SEGA’s Rieko Kodama being honored with GDCA Pioneer Award


One of our favorite SEGA developers here at SEGAbits, Rieko Kodama, who has worked on SEGA classics like Alex Kidd, Phantasy Star and even the Dreamcast cult classic Skies of Arcadia. She is set to recieve this year’s pioneer award at this year’s Game Developer Awards.

“The Game Developers Choice Awards were conceived as a way to recognize the all-too-often unsung genius and dedication of game developers throughout history, and this year’s award honors a figure who helped pave the way for countless game creators to follow, after decades spent developing some of SEGA’s most indelible classics, Kodama-san could easily rest on her laurels, but instead has dedicated herself to creating games that transcend gender and generations to give us countless hours of joy. This award is a ‘thank you’ to Kodama-san and all creators who work so hard to achieve greatness.” – Katie Stern, general manager of the Game Developers Conference

THe Game Developer Awards ceremony will take place in San Francisco Moscone Center on March 20, 2019 at 6:30 pm.

[Source: Variety]

SEGA has officially been in the third party business longer than they were in the home console business

December 18, 2018. That was the day that SEGA was in the third party business for as long as they had been in the home console business. For the past month we have been living in a new era. From the debut of the SG-1000 in Japan on July 15, 1983 to the official discontinuation of the Dreamcast on March 31, 2001, 6,470 days elapsed. From April 1, 2001 to December 18, 2018 another 6,470 days elapsed. We’re living in an era of SEGA that has survived longer than what many point to as the glory days. Let that sink in.

Interestingly, it seems that SEGA AGES Gain Ground and SEGA AGES OutRun are the first games to release in Japan and the West respectively in this post 6,470 day era. 2019 looks to be a HUGE year for SEGA, and we’re actually very excited. For a full rundown of what to expect from SEGA in 2019, you can check out our SEGA News Bits video.

SEGA updates Bayonetta’s steam page to tease Catherine PC release

SEGA has this thing about updating previously released game’s news feeds to tease future PC ports. This time, SEGA updated the Bayonetta steam page with a post containing the above image. A sheep, which is an animal highly featured in Catherine.

The thing is, all we know about the tease is that SEGA posted the above photo. That is all, everyone is saying this could be a tease for Catherine Classic, not the Catherine Full Body re-release that is coming with a ton of new content. Why? BecauseCatherine Classic‘ got rated for release in Australia. I think if SEGA was smart, they would have been working on a port of the new re-release Full Body and not release an outdated version. I mean, Atlus’ own porting policies basically say that they don’t like to do ports without it having extra content for the consumers. Plus Catherine Classic will be turning 8 years old later this year…

SEGA trademarks ‘Humankind’ in Japan

The guys over at Gematsu posted up more company trademarks, as you know previously SEGA trademarked ‘Romance: Seven-Colored Adventure Story and now they are trademarking “Humankind”. Gematsu did make a note that Take-Two is going to debut a new game called Ancestors: The Humankind Odyssey at The Game Awards 2018 in a few days. We know SEGA has a history of working with Take-Two in publishing and pushing their games in Japanese market. Who knows.

Sadly all these trademarks are vague without a description on what sort of platform they will be used on. At this point SEGA is so diverse it can be a Pachinko, Mobile or Console game. What do you want to see from this new trademark? What do you think it is? Let us know in the comments below.

SEGA trademarks ‘Romance: Seven-Colored Adventure Story’

Looks like SEGA has some new IPs to show off in 2019 considering they just filed for a trademark in Japan for “Romance: Nanatsu Iro no Boukendan” which roughly translates to “Romance: Seven-Colored Adventure Story” While this news has brought some jokes that SEGA is finally making a Sonic the Hedgehog dating sim, I actually think this might be a cutesy mobile or arcade game aimed at the Japanese market. Its nothing new for SEGA since they have been at it since Oshare Majo: Love and Berry.

But maybe I’m wrong and this is a larger, more mainstream project. I guess we will find out soon since we don’t really know much more about the project outside of its name.

[Via: Gematsu]

 

SEGA’s Hideki Sato talks about creating the Mega Drive to beat Nintendo

It seems that SEGA Japan’s former President (2001-2003) and hardware designer Hideki Sato is getting quite a bit of attention from the media lately. A few months ago he discussed what it was like going against Sony and the PlayStation brand, now he is talking about the creation of the SEGA Mega Drive/Genesis, which he reveals was created to beat Nintendo (no, duh?). If you didn’t know Hideki Sato was behind the creation of the SEGA SG-1000, SEGA Master System, SEGA Mega Drive/Genesis, SEGA Saturn, and the SEGA Dreamcast.

The Famitsu interview seems to be exclusive to its magazine but Siliconera translated some important bits where he discusses the SEGA SG-1000’s rough launch and how it helped the Mega Drive’s early development.

SEGA renews Virtua Fighter logo and files new trademark for ‘Battle Genesis’


SEGA has filed to renew the Virtua Fighter logo trademark and at the same time have filed a trademark for a brand new IP being titled ‘Battle Genesis‘. Both the Virtua Fighter logo and Battle Genesis are being trademark to be used for coin operated machines and arcade game use. For sure, the title ‘Battle Genesis’ sounds like some sort of versus game itself. What do you think it is?

As you have probably guessed, fans online are excited at the idea of a new Virtua Fighter entry, but SEGA Europe has already dashed their hopes with a tweet confirming that SEGA doesn’t have a new entry planned.

[Via: Siliconera]

Sonic the Hedgehog designer Naoto Oshima working on CGI film under working title ‘The Monkey Prince’


It looks like Japanese film company Toei Animation and Chinese giant Bona Film Group are partnering up for CGI flick under the working title ‘The Monkey Prince‘.

This film was just shown off the other day as part of the Tokyo Film Festival and will have quite a bit of big names including Sonic the Hedgehog character designer Naoto Ohshima, who is obviously going to design the film’s characters along side Takao Noguchi (Dreamworks/Sony Pictures veteran). The film will be directed by John A. Davis (Jimmy Neutron: Boy Genius, Ant Bully) and written by J. David and David N. Weiss (Shrek 2, The Smurfs)

Chuck Williams is being brought into production of the film, Chuck has a long history with Pixar and Disney Animation working on projects such as Brother Bear and Beauty and the Beast. He had this to say:

SEGA teases new real-time strategy game Revolve8 with all-star development team including Castlevania’s Koji Igarashi

SEGA announced today that they are working on a real-time strategy game for mobile devices called Revolve8: Episodic Dueling which will have an all-star Japanese staff behind the title. The staff includes Koji Igarashi (Castlevania series producer, Bloodstained) working on character designs, Masayoshi Kikuchi (Yakuza series, Dx2 Shin Megami Tensei Liberation) as senior producer,  and Ryota-H (Fate/Grand Order and Lord of Vermilion) as character artist.

On the other side the game’s sound team will include Shunsuke Tsuchiya (Another Eden and Stella Glow) along with Yasunori Mitsuda (Chrono series, Xeno series). The games teaser page is already up in both English and Japanese. So, yeah this game is going to be SEGA’s next big release considering the staff has some pretty big names. I first reported this game as a mobile game but made a mistake since there isn’t platforms announced. We will find out more information on October 10th!

Puyo Puyo E Sports Officially Announced – Coming to PS4 and Switch on October 25th

Puyo Puyo E Sports has been previously been rumored multiple times, both by Puyo Puyo producer Mizuki Hosoyamada on social media and a Korean ratings board. Now however we have official confirmation from SEGA themselves.

Puyo Puyo E Sports is effectively a simplified version of Puyo Puyo that heavily focuses on a competitive scene. This includes a new tournament mode where players pit against each other in a classic bracket 1 vs. 1 fashion, up to 8 players being able to participate. Unlike past games where there’s a focus on multiple different modes, Puyo Puyo E Sports simplifies it to the recurring Tsu Rules and Fever Rules only.

Puyo Puyo E Sports is slated for both the Playstation 4 and Nintendo Switch, with a planned Japan release on October 25th, notably being the the franchise’s 27th anniversary. It’s unknown at the time of this writing if it will be available outside of Japan. Due to the minimal content and recycled assets, the pricing is slated to be only ¥1999 (roughly $18), a lot lower than a typical game.

[Source: Official Website]

The House of the Dead Prototype Discovered After 21 Years


Arcade provider, AndyGeezerServices and Youtuber, KawaiiYinYang had released pictures and footage of the prototype version of The House of the Dead for the SEGA Model 2 arcade hardware on the internet after 21 years. The prototype features two playable levels and tons of unused content such as a different introduction, dialogue, animation, and sound effects (which one of them happens to be the “Reload!” sound from the Virtua Cop series). The prototype may have also been possibly used in a couple of tradeshows back in Japan around the time.

AndyGeezerServices submitted the prototype to MAME and we hope it’ll be open to the public for newer discoveries to come. Hit the jump to take a look at the prototype version of the original House of the Dead.

Daytona Championship USA impressions and gameplay

Last year I went out to the Dave & Busters in Ft. Lauderdale, FL, which at the time was one of few locations anywhere in the US that had Daytona Championship USA. The racing bug has been in my blood since I was a kid and Daytona USA is a series I absolutely adore. So here are some of my first impressions of the game (yes I still remember).

SHIN MEGAMI TENSEI Liberation D×2up for per-registration on the American Play Store

The upcoming mobile game, Shin Megami Tensei Liberation Dx2, is a big game for the working relationship between SEGA and Atlus. This is the first Shin Megami Tensei title being developed by SEGA since they purchased Atlus back in 2013. The game now has a Google Play Store page that lets you pre-register for the game. This means that when the game does finally release, you will be alerted with a notification.

Shin Megami Tensei Liberation Dx2 (what a mouthful) is a Pokemon Go style AR game that allows you to capture up to 160 different demons and contains anime storytelling elements.The game is also set to launch with a competitive PVP mode. According to the Play Store page, the game will be fully in Japanese with English subtitles.

Hideki Sato talks about creating SEGA Saturn hardware and Sony asking SEGA to go third party

SEGA’s Hideki Sato is a big figure in SEGA history, he was the mastermind behind all of SEGA’s major console hardware including the SG-1000, SEGA Master System, SEGA Mega Drive/Genesis, SEGA Saturn and SEGA Dreamcast.He later served as SEGA President from 2001-2003. Earlier this month he was part of an ‘oral history research project’ that is documenting the game industry in Japan. The transcript is over 150 pages long and all in Japanese. I can’t read Japanese, can you?

Well it seems that Gryson on the SEGA-16 boards knows some Japanese and he translated some of his favorite tid-bits, I’ll include the one about how he changed the SEGA Saturn to respond to PlayStation and of course the story about how PlayStation CEO