Review: 3D Out Run (Nintendo 3DS)

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Out Run / Outrun (アウトラン) is a very important game in the history of SEGA, released back in 1986 on arcades and later ported to various consoles. Out Run was a massive success for SEGA, selling over 20,000 cabinets worldwide in its year of release. Almost 30 years later, we get a brand new port on 3DS with 3D Out Run. Is this port worth your time? Well, let’s talk about that…

Review: 3D Fantasy Zone: Opa-Opa Bros (Nintendo 3DS)

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I’m going to be honest, when SEGA and M2 announced that 3D Fantasy Zone: Opa-Opa Bros was going to join wave 2 of their 3D Classics, I was sold. Fantasy Zone is just one of those games that doesn’t get enough appreciation in the West and having it release digitally will mean that more people get to enjoy this underrated classic. But how is the port? Well, let’s jump right into the review…

Review: Sonic Boom: Shattered Crystal (Nintendo 3DS)

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In late October, SEGA released the first piece of the Sonic Boom franchise by way of the Archie comic book series of the same name. Despite the much touted TV series and video games, the comic book was our first official trip into the Sonic Boom universe. In my review of the first issue, I noted that I really enjoyed the fun, loose, self-referential nature of the comic book series. I compared the Sonic Boom comic to Archie’s early Sonic the Hedgehog issues. My exposure to the franchise continued with the TV series, which I also enjoyed, noting that the series felt very much like DiC’s 1993 series Adventures of Sonic the Hedgehog. By this point, I was feeling fairly positive about Sonic Boom. And then the video games released.

Retro Review: Shenmue (SEGA Dreamcast)

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Even with the ridiculous and almost unprecedented hype that surrounded the release of SEGA’s mega-budget Dreamcast title Shenmue, it’s tough to imagine that gamers first diving into the series back then would have any idea how legendary (or infamous) Ryo’s adventure would become. Who could have guessed that even nearly 15 years later, fans would be still be begging for more?

Love it or hate it, the still-unfinished saga that is Shenmue has become a legend in its own right: a mystery etched into the fabric of gaming that may never be solved. But it’s a game very much worthy of that legendary status. It may not have been for everyone, but for those who “got” Shenmue, there was simply nothing else like it.

Review: Crazy Taxi: City Rush (iOS)

Free-to-play games can be hard to get right. They can either block customers from playing until they pay up or give them too much, making the grinding easy and fun which kills any reason to buy anything. The free to play approach on Sonic Jump Fever and Crazy Taxi: City Rush couldn’t be more different. Sonic Jump Fever is all about the high score by having you follow your Facebook friends and compete with them on the leaderboards. Sadly, the only way to get the best scores is to have that one rare chao that kills all of your enemies, Use your hard-earned in-game currency on items like power ups and more powerful characters, and have an energy bar that depletes super fast.

All of this forces you to pay-to-win, requiring you to pony out dough just to compete with your friends. This may be a free to play game, but I’ve spent $14 on Sonic Jump Fever. Curse you Sonic Stadium’s Adam Tuff and your super-high scores! In Crazy Taxi: City Rush, the “fare” is much more fair and just a better game all around. Read on for why this is one of the better ways to make a free to play game.

Movie Review: Angry Video Game Nerd: The Movie

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Although Angry Video Game Nerd: The Movie is not a SEGA related movie, there is no doubt that James Rolfe’s creation has made an impact on retro SEGA gaming, bringing obscure video game classics and atrocities to the forefront of people’s minds by highlighting the aggravations and rewards of classic games and hardware. While I sit firmly in the pro-Nerd camp, I’ll admit that as a SEGA fan I’m a little annoyed by how James’s over-the-top Nerd persona has affected how modern gamers view some of SEGA’s more controversial add-ons like the SEGA CD and 32X. I don’t blame James however, as I think viewers of his videos simply need to realize that his videos are part parody and the ideal way to form an opinion is to try the games and hardware out for yourself.

Angry Video Game Nerd: The Movie, which is releasing in theaters throughout the US and Canada as I write this, had its East Coast premiere last night in Phoenixville, PA. I was able to snag tickets before the show sold out, and after standing in line outside the historic Colonial Theater (home of The Blob), I and over six hundred other fans packed the house and James kicked off the movie that he described as eight years of his life in two hours. So did James’s efforts pay off?

Atlus Review: Abyss Odyssey (Xbox 360)

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If you’re familiar with ACE Team, they’re responsible for some of the most off the wall games including Zeno Clash, Rock of Ages and before they became a commercial developer, they were a pretty interesting mod developer. Their continued partnership with Atlus has brought another release that is less absurd thematically, but brings us a rogue-like title that wraps mechanics similar to the Super Smash Bros. series with Abyss Odyssey. It’s not a carbon copy of the Subspace Emissary from Super Smash Bros. Brawl, nor is it a cumbersome slog akin to Mortal Kombat Mythologies: Sub-Zero. The game centers itself around its fighting game mechanic and drives you to advance onto closed off fighting arenas, hunting for loot and building your character to become stronger as you find better weapons and techniques.

Book Review: “Console Wars: Sega, Nintendo, and the Battle that Defined a Generation”

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It Was A Battle More Deadly Than Any Videogame Could Ever Be…A Real-Life Mortal Kombat Between Sega And Nintendo

The above sentence is found on the official website for the book “Console Wars: Sega, Nintendo, and the Battle that Defined a Generation” by Blake J. Harris, and having read through the book myself, it’s an accurate description. Upon reading “Console Wars”, I couldn’t help but feeling a bit bloodied and bruised, but proud to have chosen the side that I’m on as a fan. “Console Wars” is not a detached history lesson of the SEGA vs. Nintendo rivalry of the 90’s, it does not read as several wikipedia articles.

Instead, “Console Wars” is a very real and personal story largely told from the perspective of SEGA of America President and CEO Tom Kalinske during the first 6 years of the 90’s. Taking the journey along with Tom, readers also occasionally go behind-the-scenes with Nintendo and Sony, and receive a few extended history lessons on the histories of companies like SEGA, Nintendo, Sony, and others. This mix provides the reader with both factual and emotional reasons for why SEGA and Nintendo did what they did, and as such is the most honest and truest account I have ever read of this period of video game history.

Retro Review: Technocop

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Oh man, I have waited too long to use that image.

A.J. Rosa is a man of many talents – and a man of many games. I mean, hey; if he lacked games, My Life With SEGA wouldn’t still be running to this day! A short while ago, some of you may remember A.J. held a competition in conjunction with this very site, in celebration of the 3rd Anniversary of SEGAbits. The winner would receive A.J.’s personal SEGA Genesis Model 2, and the copy of Technocop he reviewed for My Life With SEGA.

Lo and behold, I ended up winning said contest – and so despite being one of the few staff members of SEGAbits from the UK, I don’t have to watch Genesis Month pass by whilst I cradle my beloved Mega Drive – and hey, I’d promised A.J. I’d post up my impressions of Technocop, so now’s as good a time as any.