SEGA News Bits: A Certain Magical Virtual-On Announced Reaction

Strap into your Virturoids and drop your manga because SEGA has announced A Certain Magical Virtual-On video game, that crosses the popular light novel franchise A Certain Magical Index with SEGA’s Virtual-On. A Certain Magical Virtual-On is set to hit Japan sometime in 2018 for the PlayStation 4 and PlayStation Vita. On this episode we discuss all the released news, speculate what the final product might be and if SEGA can use popular Dengeki Bunko light novel brands to resurrect other dormant franchises. Like always, let us know what you think of the newly announced A Certain Magical Virtual-On crossover game in the comments below. Thanks for watching.

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New Initial D Arcade Stage Zero trailer hits the net

SEGA’s long running arcade series Initial D, which is based off a manga and anime with the same name, is ready to launch its 9th arcade release (give or take due to re-releases under new titles). But this isn’t being called Initial D Arcade Stage 9, it is being titled Initial D Arcade Stage Zero! You are probably asking yourself why this arcade game is being called Initial D Arcade Stage Zero and that’s because its being based on the New Initial D The Movie which a retelling of the early chapters of the Initial D manga. Even the designs in this game are being taken directly for the new movie which is setting to reboot the franchise for a new audience.

Initial D Arcade Stage Zero will also be the first arcade title in the franchise to feature a 6-speed gear shifter and will have completely new background music. You can check out more information about Initial D Arcade Stage Zero on the game’s official website.  While the title does seem to have some pretty low quality graphics, the game play seems fun enough. What is your take on the Initial D franchise of SEGA games? Let us know in the comments below.

Check out SEGA & Atlus’ E3 2017 booths

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If you are going to E3 2017, you will probably want to know where SEGA & Atlus’ booths will be located and thanks to the floor plans leaking over at NeoGAF we now know where to go. SEGA & Atlus’ E3 2017 booths will be located in the West Exhibit Hall, right next to Sony and Nintendo’s massive booths. It also seems that the American SEGA & Atlus’ E3 2017 booths will be shared and SEGA Europe will be having their own booth. Oddly enough it seems that SEGA Europe’s booth is slight larger than the shared both from their American counterpart.

I’d check out the NeoGAF post showing other booths to see how SEGA & Atlus’ E3 2017 booths compare to the competition. One weird thing is that it seems most of SEGA’s upcoming games are coming out before E3, maybe SEGA has some new announcements before the show takes place. We do know they have a rumored Shenmue I & II HD Remasters. 🤔

New Project Sonic 2017 information confirms villain, multiplayer status and genre


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The latest Nintendo Dream Magazine from Japan has revealed new information about the upcoming Project Sonic 2017 game for the Nintendo Switch, PS4 and Xbox One. The blurb states that Dr. Eggman will be the main villain, that there will be no multiplayer features, and that the genre for the game is “adventure”. The magazine also features Sonic Mania, but the information included was revealed months ago.

There will be more information on Project Sonic 2017 and Sonic Mania on March 16th during the SXSW 2017 panel for Sonic the Hedgehog, which you can learn more about here.

Update: the magazine also confirms that Sonic Mania will feature multiplayer.


 

SEGA and Atlus Japanese creators talk 2017 ambitions

SEGAATLUS2017CREATORSTALKSEGA and Atlus Japanese creators where a part of a series of interviews conducted by the Japanese website 4Gamer, in where they listed their favorite games of 2016 and what they thought 2017 held for them as creators. The SEGA and Atlus Japanese creators that were included in the interviews included:

  • Toshihiro Nagoshi (Yakuza series general director)
  • Masayoshi Yokoyama (Yakuza 6 chief producer)
  • Mizuki Hosoyamada (Puyo Puyo series general producer)
  • Shigeo Komori (First Production director at Atlus)
  • Kazuyuki Yamai (First Productiong director Atlus)

As a bonus, they even have Tetsuya Mizuguchi, who left SEGA over a decade ago but with the re-release of Rez Infinite it seems he can’t completely cut his ties with the company. If you didn’t know Rez Infinite is considered by many to be one of the best titles on PlayStation VR, so the game has gotten extra attention from mainstream media. Which of course is fantastic since he is a great creator.  You can read what games these SEGA and Atlus Japanese creators liked in 2016 and what they hope to accomplish next year, read it all after the jump.

[Source: Gematsu]

SEGA survey results reveal what franchise fans want to see return

Sonic___SEGA_All-Stars_Racing-PCArtwork4539Sonic_Racing_GroupHave you been looking forward to the SEGA survey results for the brand Japanese consumers want to see revived? If you guys didn’t know about the SEGA survey, we did a post about it earlier this week. SEGA has revealed not only what franchise fans want to see revived, but also what brand their most invested in and their favorite characters. Get ready for some unexpected results!

So hit the jump to see all the answers, including how many people voted for each brand, after the jump.

[Via: NeoGAF]

New SEGA survey asking fans what franchises they want to see revived

skiesofarcadiaarchieSEGA of Japan has launched a new SEGA survey asking fans various questions including what past franchise are they fond of, what character in a particular franchise is important to them and what franchise they’d want to see SEGA revive. This new SEGA survey isn’t surprising seeing as the company promised back in 2015 to be going in a new ‘fan oriented’ direction. With projects like Sonic Mania, Daytona 3 Championship USA, and even bringing back Valkyria Chronicles (not exactly how i’d want but whatever) its easy to see that SEGA will be leaning more towards what fans really want from the company. SEGA Japan says they will announce what games and characters got the most votes on November 20th, 2016. We will of course post the results on the blog, so check back on Sunday.

This new SEGA survey is obviously for a Japanese audience, but regardless of that I think everyone should let their voices be heard, so I encourage all of you to click here and take the survey for yourselves. Please make sure you have a moment to sit and ponder because picking one SEGA game and character to pick is harder than you might think.

If you had to pick one SEGA franchise that was published before 2014 to resurrect, what game would you pick? Let us know in the comments below!

SEGA establishes SEGA GAMES CS in Taiwan, localizing select games in traditional Chinese

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SEGA establishes a new division in Taiwan called SEGA GAMES CS. The goal of the division is to push localizations in the Taiwan region in traditional Chinese. During a meeting, many titles have already been announced to be localized by the end of 2016 and the start of 2017, with some having a tentative release date sometime in 2017. Notably, it contains games that have not been announced for a western release as of this writing, for example Puyo Puyo Chronicles and Yakuza 6. This move to push for a Taiwan market with SEGA GAMES CS is likely a result of SEGA (specifically SEGA of Japan) prioritizing the Asian market, with SEGA Taiwan specifically existing since at least 2014.

Click below to see a list of every title.

[Source: GNN.Gamer]

SEGA News Bits: SEGA & Atlus Talk Nintendo Switch Support

Welcome to a new episode of the SEGA News Bits, this time we will be talking about SEGA & Atlus pledging support for the Nintendo Switch console. We discuss what type of Nintendo Switch support we will like to see from both publishers, discuss what we thought about the announcement trailer and what this means for us SEGA fans. One thing we do know, Nintendo Switch support from 3rd parties is one thing they need to get right with this console. How would you want SEGA & Atlus to deliver Nintendo Switch support? What type of games will make you purchase on the console? Let us know!

Like our SEGA News Bits segments? Click here to subscribe to our YouTube channel to never miss an episode. Read more about Barry’s thoughts on the console here.

SEGA confirmed to be making games for Tokyo 2020 Summer Olympics

2887958-mariosonic_004SEGA has confirmed today that it has picked up the 2020 summer Olympics license games license. SEGA has had a long relationship with the Olympic Games committee on using their license and was one of the main reasons behind the creation of Mario & Sonic at the Olympic  Games series of games. That means that Mario & Sonic at the Tokyo 2020 Olympic Games will be happening and when it does it will be a Nintendo Switch exclusive. SEGA has full reign on the license, so a more realistic Olympic title could also be in the works. I can see their offerings being rather good if they start development this year, 2020 summer Olympics will be a huge event for Japan.

“It is truly an honor for us to be granted this Olympic Games Tokyo 2020 sub-license from [International Sports Multimedia],” – SEGA CEO Haruki Satomi

You can read the press release after the break, but at this point the only reason SEGA has held on to the Olympic games license is to churn out more Mario & Sonic games. 2020 summer Olympics will run from July 24-August 9 in Japan.

SEGAbits at New York Comic Con 2016 impressions

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New York Comic Con is an annual event at the Jacob K. Javits Convention Center in New York, hosting varies booths and panels for comics, movies, television shows, anime, and video games. SEGAbits writers Kori-Maru and FlareHabanero visited the New York Comic Con to hunt down SEGA-related products, cosplays, and artists, but at the same time looking at the event in general. SEGA nor Atlus themselves were present at the event, but that didn’t stop them from hunting down SEGA for all it’s worth. Notably, artists who worked on the Sonic Archie comic series were present at the event, along with miscellaneous merchandising like Figma and CharaGumin.

If you want to hear impressions from both FlareHabanero and Kori-Maru, please click below.

SEGA and Atlus talk Nintendo Switch support

SEGAATLUSNINTENDOSWITCHWhile we only have one SEGA title announced for the upcoming Nintendo Switch console/handheld hybrid entertainment system, it seems SEGA might have more games up their sleeves. Both SEGA and Atlus talk Nintendo Switch support earlier today.

SEGA had this to say:

“SEGA and Nintendo have been great partners over the years, and we continue to with our support of the Nintendo Switch. We look forward to revealing specific game plans soon, but have nothing further to announce at this time.”

While Atlus, who also announced support a few days ago when the console was first revealed said:

“We’re excited to be supporting the Nintendo Switch and believe the games we publish are a perfect fit for the portable nature of the console.”

While its not surprising seeing SEGA and Atlus talk Nintendo Switch support considering both publishers have supported Nintendo hardware over the past 10 years, Atlus really pused some amazing JRPGs on the Nintendo 3DS handheld. Seems that they are obviously excited to continue that relationship.

What SEGA and Atlus franchises would you like to see on the Nintendo Switch? Does the new console have you excited?

[Source: Siliconera]

The SEGA Five: SEGA published games that deserve more attention

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If you discuss Streets of Rage, Super Monkey Ball, or even anything Sonic, chances are you can hear that 90’s jingle of retro goodness (SEGAAAAAAAAAAA!). The company helped create some wonderful games and franchises and are still going strong to this day. That being said, most of the games published by SEGA are sometimes often forgot about and usually sit on store shelves to collect dust and/or be pauper’s pennies.

While I haven’t played every single game SEGA has helped publish, some of those games stick out to me in a very unique and interesting way. And SEGA, being the quirky company they are, brought me wonderful memories and breathes a one-of-a-kind charm to those certain games. So in no particular order (with the first one being my favorite out of the five), here are some games that rightfully deserve more attention than they get!

SEGA announces acquisition of Technosoft’s IPs

002SEGA has announced that they have acquired Technosoft’s library of video game IPs, which makes sense since they announced earlier today that they will be adding Technosoft’s Thunder Force III to the new SEGA 3D Archives volume. Now we know that the reason for this is the fact that SEGA has acquired Technosoft’s games. But what have they made? Not too much that is overly popular these days, especially in America. I would say Thunder Force is their most well known franchise.

Some of Technosoft’s franchises:

  • Thunder Force (AGAIN!)
  • Herzog Zwei
  • Elemental Master
  • Hyper Reverthion

SEGA did say during the SEGA 3D Archives stage show that they are looking into reprinting Thunder Force IV, V and even Herzog Zwei. So now SEGA adds another lump sum of Japanese IPs to its already full belt line, what do you think of this news?

[Via: 4Gamer]