Sonic the Hedgehog and Friends concept art revealed

SonicConcept1During the Sonic the Hedgehog 25th Anniversary event over in Japan, Sonic Team presented early concepts for Sonic the Hedgehog and Friends. Some of the weirdest early prototypes included rabbit Sonic the Hedgehog, headband wearing Silver the Hedgehog and scarred up Shadow the Hedgehog. If you are a hedgehog, you started out with some weird designs.

Check out the concept art for Sonic the Hedgehog and Friends below. Tell us what you think of these early concept art prototypes and if they did right with the final designs. Of course, these are just more of the popular Sonic the Hedgehog and Friends designs as they didn’t show a lot of the more niche characters (Fang, please Sonic Team).

[Via NeoGAF]

#Sonic23on23 Celebration Round-up

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A golden birthday only happens once and we at SEGAbits wanted to make sure there was some fanfare! That’s why we teamed up with Sonic Stadium and Sonic Retro for an entire week of articles, features and videos, with the intent of looking back at Sonic’s past, analyzing the present and looking forward to the future. For those of you who may have missed some of it, we thought we’d post a run-down of all the content the awesome staff of our three sites created.

Enjoy!

Retro Review: Shadow the Hedgehog

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On January 4th 2006, I submitted to Gamefaqs a review for Shadow the Hedgehog , a game which at the time I boldly declared “the worst SEGA game I’ve ever played.” To date, the 2/10 score I gave it is the lowest I’ve scored a game in any context, on any site I’ve reviewed for, and nothing I’ve played either before or since has inspired a similar score. My outlook on SEGA at the time was incredibly bleak; it was a game that really tore down my confidence in the company and where it was headed, and for those reasons I’ve left this review, for the most part, as is, as a piece of history for how I viewed SEGA at the time, and where I feared the company was headed. Though I’ve edited it a little for form and trimmed it down, the message remains intact. Read on for my thoughts on Shadow the Hedgehog, directly from 2006, as I sat down to review what was (and still is) the worst game I had ever played.

SEGA teasing Shadow the Hedgehog for Sonic Dash

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SEGA posted the image above on their Facebook page with the message saying, “Get ready for the ultimate challenge!”. If you have played a bad Sonic the Hedgehog game in the last 10 years, you will probably know who the above character is. Shadow the Hedgehog!

Seems that Sonic Dash will be letting you play as Shadow the Hedgehog soon. If the character will be a free update or a pay to play, we don’t know yet. So far, Sonic Dash is only available on iOS platforms.

Shadow the Hedgehog hits ‘PS2 Classics’ in Japan

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Sony calls their digital PSN re-releases ‘PS2 classics’ and the latest addition is the not so classic Shadow the Hedgehog. This game is just one of those titles that we here like to forget exists. What’s next? Sonic the Hedgehog 2006 port for the Playstation 4 and Xbox One?

Not to mention the Playstation 2 version of Shadow the Hedgehog is the worst version of the game. It ran better on both Gamecube and Xbox. If you live in Japan you can pick this up for 1,200 yen (About $12.60 USD).

First 4 Figures teases Shadow the Hedgehog statue

First 4 Figures are at it again, teasing another of their Sonic the Hedgehog statues. This time, the company are adding Shadow to their line of modern era statues, which began with Sonic the Hedgehog. The Sonic statue as well as the Shadow statue have yet to release. Both are available for pre-order, with Sonic slated for a Q1 2013 release, and Shadow slated for an unspecified date. First 4 Figures, however, has revealed the pre-order date, which begins November 11th. Personally, I find these statues to be incredibly cool but far outside my price range. It’s a shame First 4 Figures never expanded their awesome, and affordable, classic Sonic vinyl figures. Still, those who have been collecting all of these statues as well as the Shadow fans out there should be very happy to hear the news.

SEGA Five: Bein’ bad – SEGA style

Admit it. When a game gives you the option to be bad, you go for it. Unlike the stupid real world, video games have no repercussions. While game designers may not intend for you to do these bad things, or there are in-game penalties, in the end it’s just a game so you can be bad to your heart’s content, hit the reset button and return to playing the game as it was intended. In this week’s Weekly Five, we celebrate Friday the 13th with five SEGA games which allow you to be (you guessed it) bad.

Crushing Disappointments: Shadow the Hedgehog

Let’s face it, SEGA can’t knock them all out of the park. No company can. Games have budgets and deadlines, and more often than not it’s more profitable to release a bad game and make some of your money back then cancel it and make none. SEGA is regrettably no stranger to bad games, especially in its awkward early years as a third party.

Among these bad games was a game that ultimately marked the decline of the company’s mascot, Sonic the Hedgehog, into a pit of mediocrity. A pit the character wouldn’t even begin to climb out of until the release of Sonic Colors last year. This game was Shadow the Hedgehog.

Full article after the break.

Shadow the Hedgehog was aimed at US market

Takashi Iizuka’s masterpiece Shadow the Hedghog wasn’t received too well by critics, mostly because the game, well sucked. But now he explains why the game was the way it was…

“After Sonic Adventure, we had two studios, in the US and Japan. The Japanese Studio was to develop a Sonic game in the standard style, and the US studio was to develop something different which could contribute to the Sonic franchise. That background generated the Shadow game as he appeared from Sonic Adventure. We wanted to offer other game systems to attract a different audience from traditional Sonic fans. In the US, first and third-person shooters were popular and we decided to go with a character who could work with them.”

I honestly assumed that Shadow the Hedgehog was just ‘Sonic Team’ trying to put out a product like Ratchet and Clank or Jak & Dexter. Too bad the concept wasn’t why the game was bashed…

[Source:ONM]