SEGA Dreamcast turns 20 years old in Japan, what are your favorite Japanese Dreamcast games?

The SEGA Dreamcast is one of my favorite consoles released, while we got the console in North America with the iconic release day of September 9th, 1999; over in Japan they got the Dreamcast almost a year earlier on November 27, 1998! While it isn’t the 27th quite yet in North America, it is in Japan where the anniversary takes place. This anniversary got me thinking about what I would consider my favorite Dreamcast Japanese only release and I think I narrowed it down…

My favorite Dreamcast import is Napple Tale: Arsia in Daydream, a fun little 2.5D platformer developed by Chime and published by SEGA only in Japan. The game was notable for trying to cultivate a ‘feminine sensibility’ by hiring a staff of mostly females which really gives the game a very unique feel to it. One of the bese aspects of the game is also the soundtrack which was composed by Yoko Kanno which featured a ton of great tracks.

But what I really want to know is what is your favorite SEGA Dreamcast import and why? Let me know in the comments below!

SEGA AGES team not ruling out Saturn & Dreamcast games in the future


The people over in Famitsu had a great little interview with the people behind SEGA Ages which t his time included Rieko Kodama (Skies of Arcadia, Phantasy Star, Deep Fear) where she talked about what it meant for her titles to make the list of most requested SEGA Ages titles. There was also a lot of discussion regarding Jet Set Radio getting the number one spot, with the team saying that composer Hideki Naganuma himself asking fans to vote for the series. They also said that some issues regarding the poll happen because this time voting was open to everyone, while the last poll they had (after SEGA 3D Classics wave 2 in Japan, polling for what games will be in Wave 3) they only let people that bought SEGA 3D Archives Vol. 2 to vote, saying that this time a lot more younger fans that might not have grown up with the type of games they are reprinting will get to vote. They showed Mushi King ranking highly as an example.

Hideki Sato talks about creating SEGA Saturn hardware and Sony asking SEGA to go third party

SEGA’s Hideki Sato is a big figure in SEGA history, he was the mastermind behind all of SEGA’s major console hardware including the SG-1000, SEGA Master System, SEGA Mega Drive/Genesis, SEGA Saturn and SEGA Dreamcast.He later served as SEGA President from 2001-2003. Earlier this month he was part of an ‘oral history research project’ that is documenting the game industry in Japan. The transcript is over 150 pages long and all in Japanese. I can’t read Japanese, can you?

Well it seems that Gryson on the SEGA-16 boards knows some Japanese and he translated some of his favorite tid-bits, I’ll include the one about how he changed the SEGA Saturn to respond to PlayStation and of course the story about how PlayStation CEO

SEGA Games CEO talks to CNBC about demand for retro SEGA consoles

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CNBC had a interview with SEGA Games young CEO Haruki Satomi where he discussed what SEGA was up to in modern times and talked about fan demand for SEGA retro consoles. According to Satomi, he specifically gets a lot of demand for the SEGA Genesis/Mega Drive. We know the company just announced SEGA Genesis/Mega Drive Classics for PS4, Xbox One and PC. When pressed by the interviewer if SEGA had plans for a retro console, he said:

“Depending on fans request… if we hear more request and its a reasonable business for us then it might happen in the future.”Haruki Satomi, CEO of SEGA Games

A really cool part of the interview is Haruki Satomi discussing what ‘Nintendo has done right with AR, like Pokemon Go’ (which is weird because Pokemon Go isn’t created by Nintendo), then Satomi goes into talking about SEGA doing VR first back in the mid-90s. While its cool to see CNBC do a interview with Haruki Satomi, I would have loved if they had someone that knows more about SEGA interview him. You know, like us?

Commodore 64 game Barbarian releasing to the Dreamcast and Genesis/Mega Drive

The classic 8-bit Commodore 64 Epyx game Barbarian: The Ultimate Warrior, which was later ported to several systems including the BBC Micro and Atari ST, is set to receive a SEGA Dreamcast port. The upcoming port is being handled by Retro Games Ltd, who have acquired the Epyx catalog, so it’s official!

Given the game has seen so many ports, you’re probably wondering which one the Dreamcast is getting. The answer is all of them, as you will be able to switch between the various versions with the press of a button. There will also be a new Dreamcast version with enhanced visuals. The game is also heading to the NES, Atari Jaguar and Genesis/Mega Drive.

Expect a physical Dreamcast release later this year, and in the meantime you can keep up on the project by following the Epyx Facebook page.

[Source: The Dreamcast Junkyard]

SEGA News Bits: Bluetooth SEGA Genesis, Saturn and Dreamcast Controllers Reaction

We have finally gotten around to talking about all the cool retro SEGA products that Retro-Bit had at this year’s CES 2018. On this episode of the SEGA News Bits we take a look at all the retro SEGA controllers shown at the event, our thoughts on the announced products and even pitch some retro gaming accessories and controllers we’d like to see Retro-Bit create. So give the video a watch and let us know in the comments what you think of all the upcoming retro SEGA controllers.

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Retro-bit SEGA USB and Bluetooth Genesis, Saturn and Dreamcast accessories revealed!

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Last month we shared the news that Retro-bit would be creating USB, bluetooth and classic controllers for the SEGA Genesis, Saturn and Dreamcast, with the products debuting at CES 2018. Well CES 2018 is happening now, and images of the Retro-bit SEGA products are online! The community section of the RGT 85 Facebook page and Madlittlepixel show us just what we can expect from the new line of products. After the break, let’s check out the images and see what we can see!

Sega Dreamcast: Collected Works teases never before seen production materials from Jet Set Radio, Shenmue and more

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Sega Dreamcast: Collected Works, an upcoming book from Read-Only Memory, is the followup to SEGA Mega Drive/Genesis: Collected Works. Successfully backed on Kickstarter late last year, Read-Only Memory sent a new years update to backers and boy is it an exciting one! Read-Only Memory received a large amount of production materials from SEGA of Japan, including several never-before-seen pieces from popular Dreamcast games. Included in the haul are:

  • Game mechanic sketches, environment concepts and high end renderings for Sonic Adventure
  • The complete design document for Jet Set Radio/Jet Grind Radio, including some amazing graffiti artwork concepts
  • A very early proof of concept video for Space Channel 5
  • Character studies and production artwork for Phantasy Star Online
  • Storyboards, character designs and environment artworks for Shenmue

Read-Only Memory will spend the coming weeks sorting through all the materials and identifying pieces to include in the book, with the final cut of the book to be laid out in a few months. Also revealed is that photoshoots for the Hardware Showcase chapter of the book will be taking place in the next few weeks, featuring everything from consoles to the fishing controller to the Samba de Amigo maracas. If you’re the proud owner of a Dreamcast hardware rarity you think should make the final cut, please do drop Read-Only Memory a line!

We here at SEGAbits can’t wait to get our hands on the book, and in the meantime we’re working to get Darren Wall of Read-Only Memory back for another Swingin’ Report Show podcast.

Xeno Crisis is an upcoming retro-styled arena shooter for the SEGA Dreamcast and Mega Drive/Genesis

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Nearly a year ago today, I shared a list of indie games coming to classic SEGA consoles in 2017. While I’m hard at work on a 2018 list, which includes some who didn’t make their 2017 deadline, I wanted to report on the Kickstarter campaign for the upcoming SEGA Mega Drive/Genesis and Dreamcast game Xeno Crisis. Releasing in both physical and digital formats, the game is an arena shooter for up to two platers and takes inspiration from games like Smash TV, Contra, Mercs, Granada, Alien Syndrome, Zombies Ate My Neighbors, Chaos Engine and Shock Troopers. Currently, the game is in the prototype stage and the plan is to release the game in October of 2018 to coincide with the 30th anniversary of the Mega Drive.

The campaign ends in 5 days, and currently they have $68,726 pledged of a $27,038 goal. You can learn more about the project here, and as always with a Kickstarter campaign, read everything carefully before making your mind up on backing or not.

Retro-bit announces SEGA partnership – creating USB and Bluetooth Genesis, Saturn and Dreamcast accessories

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Have you ever played a rerelease of a classic SEGA game and felt that it just didn’t feel quite right with a modern controller? Well we could be seeing classic SEGA controllers for modern hardware soon, as retro gaming hardware manufacturer Retro-bit has announced a collaboration with SEGA. The official press release states that the plan is to produce accessories for SEGA’s platforms which includes, but is not limited to, SEGA Genesis, Saturn and Dreamcast. The first products to be released will include accessories that match the quality of the originals, made for use on original hardware as well as USB for PC use and Bluetooth wireless. These new products will debut in the Innex booth #21023 in the South Hall of the Las Vegas Convention Center during CES 2018.

This is very exciting, as games like Sonic Mania, Jet Set Radio HD and NiGHTS HD all would benefit from the original controllers. Also, the notion of a new Dreamcast pad for original hardware being made in 2018 is just sort of crazy and cool. Also, new USB Saturn pads would be amazing.

Read the full press release after the break

Sega Dreamcast Software Creation Standards Guidebook made available for public download

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Via The Dreamcast Junkyard comes a cool bit of behind the scenes history on SEGA’s final home console. The Sega Dreamcast Software Creation Standards Guidebook was sent to the site by an anonymous former Dreamcast developer, and features 136 pages of standards set by SEGA for the development of software for the Dreamcast. While the document is a bit dry in how it presents information, there is some cool pieces of information contained within. For example, the document instructs developers how to hide the pause menu and which controller ports should allow the use of the keyboard. The rules contained within answer why so many different games from different teams have the same button combinations and features.

For more information, check out The Dreamcast Junkyard’s article here and download the full PDF here.

[Update: Shipping lowered!] New indie Dreamcast game Intrepid Izzy hits Kickstarter

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Back in March we shared the news that indie Dreamcast developer Senile Team, creators of Rush Rush Rally Racing and Beats of Rage, were working on a platformer titled Intrepid Izzy. Now, it looks like the team plans to bring the game to Dreamcast, PC and (should they hit a stretch goal) PlayStation 4 via a Kickstarter campaign. With a €35,000 goal ($41,268), they still have a ways to go having just hit the 10% mark.

SEGA News Bits: SEGA Dreamcast 18th Anniversary Discussion

On 9/9/1999 the SEGA Dreamcast released in North America, and now 18 years later we’re still talking about it. On this SEGA News Bits, we celebrate the birthday of SEGA’s final home console by recommending the best exclusives, looking at the indie games released in 2017 and looking ahead to what indie games are coming in 2018 and beyond!

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a like so it shows up on more like minded fans YouTube recommendations. You know, how that YouTube algorithm is.

SEGA News Bits: Top 100 SEGA Games Discussion

On this episode of the SEGA News Bits we discuss the Top 100 SEGA Games list we posted up earlier this month, so if you haven’t checked it out give it a gander. Join us to listen to us rant about how the list was put together, which games surprised us on the list, which games didn’t make the list, how SEGA games are under-appreciated on other top gaming lists, and much more. Sadly we don’t cover all the top 100 SEGA games that are represented on the list, that would take too long, but I hope the games we talked about was entertaining enough. Let us know if you agree or disagree with the top 100 SEGA games list and what your top three SEGA games would be in the comments below.

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a like so it shows up on more like minded fans YouTube recommendations. You know, how that new YouTube algorithm is.

Yoot Saito to host Classic Game Postmortem for Seaman at GDC 2017

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What?

The 2017 Game Developers Conference is just a little over a month away, and just last week it was announced that Japanese game designer Yoot Saito is set to host a behind-the-scenes look at the hit Dreamcast game Seaman in a Classic Game Postmortem. Yes, that’s right, I said “hit”. Despite the quirky nature of Seaman, it went on to become one of the most popular Dreamcast games in Japan – even outselling Shenmue!

The postmortem is set to be an hour long, and given Saito’s unique ideas for games it is sure to be an incredibly interesting discussion. The conference runs from February 27 to March 3, and date and time for the Seaman postmortem are still to be determined. You can learn more about the postmortem and GDC 2017 here.