Disney Classic Games: Aladdin and The Lion King gets Nintendo Switch ‘Retro Edition’ and iam8bit ‘Legacy Cartridge Edition’

It looks like the upcoming Disney Classic Games: Aladdin and the Lion King publisher Nighthawk Interactive has decided to go all out in terms of limited edition versions. The game will feature two Nintendo Switch Limited Edition box versions, one in an actual box and the other clamshell which will be packed with goodies. More on that after the jump.

There is also the iam8bit ‘Legacy Cartridge’ edition, which will both be limited to 4,500 units. One of them is Aladdin on a SEGA Genesis/Mega Drive cartridge in see-through red (and 1-in-8 random orders will get the even rarer Rare Purple Gem Glow-in-the-Dark) and the other is The Lion King on a SNES cartridge in yellow. If these upcoming limited editions are too much for your wallet, you can pick up Disney Classic Games: Aladdin and The Lion King on PlayStation 4, Xbox One, Switch, and PC on October 29 for $29.99.

Pre-orders for these fancy new editions will be open tomorrow (October 24th) at 10 a.m.PT/1:00 p.m. ET on either Best Buy or iam8bit.

16-bit classics The Lion King and Aladdin receiving remastered collection

Information has leaked from a GameStop conference which revealed that Disney plans to release an Aladdin and The Lion King collection featuring various versions of the games including the SEGA Genesis/Mega Drive titles from Virgin Interactive. The full collection includes Aladdin‘s Sega Genesis, Game Boy, and Super Game Boy versions and The Lion King‘s Sega Genesis, Super NES, Game Boy, and Super Game Boy versions. For those keeping track, this means the Capcom Aladdin is not being included. Other versions include what is being called a new “final cut” of Aladdin and a 1993 trade show version of the game.

SEGA is partnering up with existing subscription services, not launching their own

GameDaily.Biz had a big interview with people from SEGA Europe including Anna Downing, Vice President of Marketing and John Clark, Executive Vice President.

One of the big questions asked to John Clark was the big focus this year on streaming services from publishers. If you didn’t know, SEGA used to be in the forefront of the ‘Netflix style’ streaming service way back in the early 90s with the launch of SEGA Channel.

“From our point of view, we work with partners, and we’re not considering our own platform or our own subscription service, at this stage we don’t know really what subscription means for the gaming audience. We’ve talked to all the partners that you mentioned. We are part of the plans for Game Pass. And that’ll give us a lot of knowledge. We’ve announced Football Manager as part of that. When it launches, we’ll be able to understand how the gaming subscription audience interacts with the title and if subscription is a viable way forward for the games industry. We prefer, at this stage, to be working with channel partners who are investing their time and money to try and understand the audience what the audience wants.” John Clark, SEGA Europe Excutive Vice President.

What are your thoughts on SEGA Europe focusing more on partnering up with existing services like Game Pass instead of launching their own service like EA, Ubisoft?

SEGA Talk #20: Comix Zone (1995)

With all the buzz of the SEGA Genesis/Mega Drive Mini, we thought we’d discuss a game featured on the upcoming plug and play console! On this episode, George and Barry discuss the comic book inspired adventure game Comix Zone. We talk about the development history, the gameplay and the sequel that never was.

Make sure to leave us a positive five star review on iTunes, it always helps!

Support us on Patreon! Get an exclusive pre-show, early access, your SEGA memories played at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

Game Freak’s Pulseman illustration video now Western friendly with English subtitles

If you’re a regular visitor to our little SEGA corner of the internet, you probably like to revisit some titles that you might have missed in the 90s and it seems that Game Freak’s Pulseman was pretty slept on in the 90s.

The video above has Pulseman director Ken Sugimori drawing Pulseman as he gives details into the character’s creation, what inspired him and why they made him as a direct opposition to Sonic the Hedgehog‘s design. Kind of funny that Ken Sugimori says that Sonic the Hedgehog had a ‘western look’ when I felt like Sonic the Hedgehog was a mix of classic Mickey/Felix the Cat mixed with a Japanese twist. But I guess Ken is right, its quite obvious that Sonic was inspired by early American mascot cartoons.

Love Ken Sugimori’s Mega Drive jacket. Very cool.

[Source: Siliconera]

Retro Fighters Launches Pre-Orders and Kickstarter for SEGA Controllers

The modern retro accessory manufacturer Retro Fighters famous for the Brawler 64, a modern two-prong controller for the Nintendo 64 previously funded through Kickstarter, are now looking to release controllers for Mega Drive, Genesis and Saturn for pre-order as well as looking for funds for their Dreamcast controller via Kickstarter.

Featured on their website is the 2 in 1 controller designed for use on Mega Drive/Genesis and Saturn platforms named the BrawlerGen. Featuring six face buttons and an analog control stick supporting all platforms, a ‘Mode’ button for supported Mega Drive and Genesis games and two shoulder buttons for Saturn. The two handed design mimics the ergonomic form seen in modern controllers while supporting features necessary for all platforms. Bypassing crowdfunding, the controller is available with an MSRP of $39.99 for pre-order on their website with a launch date set for the 10th of June this year.

Street Fighter II: Bloody Edition SEGA Genesis rom hack released

Remember back in the day when the whole Mortal Kombat vs Street Fighter II school yard arguments? One big knock kids had against Street Fighter II back in the day was its lack of “extreme violence”.  Well, now you can get Street Fighter II: Bloody Edition modded rom created by NinjAkira based on Street Fighter II: Special Champion Edition on SEGA Genesis/Mega Drive.

Street Fighter II: Bloody Edition just doesn’t add blood, it also changes the way the game plays:

Impact animations were replaced with blood sneezing and other improvements:

  • weak attacks have a very slow speed, normal attacks have not been altered and strong attacks have a very fast speed
  • Impact with strong attacks has been increased to give more brutality
  • Special attacks that need reload no longer need
  • The power bar is the same as Super Street Fighter to stay aesthetically better, but now with blood!

You can download it right here.

Analogue FPGA Mega Sg Console and 8bitdo M30 Controller Available for Pre-Order

Analogue, makers of the FPGA based Analogue NT, NT Mini and Super NT consoles have finally gone SEGA with their latest announcement of the Mega Sg. The Mega Sg touts region-free compatibility with SEGA Genesis, Mega Drive and Master System cartridges and comes in four different color sets. (Master System games will work with an included adapter.) In addition the system will also feature an edge connector to allow for compatibility with all SEGA CD and Mega CD add-ons. Just like the other Analogue systems before it, it will feature games running up to 1080p via HDMI only with a wealth of features for any kind of owner. Pre-order prices are set at $189USD and will ship April of 2019 and are available only through Analogue’s store. The Mega Sg will also support several other adapters that provide compatibility with SEGA’s other consoles including the SG-1000 and the Game Gear that will be made available later in 2019.

In addition 8bitdo is launching the M30, a bluetooth controller that comes with a receiver that works on all SEGA Genesis and Mega Drive consoles. These are likely to work like their other bluetooth controllers and receivers which allows for compatibility with a wealth of consoles, mobile devices and more. These are also available for pre-order on Amazon for $24.99USD with discounts offered on those who pre-order with the Mega Sg.

This is exciting for those who are looking for a Mega Drive that supports the most compatibility with a large library of games. Unlike other clone consoles on the market, the FPGA based console is thanks to the work provided by Kevtris who has also supported Analogue’s previous consoles which means the system will receive better support for game compatibility. Unlike other consoles that make use of cheaper hardware or emulation that abuses licensing from homebrew developers the system will allow for updates and support at a faster pace and will be more accurate. You can find more information on the Mega Sg hardware and it’s specifications on their website.

[Source: Analogue]

[Pre-Order: Analogue Mega Sg, 8bitdo M30]

Tanglewood Review – A Retro Revival (SEGA Mega Drive/Genesis, PC)

It’s not every day that we get a brand new game coming out for the SEGA Mega Drive but Tanglewood by Big Evil Corporation is just that. Joining a very exclusive club of games released long after the console was discontinued, we got to try out and review this new release for the iconic 16 bit console. Staying true to the limitations of 90s game development and being built from the ground up, is Tanglewood a game worthy of reviving your Mega Drive for one more spin, or is it better left in the cupboard, read on to find out!

SEGA News Bits: Retro-Bit SEGA Saturn & Genesis Controllers Price & Release Date Discussion

A few days ago during Gamescom 2018, Retro-Bit finally showed off its more finalized versions of its SEGA Saturn and SEGA Genesis/Mega Drive controllers that will be coming out by the end of the year. On this episode of SEGA News Bits we will go over the design changes, pricing and discuss our feelings on the upcoming controllers. Let us know what you guys think of the newly re-revealed Retro-Bit SEGA Saturn and SEGA Genesis/Mega Drive controller designs in the comments below! Check out more high resolution photos over at SEGA-Mag!

If you want to support this type of content, you can check out our Patreon!

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.

Retro-Bit reveals first wave of officially licensed SEGA controllers

Back in January, the company Retro-Bit revealed a lineup of officially licensed SEGA controllers for the Genesis/Mega Drive, Saturn and Dreamcast. Now, they’re ready to reveal what they are calling the first wave. The full lineup, seen after the break, includes Genesis, Mega Drive and Saturn controllers. Absent are the Dreamcast controllers, leading me to think that the VMU might be the reason they have not been revealed yet. I can’t imagine a VMU saving out over wireless, but I’m sure they’ll figure it out.

In the meantime, the first wave gives SEGA fans original port, USB and wireless Bluetooth controllers. Genesis/Mega Drive will be black in all versions, and there will be a clear blue version for original port and USB. The Saturn will be available in black for all versions, and a slate grey version will also be available for the original port and USB versions. No sign of the white pad, which is a shame as I know several white Saturn owners who would love to get their hands on a second pad at a fair price. Fingers crossed we see that in a second wave.

SEGA Talk Podcast #14: Sonic the Hedgehog (1991)

On this episode of the SEGA Talk Podcast we cover one of the most important SEGA Genesis/Mega Drive titles ever released. Sonic the Hedgehog, which was obviously the jumping pad for the Sonic mania craze of the early 90s. On this episode George and Barry discuss the game’s history, our exposure to the game and for the first time we are offering a special YouTube enhanced version of the podcast. We are still working out the kinks and feedback would be appreciated. If you like the show, make sure to leave us a positive five star review on iTunes, it always helps!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

Retro-bit SEGA USB and Bluetooth Genesis, Saturn and Dreamcast accessories revealed!

retrobit

Last month we shared the news that Retro-bit would be creating USB, bluetooth and classic controllers for the SEGA Genesis, Saturn and Dreamcast, with the products debuting at CES 2018. Well CES 2018 is happening now, and images of the Retro-bit SEGA products are online! The community section of the RGT 85 Facebook page and Madlittlepixel show us just what we can expect from the new line of products. After the break, let’s check out the images and see what we can see!

Kickstarter Genesis/Mega Drive and Dreamcast game Xeno Crisis releases new gameplay footage

We’re only a week into 2018 and we already have our first indie Genesis/Mega Drive (and Dreamcast) game about to be successfully backed on Kickstarter. With a little over two days to go, the top-down arcade style shooter Xeno Crisis is $80,382 pledged of its $27,138 goal. As the campaign nears its end, the team has released a new video showcasing more gameplay footage including footage of the new female marine and 2 player co-operative play.

You can check the campaign out for yourself here, and as always read everything and think about it before backing.