and iam8bit ‘Legacy Cartridge Edition’

It looks like the upcoming Disney Classic Games: Aladdin and the Lion King publisher Nighthawk Interactive has decided to go all out in terms of limited edition versions. The game will feature two Nintendo Switch Limited Edition box versions, one in an actual box and the other clamshell which will be packed with goodies. More on that after the jump.

There is also the iam8bit ‘Legacy Cartridge’ edition, which will both be limited to 4,500 units. One of them is Aladdin on a SEGA Genesis/Mega Drive cartridge in see-through red (and 1-in-8 random orders will get the even rarer Rare Purple Gem Glow-in-the-Dark) and the other is The Lion King on a SNES cartridge in yellow. If these upcoming limited editions are too much for your wallet, you can pick up Disney Classic Games: Aladdin and The Lion King on PlayStation 4, Xbox One, Switch, and PC on October 29 for $29.99.

Pre-orders for these fancy new editions will be open tomorrow (October 24th) at 10 a.m.PT/1:00 p.m. ET on either Best Buy or iam8bit.

Bandai releasing a build your own SEGA Saturn model kit


If you are into modeling kits, you might want to keep your eyes open for the newly announced SEGA Saturn kit. Bandai also announced a PlayStation one, which you can see in the gallery, these where shown at the All Japan 2019 Model Hobby Show. They are set to release sometime in March 2020.

These 2/line models are part of the ‘Best Hit Chronicle’ line. The model being used here is the SEGA Saturn HST-3200 and the PlayStation is SCPH-1000. Each kit will come with a console and one controller, which even includes the inter workings. Of course these aren’t functional, just for modeling. Each unit will cost you ¥2,500 (~$23).


[Source: Siliconera]

Game Freak’s Pulseman illustration video now Western friendly with English subtitles

If you’re a regular visitor to our little SEGA corner of the internet, you probably like to revisit some titles that you might have missed in the 90s and it seems that Game Freak’s Pulseman was pretty slept on in the 90s.

The video above has Pulseman director Ken Sugimori drawing Pulseman as he gives details into the character’s creation, what inspired him and why they made him as a direct opposition to Sonic the Hedgehog‘s design. Kind of funny that Ken Sugimori says that Sonic the Hedgehog had a ‘western look’ when I felt like Sonic the Hedgehog was a mix of classic Mickey/Felix the Cat mixed with a Japanese twist. But I guess Ken is right, its quite obvious that Sonic was inspired by early American mascot cartoons.

Love Ken Sugimori’s Mega Drive jacket. Very cool.

[Source: Siliconera]

SEGA’s Rieko Kodama being honored with GDCA Pioneer Award


One of our favorite SEGA developers here at SEGAbits, Rieko Kodama, who has worked on SEGA classics like Alex Kidd, Phantasy Star and even the Dreamcast cult classic Skies of Arcadia. She is set to recieve this year’s pioneer award at this year’s Game Developer Awards.

“The Game Developers Choice Awards were conceived as a way to recognize the all-too-often unsung genius and dedication of game developers throughout history, and this year’s award honors a figure who helped pave the way for countless game creators to follow, after decades spent developing some of SEGA’s most indelible classics, Kodama-san could easily rest on her laurels, but instead has dedicated herself to creating games that transcend gender and generations to give us countless hours of joy. This award is a ‘thank you’ to Kodama-san and all creators who work so hard to achieve greatness.” – Katie Stern, general manager of the Game Developers Conference

THe Game Developer Awards ceremony will take place in San Francisco Moscone Center on March 20, 2019 at 6:30 pm.

[Source: Variety]

Japanese only Crayon Shin-Chan SEGA Game Gear game gets English fan translation

While the Japanese Manga/Anime of Crayon Shin-Chan debuted way back in 1990 over in Japan, it didn’t get popular in the West until around 2006 when Funimation picked up the license. Even though it took us decades in America, the show still became a cult hit and its not surprising seeing previous Japanese only releases like Crayon Shin-Chan Showdown! Quantum Panic!! on the SEGA Game Gear getting fan translations.

According to Psyklax, the translator for this project, every piece of text has been translated outside of a few Japanese signs that don’t matter. Check out the translation over at Romhacking.net.