Sakura Wars (2020) Developers are Open to A Sequel and Comments on Additional Platforms; Remasters of Classic Games in mind.

Twinfinite had recently interviewed with Sakura Wars director, Tetsuya Ootsubo, and asked him several questions regarding Sakura Wars (2020). The first question asked was if the team would be interested in developing another sequel, Ootsubo-san responded with:

” The development team would love to continue the series, and we’re pushing to make it happen. We appreciate all your support.”

The next question asked was if the game would be ported to other consoles beyond PS4, such as Xbox One, Nintendo Switch, and PC. The director said:

“We’d love to expand the audience for the game! We’re actively researching to see where there is high demand and determine what actions will be feasible.”

Lastly, Ootsubo-san was asked if there will be remakes/remasters of the original games in the series in the works soon? Ootsubo-san answered that he and the team are “open” to revisiting the original games as those titles can’t be played on modern equipment and as long as there is sufficient demand for them. He also responded to a question regarding going back to turn-based gameplay. He stated that while the combat in the new game was indeed more action-focused, the developers understand that many still enjoy tactical RPGs, so they’re “continuing to research” what the “next steps should be in order to give fans the best possible experience.”

With recent trademarks made for the Sakura Wars brand and the survey SEGA posted on their social media last month, we may see the series expand further outside of Japan. Would you be interested in a sequel to Sakura Wars (2020) and try out remasters of the original series? Please let us know your thoughts on the comment section below.

 

Rumor: SEGA files trademarks for several Sakura Wars related projects

The recent release of Sakura Wars (aka Shin Sakura Taisen) has had a solid enough release, with it generally receiving mixed to positive reception and a slew of multi-media adaptations such as a manga, anime, and stage play. But if you’re still on the fence about this new take on the series, read this review by writer Kori-Maru.

However, it seems like SEGA is not quite done with the Sakura Wars IP. SEGA of Japan has recently filed several trademarks, for the purposes of multiple things such as miscellaneous types of physical media and software. This includes Sakura Taisen B.L.A.C.K., B.L.A.C.K., Sakura Ishin (Restoration), and Sakura Kakumei (Revolution). What these titles would be is not clear, but it’s likely Sakura Ishin is some type of remake or remaster of a past title and Sakura Kakumei is a spin-off. Currently nothing has been officially announced, but considering the recent Sakura Wars project has had a positive response from consumers so far, it would make sense to continue expanding on the brand in the near future.

Sakura Wars (aka Shin Sakura Wars) releasing in western territories on April 28th

SEGA’s latest entry in the Sakura Wars series, Shin Sakura Wars (aka Project Sakura Wars), has finally gotten a release date for those in western territories. Simply titled Sakura Wars, the game will be available on April 28th for the PlayStation 4. In addition, initial copies of Sakura Wars will be the “Launch Edition”, which includes a reversible cover and stickers. It’s also confirmed that there will be no dub; only Japanese voice acting and subtitles in languages such as English, German, French, and Spanish.

This game focuses on a new Flower Division, a theater troupe that doubles as a protective service in case of emergancy, as you take on the role of Seijuro Kamiyama to prevent the Flower Division from being shut down and to stop a demonic invasion from destroying Tokyo. Like predecessors, the game focuses on interactions between the cast of characters using the iconic LIPS dialogue system, which is encouraged to improve the combat capabilities of each pilot and also learn more about each member of the Flower Division. Unlike past installments which used strategy elements for the combat, Sakura Wars is more action packed where you have to destroy enemies using your arsenal of attacks by piloting special steam-powered mechs called Spiricle Armor, with each pilot having their own characteristics.

 

Sakura Wars Fan Translation Completed – Play Sakura Wars in English on Emulator and Modded Sega Saturn

With Project Sakura Wars released in Japan (as Shin Sakura Taisen) and on it’s way to the West for next year in Spring 2020, you can finally get the chance to play the first title with an english patch for the SEGA Saturn version on a SEGA Saturn emulator or a modded Saturn console.

Sakura Wars is a cross-genre video game developed by Sega and Red Company, and published by Sega in 1996. It is the first game in Sega’s Sakura Wars series, created by Oji Hiroi which become a hit in Japan overtime and produced many sequels, spin-offs and media franchises. Defined by Sega as a “dramatic adventure” game, Sakura Wars combines overlapping tactical role-playing, dating sim and visual novel gameplay elements. You can download the English patch and instructions here.

Huge thanks to CJ_iwakura, NoahSteam, Crouching_Mouse, and MatatabiMitsu for making the patch and trailer from the Saturn Commerical in English.

Project Sakura Wars Release Date announced for Japan and more info on gameplay

SEGA has finished their recent Sakura Wars Imperial Theater Propaganda Department Report stream by showcasing character theme songs, new characters (Shanghai Kagekidan members, Shaolong and Yui), and a battle system vastly different from the original Sakura Wars games.

While the previous entries used a traditional turn-based battle system, Project Sakura Wars seems to use a different approach with more of a platforming and hack/slash combat style game play. You can check out the game play in action here.

SEGA has also announced that the game will be released in Japan on December 12, 2019 with pre-orders to be available with a special PS4 Theme, and the limited edition will have a soundtrack with over 60 songs from the whole series, and an artbook.

A upcoming fan event will also take place on August 21st for Japanese players to get their first hands on Project Sakura Wars. Check out screenshots of the new characters and battle system right after the break!

New Sakura Wars will be shown soon, in “surprisingly good quality” according to Toshihiro Nagoshi

For a while, New Sakura Wars (aka Shin Sakura Taisen) has been in limbo since it’s initial April announcement back at SEGA Fes 2018. Since then, there’s been nothing concrete over what the game is about, with only rumors such as a planned Q1 2019 release date and possibly appearing on Playstation 4 and Xbox One being the closest things to concrete information. But it seems like a proper reveal will happen soon. According to SEGA’s Toshihiro Nagoshi, development on New Sakura Wars has been positive so far, specifically noting how the staff have been “fired up” over the project and how the game is in “surprisingly good quality”. Because of this, it won’t be long until something is announced in the future.

While the reassurance is always welcome, nothing specific has been dropped at this time. So we’ll still need to wait just a tad longer for what New Sakura Wars will be about.

[Source: SEGA Nama, Gamestalk]

Job Listing for the New Sakura Wars Game hints on PS4 & Xbox One release.


After SEGA CEO, Haruki Satomi, announced a new Sakura Wars game in the works a few months ago during SEGA FES in Japan, there has been a new job listing for the game that just opened up recently focusing a release on Playstation 4 and Xbox One consoles. New job listings were posted at Creative Job by SEGA that state that a staff is required for the New Sakura Wars game which includes:

  • Background Designers
  • Character Designers
  • Mecha Modelers

Each staff member would also need prior experience with developing on Playstation 3/4 and Xbox 360/One console hardware along with using high-end game engines. The new Sakura Wars game does not currently have any confirmed platforms or release date but SEGA has stated that the game will released by the end of the current fiscal year.

[Source: Siliconera]

Sakura Wars 20th Anniversary event coming to Japan in September

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The Japanese SEGA franchise Sakura Wars is turning 20 years old, and to celebrate it, a special event will be hosted in Japan. Titled “Chisa Yokoyama’s Sakura Wars 20th Birthday Party”, it will feature a total of five talk events from the varies voice actors who have been involved with the franchise in both the games and the special OVA Sakura Wars: The Radiant Gorgeous Blooming Cherry Blossoms. This event will span between September 23rd to September 25th, which is coincidentally a few days before the release date of the SEGA Saturn version of Sakura Wars that started it all.

Sakura Wars has not made a presence for itself outside of Japan, but in Japan it’s one of the most beloved franchises from SEGA. Combining strategy RPG and visual novel elements, the series has had the longevity to produce 5 mainline titles, several prequels, gaiden, and spin-offs titles, and anime and manga. Most games take place in an alternate universe in the early 1900’s after the first World War, with the key difference from our timeline is that it involves advanced steam powered machinery and the concept of spiritual power or reiryoku (霊力).

For information on pricing, talk events scheduling, and location, click the Read More tag.

GranBlue Fantasty X Sakura Taisen Collab Event

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GranBlueFantasy developer CyGames has published details of the collabration event just in time for the Sakura Wars series 20th Anniversary this year titled “Maiden Kakeru Sakura Wars ~ sky ~ loaded with new character designs by series illustrator, Kosuke Fujishima, and story for the event. The event will be implemented on to the servers from May 13th to the 23rd.

When you participate, Sakura Shinguji, the main series heroine & title character, will be your temporary companion and continues to follow you even after the conditions are met. Erica Fontaine can be unlocked by obtaining the Tresure during the event along with a weapon. Gemini Sunrise has also been included in the event. For more inside look of the designs which includes Ichiro Ogami & Shijiro Taiga, be sure to hit the jump!

Axel Stone from Streets of Rage, Sakura Shinguji of Sakura Wars and more confirmed for Project X Zone 2

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Courtesy of the new issue of Famitsu (and the scans above, provided by @TACK0520 on Twitter), we now know three more characters showing up on the SEGA side of things in the upcoming Project X Zone 2: Brave New World.

Axel Stone of Streets of Rage fame has been confirmed to show up in the game, as have Sakura Shinguji and Gemini Sunrise from the Sakura Taisen series. Whilst both Sakura Taisen characters return from the first game, this is Axel’s first appearance in a seriously long time, and it’s great to see him added to the roster. In addition to these SEGA additions, Capcom’s Phoenix Wright and Maya Fey of their Ace Attorney series are also confirmed to be appearing, as well as characters from God Eater 2 and Summon Night 3. From the looks of things, Axel will be an assist unit, whereas the Taisen characters return in their role from Project X Zone. 

Overall, it’s awesome to see more SEGA love from this game; Axel was definitely near the top of my wanted list, and I’m ecstatic to see him return.

Developer Retrospective: A look back at the games of SEGA’s Overworks

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Last week when we kicked off Overworks and WOW Entertainment month, we took a look back at how SEGA organized their many internal development teams over the years. Among those teams were Overworks and WOW Entertainment, two separate teams that released games from 2000 through to 2004 when they were merged and became SEGA WOW. This week, we will be taking a look back at the games released by Overworks. While the Overworks softography is small, especially compared to giants like SEGA AM2, in the span of four years Overworks released some truly classic titles.

Iwakura Productions to Fan Translate Sakura Taisen on PC

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Iwakura Productions, known for their work on numerous Japanese fan translated games, has taken charge of translating SEGA and Red’s best selling dating sim/tactical role-playing game, Sakura Taisen (Sakura Wars in the West) to English. The project is currently being worked on by three people and will have a brand new translation with no prior scripts to be used or referenced. So far, the game’s script is 1/12th finished. If anyone would like to volunteer for the translation project, click here and send comment to the project lead. For screenshots of the game in english, be sure to hit the jump!

Round Table: How we would like to see Sakura Taisen localized

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As Sakura Taisen week comes to an end, the SEGAbits writers and I look ahead to the future of the franchise. While we’re certain Japanese gamers want a sixth title, here in the West we’re still waiting for localized releases of the first four games. While there are no signs of Sakura Taisen 1-4 seeing a Western release anytime soon, that doesn’t stop us from speculating and sharing our own ideas for how SEGA could give gamers these SEGA classics. And who knows, with the recent developments of SEGA acquiring Atlus’s parent company Index and SEGA surprising us all with the localization of Hatsune Miku: Project Diva F, perhaps there is a future for the franchise in the West. Check out our thoughts after the break!

Segalization and Sakura Taisen Week

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Segalization heard that SEGAbits was running a Sakura Taisen-themed week, and we were happy to help commemorate the week by contributing something of our own. Sakura Taisen, or Sakura Wars as it’s known over here, is easily one of the most prominent SEGA franchises to never make it stateside. It is the poster child for what Segalization wants to correct. So please, read on as we go into Sakura Wars’ history, what it means to the Segalization mission and my own personal experience with the only game in the franchise that has been localized.

The SEGA Five: Ways to experience Sakura Taisen

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Sakura Taisen has had an interesting history in the West. Though the first four games that make up the core of the franchise were never localized, the series’ anime and manga adaptions were. As a result, Sakura Taisen was able to establish a cult following in the West, one strong enough to spawn continued interest in the franchise from both fans and corporations years later.

Thanks to the efforts of these companies and fans, there are now several ways for western audiences to get a taste of the franchise. Though they are not all complete and they are not all convenient, these are the five ways you can experience the biggest SEGA franchise to never officially make it West.

This is the Westerner’s guide to Sakura Wars.

(Special Note: the information from this list is derived from Kori Maru’s extensive knowledge of the franchise. He was gracious enough to help us out with the research for this article)