SEGA News Bits: SEGA Forever Officially Revealed Reaction

SEGA has officially revealed their SEGA Forever launch, which will offer an array of SEGA titles. While at launch SEGA Forever is sticking with SEGA Genesis/Mega Drive titles, the service makes promises of exploring a ever expanding catalog of retro games from across all SEGA platforms. On this episode of the SEGA News Bits we take a look at all the information we know regarding SEGA Forever’s launch, its promises, our thoughts the project and take a look at all the teased upcoming games in their launch trailer. It seems opinions for SEGA Forever has been mixed since it was shown off officially this morning.

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SEGA Forever Officially Revealed and Detailed

SEGA Forever has officially been revealed, the service has been a mystery to fans since it was leaked a while back as it was being tested. We even did a SEGA News Bits on SEGA Forever (expect a follow up one now that the product has been fully detailed) on what the service could be. But what is it? According to the press release, which you can read in full after the break, SEGA Forever is a mobile name for classic SEGA re-releases on both Android and iPhone. Prior to this, a rumor came around that it was supposed to be ‘a subscription service’, but this press release says you get the option to play either free, ad supported version of the game or unlock it forever (SEGA Forever) for $1.99.

They promise to cover the following SEGA consoles:

  • SG-1000
  • Master System
  • Genesis/Mega Drive
  • Game Gear
  • SEGA Saturn
  • Dreamcast

The service will launch on June 22nd with the following five games, new releases every couple of weeks:

  • Sonic the Hedgehog
  • Altered Beast
  • Phantasy Star II
  • Comix Zone
  • Kid Chameleon

The press release also goes into the fact that the games will support leaderboards, cloud saves, offline play, controller support, community news feed, and a ton of languages for menus. So the real question is, what is you opinion on SEGA Forever? Is this what you expected, another re-branding service for retro SEGA re-releases?

SEGA News Bits: Top 100 SEGA Games Discussion

On this episode of the SEGA News Bits we discuss the Top 100 SEGA Games list we posted up earlier this month, so if you haven’t checked it out give it a gander. Join us to listen to us rant about how the list was put together, which games surprised us on the list, which games didn’t make the list, how SEGA games are under-appreciated on other top gaming lists, and much more. Sadly we don’t cover all the top 100 SEGA games that are represented on the list, that would take too long, but I hope the games we talked about was entertaining enough. Let us know if you agree or disagree with the top 100 SEGA games list and what your top three SEGA games would be in the comments below.

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a like so it shows up on more like minded fans YouTube recommendations. You know, how that new YouTube algorithm is.

SEGA Retrospective: 20 years of Fighters Megamix

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Between the likes of Marvel vs Capcom, Super Smash Bros and NEO GEO Battle Coliseum, suffice to say that it is characteristic of the crossover fighting game sub-genre to not take yourself so seriously. Put any worries about canon to rest, don’t sweat character balance too much, and just have a good time. SEGA’s one and only foray into the world of crossover fighters dropped twenty years ago today, and if it’s not immediately obvious that they’ve let their hair down, it will be once you unlock Rent-A-Hero.

Fighters Megamix bills itself as a crossover between the Virtua Fighter and Fighting Vipers franchises, two series which mean considerably less to your average Joe today than they did back in 1996. I remember when Masahiro Sakurai unveiled the Akira and Jacky Mii costumes for Super Smash Bros for Wii U, Twitter blew up with questions along the lines of “what the hell is Virtua Fighter?” Nevertheless, Fighters Megamix has carved its way into the libraries of many fighting and retro game fans in recent years, largely due to its outrageous roster.

Admit it. You know about this game because of the car. I don’t judge you. It’s been twenty years.

SEGA Talk Podcast #06: NiGHTS into Dreams… (1996)

We have a very special episode of the SEGA Talk Podcast as we cover not only NiGHTS into Dreams… but also Christmas NiGHTS. We have a interesting discussion on the development of NiGHTS into Dreams…, how it shifted Sonic Team into creating a new mascot, the game’s iconic soundtrack, and even speak about our thoughts on the game play. Make sure to stay on to hear us talk about Christmas NiGHTS during the end of the podcast to get some holiday cheers. Get your eggnog, turn up your speakers and let’s talk about NiGHTS into Dreams…  (and Christmas NiGHTS)

[iTunesStitcher – Play Music – RSSDownload]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #05: Panzer Dragoon (1995)

We are back with another SEGA Talk podcast, on this episode we take to the skies as we discuss Team Andromeda’s SEGA Saturn classic Panzer Dragoon. Tune in and hear us talk about Panzer Dragoon pushing the rail shooting genre to 3D, its unique art style, full motion CGI and of course its legendary soundtrack. So sit back, hang out and let’s talk some Panzer Dragoon.

[iTunesStitcher – Play Music – RSSDownload]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA survey results reveal what franchise fans want to see return

Sonic___SEGA_All-Stars_Racing-PCArtwork4539Sonic_Racing_GroupHave you been looking forward to the SEGA survey results for the brand Japanese consumers want to see revived? If you guys didn’t know about the SEGA survey, we did a post about it earlier this week. SEGA has revealed not only what franchise fans want to see revived, but also what brand their most invested in and their favorite characters. Get ready for some unexpected results!

So hit the jump to see all the answers, including how many people voted for each brand, after the jump.

[Via: NeoGAF]

Multi-System Emulator Mednafen Now Has SEGA Saturn Support

The SEGA Saturn emulation scene is pretty lacking compared to other, more popular consoles from the same time period but we have gotten impressive emulators like Yabause and SSF. But if that wasn’t enough the SEGA Saturn has now been added to the multi-system emulator Mednafen.

If you never heard of Mednafen, it is trying to provide an all-in-one emulation package that spans a ton of consoles including:

  • Atari Lynx
  • Neo Geo Pocket (Color)
  • WonderSwan
  • GameBoy (Color)
  • GameBoy Advance
  • Nintendo Entertainment System
  • Super Nintendo Entertainment System/Super Famicom
  • Virtual Boy
  • PC Engine/TurboGrafx 16 (CD)
  • SuperGrafx
  • PC-FX
  • Sega Game Gear
  • Sega Genesis/Megadrive
  • Sega Master System
  • Sony PlayStation

According to the new Mednafen 0.9.38.7 update, the SEGA Saturn emulation is being added as experimental. You can check out a video of the emulator running Guardian Heroes above.

[Via: Retro Collect]

Multiplayer Showcase Faces Sudden Death in Saturn Bomberman

Its the final minutes until the big 25h anniversary party for our good buddy, Sonic, but wait! Those aren’t rings falling from the sky, its a bunch of weights and a myriad of bombs which means its the last few rounds of Saturn Bomberman before we share our verdict on the game. In the last part of the episode, the group talks about the sudden death mode, discovers a connection with Bomberman and wrestling and share our strategies of playing the game. Also how did people play the game in the mid to late nineties? The round table discussion features my friends Chance, Krys, Randy and Chelsea.

Did you play Saturn Bomberman back in the day? How did you set up the game to play with friends? Do you think other Bomberman games do the job better? Be sure to sound off in the comments!

Multiplayer Showcase Sets the Stage with Saturn Bomberman

Wondering what to look for in a SEGA Saturn game now that Saturn game encryption has finally been cracked? Why not one of the biggest multiplayer experiences on the console? Multiplayer Showcase continues to take a look at Saturn Bomberman by covering our favorite stages, gimmicks, exploit the dinosaurs and try to figure out what the kick power up looks like. The round table discussion features my friends Chance, Krys, Randy and Chelsea. (Who didn’t play with us but has actually played the game before!) We talk about the simple wide stage. What are your favorite levels or gimmicks from the game? Do the dinosaurs break the game for you or your friends? Sound off in the comments section.

SEGA Saturn copy protection cracked after 22 years

The SEGA Saturn has long been that one SEGA console that was near impossible to crack, and console owners could forget trying to easily play copied games (which currently relies on a mod chip and burning CDs). But now, thanks to electronics fellow and coder James Laird-Wah aka “Dr Abrasive”, the Saturn’s copy protection has finally been cracked.

Detailed in the extended video above is the process which Dr Abrasive took to achieve this. Essentially, games are loaded from USB via the expansion card port. The Saturn was so difficult to crack due to DRM requiring discs to have a physical mark on them (called a wobble) which was etched into the CD. Dr Abrasive got past this by figuring out how the disc drive worked and emulating it via USB. The project is still in the testing phase, but there are plans to make boards available for sale. The work will eventually open up doors to homebrew communities and preserve the console’s functionality years beyond the eventual death of the CD drive.

You can follow the project at Dr Abrasive’s Twitter account and at the official Assembler Games topic, and you can join the discussion at the SEGAbits forums.

SEGA News Bits: NiGHTS into Dreams turns 20 years old

NiGHTS Into Dreams hit the SEGA Saturn 20 years ago, leaving a generation of gamers mesmerized by its beautiful 3D graphics and surreal dream world. Today on the SEGA News Bits we will be talking all about Sonic Team’s NiGHTS franchise including a retrospective (of its two whole games) and even cameos the purple jester has made through its 20 years of existence.

So sit back, hit play and let’s chat about NiGHTS into Dreams. If you like these SEGA News Bits videos, hit subscribe on our YouTube channel to see more!

Multiplayer Showcase Lights the Fuse with Saturn Bomberman

Why stick to fireworks when you can use bombs? A new Multiplayer Showcase installment is out featuring one of the most popular SEGA Saturn multiplayer experiences, Saturn Bomberman starring Hudson Soft’s all-star lineup in a massive free-for-all. We’ll be taking a look at the different stages and examine the differences in the eight and ten player modes, the Saturn’s six player adapter, and how the title holds up to the rest of the Bomberman lineup.

This episode is going to be released in smaller chunks which allows the episode to come out faster. Be sure to subscribe to the channel to keep up with new installments and more multiplayer matches.

SEGA News Bits: Shining series turns 25 years old

25 years ago today, on March 29th 1991, Shining in the Darkness released to the Japanese Mega Drive. While the original game did not light the world on fire, the later Shining Force games would become some of the best strategy RPGs ever produced. The series is still going strong, at least in Japan, with Blade Arcus from Shining EX releasing just last year.

Whatever you may think about the recent installments, most fans agree that the Shining Force games were legendary and the original Shining in the Darkness is to thank for starting the franchise. Join us on this SEGA News Bits as we share our Shining memories and talk about the possible future of the series, and don’t forget to brush up on all the SEGA anniversaries hitting this year!

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SEGA Retrospective: The career of Tomoko Sasaki, composer of NiGHTS Into Dreams…

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There are typically three things that people associate with SEGA: Sonic the Hedgehog, consoles that never got to shine, and great music. SEGA has undoubtedly housed some of the most creative composers in the industry, making everything from sweeping, pseudo-orchestral soundscapes, to fast-paced, pumped-up techno. But the best composers don’t let their skill and talent end with their music.

Enter Tomoko Sasaki, best known to SEGA fans as the main composer of NiGHTS into Dreams…. Her sound, helped along by Naofumi Hataya and Fumie Kumatani, is what arguably sold NiGHTS‘ surreal dream worlds and energetic gameplay. It’s often considered one of the best soundtracks in SEGA history, let alone on the Saturn, but it was only Sasaki’s third composition. And even then, it wasn’t even the strangest thing she ever did.