Panzer Dragoon: Remake Review – A Wing in the Right Direction (Nintendo Switch)

Review code provided by Forever Entertainment.

Remakes are a common sight in the modern age. I won’t spiel too long about their worth, or their reason for being, but I will put a fine point on one aspect of their existence: what they bring to the original game. A remake can do a lot of things, both good and bad, and the discussion for how faithful a remake should be is a relevant one in the face of games that barely do more than make new art and graphical assets being the most successful remakes on the market. A good remake, in my opinion, is one that injects life into an old idea while keeping sight of what made the idea special in the first place. Or, at the very least, doing something so radically different with the original idea it becomes special in its own right.

Enter Panzer Dragoon: Remake. The original was a seminal 1995 release that ushered the SEGA Saturn into American and European homes with aplomb, and delighted Japanese Saturn owners a year into its life. It was a simple game of arcade sensibility with RPG detail. It was a 3D tour-de-force when polygons were a rarity at home. An on-rails action shooter with a three hundred and sixty degree innovation and a world like nothing else at the time. It’s a prime candidate for a remake, old and unique enough that it could stand improvements without becoming part of the crowd. Does the remake we have now succeed, though? Well…

SEGA Genesis/Mega Drive Mini Review – Mini Console, Mega Heart


Well it’s the 30th anniversary of the SEGA Genesis (aka the Mega Drive). The SEGA Genesis for decades now has been fondly looked back due to it’s strong kit and solid lineup of games, which is reflected in it being SEGA’s best selling console of all time. While it did eventually stutter late into it’s life, ironically from SEGA themselves trying to expand on the console with peripherals like the SEGA CD and SEGA 32X, those that remember the system back in the day remember SEGA’s aggressive push to outsmart their main competition Nintendo. This resulted in quite a number of notable titles being developed over the years, both from SEGA themselves with their arcade ports and original titles, to other third parties contributing to the system like Compile, Electronic Arts, Capcom, Konami, and Namco.

Now 30 years later due to the “mini console” fad, SEGA is now pumping out a huge love letter in a tiny package, simply called the SEGA Genesis Mini. Will this small machine bring out that nostalgic heart tug, or is it more like an embarrassing memory from ages ago?

Review: SolSeraph (PS4) – The Time to Act is Now!

SolSeraph is the latest game from developer ACE Team known for their Zeno Clash and Rock of Ages titles. In SolSeraph players take control of Helios, the Knight of Dawn as he fights to protect humanity from the threats of hellish monsters and aid them in the development of their cities. It’s clear to see that the game takes direct inspiration form the 1990 SNES game ActRaiser, but does it live up to Quintet’s classic it’s based on? Read on to find out!

Arcade Review: House of the Dead Scarlet Dawn – True Horror Returns

A classic SEGA franchise brand that spawned many sequels, spinoffs, movies and a vast global following of core and casual players since its debut in arcades in 1997. It has been 12 years since we have seen a House of the Dead game in the arcades worldwide and with SEGA CEO Haruki Satomi wanting to win older fans trust again when it comes to their brand, we finally managed to get a sample of that trust with a new entry to the classic arcade horror shooter. House of the Dead Scarlet Dawn, announced back in January 15th 2018 for Japanese arcades, is now in the west and we got a chance to play and complete it! The House of the Dead has risen beyond the grave once again but does this latest entry live up to our expectations. Hit the jump to read our review of House of the Dead Scarlet Dawn.

SEGA AGES Thunder Force IV (Lightening Force) Review – Lightning Strikes Again (Nintendo Switch)

After a long hiatus, partially due to the downfall of the company Technosoft, the Thunder Force series is steadily regaining it’s spark. SEGA has been courteous enough to give fans of the series some much needed love, first with M2’s version of Thunder Force III as apart of the SEGA 3D line of titles for the 3DS, then later it’s follow up Thunder Force IV (aka Lightening Force: Quest for the Darkstar) and the arcade game Thunder Force AC as apart of the SEGA AGES line of titles on the Nintendo Switch.

Today we’re going to be looking at SEGA AGES Thunder Force IV in particular. This is arguably the best game in the series, and commonly praised as an example of one of the SEGA Genesis’ best shmups available on the system. But does this SEGA AGES version live up to this praise, or is it more like flying into a stray bullet and dying multiple times?

SEGA AGES Sonic the Hedgehog Review – Old Hog, New Tricks (Nintendo Switch)

The original Sonic the Hedgehog has a very long history with re-releases on many systems. Starting with Sonic Jam on the SEGA Saturn, the blue insectivore’s first outing has appeared on many systems from the likes of SEGA, Nintendo, Sony, and Microsoft. These ranged from the fantastic like Taxman’s efforts on mobile devices, to the absolute atrocious like the infamous Sonic the Hedgehog Genesis on GBA. Either way, Sonic the Hedgehog is once again on a new platform, this time Nintendo’s latest console the Nintendo Switch.

Though on the surface it seems like a straight forward port, the developers at M2 decided to add new features to spice up the experience a bit, giving the player new options to toy with while retaining the original feel of the original release. Does SEGA AGES Sonic the Hedgehog give the game a much needed breath of life, or is it just another cheap cash grab?

Tanglewood Review – A Retro Revival (SEGA Mega Drive/Genesis, PC)

It’s not every day that we get a brand new game coming out for the SEGA Mega Drive but Tanglewood by Big Evil Corporation is just that. Joining a very exclusive club of games released long after the console was discontinued, we got to try out and review this new release for the iconic 16 bit console. Staying true to the limitations of 90s game development and being built from the ground up, is Tanglewood a game worthy of reviving your Mega Drive for one more spin, or is it better left in the cupboard, read on to find out!

Shining Resonance Refrain Review – AKA Tales of Resonance (PS4, Nintendo Switch)

It’s hard to believe that Shining Resonance Refrain is the first Shining series game to come outside of Japan in over a decade. While the franchise use to be a stable of SEGA back in the 90s, it seemed that us Westerns have been kept in the dark on the recent releases, until now. Shining Resonance Refrain is a definitive release of the PlayStation 3 exclusive Shining Resonance. So was the wait for the return of the Shining series worth it?

Sonic Mania Plus Review – Worthy of an Encore (PS4, Xbox One, Switch, PC)

When I reviewed 2017’s Sonic Mania, I praised it as being the best 2D Sonic game in decades. Now, a year later, SEGA is releasing a new version of the game dubbed Sonic Mania Plus. This definitive edition answers fan demand for a physical release while adding gameplay tweaks, expanded multiplayer, a new mode and two additional playable characters. Typically a reviewer would take this moment to pose the question: “So does Sonic Mania stand up one year later and are the new additions worthy of a double dip or DLC download?”, but I’ll just let you know right now that the answers are “yes” and “yes”. Sonic Mania Plus is everything that made the original Sonic Mania great, and more.

If you’d like to read our initial review, click here. Everything said there applies here. After the break, read about the new additions and enhancements, as well as the contents of the physical release.

Yakuza 6 Review – New Engine Breathes New Life (PS4)

The Yakuza franchise has been one of SEGA’s longest running franchise since they went 3rd party and Yakuza 6 celebrates a new beginning and an end to the franchise. For one this title sports a brand new, high budget engine created from the ground up for the PlayStation 4 and on the other hand this game is meant to be the last game starring the franchise’s protagonist, Kazuma Kiryu.

But did SEGA deliver in a true next-generation experience with Yakuza 6: The Song of Life? Find out with our review.

Rez Infinite Review – Techno Enlightenment (PC)

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Rez is a one in a million game. A vision so confident, so bold, and so focused only comes around every decade or so. Released on the Dreamcast in late 2001 in Japan, ported for all regions on the PlayStation 2 in 2002, rereleased in HD for the Xbox 360 in 2008, remastered for VR on the PlayStation 4 in 2016, it’s now fully featured, fully formed on Steam and Windows in 2017. Rez Infinite may not technically be in the SEGA family on account of series rights apparently now owned by Enhance Games, but the legacy started with Tetsuya Mizuguchi’s concepts makes it only fitting to honor it here.

It’s a modern marvel, at once distinct, yet familiar; unique, yet clear in its inspirations; as awe-inspiring as it is clearly dated. Standing head and shoulders above its contemporaries in concept, presentation, and vision, no game comes close to it; before or since.

For the record before you hit the jump, there are certain features of Rez Infinite for the PC that I will not, and cannot review. Trance vibration is functional but I do not have the controllers for it, nor will I talk about the VR features of the game. The screenshots are also a lower res 720p than 1080p, apologies. Now, let us dive into synesthesia, and experience Mizuguchi’s masterpiece.