SEGA News Bits: Shenmue III E3 Gameplay & Epic Store Exclusive Reaction

While Shenmue III just got a delay into November, it doesn’t mean that E3 isn’t the biggest event for YS Net and Deep Silver to promote the upcoming kickstarter backed game. We got a ton of news at E3 2019 including a brand new trailer with facial animation, over 13 minutes of gameplay, a new Limited Run Games collector’s edition, and finally the game going Epic Store exclusive on PC. We share our thoughts on all the news, let us know what you think in the comments below.

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SEGA and Atlus Announce E3 2019 Line-Up and Show Floor Activities

E3 is right around the corner next week and SEGA/Atlus has revealed their E3 2019 line up and are ramping up for a packed show filled with unforgettable games and activities to enjoy during the trade show from June 11-13 at Booth #4800 in the West Hall of the Los Angeles Convention Center. Here are the games that will be playable at the show floor.

  • Mario & Sonic at the Olympic Games Tokyo 2020
  • SEGA Genesis Mini
  • Catherine: Full Body
  • Judgment
  • Persona Q2: New Cinema Labyrinth

As for activities, the SEGA/Atlus booth will feature a retro-themed corner with a GIANT, functioning SEGA Genesis controller as seen in SEGA FES, in door rock-climbing, free swag, and a dedicated Catherine: Full Body Experience! event. Fellow SEGAbits writer, Dakota, and I will bring you full coverage at E3 with our hands-on impressions next week. Read the full press release after the break.

Super Monkey Ball coming back? SEGA Japan trademarks Tabegoro! Super Monkey Ball

SEGA Games has just trademarked the name Tabegoro! Super Monkey Ball in Japan, if you didn’t know Tabegoro means ‘ripe, ‘in season and/or ‘good to eat’. Makes perfect sense for a brand new Super Monkey Ball game, considering how delicious those bananas look.

Its crazy that the last ‘non-mobile’ title was Super Monkey Ball: Banana Splitz on the Playstation Vita way back in 2012. I remember one of the first titles we reviewed for this site was Super Monkey Ball: Step & Roll on the Wii, so its been a long, long time since we had a new Super Monkey Ball. Are you excited to go ape around in the Super Monkey Ball world?

[Via: Gematsu]

Atlus announces Persona 5 Scramble: The Phantom Strikers on PS4, Nintendo Switch

Atlus has just announced a spin-off for Persona 5, this one being called Persona 5 Scramble: The Phantom Strikers which will NOT be developed in-house at Atlus or SEGA. The developer will be Koei Tecmo studio Omega Force (Team behind the Dynasty Warriors titles including the anime spin-offs).

You can check out the trailer above but this Persona 5 S isn’t what most Nintendo Switch fans actually wanted. A port of Persona 5… the JRPG, not a spin-off! What is your thoughts? Would you wanna play a Persona 5 themed Dynasty Warriors type game?

SEGA confirms that ‘Project Sakura Wars’ is coming West

SEGA has updated their twitter letting their fans know that the new Sakura Wars project, that just got a trailer at SEGA Fes 2019, will be coming West. Can I just say how much I love these sort of announcements that go along with Japanese reveals? I hope we have more in store.

It looks like SEGA’s Zack Reese had some tweets on how he will be working on Project Sakura Wars:

If SEGA had to go console exclusive, which console would you choose?

SEGA used to have their own platform, their own console and ecosystem that a lot of SEGA fans still fondly remember. Since the death of the Dreamcast SEGA fans have been nomads, seeking SEGA software on other platforms and for some its a big investment to play all their favorite SEGA games.

I posed this question to our audience on Twitter and this is the results:


As a joke I added the Google Stadia, but I should have really added the PC as a platform.Quite frankly I still think the PC would have lost to Nintendo. Seems that a lot of Sonic the Hedgehog fans have had fond memories with the franchise on Nintendo hardware that it swayed the results in a predictable manner. I think SEGA fans worry about going exclusive with Nintendo because they aren’t known for pushing hardware like SEGA tries to do. I mean, the new Dragon Engine in Yakuza 6 is gorgeous and is up there with Capcom’s RE Engine and Square-Enix’s Luminous. 

But what is your take? What console would work out best for SEGA in your opinion and why? Let us know in the comments below.

After Burner Climax is coming to SEGA Forever


One of the most underrated mid-00s SEGA-AM 2 arcade game After Burner Climax will get one more chance to soar very soon thanks to the recent announcement at SXSW 2019 made by SEGA confirming that its the next title in SEGA Forever.

Like always SEGA Forever titles are free to play with ads or ad-free for a few dollars. This is actually a re-release of After Burner Climax on mobile since it originally came out in 2013, but its nice that its getting another re-release with (hopefully) some fixes. Can we get another re-release on PSN and finally bring it to PC?

SEGA is halting Judgement sales following actor Pierre Taki’s arrest


SEGA has now announced that they are voluntary halting shipments and pulling the game from Japanese PSN following the news taht in-game actor Pierre Taki has been arrested for using cocaine. That’s right, SEGA has a super strong stance against cocaine, that is why Yakuza 4 re-release on PS4 had to recast the actor for Masayoshi Tanimura, the original actor was allegedly using cocaine as well.

SEGA said in a press release:

“Sega has received the arrest reports and are currently confirming the facts, but for the time being, we will voluntarily refrain from shipments and digital sales of [Judgment], as well as from things like posting the product’s homepage. We apologize for any inconveniences this may cause for customers, as well as the parties involved.”

The thing is Judgement came out in Japan last year, back in Decemeber. Now it makes me wonder if SEGA Japan will try to halt the release in America until they digitally recast the actor? What a mess and I have no idea why its SEGA’s responsibility to go through all this because an actor used some drugs. Who cares? Now we might have to miss out on his performance because of all this…

[Source: Gematsu]

Eerie abandoned Fukushima SEGA arcade ‘covered in radioactive dust’ explored

I think that abandoned buildings always have some sort of story to tell and it seems a lot of people share my thoughts, including Bob Thissen an urban explorer that has been documenting abandoned buildings in Fukushima. If you didn’t know, Japan had a nuclear disaster back in 2011 when they had a huge earthquake that disturbed a nearby power plant. Over 160,000 people fled the area.

One of the places that Mr. Thissen explored was an abandoned SEGA arcade, which has been basically intact since 2011. No looters seemed to have grabbed any of the machines, Thissen believes it was because they are all covered by radioactive dust. Check out the video and the photos below.

[Via: DailyMail]

SEGA’s Rieko Kodama being honored with GDCA Pioneer Award


One of our favorite SEGA developers here at SEGAbits, Rieko Kodama, who has worked on SEGA classics like Alex Kidd, Phantasy Star and even the Dreamcast cult classic Skies of Arcadia. She is set to recieve this year’s pioneer award at this year’s Game Developer Awards.

“The Game Developers Choice Awards were conceived as a way to recognize the all-too-often unsung genius and dedication of game developers throughout history, and this year’s award honors a figure who helped pave the way for countless game creators to follow, after decades spent developing some of SEGA’s most indelible classics, Kodama-san could easily rest on her laurels, but instead has dedicated herself to creating games that transcend gender and generations to give us countless hours of joy. This award is a ‘thank you’ to Kodama-san and all creators who work so hard to achieve greatness.” – Katie Stern, general manager of the Game Developers Conference

THe Game Developer Awards ceremony will take place in San Francisco Moscone Center on March 20, 2019 at 6:30 pm.

[Source: Variety]

SEGA has officially been in the third party business longer than they were in the home console business

December 18, 2018. That was the day that SEGA was in the third party business for as long as they had been in the home console business. For the past month we have been living in a new era. From the debut of the SG-1000 in Japan on July 15, 1983 to the official discontinuation of the Dreamcast on March 31, 2001, 6,470 days elapsed. From April 1, 2001 to December 18, 2018 another 6,470 days elapsed. We’re living in an era of SEGA that has survived longer than what many point to as the glory days. Let that sink in.

Interestingly, it seems that SEGA AGES Gain Ground and SEGA AGES OutRun are the first games to release in Japan and the West respectively in this post 6,470 day era. 2019 looks to be a HUGE year for SEGA, and we’re actually very excited. For a full rundown of what to expect from SEGA in 2019, you can check out our SEGA News Bits video.

SEGA updates Bayonetta’s steam page to tease Catherine PC release

SEGA has this thing about updating previously released game’s news feeds to tease future PC ports. This time, SEGA updated the Bayonetta steam page with a post containing the above image. A sheep, which is an animal highly featured in Catherine.

The thing is, all we know about the tease is that SEGA posted the above photo. That is all, everyone is saying this could be a tease for Catherine Classic, not the Catherine Full Body re-release that is coming with a ton of new content. Why? BecauseCatherine Classic‘ got rated for release in Australia. I think if SEGA was smart, they would have been working on a port of the new re-release Full Body and not release an outdated version. I mean, Atlus’ own porting policies basically say that they don’t like to do ports without it having extra content for the consumers. Plus Catherine Classic will be turning 8 years old later this year…

SEGA trademarks ‘Humankind’ in Japan

The guys over at Gematsu posted up more company trademarks, as you know previously SEGA trademarked ‘Romance: Seven-Colored Adventure Story and now they are trademarking “Humankind”. Gematsu did make a note that Take-Two is going to debut a new game called Ancestors: The Humankind Odyssey at The Game Awards 2018 in a few days. We know SEGA has a history of working with Take-Two in publishing and pushing their games in Japanese market. Who knows.

Sadly all these trademarks are vague without a description on what sort of platform they will be used on. At this point SEGA is so diverse it can be a Pachinko, Mobile or Console game. What do you want to see from this new trademark? What do you think it is? Let us know in the comments below.

SEGA trademarks ‘Romance: Seven-Colored Adventure Story’

Looks like SEGA has some new IPs to show off in 2019 considering they just filed for a trademark in Japan for “Romance: Nanatsu Iro no Boukendan” which roughly translates to “Romance: Seven-Colored Adventure Story” While this news has brought some jokes that SEGA is finally making a Sonic the Hedgehog dating sim, I actually think this might be a cutesy mobile or arcade game aimed at the Japanese market. Its nothing new for SEGA since they have been at it since Oshare Majo: Love and Berry.

But maybe I’m wrong and this is a larger, more mainstream project. I guess we will find out soon since we don’t really know much more about the project outside of its name.

[Via: Gematsu]