Most people that are reading this have probably owned a Dreamcast and are probably one of the many Dreamcast owners boasting about what an awesome console it was. This week on the The Weekly Five we explore how the Dreamcast changed gaming… FOR-EV-ER!
Sonic & All-Stars Racing Transformed is only a month away! In anticipation of the game’s release, we here at SEGAbits want to highlight the many All-Stars appearing in SEGA’s racing title. To do this, we’re kicking off a four week salute to the characters appearing in the game. Each week will focus on five SEGA All-Stars. We’ll share why we think these characters are important to SEGA’s history, and why we’re looking forward to racing as them. Let’s kick off part one with the first five, can you guess who they are?
The Dreamcast’s birthday is right around the corner, and you know what that means? That’s right, Dreamcast articles! As a big fan of many of the Dreamcast’s more obscure games I enjoy writing about Dreamcast games that even many Dreamcast owners, over a decade later, haven’t played yet. The five games in this list are games that are still relevant, games that Dreamcast owners should still pick up even years later. These games have aged gracefully and while not necessarily unique to the Dreamcast, are still games that need to be experienced on the Dreamcast.
Shun Nakamura earned his SEGA respect back in the day when he created Samba De Amigo that apppeared in Arcades, SEGA Dreamcast and later ported over to the Nintendo Wii. He is now working on his new IP known as Rhythm Thief & the Emperor’s Treasure on the 3DS. In the interview he was asked if he could work on a Nintendo franchise what would it be?
“ I would rather pick out no titles! Honestly, I would like to enjoy Nintendo titles just as a user rather than developer, because most of them are too great and seem so hard to develop. If I had to, I’d ideally create something like Nintendo All Star Musical, a rhythm game like Rhythm Thief using Nintendo characters and background music. Mario rhythmically follows the stage while Koopa Troopa’s location is based on the rhythm, and that makes a track, for example. Nintendo, I’m looking forward to your offer!” - Shun Nakamura
Sadly the interview conducted by Computer and Videogames is very Nintendo related, disappointing me since I have like 30 questions I would love to ask Shun Nakamura about Samba de Amigo.
I was pretty excited about Rhythm Thief for the Nintendo 3DS when it was announced and the more I’ve seen of it the more it looks like another fantastic Sega IP. But this little update is probably the most exciting thing I’ve seen so far; A throw back to both Space Channel 5 and Samba de Amigo- two of the best rhythm games ever made! (In my opinion…)
I’m totally sold on this game now, it looks amazing! Now throw in that Hatsune Miku character and grab yourself an easy 200k more sales Sega.
Hit the jump to see the Samba de Amigo gameplay, and another game play video.
So now that we have cooled down from all the Dreamcast Anniversary posting, we can look at what some other people have been doing to celebrate Dreamcast’s 12 anniversary. This one comes in from Albert Art:
“I’m excited to reveal my latest custom toy, a 10″ MAD*L to celebrate the 12th Anniversary of the SEGA DREAMCAST which launched on 9.9.99 (September 9, 1999).
As a fan of the videogame console, and of the games on the Dreamcast, I decided to create this toy to pay respect to the long gone videogame platform, which inspired me to become an artist during high school. This is a very special toy, and I hope you enjoy it!
Happy Sega Dreamcast Anniversary 9.9.11″
If you want to read more about the toy and see more pictures, check out his blog here.
Check out our review cards. These cards will now go on the bottom of our reviews to display scores. I hope you guys like the art. The artwork for the Amigo heads was done by our forum member, Radrappy. Thanks for submitting!
As for the design of the card, that credit goes to our lovely staff member, Barry The Nomad. Tell us what you think! See the rest after the break.
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