How SEGA recorded authentic sounds for their console based 3DS themes

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Yosuke Okunari, producer behind the M2 3D Classics remakes and the newly announced SEGA themes for 3DS has posted behind the scenes pictures on how they got authentic console sounds for those themes. As seen above where they recorded the sound for the Dreamcast 3DS theme, I guess they start by using a really dirty and used Dreamcast to get the most authentic sound (how long has this console been left out in the sun!).

According to Okunari’s twitter post they went through 20 games for the SG-1000 before they settled at what boot up sound they liked the best, if the picture indicates anything they went with ‘Congo Bongo‘. Seems that SEGA has been very authentic lately with the sound of their 3DS stuff and that’s always nice to see.

Nintendo 3DS gets SEGA Dreamcast and SG-1000 themes in Japan

The more SEGA themes Japan gets, the more I want to just import a Japanese 3DS so I can enjoy them. This month’s themes are easily some of the coolest. The Dreamcast theme is based around the system’s own menu, and even plays the mechanical whirring and VMU beeping that fans are familiar with. Less familiar is the theme’s background music, which is lifted from the Japanese-only browser disc Dream Passport.

The SG-1000 theme is pretty cool in its own right. Aside from being based on SEGA’s very first home system, the theme also displays screenshots from a variety of games in the background. The music might be familiar to any hardcore Sonic Team fans with an emulator (or the system and a Japanese television if you’re crazy) since it’s taken from Girl’s Garden, Yuji Naka’s first game. Checkout the theme below!

Both themes are available on the Japanese 3DS’s Theme Shop for 200 yen/$1.50. There is still no word on these themes coming stateside.

Year of the Developers: We celebrate the legacy of SEGA AM2

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SEGA AM2 is just one of those developers that always puts a smile on my face whenever I talk about their games. Not only do they have one of the most vast libraries, but they also revolutionized gaming in general multiple times over the past decades. Let’s look at the developer that popularized sprite-scaling in the 80s, gave us modern 3D with their Virtua series and created one of the most expensive games ever as we walk through their legacy.

Don’t forget to join us all month long while we talk more about SEGA AM2 and all their legendary franchises.

The Weekly Five: SEGA Vintage Collection wish list

SEGA’s latest wave of Vintage Collection titles have arrived, and they have deservingly been very well received by fans. Initially, the collections were nothing more than single titles released to XBLA and PSN. Nothing more than ports of Genesis and SEGA arcade titles with the same basic menus for each release. Not to say that they weren’t good fun, but there was no real personality to the titles aside from the games themselves. Thankfully, SEGA and developer M2 made the latest Vintage Collections as true “collections” filled with the fun expected from classic SEGA titles. On XBLA, each collection touts three games and features a fully 3D menu with recreations of arcade cabinets and game consoles. Other features include a juke box where every sound and song can be played as well as a bevy of screen settings. This week’s Weekly Five will look ahead to future waves and what we hope to see from future Vintage Collections.