It was 2015 when I posted the four part retrospective of Sega of Japan’s game development. 2015 was the year where they announced a new initiative and went as far as to make their previous corporate divisions their own separate companies. Such as Sega Games, Sega Interactive for arcades and so on (which they are already undoing again in April). Sega Game’s new president, Haruki Satomi, promised that he would right the wrongs of the past, gain back the trust of consumers and also shareholders with their “Road to 2020” initiative. Of course this encompasses the evolution of their Japanese in-house studios, which are arguably the core of Sega.
We are getting closer and closer to the release of the Phantasy Star Online 2 closed beta, which launches on February 7th. While Phantasy Star Online 2 is only officially coming out in North America (at least this Microsoft published servers), some European fans have asked if they will be blocking players from outside of the North America:
Hi there! There are no plans to region lock Phantasy Star Online 2 at this moment. Thanks for reaching out! 😊
— Phantasy Star Online 2 (NA) (@play_pso2) January 30, 2020
Quite frankly, I don’t see why Microsoft doesn’t just open this server to anyone that wants to play it in English. I mean, technically anyone can join the Japanese servers and is it bad to have a popular game? I think it would be good for Microsoft’s brand more than anything.
The Japanese gaming website 4Gamer & Famtisu runs a piece every year talking to Japanese developers about their yearly goals, every New Years. This time it seems a bit special considering we are going into a brand new decade, 2020. Or is it 2021?
Most of the answers here from Atlus and one SEGA developer comes from the Famitsu article and was translated by Gematsu.
The publisher behind Streets of Rage 4 posted up a “Behind the Gameplay” video allowing us to see the environment, people and tools being used to bring a ‘brand new’ ‘classic feeling’ Streets of Rage 4. One of the cool bits is around the 2 minute mark where they are playing the animation from Streets of Rage 4 side by side with Streets of Rage 2. They both move exactly the same, which will make Streets or Rage 4 have that heavy feel we all love in the originals.
Part of the video talks about the engine being used, which was created by Guard Crush Games, and how easy it is to modify things within the game. They even go into combos and we have the development team showing off Street Fighter III combos that inspired them? Is this game gonna get that crazy?
SEGA Amusement, the part of SEGA that specializes in arcade games has released the above image as a teaser for IAAPA Expo 2019. The posts description read: “Your Mission, Should You Choose to Accept It… #IAAPA2019 #IAAPA #MissionImpossible #YourMission” which is a catchphrase of the Mission Impossible franchise. Not only that, they literally have a hashtag for Mission Impossible in the post and the icon of Paramount can be seen on the left hand corner.
If this becomes true, it should be interesting to see what SEGA does with the IP. In the past SEGA has made arcade games for big IPs like Die Hard, Transformers and even Rambo. I guess we shall see soon since IAAPA Expo 2019 takes place this November 19 through the 22nd in Orlando, Florida.
If you happen to have an Xbox One with Xbox Gold memebership, don’t forget to pick up the mostly overlooked Game Freak & SEGA platformer Tembo the Badass Elephant, as its being given away for October.
What other games are coming?
– Tembo the Badass Elephant ($14.99 ERP): Available October 1 to 31 on Xbox One
– Friday the 13th: The Game ($19.99 ERP): Available October 16 to November 15 on Xbox One
– Disney Bolt ($9.99 ERP): Available October 1 to 15 on Xbox One & Xbox 360
– Ninja Gaiden 3: Razor’s Edge ($29.99 ERP): Available October 16 to 31 on Xbox One & Xbox 360
If you haven’t seen it, I did a Tembo the Badass Elephant review when the game came out.
Forever Entertainment, a polish publisher behind the Panzer Dragoon remakes has now teased that they are working on House of the Dead 1 & 2 remakes with MegaPixel Studio. On this episode of the SEGA News Bits we discuss all the information we know and even discuss how Forever Entertainment’s Panzer Dragoon remake demo has been received by fans.
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If you have been waiting to buy some SEGA hardware in stores again, you can now get the SEGA Genesis Mini, which is coming with 40 awesome games and two controllers. While the new mini console isn’t absolute perfect, its one of the best mini consoles released thus far. Usually we have a review of SEGA stuff and we’d love to have one for you on this console but we weren’t included by SEGA in their review list. What a bummer but we do have some old content to watch while you wait to get the SEGA Genesis Mini:
M2, in collaboration with SEGA, has been doing a great job with the SEGA AGES series of arcade and Genesis ports. Despite being rereleases, there are quite a few new options and features not found in the original releases of games. Add in the portability factor, and you have an attractive new way to play classic SEGA titles. This latest release for the SEGA AGES series sees a never localized port of Puyo Puyo from the arcade will take some puzzle lovers by surprise.
SEGA has been on a roll lately with their releases of past arcade titles on the Switch. What is unique about these rereleases however is that they come with a variety of different and new options never been done on original release or as a port. And with both TV and portability uses to be had, some might pick up a few if not all the titles available, as they enhance the game play in wonderful fashion. That’s why it is easy for me to say that this port of Space Harrier is the best version of the game.
According to a Twitter post by James Mielke, creative director at Tigertron and founder of BitSummit, Takashi Iwade, known for his work on the Panzar Dragoon series as a designer as an ex-Andromeda team member and SEGA, had recently passed away last week due to an illness.
One of his notable roles in the Panzar Dragoon series was character model production, title logo designer, and art director at SEGA for over 25 years. He had also worked on many other SEGA franchises such as Jet Set Radio and Yakuza. May we pay respect for his hard work on the iconic gaming franchise that debuted on the SEGA Saturn since 1995.
You might go bananas once you see the new Super Monkey Ball: Banana Blitz HD gameplay trailer. The one-minute trailer shows off some courses and bosses from the original Wii version, in beautiful 1080p and 60 FPS to boot. Since this is a multi-platform release, motion controls have been taken out to give the game a more classic control setup that Monkey Ball is known for. If you pre-order the game, you also get a sticker set of Aiai and his friends. The game is coming out October 29, 2019 for Playstation 4, Xbox One, and Nintendo Switch with a PC Steam release slated for later.
SEGA of America’s Youtube channel released a short showcase video or the upcoming SEGA Genesis Mini, which is slated to release next month. In the video it opens with a little “blast from the past”, with 90’s Claymation Sonic from the classic Japanese commercial with the “SEGAAAA” jingle accompanying it. It follows up with a brief showing of the size difference between the original & the mini and what games are to come, including Tetris and Darius. The latter also brings it its’ first North American release, although it is an in-house port by M2 and SEGA of Japan since it was an arcade cabinet originally.
SEGA has been teasing their Gamescom 2019 line-up which will include stuff we already know including the SEGA Mega Drive Mini (this is a German even) and Catherine: Full Body. One of the things that did surprise us was that they are planning on showing off an announced project at the event as well, which SEGA is billing as a AAA project for unspecified platforms.
So what could this AAA project be? My guess will be the already teased Creative Assembly team-based shooter that was teased all the way back in 2015. Why this instead of something like ‘the next Sonic’ game? Easy, Creative Assembly is one of SEGA’s biggest teams and they are a British developer. Makes sense to show off their upcoming game at Europe’s version of E3. We will find out what it is later this month since Gamescom will be running from August 20-24th.
Update: According to The Creative Assembly’s worker Grace, this isn’t a game from their studio. Could this be CA just playing cute? What do you think?
[Source: SEGA Press]